- Armaments and Ammo
- Armaments and Ammo: Mini Nuke
- Armaments and Ammo: Trunk
- Bottlecaps
- Crafting: Weapons Workbench
- Faction: Feral Ghouls
- Faction: Character: Theodore Croup
- Services: Workshop
Fig 4.20A: Croup Manor (Exterior)
Fig 4.20B: Croup Manor Basement (Interior)
Through the gates from Nahant is a wooded area of once-lavish mansions. The most ostentatious of these is Croup Manor, belonging to a distinguished Nahant family.
The place is overrun with ferals; clean them up before attracting settlers to this place. Upstairs is a locked desk (Novice) containing a key and a door without a floor (Novice). There’s also a top-floor door to pick (Advanced) or open using the bedroom key from the desk. The bedroom dresser has a basement key. The basement is locked (Master) and leads to a steamer trunk and a Croup family reunion. Of sorts. Unlock the safe (Advanced) if you wish.