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Fallout 4 eGuide DATA The Railroad Quests

Tradecraft

1. Talk with Deacon

2. Meet Deacon at the old highway

3. Follow Deacon and find the “tourist”

4. Talk to Deacon

5. Get inside the escape tunnel

6. (Optional) Enter base through front entrance

7. Get Carrington’s Prototype

8. Leave the Switchboard

9. Meet Deacon at the Old North Church

10. Talk to Desdemona

11. Follow Desdemona

Locations to Explore
  • North End
  • Lexington
  • Switchboard

Going Incognito

If you want to have more dealings with the Railroad, talk with Deacon at the Railroad HQ. He’s the mysterious man who vouched for you when you met with Desdemona, the Railroad’s leader. He wants you to prove yourself first.

Leave the Railroad HQ via the escape tunnel so you can unchain the door and return from this direction. Then set off on a long trek northwest toward Lexington. Use the elevated freeway and head west from the Corvega factory to rendezvous with Deacon.

Before you visit the Railroad’s old base, Deacon wants to gleam some information from a “tourist” (a friend of this faction). Climb the ruined freeway and repel any corpses dashing in your direction. Meet up with Ricky Dalton. Give the Railroad password (you were told this earlier) or Deacon steps in.

Pressing the Right Buttons at the Switchboard

The news isn’t good; the Railroad’s old base (known as the Switchboard) is crawling with older model synths. You can:

  • Follow Deacon’s advice and enter via the back “sewer” entrance (Picture 1). This is an emergency escape route and is the preferred path.
  • Try to Enter via the basement of Slocum Joe’s on the outskirts of Lexington. This is heavily trapped and defended with synths and turrets. Unfortunately, when you try to access the elevator via a hidden bookcase, it is inaccessible. Looks like it’s time to wade into that sewer.

Work your way through the Switchboard, letting Deacon remove any security doors or terminals you can’t access. Your target chamber is the Department X R&D room. Deacon accesses the terminal to open the safe security door.

Carrington’s Prototype

After parting ways with Deacon, return to the Railroad HQ at your leisure. Desdemona is being debriefed by Deacon.

Afterward, you are beckoned into the main headquarters and are formally given a codename. The choice is yours, unless you let Desdemona make the decision, in which case you’re known as “The Wanderer.” Welcome to the Railroad. Your first Railroad Miscellaneous Quest (Boston After Dark) is now available. You receive the following for your troubles:

Deliverer

Companion: Deacon