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Fallout 4 eGuide INV Mods Charts

Gun Mods

Gun Mods

NameDescriptionBuild WithPrerequisitesWeight (Loose)Value (Loose)
.44
Receiver
Standard Receiver Standard. Nuclear Material (1), Screw (2), Steel (2) 0.5 25
Hardened Receiver Better damage. Adhesive (3), Crystal (2), Nuclear Material (2), Screw (3), Steel (8) 0.5 26
Powerful Receiver Superior damage. Adhesive (5), Aluminum (10), Crystal (2), Nuclear Material (3), Screw (4) Rank 3: Gun Nut 0.5 27
Advanced Receiver Exceptional damage. Improved rate of fire. Adhesive (6), Aluminum (12), Crystal (3), Nuclear Materials (4), Screw (5) Rank 4: Gun Nut 0.5 28
Barrel
Snubnose Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Adhesive (1), Screw (2), Steel (2) 0.5 25
Standard Barrel Standard. Adhesive (3), Screw (4), Steel (6) 0.5 26
Bull Barrel Improved hip-fire accuracy. Adhesive (5), Aluminum (8), Screw (4) Rank 3: Gun Nut 0.5 27
Grip
Standard Grip Standard. Screw (4), Steel (6) 0.5 25
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (1), Screw (2), Steel (2) 0.5 26
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 25
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (4) 0.5 26
Reflex Sight Better focus and sighted accuracy. Adhesive (4), Aluminum (6), Glass (4), Nuclear Material (3), Screw (3) 0.5 27
Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Aluminum (8), Circuitry (3), Crystal (6), Fiber Optics (3), Nuclear Material (5), Screw (4) Rank 4: Gun Nut, Rank 1: Science! 0.5 28
10mm
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (1), Steel (2) 0.5 20
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (2), Gear (1), Oil (2), Screw (1) 0.5 21
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (2), Gear (2), Oil (2), Screw (2), Steel (3) 0.5 22
Calibrated Receiver Better critical shot damage. Adhesive (3), Gear (3), Oil (3), Screw (3), Steel (5) 0.5 24
Hardened Receiver Better damage. Adhesive (3), Gear (4), Oil (3), Screw (4), Steel (6) 0.5 25
Automatic Receiver Improved rate of fire. Inferior damage and range. Adhesive (4), Gear (5), Oil (3), Screw (4), Steel (6) 0.5 26
Armor Piercing Automatic Receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Adhesive (4), Gear (5), Oil (3), Screw (4), Steel (5) Rank 1: Gun Nut 0.5 27
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (5), Oil (5), Screw (5), Spring (6), Steel (7) Rank 1: Gun Nut 0.5 28
Powerful Receiver Superior damage. Adhesive (5), Aluminum (7), Gear (5), Oil (5), Screw (5) Rank 1: Gun Nut 0.5 28
Hardened Automatic Receiver Improved rate of fire. Reduced damage. Inferior range. Adhesive (4), Gear (5), Oil (3), Screw (5), Steel (6) Rank 1: Gun Nut 0.5 29
Rapid Automatic Receiver Superior rate of fire. Inferior Range. Inferior damage. Adhesive (5), Aluminum (7), Gear (5), Oil (4), Screw (5) Rank 2: Gun Nut 0.5 30
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (3), Aluminum (3), Gear (2), Oil (3), Screw (2) Rank 2: Gun Nut 0.5 31
Hardened Piercing Auto Receiver Improved rate of fire and armor penetration. Reduced damage and range. Adhesive (6), Aluminum (8), Gear (5), Oil (5), Screw (6) Rank 2: Gun Nut 0.5 32
Advanced Receiver Exceptional damage. More sensitive trigger. Better rate of fire. Adhesive (6), Aluminum (9), Gear (6), Oil (6), Screw (6) Rank 2: Gun Nut 0.5 33
Powerful Automatic Receiver Improved damage and rate of fire. Inferior Range. Adhesive (7), Aluminum (9), Gear (6), Oil (6), Screw (7) Rank 3: Gun Nut 0.5 34
Barrel
Short Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Adhesive (1), Screw (2), Steel (2) 0.5 20
Long Barrel Standard. Adhesive (2), Screw (3), Steel (3) 0.5 21
Long Light Barrel Improved hip-fire accuracy. Adhesive (3), Screw (2), Steel (4) Rank 1: Gun Nut 0.5 22
Long Ported Barrel Superior recoil. Adhesive (5), Aluminum (6), Screw (4) Rank 2: Gun Nut 0.5 23
Long Light Ported Barrel Improved hip-fire and recoil. Adhesive (5), Aluminum (6), Screw (5) Rank 2: Gun Nut 0.5 24
Grip
Standard Grip Standard. Screw (1), Steel (1) 0.5 20
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (1), Screw (2), Wood (3) 0.5 21
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (1), Rubber (3), Screw (2), Steel (4) Rank 1: Gun Nut 0.5 22
Mag
Standard Magazine Standard. Adhesive (1), Screw (1), Spring (2), Steel (2) 0.5 20
Large Magazine Better ammo capacity. Inferior reload speed. Adhesive (3), Screw (2), Spring (4), Steel (4) Rank 1: Gun Nut 0.5 21
Quick Eject Mag Better reload speed. Adhesive (2), Aluminum (2), Oil (2), Screw (1), Spring (5) Rank 1: Gun Nut 0.5 22
Large Quick Eject Mag Better ammo capacity. Improved reload speed. Adhesive (4), Aluminum (5), Oil (2), Screw (2), Spring (6) Rank 2: Gun Nut 0.5 23
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 20
Glow Sights Improved focus and better sighted accuracy. Adhesive (1), Nuclear Material (1), Steel (1) 0.5 21
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Glass (3), Nuclear Material (2), Screw (2) 0.5 22
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Glass (3), Nuclear Material (2), Screw (2) 0.5 23
Recon Scope Tracks targets. Better magnification. Superior sighted accuracy. Adhesive (5), Aluminum (6), Circuitry (3), Crystal (6), Fiber Optics (2), Nuclear Material (4), Screw (4) Rank 2: Gun Nut, Rank 1: Science! 0.5 24
Muzzle
No Muzzle
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Aluminum (4) Rank 1: Gun Nut 0.5 20
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Aluminum (5) Rank 2: Gun Nut 0.5 21
Suppressor Silences weapon. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (5), Aluminum (6), Plastic (4), Screw (3) Rank 2: Gun Nut 0.5 22
Alien Blaster
Barrel
Short Barrel Standard. Aluminum (3), Circuitry (3), Glass (4), Plastic (6), Screw (3) 0.5 65
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (5), Aluminum (4), Circuitry (3), Fiber Optics (2), Fiberglass (8), Glass (3), Screw (3) Rank 3: Science! 0.5 66
Grip
Standard Grip Standard. Aluminum (3), Plastic (4), Screw (3) 0.5 65
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (4), Aluminum (6), Fiberglass (5), Rubber (4), Screw (4) Rank 2: Science! 0.5 66
Mag
Standard Mag Uses standard Alien Blaster Rounds. Adhesive (1), Aluminum (2), Circuitry (1), Fiber Optics (3), Screw (3) 0.5 65
Fusion Mag Reduced damage and ammo capacity. Changes ammo type to Fusion Cells. Adhesive (4), Aluminum (5), Circuitry (5), Fiber Optics (3), Gold (3), Nuclear Material (4), Screw (3) Rank 4: Science! 0.5 66
Sights
Standard Sights Standard. Adhesive (1), Aluminum (2), Plastic (2) 0.5 65
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Plastic (4), Screw (2) Rank 2: Science! 0.5 66
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (5), Circuitry (3), Crystal (3), Fiber Optics (3), Fiberglass (5), Nuclear Material (3), Screw (3), Silver (3) Rank 3: Science! 0.5 67
Assault Rifle
Receiver
Standard Receiver Standard. Adhesive (1), Gear (1), Oil (1), Screw (2), Spring (1), Steel (3) 0.5 33
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (5), Gear (2), Oil (3), Screw (2) 0.5 34
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (2), Oil (3), Screw (2), Steel (8) 0.5 35
Calibrated Receiver Better critical shot damage. Adhesive (4), Gear (4), Oil (4), Screw (5), Steel (8) 0.5 37
Hardened Receiver Better damage. Adhesive (4), Gear (4), Oil (4), Screw (5), Steel (9) 0.5 38
Automatic Receiver Improved rate of fire. Inferior damage and range. Adhesive (2), Gear (5), Oil (6), Screw (6), Steel (10) Rank 2: Gun Nut 0.5 39
Armor Piercing Automatic Receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Adhesive (5), Aluminum (9), Gear (5), Oil (6), Screw (7) Rank 3: Gun Nut 0.5 40
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (5), Aluminum, (10), Gear (5), Oil (5), Screw (5) Rank 3: Gun Nut 0.5 41
Powerful Receiver Superior damage. Adhesive (5), Aluminum (10), Gear (5), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 41
Hardened Automatic Receiver Improved rate of fire. Reduced damage. Inferior range. Adhesive (6), Aluminum (11), Gear (6), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 42
Rapid Automatic Receiver Superior rate of fire. Inferior damage and range. Adhesive (6), Aluminum (12), Gear (6), Oil (7), Screw (7) Rank 4: Gun Nut 0.5 43
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (7), Aluminum (13), Gear (8), Oil (6), Screw (7) Rank 4: Gun Nut 0.5 44
Hardened Piercing Auto Receiver Improved rate of fire and armor penetration. Reduced damage. Inferior range. Adhesive (7), Aluminum (14), Gear (9), Oil (6), Screw (11) Rank 4: Gun Nut 0.5 45
Advanced Receiver Exceptional damage. More sensitive trigger. Better rate of fire. Adhesive (9), Aluminum (15), Gear (7), Oil (6), Screw (10) Rank 4: Gun Nut 0.5 46
Powerful Automatic Receiver Improved damage and rate of fire. Inferior Range. Adhesive (9), Aluminum (16), Gear (8), Oil (7), Screw (10) Rank 4: Gun Nut 0.5 47
Barrel
Short Barrel Standard. Adhesive (1), Screw (5), Steel (4) 0.5 33
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Screw (10), Steel (8) 0.5 34
Ported Barrel Superior recoil. Adhesive (5), Aluminum (8), Screw (6) Rank 4: Gun Nut 0.5 35
Vented Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (6), Aluminum (10), Screw (8), Steel (5) Rank 4: Gun Nut 0.5 36
Grip
Short Stock Standard. Adhesive (2), Screw (7), Steel (6) 0.5 33
Full Stock Better recoil. Adhesive (4), Screw (8), Steel (8) Rank 3: Gun Nut 0.5 34
Marksman's Stock Superior recoil. Better aim with scopes. Adhesive (5), Aluminum (8), Rubber (2), Screw (10), Spring (5) Rank 4: Gun Nut 0.5 35
Recoil Compensating Stock Exceptional recoil. Adhesive (6), Aluminum (9), Rubber (3), Screw (12), Spring (8) Rank 4: Gun Nut 0.5 36
Mag
Standard Magazine Standard. Adhesive (3), Screw (4), Spring (4), Steel (4) 0.5 33
Drum Magazine Exceptional ammo capacity. Inferior reload speed. Adhesive (4), Screw (6), Spring (6), Steel (6) Rank 3: Gun Nut 0.5 34
Quick Eject Mag Better reload speed. Adhesive (5), Aluminum (4), Oil (3), Screw (4), Spring (8) Rank 4: Gun Nut 0.5 35
Quick Eject Drum Mag Exceptional ammo capacity. Improved reload speed. Adhesive (6), Aluminum (6), Oil (5), Screw (6), Spring (10) Rank 4: Gun Nut 0.5 36
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 33
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (1), Screw (2), Steel (3) 0.5 34
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 35
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 36
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (4) Rank 3: Gun Nut 0.5 37
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (4), Steel (5) Rank 4: Gun Nut 0.5 38
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (5), Circuitry (2), Fiber Optics (1), Glass (2), Nuclear Material (2), Screw (2), Silver (2) Rank 4: Gun Nut, Rank 1: Science! 0.5 40
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (6), Circuitry (3), Fiber Optics (2), Glass (4), Nuclear Material (4), Screw (2), Silver (2) Rank 4: Gun Nut, Rank 1: Science! 0.5 41
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (7), Circuitry (4), Fiber Optics (2), Glass (5), Nuclear Material (6), Screw (4) Rank 4: Gun Nut, Rank 1: Science! 0.5 42
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (8), Circuitry (4), Crystal (6), Fiber Optics (3), Nuclear Material, Screw (6) Rank 4: Gun Nut, Rank 1: Science! 0.5 42
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (8), Circuitry (4), Crystal (6), Fiber Optics (3), Nuclear Material (7), Screw (6) Rank 4: Gun Nut, Rank 1: Science! 0.5 43
Muzzle
No Muzzle
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Aluminum (5) Rank 3: Gun Nut 0.5 33
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Aluminum (6) Rank 4: Gun Nut 0.5 34
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (5), Aluminum (8), Plastic (4), Screw (4) Rank 4: Gun Nut 0.5 35
Broadsider
Barrel
Standard Barrel Standard. Adhesive (4), Screw (10), Steel (13) 0.5 50
Light Barrel Better hip-fire accuracy. Adhesive (8), Aluminum (13), Lead (6), Oil (4), Screw (10) Rank 1: Gun Nut 0.5 51
Grip
Standard Grip Standard. Screw (8), Steel (13) 0.5 50
Steady Grip Better recoil and hip-fire accuracy. Adhesive (10), Aluminum (14), Rubber (6), Screw (12), Spring (11) Rank 1: Gun Nut 0.5 51
Mag
Standard Shot Canister Standard. Adhesive (2), Steel (4) 0.5 1
Multi Shot Canister Better ammo capacity. Adhesive (5), Aluminum (10), Screw (6), Spring (8) Rank 1: Gun Nut 0.5 50
Combat Rifle
Receiver
Standard Receiver Standard. Adhesive (1), Gear (2), Oil (3), Screw (2), Spring (2), Steel (4) 0.5 30
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (4), Gear (2), Oil (3), Screw (2) 0.5 31
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (2), Oil (3), Screw (2), Steel (6) 0.5 32
Calibrated Receiver Better critical shot damage. Adhesive (2), Gear (3), Oil (4), Screw (3), Steel (6) 0.5 34
Hardened Receiver Better damage. Adhesive (3), Gear (3), Oil (4), Screw (4), Steel (8) 0.5 35
Automatic Receiver Improved rate of fire. Inferior damage and range. Adhesive (3), Gear (4), Oil (6), Screw (4), Steel (9) Rank 1: Gun Nut 0.5 36
Armor Piercing Automatic Receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Adhesive (3), Aluminum (8), Gear (4), Oil (5), Screw (5) Rank 1: Gun Nut 0.5 37
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (5), Aluminum (9), Gear (4), Oil (5), Screw (5) Rank 2: Gun Nut 0.5 38
Powerful Receiver Superior damage. Adhesive (5), Aluminum (9), Gear (4), Oil (6), Screw (5) Rank 2: Gun Nut 0.5 38
Hardened Automatic Receiver Improved rate of fire. Reduced damage. Inferior range. Adhesive (4), Aluminum (9), Gear (4), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 39
Rapid Automatic Receiver Superior rate of fire. Inferior Range. Inferior damage. Adhesive (5), Aluminum (9), Gear (5), Oil (7), Screw (6) Rank 3: Gun Nut 0.5 40
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (5), Aluminum (5), Gear (5), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 41
Hardened Piercing Auto Receiver Improved rate of fire and armor penetration. Reduced damage and range. Adhesive (6), Aluminum (11), Gear (6), Oil (6), Screw (7) Rank 3: Gun Nut 0.5 42
.38 Receiver Reduced damage. Changes ammo type to .38 Caliber. Adhesive (7), Aluminum (12), Gear (6), Oil (6), Screw (8) Rank 4: Gun Nut 0.5 43
Powerful Automatic Receiver Improved damage and rate of fire. Inferior Range. Adhesive (8), Aluminum (13), Gear (6), Oil (7), Screw (8) Rank 4: Gun Nut 0.5 44
.308 Receiver Exceptional damage. Changes ammo type to .308 Caliber. More sensitive trigger. Better rate of fire. Adhesive (7), Aluminum (12), Gear (6), Oil (6), Screw (8) Rank 4: Gun Nut 0.5 45
Barrel
Short Barrel Standard. Adhesive (1), Screw (3), Steel (3) 0.5 30
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Aluminum (3), Screw (3) 0.5 31
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Screw (6), Steel (6) 0.5 32
Long Light Barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Adhesive (4), Aluminum (8), Screw (6) Rank 3: Gun Nut 0.5 33
Short Ported Barrel Superior recoil. Adhesive (4), Aluminum (6), Screw (3) Rank 3: Gun Nut 0.5 34
Long Ported Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (6), Aluminum (10), Screw (7) Rank 3: Gun Nut 0.5 35
Grip
Short Stock Standard. Adhesive (2), Screw (5), Wood (5) 0.5 30
Full Stock Better recoil. Adhesive (4), Screw (6), Steel (6) Rank 3: Gun Nut 0.5 31
Marksman's Stock Superior recoil. Better aim with scopes. Adhesive (5), Aluminum (6), Rubber (2), Screw (6), Spring (3) Rank 3: Gun Nut 0.5 32
Recoil Compensating Stock Exceptional recoil. Adhesive (6), Aluminum (7), Rubber (3), Screw (8), Spring (6) Rank 3: Gun Nut 0.5 33
Mag
Standard Magazine Standard. Adhesive (4), Screw (3), Spring (3), Steel (5) 0.5 30
Large Magazine Better ammo capacity. Inferior reload speed. Adhesive (5), Screw (4), Spring (5), Steel (6) Rank 2: Gun Nut 0.5 31
Medium Quick Eject Mag Better reload speed. Adhesive (6), Aluminum (3), Oil (3), Screw (3), Spring (6) Rank 3: Gun Nut 0.5 32
Large Quick Eject Mag Better ammo capacity. Improved reload speed. Adhesive (7), Aluminum (10), Oil (5), Screw (4), Spring (8) Rank 4: Gun Nut 0.5 33
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 30
Front Sight Ring Improved focus and sighted accuracy. Adhesive (1), Steel (2) 0.5 31
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (2), Steel (2) 0.5 32
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (1), Screw (2), Steel (2) 0.5 33
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 34
Reflex Sight (Dot) Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 35
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (3) Rank 3: Gun Nut 0.5 37
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (2), Steel (4) Rank 3: Gun Nut 0.5 38
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (4), Circuitry (1), Fiber Optics (1), Glass (2), Nuclear Material (2), Screw (2), Silver (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 39
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (5), Circuitry (2), Fiber Optics (1), Glass (4), Nuclear Material (4), Screw (2), Silver (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 40
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (6), Circuitry (2), Fiber Optics (2), Glass (5), Nuclear Material (6), Screw (2) Rank 4: Gun Nut, Rank 1: Science! 0.5 41
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (5), Aluminum (7), Circuitry (3), Crystal (6), Fiber Optics (2), Nuclear Material (7), Screw (3) Rank 4: Gun Nut, Rank 1: Science! 0.5 41
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (7), Circuitry (3), Crystal (6), Fiber Optics (2), Nuclear Material (7), Screw (3) Rank 4: Gun Nut, Rank 1: Science! 0.5 42
Muzzle
No Muzzle
Large Bayonet Superior bash. Inferior range. Adhesive (2), Screw (3), Steel (3) 0.5 30
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Aluminum (4) Rank 3: Gun Nut 0.5 31
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Aluminum (5) Rank 3: Gun Nut 0.5 32
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (5), Aluminum (7), Plastic (4), Screw (3) Rank 4: Gun Nut 0.5 33
Combat Shotgun
Receiver
Standard Receiver Standard. Adhesive (1), Gear (2), Oil (3), Screw (2), Spring (2), Steel (4) 0.5 20
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (4), Gear (2), Oil (3), Screw (2) 0.5 21
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (2), Oil (3), Screw (2), Steel (6) 0.5 22
Calibrated Receiver Better critical shot damage. Adhesive (2), Gear (3), Oil (4), Screw (4), Steel (6) 0.5 24
Hardened Receiver Better damage. Adhesive (2), Gear (3), Oil (4), Screw (5), Steel (6) 0.5 25
Automatic Receiver Improved rate of fire. Inferior Range. Adhesive (2), Gear (4), Oil (6), Screw (5), Steel (6) Rank 1: Gun Nut 0.5 26
Armor Piercing Automatic Receiver Improved rate of fire and armor penetration. Reduced range. Adhesive (3), Aluminum (4), Gear (4), Oil (6), Screw (6) Rank 2: Gun Nut 0.5 27
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (4), Aluminum (6), Gear (4), Oil (6), Screw (5) Rank 2: Gun Nut 0.5 28
Powerful Receiver Superior damage. Adhesive (4), Aluminum (6), Gear (4), Oil (6), Screw (6) Rank 2: Gun Nut 0.5 28
Hardened Automatic Receiver Improved rate of fire. Better damage. Inferior Range. Adhesive (4), Aluminum (7), Gear (4), Oil (6), Screw (6) Rank 2: Gun Nut 0.5 29
Rapid Automatic Receiver Superior rate of fire. Inferior Range. Adhesive (5), Aluminum (8), Gear (5), Oil (7), Screw (6) Rank 3: Gun Nut 0.5 30
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (4), Aluminum (9), Gear (5), Oil (6), Screw (5) Rank 3: Gun Nut 0.5 31
Hardened Piercing Auto Receiver Improved rate of fire and armor penetration. Reduced range. Adhesive (5), Aluminum (10), Gear (6), Oil (6), Screw (7) Rank 3: Gun Nut 0.5 32
Advanced Receiver Exceptional damage. More sensitive trigger. Better rate of fire. Adhesive (6), Aluminum (11), Gear (8), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 33
Powerful Automatic Receiver Superior damage. Improved rate of fire. Inferior Range. Adhesive (7), Aluminum (12), Gear (8), Oil (7), Screw (6) Rank 4: Gun Nut 0.5 34
Barrel
Short Barrel Standard. Adhesive (1), Screw (3), Steel (3) 0.5 20
Long Barrel Superior range. Better recoil. Narrow spread. Adhesive (2), Screw (6), Steel (6) 0.5 21
Short Ported and Shielded Barrel Superior recoil. Adhesive (4), Aluminum (6), Screw (3) Rank 2: Gun Nut 0.5 22
Long Ported and Shielded Barrel Superior recoil and range. Narrow spread. Adhesive (5), Aluminum (8), Screw (6) Rank 3: Gun Nut 0.5 23
Grip
Short Stock Standard. Adhesive (2), Screw (5), Wood (5) 0.5 20
Full Stock Better recoil. Adhesive (4), Screw (6), Wood (6) Rank 2: Gun Nut 0.5 21
Marksman's Stock Superior recoil. Better aim with scopes. Adhesive (5), Aluminum (6), Rubber (2), Screw (6), Spring (3) Rank 2: Gun Nut 0.5 22
Recoil Compensating Stock Exceptional recoil. Adhesive (6), Aluminum (7), Rubber (3), Screw (8), Spring (6) Rank 3: Gun Nut 0.5 23
Mag
Standard Magazine Standard. Adhesive (1), Spring (2), Steel (2) 0.5 20
Medium Magazine Better ammo capacity. Reduced reload speed. Adhesive (1), Screw (3), Spring (3), Steel (3) 0.5 21
Drum Magazine Exceptional ammo capacity. Inferior reload speed. Adhesive (2), Screw (4), Spring (5), Steel (5) Rank 2: Gun Nut 0.5 22
Quick Eject Mag Superior reload speed. Adhesive (3), Aluminum (2), Oil (2), Screw (2), Spring (5) 0.5 23
Medium Quick Eject Mag Better ammo capacity and reload speed. Adhesive (4), Aluminum (3), Oil (3), Screw (3), Spring (6) Rank 2: Gun Nut 0.5 24
Quick Eject Drum Mag Exceptional ammo capacity. Improved reload speed. Adhesive (2), Aluminum (5), Oil (5), Screw (4), Spring (8) Rank 3: Gun Nut 0.5 25
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 20
Front Sight Ring Improved focus and sighted accuracy. Adhesive (1), Steel (2) 0.5 21
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (2), Steel (2) 0.5 22
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Screw (2), Steel (2) 0.5 23
Reflex Sight (Dot) Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 24
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) 0.5 25
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (3) Rank 2: Gun Nut 0.5 27
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (2), Steel (4) Rank 2: Gun Nut 0.5 28
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (2), Circuitry (1), Fiber Optics (1), Glass (2), Nuclear Material (2), Screw (2), Silver (2) Rank 2: Gun Nut, Rank 1: Science! 0.5 29
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (3), Circuitry (2), Fiber Optics (1), Glass (4), Nuclear Material (4), Screw (2), Silver (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 30
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (5), Circuitry (3), Fiber Optics (3), Glass (5), Nuclear Material (6), Screw (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 31
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (5), Aluminum (6), Circuitry (3), Crystal (6), Fiber Optics (4), Nuclear Material (7), Screw (3) Rank 3: Gun Nut, Rank 1: Science! 0.5 31
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (6), Circuitry (3), Crystal (6), Fiber Optics (4), Nuclear Material (7), Screw (3) Rank 3: Gun Nut, Rank 1: Science! 0.5 32
Muzzle
No Muzzle
Large Bayonet Superior bash. Inferior range. Adhesive (2), Screw (3), Steel (3) 0.5 20
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Aluminum (2) Rank 2: Gun Nut 0.5 21
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Aluminum (5) Rank 3: Gun Nut 0.5 22
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (6), Aluminum (7), Plastic (5), Screw (4) Rank 3: Gun Nut 0.5 23
Cryolator
Barrel
Standard Barrel Standard. Circuitry (2), Glass (3), Plastic (3), Screw (3), Steel (4) 0.5 40
Crystallizing Barrel Shoots cryogenic capsules. Superior range. Adhesive (4), Circuitry (4), Fiber Optics (3), Glass (3), Plastic (7), Screw (6), Steel (7) 0.5 41
Grip
Standard Stock Better recoil. Adhesive (6), Plastic (2), Screw (8), Steel (13) 0.5 40
Recoil Compensating Stock Exceptional recoil. Adhesive (6), Aluminum (11), Fiberglass (11), Rubber (1), Screw (8), Spring (6) 0.5 41
Sights
Standard Sights Standard. Adhesive (1), Plastic (2), Steel (2) 0.5 40
Glow Sights Improved focus and better sighted accuracy. Adhesive (3), Nuclear Material (2), Plastic (3), Steel (3) 0.5 41
Deliverer
Receiver
Standard Receiver Standard. Gear (2), Oil (2), Screw (2), Steel (4) 0.5 35
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (2), Aluminum (2), Gear (3), Oil (3), Screw (3), Steel (5) 0.5 36
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (3), Gear (4), Oil (3), Screw (3), Steel (7) 0.5 37
Calibrated Receiver Better critical shot damage. Adhesive (4), Gear (5), Oil (3), Screw (4), Steel (9) 0.5 39
Hardened Receiver Better damage. Adhesive (4), Aluminum (7), Gear (5), Oil (4), Screw (4) 0.5 40
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (5), Aluminum (8), Oil (4), Screw (5), Spring (5) Rank 2: Gun Nut 0.5 41
Powerful Receiver Superior damage. Adhesive (5), Aluminum (8), Gear (5), Oil (5), Screw (5) Rank 2: Gun Nut 0.5 41
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (6), Aluminum (9), Gear (5), Oil (5), Screw (5) Rank 3: Gun Nut 0.5 42
Advanced Receiver Exceptional damage. More sensitive trigger. Better rate of fire. Adhesive (7), Aluminum (10), Gear (6), Oil (6), Screw (6) Rank 3: Gun Nut 0.5 43
Barrel
Short Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw (3), Steel (6) 0.5 35
Extended Barrel Standard. Adhesive (3), Screw (3), Steel (8) 0.5 36
Grip
Standard Grip Standard. Screw (2), Steel (4) 0.5 35
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (3), Screw (3), Steel (5) 0.5 36
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (4), Aluminum (6), Rubber (3), Screw (4) Rank 2: Gun Nut 0.5 37
Mag
Standard Mag Standard. Spring (4), Steel (2) 0.5 35
Large Magazine Superior ammo capacity. Inferior reload speed. Adhesive (3), Screw (2), Spring (3), Steel (6) 0.5 36
Quick Eject Mag Better reload speed. Adhesive (4), Aluminum (6), Oil (3), Screw (3), Spring (3) 0.5 37
Large Quick Eject Mag Superior ammo capacity. Improved reload speed. Adhesive (5), Aluminum (8), Oil (4), Screw (5), Spring (4) Rank 3: Gun Nut 0.5 38
Sights
Standard Sights Standard. Steel (4) 0.5 35
Glow Sights Improved focus and better sighted accuracy. Adhesive (3), Nuclear Material (3), Steel (6) 0.5 36
Muzzle
No Muzzle  
Suppressor Silences weapon. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (3), Aluminum (6), Plastic (4), Screw (3) 0.5 35
Double-Barrel Shotgun
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (1), Steel (2) 0.5 10
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (2), Gear (1), Oil (2), Screw (1) 0.5 11
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (1), Oil (2), Screw (1), Steel (3) 0.5 12
Calibrated Receiver Better critical shot damage. Adhesive (1), Gear (2), Oil (2), Screw (1), Steel (3) 0.5 14
Hardened Receiver Better damage. Adhesive (2), Gear (2), Oil (2), Screw (2), Steel (4) 0.5 15
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (3), Aluminum (4), Oil (2), Screw (2), Spring (3) Rank 1: Gun Nut 0.5 16
Powerful Receiver Superior damage. Adhesive (3), Gear (2), Oil (3), Screw (3), Steel (4) Rank 1: Gun Nut 0.5 16
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (4), Aluminum (5), Gear (3), Oil (3), Screw (3) Rank 2: Gun Nut 0.5 17
Advanced Receiver Exceptional damage. More sensitive trigger. Better rate of fire. Adhesive (4), Aluminum (6), Gear (4), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 18
Barrel
Short Barrel Standard. Adhesive (1), Screw (2), Steel (4) 0.5 10
Sawed-Off Barrel Superior critical shot damage. Inferior range. Wide spread. Adhesive (2), Screw (2), Steel (2) 0.5 11
Long Barrel Superior range. Better recoil. Narrow spread. Adhesive (2), Screw (2), Steel (6) 0.5 12
Grip
Short Stock Standard. Adhesive (1), Screw (2), Wood (2) 0.5 10
Full Stock Better recoil. Adhesive (4), Screw (4), Wood (5) Rank 2: Gun Nut 0.5 11
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 10
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (2), Steel (2) 0.5 11
Reflex Sight (Dot) Better focus and sighted accuracy. Adhesive (3), Glass (4), Nuclear Material (3), Screw (3) 0.5 12
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (3), Glass (4), Nuclear Material (3), Screw (3) 0.5 13
Muzzle
No Muzzle
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (3), Aluminum (4) Rank 2: Gun Nut 0.5 10
Spiked Muzzle Brake Exceptional recoil control. Better per-shot recoil. Improved bash. Inferior range. Adhesive (4), Aluminum (5) Rank 2: Gun Nut 0.5 11
Fat Man
Barrel
Standard Launcher Standard. Adhesive (4), Aluminum (6), Gear (6), Nuclear Material (4), Screw (5), Spring (6), Steel (9) 0.5 15
MIRV Launcher An experimental modification. Adhesive (9), Aluminum (11), Circuitry (5), Gear (8), Nuclear Material (6), Screw (8), Spring (7) Rank 4: Gun Nut, Rank 4: Science! 0.5 151
Flamer
Receiver
Standard Tank Standard. Adhesive (3), Screw (3), Steel (8) 0.5 25
Napalm Tank Superior damage. Adhesive (4), Aluminum (8), Copper (2), Screw (3) 0.5 26
Barrel
Standard Barrel Standard. Adhesive (2), Asbestos (1), Screw (2), Steel (4) 0.5 25
Long Barrel Increased reach. Adhesive (3), Asbestos (2), Screw (3), Steel (8) 0.5 26
Mag
Standard Propellant Tank Standard. Adhesive (2), Screw (1), Spring (2), Steel (4) 0.5 25
Large Propellant Tank Better ammo capacity. Reduced reload speed. Adhesive (2), Screw (2), Spring (4), Steel (6) 0.5 26
Huge Propellant Tank Exceptional ammo capacity. Inferior reload speed. Adhesive (2), Gear (2), Screw (2), Spring (4), Steel (6) 0.5 27
Muzzle
Standard Nozzle Standard. Adhesive (4), Asbestos (1), Steel (2) 0.5 25
Compression Nozzle Better damage. Reduced range. Aluminum (3), Asbestos (2), Steel (5) 0.5 26
Vaporization Nozzle Superior damage. Inferior range. Adhesive (7), Asbestos (4), Steel (5) 0.5 27
Gamma Gun
Barrel
Standard Dish Standard. Adhesive (1), Plastic (5), Screw (3), Steel (5) 0.5 1
Deep Dish Better range and damage. Adhesive (2), Aluminum (10), Plastic (10), Screw (6 Rank 4: Science! 0.5 43
Lorenzo's Artifact Uses telekinesis to push targets away. (Cannot be crafted.) Complete the Side Quest: The Secret of Cabot House. 0.5 41
Grip
Standard Grip Standard. Adhesive (1), Plastic (2), Screw (2), Steel (2) 0.5 1
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (2), Aluminum (4), Fiberglass (4), Screw (3) Rank 2: Gun Nut 0.5 41
Muzzle
No Muzzle
Electric Signal Carrier Antennae Hold fire to charge additional electrical damage. Adhesive (5), Aluminum (10), Fiberglass (10), Screw (6) Rank 3: Science! 0.5 40
Signal Repeater Improved rate of fire. Adhesive (4), Fiberglass (6), Screw (3) Rank 4: Science! 0.5 41
Gatling Laser
Receiver
Gatling Laser Receiver Standard. Adhesive (3), Circuitry (4), Crystal (4), Nuclear Material (4), Screw (5), Steel (8) 0.5 1
Photon Exciter Improved critical shot damage and accuracy. Adhesive (3), Circuitry (5), Crystal (4), Nuclear Material (4), Screw (5), Steel (8) 0.5 150
Beta Wave Tuner Adds burning damage. Improved range. Adhesive (4), Circuitry (4), Crystal (4), Nuclear Material (4), Screw (5), Steel (8) 0.5 151
Boosted Capacitor Improved damage. Adhesive (4), Circuitry (7), Nuclear Material (6), Screw (5), Silver (3), Steel (9) 0.5 152
Photon Agitator Superior critical shot damage. Better accuracy. Adhesive (5), Circuitry (7), Crystal (6), Nuclear Material (6), Screw (5), Silver (4), Steel (9) Rank 3: Science! 0.5 153
Gamma Wave Emitter Adds better burning damage. Better range. Adhesive (6), Circuitry (7), Crystal (6), Nuclear Material (6), Screw (5), Silver (4), Steel (9) Rank 3: Science! 0.5 154
Maximized Capacitor Better damage. Adhesive (6), Aluminum (9), Circuitry (8), Crystal (8), Gold (2), Nuclear Material (7), Screw (5) Rank 4: Science! 0.5 155
Boosted Photon Agitator Superior critical shot damage. Better accuracy. Improved damage. Adhesive (7), Aluminum (9), Circuitry (8), Crystal (7), Gold (4), Nuclear Material (7), Screw (5) Rank 4: Science! 0.5 156
Boosted Gamma Wave Emitter Adds better burning damage. Better range. Improved damage. Adhesive (7), Aluminum (9), Circuitry (8), Crystal (7), Gold (4), Nuclear Material (7), Screw (5) Rank 4: Science! 0.5 157
Overcharged Capacitor Superior damage. Adhesive (8), Aluminum (12), Circuitry (10), Crystal (8), Gold (5), Nuclear Material (8), Screw (5) Rank 4: Science!, Rank 2: Gun Nut 0.5 158
Barrel
Standard Barrel Standard. Adhesive (7), Circuitry (6), Crystal (2), Fiber Optics (10), Gear (14), Glass (7), Oil (6), Plastic (16), Screw (13), Silver (10), Spring (10 0.5 1
Charging Barrels Better damage and range. Inferior rate of fire. Adhesive (10), Circuitry (10), Crystal (7), Fiber Optics (21), Fiberglass (16), Gear (16), Glass (10), Gold (10), Oil (8), Screw (16), Spring (13) Rank 4: Science! 0.5 151
Sights
Standard Sights Standard. Adhesive (2), Plastic (4) 0.5 1
Reflex Sight Better focus and sighted accuracy. Adhesive (7), Fiber Optics (3), Fiberglass (5), Glass (4), Nuclear Material (6), Screw (4), Silver (5) Rank 4: Science! 0.5 151
Muzzle
No Muzzle
Beam Focuser Better range, accuracy, and recoil. Adhesive (4), Glass (4), Plastic (6), Screw (5), Silver (5) Rank 4: Science! 0.5 150
Gauss Rifle
Barrel
Standard Barrel Standard. Adhesive (4), Aluminum (10), Screw (5) 0.5 70
Shielded Barrel Better range and damage. Adhesive (9), Aluminum (15), Lead (10), Screw (8) Rank 3: Gun Nut 0.5 71
Grip
Standard Stock Standard. Adhesive (5), Screw (6), Wood (8) 0.5 1
Recoil Compensating Stock Exceptional recoil. Adhesive (8), Aluminum (9), Rubber (2), Screw (8), Spring (6) Rank 4: Gun Nut 0.5 71
Mag
Half Capacitors Standard. Adhesive (4), Aluminum (2), Circuitry (4), Nuclear Material (2), Screw (4), Silver (2), Spring (4) 0.5 70
Full Capacitors Superior ammo capacity. Better damage. Adhesive (6), Aluminum (4), Circuitry (8), Nuclear Material (4), Screw (8), Silver (4), Spring (8) Rank 3: Gun Nut, Rank 2: Science! 0.5 71
Capacitor Boosting Coil Exceptional ammo capacity. Superior damage. Adhesive (8), Aluminum (4), Circuitry (8), Gold (5), Nuclear Material (5), Screw (10), Spring (10) Rank 4: Gun Nut, Rank 3: Science! 0.5 72
Sights
Standard Sights Standard. Adhesive (2), Aluminum (2), Steel (3) 0.5 1
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (1), Screw (2), Steel (3) 0.5 71
Gauss Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) Rank 3: Gun Nut, Rank 1: Science! 0.5 72
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (4) Rank 4: Gun Nut, Rank 1: Science! 0.5 74
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (4), Steel (5) Rank 4: Gun Nut, Rank 1: Science! 0.5 75
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (5), Circuitry (1), Fiber Optics (1), Glass (2), Nuclear Material (3), Screw (2), Silver (2) Rank 4: Gun Nut, Rank 2: Science! 0.5 76
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (6), Circuitry (2), Fiber Optics (2), Glass (4), Nuclear Material (4), Screw (2), Silver (2) Rank 4: Gun Nut, Rank 2: Science! 0.5 77
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (7), Circuitry (3), Fiber Optics (2), Glass (5), Nuclear Material (6), Screw (4) Rank 4: Gun Nut, Rank 2: Science! 0.5 78
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Aluminum (8), Circuitry (4), Crystal (6), Fiber Optics (4), Nuclear Material (7), Screw (5) Rank 4: Gun Nut, Rank 1: Science! 0.5 78
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Aluminum (8), Circuitry (4), Crystal (6), Fiber Optics (4), Nuclear Material (7), Screw (5) Rank 4: Gun Nut, Rank 1: Science! 0.5 79
Muzzle
No Muzzle
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (6), Aluminum (7), Screw (4) Rank 3: Gun Nut, Rank 1: Science! 0.5 70
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (8), Aluminum (9), Fiberglass (5), Screw (6) Rank 4: Gun Nut, Rank 2: Science! 0.5 71
Hunting Rifle
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (2), Spring (2), Steel (4) 0.5 1
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Aluminum (3), Gear (1), Oil (2), Screw (2) 0.5 21
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (1), Oil (2), Screw (2), Steel (6) 0.5 22
Tuned Receiver Improved rate of fire. Adhesive (3), Oil (4), Screw (2), Steel (5) 0.5 23
Calibrated Receiver Better critical shot damage. Adhesive (3), Gear (4), Oil (3), Screw (3), Steel (6) 0.5 24
Hardened Receiver Better damage. Adhesive (4), Gear (2), Oil (3), Screw (3), Steel (5) Rank 1: Gun Nut 0.5 25
Powerful Receiver Superior damage. Adhesive (5), Aluminum (8), Gear (3), Oil (4), Screw (6) Rank 1: Gun Nut 0.5 26
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (6), Aluminum (9), Gear (4), Oil (5), Screw (7) Rank 2: Gun Nut 0.5 27
.38 Receiver Reduced damage. Changes ammo type to .38 Caliber. Adhesive (7), Aluminum (10), Gear (4), Oil (5), Screw (8) Rank 3: Gun Nut 0.5 28
.50 Receiver Exceptional damage. Changes ammo type to .50 Caliber. Improved rate of fire. Adhesive (7), Aluminum (10), Gear (4), Oil (5), Screw (8) Rank 3: Gun Nut 0.5 29
Barrel
Short Barrel Standard. Adhesive (1), Screw (3), Steel (3) 0.5 20
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Aluminum (2), Screw (3) 0.5 21
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (3), Screw (6), Steel (6) 0.5 22
Long Light Barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Adhesive (4), Aluminum (5), Screw (6) Rank 1: Gun Nut 0.5 23
Long Ported Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (5), Aluminum (7), Screw (6) Rank 2: Gun Nut 0.5 24
Grip
Short Stock Standard. Adhesive (2), Screw (5), Wood (5) 0.5 20
Full Stock Better recoil. Adhesive (3), Screw (6), Wood (6) Rank 1: Gun Nut 0.5 21
Marksman's Stock Superior recoil. Better aim with scopes. Adhesive (4), Aluminum (5), Rubber (2), Screw (6), Spring (3) Rank 2: Gun Nut 0.5 22
Mag
Standard Magazine Standard. Spring (2), Steel (2) 0.5 1
Medium Magazine Better ammo capacity. Reduced reload speed. Adhesive (1), Screw (3), Spring (3), Steel (3) 0.5 21
Large Magazine Superior ammo capacity. Inferior reload speed. Adhesive (4), Screw (4), Spring (5), Steel (5) Rank 1: Gun Nut 0.5 22
Quick Eject Mag Superior reload speed. Adhesive (4), Aluminum (3), Oil (3), Screw (4), Spring (5) 0.5 25
Medium Quick Eject Mag Better ammo capacity and reload speed. Adhesive (5), Aluminum (5), Oil (2), Screw (3), Spring (6) Rank 2: Gun Nut 0.5 24
Large Quick Eject Mag Superior ammo capacity. Improved reload speed. Adhesive (6), Aluminum (6), Oil (4), Screw (4), Spring (8) Rank 3: Gun Nut 0.5 25
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 1
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (2), Steel (2) 0.5 21
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Screw (2), Steel (2) 0.5 22
Reflex Sight (Circle) Better focus and sighted accuracy. Adhesive (3), Aluminum (3), Glass (3), Nuclear Material (2), Screw (3), Silver (2) 0.5 23
Reflex Sight (Dot) Better focus and sighted accuracy. Adhesive (3), Aluminum (3), Glass (3), Nuclear Material (2), Screw (3), Silver (2) 0.5 23
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (4), Screw (3), Steel (3) Rank 1: Gun Nut 0.5 24
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Aluminum (5), Glass (5), Screw (3) Rank 2: Gun Nut 0.5 25
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (6), Circuitry (3), Fiber Optics (3), Glass (5), Nuclear Material (3), Screw (4), Silver (3) Rank 2: Gun Nut, Rank 1: Science! 0.5 26
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (5), Aluminum (7), Circuitry (3), Fiber Optics (4), Glass (6), Nuclear Material (3), Screw (4), Silver (3) Rank 2: Gun Nut, Rank 1: Science! 0.5 28
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (6), Aluminum (8), Circuitry (4), Fiber Optics (4), Glass (6), Nuclear Material (4), Screw (5), Silver (3) Rank 3: Gun Nut, Rank 1: Science! 0.5 29
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (7), Aluminum (9), Circuitry (4), Crystal (6), Fiber Optics (5), Nuclear Material (4), Screw (5), Silver (4) Rank 3: Gun Nut, Rank 1: Science! 0.5 29
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (7), Aluminum (9), Circuitry (4), Crystal (6), Fiber Optics (5), Nuclear Material (4), Screw (5), Silver (4) Rank 3: Gun Nut, Rank 1: Science! 0.5 30
Muzzle
No Muzzle
Bayonet Superior bash. Inferior range. Adhesive (1), Screw (2), Steel (2) 0.5 20
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Aluminum (3) Rank 2: Gun Nut 0.5 21
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Aluminum (4) Rank 2: Gun Nut 0.5 22
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (4), Aluminum (6), Plastic (4), Screw (2) Rank 3: Gun Nut 0.5 23
Institute Laser
Receiver
Standard Capacitor Standard. Adhesive (1), Circuitry (2), Crystal (1), Nuclear Material (2), Plastic (6), Screw (3) 0.5 1
Photon Exciter Improved critical shot damage and accuracy. Adhesive (1), Circuitry (2), Crystal (2), Nuclear Material (2), Plastic (6), Screw (3) 0.5 21
Beta Wave Tuner Adds burning damage. Improved range. Adhesive (2), Circuitry (2), Crystal (2), Nuclear Material (2), Plastic (6), Screw (3) 0.5 22
Boosted Capacitor Improved damage. Reduced ammo capacity. Adhesive (3), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (7), Screw (3), Silver (1) 0.5 23
Photon Agitator Superior critical shot damage. Better accuracy and ammo capacity. Adhesive (4), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (7), Screw (3), Silver (2) Rank 1: Science! 0.5 24
Gamma Wave Emitter Adds better burning damage. Better range and ammo capacity. Adhesive (5), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (8), Screw (3), Silver (2) Rank 1: Science! 0.5 25
Maximized Capacitor Better damage. Adhesive (5), Circuitry (6), Crystal (5), Fiberglass (9), Gold (1), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 26
Boosted Photon Agitator Superior critical shot damage and ammo capacity. Better accuracy. Improved damage. Adhesive (6), Circuitry (6), Crystal (5), Fiberglass (10), Gold (2), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 27
Boosted Gamma Wave Emitter Adds better burning damage. Superior ammo capacity. Better range. Improved damage. Adhesive (7), Circuitry (6), Crystal (5), Fiberglass (11), Gold (2), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 28
Overcharged Capacitor Superior damage. Improved ammo capacity. Adhesive (8), Circuitry (8), Crystal (6), Fiberglass (12), Gold (3), Nuclear Material (6), Screw (3) Rank 3: Science! 0.5 29
Barrel
Short Barrel Standard. Adhesive (1), Circuitry (1), Fiber Optics (2), Glass (2), Plastic (2), Screw (2) 0.5 20
Long Barrel Better range. Improved damage, sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (1), Circuitry (2), Fiber Optics (3), Glass (2), Plastic (5), Screw (3) 0.5 21
Automatic Barrel Improved rate of fire, range and sighted accuracy. Worse recoil. Inferior ammo capacity. Poor hip-fire accuracy. Adhesive (2), Circuitry (2), Crystal (3), Fiber Optics (5), Gear (4), Plastic (7), Screw (4), Silver (2) Rank 1: Science! 0.5 22
Improved Short Barrel Improved damage. Adhesive (3), Circuitry (2), Crystal (3), Fiber Optics (3), Fiberglass (2), Screw (2), Silver (3) Rank 1: Science! 0.5 20
Improved Long Barrel Better damage and range. Improved sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (4), Circuitry (3), Crystal (4), Fiber Optics (6), Fiberglass (5), Screw (4), Silver (4) Rank 2: Science! 0.5 24
Improved Automatic Barrel Superior rate of fire. Improved damage, range and sighted accuracy. Worse recoil. Inferior ammo capacity. Poor hip-fire accuracy. Adhesive (4), Circuitry (4), Crystal (5), Fiber Optics (10), Fiberglass (7), Gear (6), Gold (3), Screw (5) Rank 2: Science! 0.5 25
Grip
Standard Grip Standard. Adhesive (1), Plastic (2), Screw (2) 0.5 1
Full Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (4), Plastic (10), Screw (6) 0.5 2
Sights
Standard Sights Standard. Adhesive (1), Plastic (2) 0.5 1
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Plastic (4), Screw (2) 0.5 21
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Fiber Optics (2), Fiberglass (2), Glass (2), Nuclear Material (1), Screw (2), Silver (1) 0.5 22
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (3), Plastic (5), Screw (2) Rank 1: Science! 0.5 24
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (5), Plastic (6), Screw (2) Rank 2: Science! 0.5 25
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Circuitry (2), Fiber Optics (3), Fiberglass (4), Glass (3), Nuclear Material (2), Screw (2), Silver (2) Rank 2: Science! 0.5 26
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Circuitry (3), Fiber Optics (5), Fiberglass (5), Glass (5), Nuclear Material (3), Screw (2), Silver (2) Rank 2: Science! 0.5 27
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Circuitry (5), Fiber Optics (6), Fiberglass (6), Glass (6), Gold (2), Nuclear Material (4), Screw (2) Rank 2: Science! 0.5 28
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (5), Circuitry (6), Crystal (8), Fiber Optics (8), Fiberglass (6), Gold (3), Nuclear Material (5), Screw (3) Rank 3: Science! 0.5 28
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (5), Circuitry (6), Crystal (8), Fiber Optics (8), Fiberglass (6), Gold (3), Nuclear Material (5), Screw (3) Rank 3: Science! 0.5 29
Muzzle
No Muzzle
Beam Splitter Splits beam into multiple projectiles covering a wider area. Poor accuracy and range. Adhesive (3), Glass (2), Plastic (4), Screw (3), Silver (2) Rank 1: Science! 0.5 20
Beam Focuser Better range, accuracy, and recoil. Adhesive (3), Glass (2), Plastic (4), Screw (2), Silver (2) Rank 1: Science! 0.5 21
Gyro Compensating Lens Superior recoil. Reduced range. Adhesive (2), Circuitry (2), Glass (3), Plastic (5), Screw (2), Silver (3), Spring (2) Rank 1: Science! 0.5 22
Amplified Beam Splitter Splits beam into multiple projectiles covering a wider area. Reduced accuracy. Poor range. Adhesive (4), Fiberglass (6), Glass (4), Gold (3), Screw (4) Rank 2: Science! 0.5 23
Fine-tuned Beam Focuser Super range and accuracy. Better recoil. Adhesive (4), Fiberglass (7), Glass (3), Gold (3), Screw (4) Rank 2: Science! 0.5 24
Quantum Gyro Compensating Lens Exceptional recoil. Reduced range. Adhesive (5), Circuitry (2), Fiberglass (8), Glass (4), Gold (3), Screw (5), Spring (3) Rank 3: Science! 0.5 25
Junk Jet
Barrel
Short Barrel Standard. Adhesive (2), Plastic (2), Screw (5), Steel (6) 0.5 1
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (6), Plastic (3), Screw (10), Steel (13) Rank 1: Gun Nut 0.5 61
Grip
Standard Stock Standard. Adhesive (6), Plastic (3), Screw (8), Steel (13) 0.5 1
Recoil Compensating Stock Exceptional recoil. Adhesive (10), Aluminum (14), Rubber (3), Screw (12), Spring (11) 0.5 61
Sights
Standard Sights Standard. Steel (2) 0.5 2
Gunner Sight Better focus and sighted accuracy. Adhesive (2), Plastic (1), Steel (3) 0.5 5
Muzzle
No Muzzle
Electrification Module Adds electrical damage to projectiles. Adhesive (6), Gear (4), Oil (10), Plastic (6), Screw (4), Spring (6), Steel (12) Rank 2: Gun Nut, Rank 1: Science! 0.5 63
Ignition Module Adds fire damage to projectiles. Adhesive (5), Gear (4), Oil (10), Plastic (4), Screw (4), Spring (5), Steel (12) Rank 3: Gun Nut, Rank 1: Science! 0.5 64
Laser Gun
Receiver
Standard Capacitor Standard. Adhesive (1), Circuitry (2), Crystal (1), Nuclear Material (2), Plastic (6), Screw (3) 0.5 1
Photon Exciter Improved critical shot damage and accuracy. Adhesive (1), Circuitry (2), Crystal (2), Nuclear Material (2), Plastic (6), Screw (3) 0.5 16
Beta Wave Tuner Adds burning damage. Improved range. Adhesive (2), Circuitry (2), Crystal (2), Nuclear Material (2), Plastic (6), Screw (3) 0.5 17
Boosted Capacitor Improved damage. Reduced ammo capacity. Adhesive (2), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (7), Screw (3), Silver (1) 0.5 18
Photon Agitator Superior critical shot damage, accuracy and ammo capacity. Adhesive (3), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (7), Screw (3), Silver (2) Rank 1: Science! 0.5 19
Gamma Wave Emitter Adds better burning damage. Better range and ammo capacity. Adhesive (4), Circuitry (5), Crystal (4), Nuclear Material (4), Plastic (7), Screw (3), Silver (2) Rank 1: Science! 0.5 20
Maximized Capacitor Better damage. Adhesive (5), Circuitry (6), Crystal (5), Fiberglass (7), Gold (3), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 21
Boosted Photon Agitator Superior critical shot damage and ammo capacity. Better accuracy. Improved damage. Adhesive (6), Circuitry (6), Crystal (5), Fiberglass (8), Gold (4), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 22
Boosted Gamma Wave Emitter Adds better burning damage. Superior ammo capacity. Better range. Improved damage. Adhesive (7), Circuitry (6), Crystal (5), Fiberglass (10), Gold (5), Nuclear Material (5), Screw (3) Rank 2: Science! 0.5 23
Overcharged Capacitor Superior damage. Improved ammo capacity. Adhesive (8), Circuitry (8), Crystal (6), Fiberglass (12), Gold (6), Nuclear Material (6), Screw (3) Rank 3: Science! 0.5 24
Barrel
Short Barrel Standard. Adhesive (1), Circuitry (1), Fiber Optics (2), Glass (2), Plastic (2), Screw (2) 0.5 1
Long Barrel Better range. Improved damage, sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (1), Circuitry (2), Fiber Optics (3), Glass (2), Plastic (5), Screw (3) 0.5 17
Automatic Barrel Improved rate of fire, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (2), Circuitry (2), Crystal (3), Fiber Optics (5), Gear (4), Oil (1), Plastic (7), Screw (4), Silver (2) Rank 1: Science! 0.5 18
Sniper Barrel Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy. Adhesive (2), Circuitry (3), Crystal (4), Fiber Optics (8), Plastic (10), Screw (5), Silver (2) Rank 1: Science! 0.5 19
Improved Short Barrel Improved damage. Adhesive (3), Circuitry (2), Crystal (3), Fiber Optics (3), Fiberglass (2), Glass (3), Screw (2), Silver (3) Rank 1: Science! 0.5 20
Improved Long Barrel Better damage and range. Improved sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (4), Circuitry (3), Crystal (1), Fiber Optics (6), Fiberglass (5), Glass (4), Screw (4), Silver (4) Rank 2: Science! 0.5 21
Improved Automatic Barrel Superior rate of fire. Improved damage, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (4), Circuitry (4), Crystal (5), Fiber Optics (10), Fiberglass (7), Gear (6), Gold (3), Oil (1), Screw (5) Rank 2: Science! 0.5 22
Improved Sniper Barrel Exceptional damage. Superior range. Worse recoil. Poor ammo capacity and hip-fire accuracy. Adhesive (5), Circuitry (5), Crystal (6), Fiber Optics (16), Fiberglass (10), Gold (4), Screw (6), Spring (2) Rank 2: Science! 0.5 23
Grip
Standard Grip Standard. Adhesive (1), Plastic (2), Screw (2) 0.5 1
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (2), Plastic (4), Screw (3) 0.5 16
Short Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (2), Plastic (7), Screw (5) 0.5 17
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (3), Fiberglass (4), Screw (4) Rank 1: Science! 0.5 18
Full Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (4), Plastic (10), Screw (6) Rank 1: Science! 0.5 19
Marksman's Stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Adhesive (5), Fiberglass (10), Rubber (1), Screw (6), Spring (3) Rank 2: Science! 0.5 20
Recoil Compensating Stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Adhesive (6), Fiberglass (11), Rubber (1), Screw (8), Spring (6) Rank 2: Science! 0.5 21
Sights
Standard Sights Standard. Adhesive (1), Plastic (2) 0.5 1
Improved Sights Improved focus and sighted accuracy. Adhesive (1), Plastic (2) 0.5 16
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Plastic (4), Screw (2) 0.5 17
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Fiber Optics (2), Fiberglass (2), Glass (2), Nuclear Material (1), Screw (2), Silver (1) Rank 1: Science! 0.5 18
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (3), Plastic (5), Screw (2) Rank 1: Science! 0.5 20
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (5), Plastic (6), Screw (2) Rank 2: Science! 0.5 21
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Circuitry (2), Fiber Optics (3), Fiberglass (4), Glass (3), Nuclear Material (2), Screw (2), Silver (2) Rank 2: Science! 0.5 22
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Circuitry (3), Fiber Optics (5), Fiberglass (5), Glass (5), Nuclear Material (3), Screw (2), Silver (2) Rank 2: Science! 0.5 23
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Circuitry (5), Fiber Optics (6), Fiberglass (6), Glass (6), Gold (2), Nuclear Material (4), Screw (2) Rank 2: Science! 0.5 24
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Circuitry (6), Crystal (8), Fiber Optics (8), Fiberglass (6), Gold (3), Nuclear Material (5), Screw (3) Rank 3: Science! 0.5 24
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (6), Crystal (8), Fiber Optics (8), Fiberglass (6), Gold (3), Nuclear Material (5), Screw (3) Rank 3: Science! 0.5 25
Muzzle
No Muzzle
Beam Splitter Splits beam into multiple projectiles covering a wider area. Poor accuracy and range. Adhesive (3), Glass (2), Plastic (4), Screw (3), Silver (2) Rank 1: Science! 0.5 15
Beam Focuser Better range, accuracy, and recoil. Adhesive (3), Glass (2), Plastic (4), Screw (2), Silver (2) Rank 1: Science! 0.5 16
Gyro Compensating Lens Superior recoil. Reduced range. Adhesive (2), Circuitry (2), Glass (3), Plastic (5), Screw (2), Silver (3), Spring (2) Rank 1: Science! 0.5 17
Amplified Beam Splitter Splits beam into multiple projectiles covering a wider area. Reduced accuracy. Poor range. Adhesive (4), Fiberglass (6), Glass (4), Gold (3), Screw (4) Rank 2: Science! 0.5 18
Fine-tuned Beam Focuser Super range and accuracy. Better recoil. Adhesive (4), Fiberglass (7), Glass (4), Gold (3), Screw (4) Rank 2: Science! 0.5 15
Quantum Gyro Compensating Lens Exceptional recoil. Reduced range. Adhesive (5), Circuitry (2), Fiberglass (8), Glass (4), Gold (3), Screw (5), Spring (3) Rank 3: Science! 0.5 20
Laser Musket
Receiver
Standard Capacitor Two crank reload maximum. Adhesive (1), Gear (2), Oil (2), Screw (2), Steel (3) 0.5 15
Three Crank Capacitor Three crank reload maximum. Adhesive (2), Gear (4), Oil (3), Screw (4), Steel (5) 0.5 16
Four Crank Capacitor Four crank reload maximum. Adhesive (3), Aluminum (7), Gear (5), Oil (4), Screw (5) Rank 1: Science! 0.5 17
Five Crank Capacitor Five crank reload maximum. Adhesive (4), Aluminum (8), Gear (6), Oil (5), Screw (6) Rank 2: Science! 0.5 18
Six Crank Capacitor Six crank reload maximum. Adhesive (5), Aluminum (9), Gear (7), Oil (6), Screw (7) Rank 3: Science! 0.5 19
Barrel
Short Barrel Standard. Adhesive (1), Circuitry (1), Fiber Optics (2), Glass (2), Plastic (2), Screw (2) 0.5 15
Extended Short Barrel Improved range. (No muzzle slot.) Adhesive (1), Circuitry (1), Fiber Optics (2), Glass (2), Plastic (2), Screw (2) 0.5 16
Bracketed Short Barrel Improved range. Adhesive (1), Circuitry (1), Fiber Optics (2), Glass (2), Plastic (2), Screw (2) 0.5 17
Long Barrel Better range. Improved damage, sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (3), Circuitry (2), Fiber Optics (3), Glass (2), Plastic (5), Screw (3) Rank 1: Science! 0.5 18
Extended Long Barrel Superior range. Improved damage, sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. (No muzzle slot.) Adhesive (4), Circuitry (3), Fiber Optics (3), Glass (3), Plastic (5), Screw (3) Rank 1: Science! 0.5 19
Bracketed Long Barrel Superior range. Improved damage, sighted accuracy and recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (5), Circuitry (2), Fiber Optics (3), Glass (2), Plastic (5), Screw (3) Rank 1: Science! 0.5 20
Grip
Short Stock Standard. Adhesive (3), Screw (6), Wood (7) 0.5 15
Full Stock Better recoil. Adhesive (5), Screw (7), Wood (10) 0.5 16
Sights
Standard Sights Standard. Adhesive (2), Steel (2) 0.5 15
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (1), Glass (1), Screw (1), Steel (1) 0.5 16
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Glass (3), Nuclear Material (2), Screw (2), Steel (3) 0.5 17
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Aluminum (4), Glass (3), Screw (2) Rank 1: Gun Nut 0.5 19
Long Scope Superior magnification and sighted accuracy. Adhesive (3), Aluminum (5), Glass (3), Screw (3) Rank 1: Gun Nut 0.5 20
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (2), Fiber Optics (2), Glass (4), Nuclear Material (4), Screw (4), Silver (6) Rank 2: Gun Nut, Rank 1: Science! 0.5 21
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Glass (3), Nuclear Material (2), Screw (3), Silver (4) Rank 1: Gun Nut, Rank 1: Science! 0.5 22
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (5), Circuitry (2), Fiber Optics (2), Glass (4), Nuclear Material (3), Screw (4), Silver (5) Rank 1: Gun Nut, Rank 1: Science! 0.5 23
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (7), Circuitry (3), Crystal (4), Fiber Optics (3), Nuclear Material (4), Screw (5), Silver (8) Rank 2: Gun Nut, Rank 1: Science! 0.5 23
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (7), Circuitry (3), Crystal (4), Fiber Optics (3), Nuclear Material (4), Screw (5), Silver (8) Rank 2: Gun Nut, Rank 1: Science! 0.5 24
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (1), Steel (2) 0.5 25
Muzzle
No Muzzle
Beam Splitter Splits beam into multiple projectiles covering a wider area. Poor accuracy and range. Adhesive (1), Glass (2), Plastic (2), Screw (2), Silver (2) Rank 1: Science! 0.5 15
Beam Focuser Better range, accuracy, and recoil. Adhesive (2), Glass (2), Plastic (4), Screw (2), Silver (2) Rank 1: Science! 0.5 16
Gyro Compensating Lens Superior recoil. Reduced range. Adhesive (2), Circuitry (2), Glass (3), Plastic (5), Screw (2), Silver (3), Spring (2) Rank 1: Science! 0.5 17
Minigun
Barrel
Standard Barrel Standard. Adhesive (4), Gear (9), Oil (6), Screw (8), Spring (8), Steel (12) 0.5 80
Accelerated Barrel Improved damage and rate of fire. Inferior range and accuracy. Adhesive (8), Gear (16), Oil (8), Screw (10), Spring (10), Steel (13) Rank 3: Gun Nut 0.5 81
Tri Barrel Inferior rate of fire. Better damage, range, accuracy, and recoil. Adhesive (10), Aluminum (18), Gear (18), Oil (12), Screw (12), Spring (14) Rank 4: Gun Nut 0.5 82
Sights
Standard Sights Standard. Steel (2) 0.5 1
Gunner Sight Better focus and sighted accuracy. Adhesive (6), Glass (4), Steel (6) 0.5 81
Muzzle
No Muzzle
Shredder Superior bash. Inferior range. Adhesive (4), Screw (5), Steel (7) Rank 2: Gun Nut 0.5 80
Missile Launcher
Barrel
Standard Barrel Standard. Adhesive (2), Screw (3), Steel (8) 0.5 1
Triple Barrel Improved ammo capacity. Adhesive (8), Aluminum (12), Screw (6) Rank 2: Gun Nut 0.5 101
Quad Barrel Improved ammo capacity. Adhesive (10), Aluminum (16), Screw (8) Rank 3: Gun Nut 0.5 102
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 1
Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (2), Steel (4) Rank 2: Gun Nut 0.5 101
Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (8), Circuitry (4), Crystal (6), Fiber Optics (3), Glass (5), Nuclear Material (5), Screw (4) Rank 4: Gun Nut, Rank 1: Science! 0.5 102
Targeting Computer Locks onto target. Fire and forget. Adhesive (6), Aluminum (10), Circuitry (5), Fiber Optics (4), Nuclear Material (6), Screw (4) Rank 4: Gun Nut, Rank 2: Science! 0.5 103
Muzzle
No Muzzle
Bayonet Better bash. Adhesive (2), Screw (2), Steel (3) 0.5 100
Stabilizer Better accuracy and recoil. Reduced range. Adhesive (4), Aluminum (5) Rank 2: Gun Nut 0.5 101
Pipe Bolt-Action
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (1), Steel (2) 0.5 5
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Gear (1), Oil (2), Screw (1), Steel (2) 0.5 6
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (2), Gear (1), Oil (2), Screw (1), Steel (3) 0.5 7
Tuned Receiver Improved rate of fire. Adhesive (2), Oil (2), Screw (2), Spring (2), Steel (3) 0.5 8
Calibrated Receiver Better critical shot damage. Adhesive (3), Gear (2), Oil (2), Screw (3), Steel (4) 0.5 9
Hardened Receiver Better damage. Adhesive (3) Gear (2), Oil (2), Screw (1), Steel (4) 0.5 10
Powerful Receiver Superior damage. Adhesive (3) Gear (3), Oil (3), Screw (3), Steel (4) Rank 1: Gun Nut 0.5 11
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (4), Aluminum (5), Gear (2), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 12
.38 Receiver Reduced damage. Changes ammo type .38 Caliber. Adhesive (4), Aluminum (6), Gear (2), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 13
.50 Receiver Exceptional damage. Changes ammo type to .50 Caliber. Improved rate of fire. Adhesive (4), Aluminum (6), Gear (2), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 14
Barrel
Stub Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw (1), Steel (1) 0.5 5
Short Barrel Standard. Adhesive (1), Screw (1), Steel (2) 0.5 6
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Copper (2), Screw (1) 0.5 7
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Screw (2), Steel (4) 0.5 8
Long Light Barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Adhesive (3), Aluminum (5), Copper (4), Screw (3) Rank 1: Gun Nut 0.5 9
Short Ported Barrel Superior recoil. Adhesive (3), Copper (5), Screw (3), Steel (3) Rank 1: Gun Nut 0.5 10
Long Ported Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (4), Aluminum (4), Copper (5), Screw (3) Rank 1: Gun Nut 0.5 11
Long Finned Barrel No accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (5), Aluminum (3), Copper (6), Screw (4) Rank 2: Gun Nut 0.5 12
Grip
Standard Grip Standard. Screw (1), Steel (1) 0.5 5
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (1), Screw (1), Steel (1) 0.5 6
Standard Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (3), Copper (4), Screw (3) 0.5 7
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (2), Cork (1), Rubber (1), Screw (2), Wood (3) Rank 1: Gun Nut 0.5 8
Marksman's Stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Adhesive (4), Copper (5), Cork (2), Rubber (3), Screw (3) Rank 1: Gun Nut 0.5 9
Recoil Compensating Stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Adhesive (5), Copper (6), Cork (2), Rubber (4), Screw (4) Rank 2: Gun Nut 0.5 10
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 5
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (1), Steel (2) 0.5 6
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (1), Glass (1), Screw (1), Steel (1) 0.5 7
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Screw (2) 0.5 8
Glow Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Nuclear Material (1), Screw (2) 0.5 10
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (2), Aluminum (3), Glass (2), Screw (1) Rank 1: Gun Nut 0.5 11
Long Scope Superior magnification and sighted accuracy. Adhesive (3), Aluminum (4), Glass (4), Screw (2) Rank 1: Gun Nut 0.5 12
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Nuclear Material (1), Screw (2), Silver (2) Rank 1: Gun Nut, Rank 1: Science! 0.5 13
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (5), Circuitry (1), Fiber Optics (1), Glass (4), Nuclear Material (2), Screw (2), Silver (3) Rank 1: Gun Nut, Rank 1: Science! 0.5 14
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (2), Fiber Optics (2), Glass (5), Nuclear Material (3), Screw (3), Silver (4) Rank 2: Gun Nut, Rank 1: Science! 0.5 15
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4), Silver (5) Rank 2: Gun Nut, Rank 1: Science! 0.5 15
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4), Silver (5) Rank 2: Gun Nut, Rank 1: Science! 0.5 16
Muzzle
No Muzzle
Small Bayonet Better bash. Reduced range. Adhesive (1), Screw (1), Steel (3) 0.5 5
Large Bayonet Superior bash. Inferior range. Adhesive (2), Screw (2), Steel (4) 0.5 6
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Screw (2), Steel (3) Rank 1: Gun Nut 0.5 7
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (3), Screw (3), Steel (4) Rank 1: Gun Nut 0.5 8
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (4), Aluminum (5), Plastic (4), Screw (4) Rank 2: Gun Nut 0.5 9
Pipe Gun
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (1), Steel (2) 0.5 5
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Gear (1), Oil (2), Screw (1), Steel (2) 0.5 6
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (2), Oil (2), Screw (2), Steel (3) 0.5 7
Calibrated Receiver Better critical shot damage. Adhesive (2), Gear (2), Oil (2), Screw (2), Steel (4) 0.5 9
Hardened Receiver Better damage. Adhesive (2), Gear (2), Oil (2), Screw (3), Steel (4) 0.5 10
Automatic Receiver Improved rate of fire. Inferior damage and range. Adhesive (3), Gear (2), Oil (3), Screw (3), Steel (4) 0.5 11
Armor Piercing Automatic Receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Adhesive (3), Gear (2), Oil (3), Screw (3), Steel (4) Rank 1: Gun Nut 0.5 12
Hair Trigger Receiver More sensitive trigger. Better rate of fire. Adhesive (4), Oil (3), Screw (2), Spring (3), Steel (5) Rank 1: Gun Nut 0.5 13
Powerful Receiver Superior damage. Adhesive (4), Aluminum (5), Gear (3), Oil (3), Screw (3) Rank 1: Gun Nut 0.5 13
Hardened Automatic Receiver Improved rate of fire. Reduced damage. Inferior range. Adhesive (3), Gear (3), Oil (3), Screw (4), Steel (5) Rank 1: Gun Nut 0.5 14
Rapid Automatic Receiver Superior rate of fire. Inferior Range. Inferior damage. Adhesive (4), Aluminum (5), Gear (4), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 15
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (5), Aluminum (6), Gear (4), Oil (4), Screw (4) Rank 2: Gun Nut 0.5 16
Hardened Piercing Auto Receiver Improved rate of fire and armor penetration. Reduced damage and range. Adhesive (4), Aluminum (6), Gear (5), Oil (4), Screw (5) Rank 2: Gun Nut 0.5 17
Powerful Automatic Receiver Improved damage and rate of fire. Inferior Range. Adhesive (6), Aluminum (7), Gear (5), Oil (6), Screw (5) Rank 2: Gun Nut 0.5 18
.45 Receiver Exceptional damage. Changes ammo type to .45 Caliber. More sensitive trigger. Better rate of fire. Adhesive (6), Aluminum (7), Gear (5), Oil (5), Screw (6) Rank 2: Gun Nut 0.5 19
Barrel
Stub Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw (1), Steel (1) 0.5 5
Short Barrel Standard. Adhesive (1), Screw (1), Steel (2) 0.5 6
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Copper (2), Screw (1) 0.5 7
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Screw (2), Steel (4) 0.5 8
Long Light Barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Adhesive (3), Copper (4), Screw (3) Rank 1: Gun Nut 0.5 9
Short Ported Barrel Superior recoil. Adhesive (3), Copper (5), Screw (3) Rank 1: Gun Nut 0.5 10
Long Ported Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (4), Copper (5), Screw (3) Rank 1: Gun Nut 0.5 11
Long Finned Barrel No accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (5), Aluminum (3), Copper (6), Screw (4) Rank 2: Gun Nut 0.5 12
Grip
Standard Grip Standard. Screw (1), Steel (1) 0.5 5
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (1) Screw (1), Steel (2) 0.5 6
Standard Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (3), Copper (4), Screw (3) 0.5 7
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (2), Cork (1), Rubber (1), Screw (2), Wood (3) Rank 1: Gun Nut 0.5 8
Marksman's Stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Adhesive (4), Copper (5), Cork (2), Rubber (3), Screw (3) Rank 1: Gun Nut 0.5 9
Recoil Compensating Stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Adhesive (5), Copper (6), Cork (2), Rubber (4), Screw (4) Rank 2: Gun Nut 0.5 10
Mag
Standard Magazine Standard. Spring (1), Steel (1) 0.5 5
Large Magazine Superior ammo capacity. Inferior reload speed. Adhesive (1), Screw (1), Spring (2), Steel (2) 0.5 6
Quick Eject Mag Superior reload speed. Adhesive (3), Oil (2), Screw (3), Spring (2), Steel (4) 0.5 7
Drum Magazine Exceptional ammo capacity. Inferior reload speed. Adhesive (2), Screw (2), Spring (3), Steel (4) Rank 1: Gun Nut 0.5 8
Large Quick Eject Mag Superior ammo capacity. Improved reload speed. Adhesive (3), Oil (3), Screw (2), Spring (4), Steel (5) Rank 1: Gun Nut 0.5 9
Quick Eject Drum Mag Exceptional ammo capacity. Improved reload speed. Adhesive (4), Aluminum (6), Oil (3), Screw (3), Spring (4) Rank 2: Gun Nut 0.5 10
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 5
Glow Sights Improved focus and better sighted accuracy. Adhesive (1), Nuclear Material (1), Steel (1) 0.5 6
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (1), Glass (1), Screw (1), Steel (1) 0.5 7
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Screw (2) 0.5 8
Glow Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Nuclear Material (1), Screw (2) 0.5 10
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (2), Aluminum (3), Glass (2), Screw (1) Rank 1: Gun Nut 0.5 11
Long Scope Superior magnification and sighted accuracy. Adhesive (3), Aluminum (4), Glass (4), Screw (2) Rank 1: Gun Nut 0.5 12
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Nuclear Material (1), Screw (2), Silver (2) Rank 1: Gun Nut, Rank 1: Science! 0.5 13
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (5), Circuitry (1), Fiber Optics (1), Glass (4), Nuclear Material (2), Screw (3), Silver (3) Rank 1: Gun Nut, Rank 1: Science! 0.5 14
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (2), Fiber Optics (2), Glass (5), Nuclear Material (3), Screw (3), Silver (4) Rank 2: Gun Nut, Rank 1: Science! 0.5 15
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4), Silver (5) Rank 2: Gun Nut, Rank 1: Science! 0.5 15
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4), Silver (5) Rank 2: Gun Nut, Rank 1: Science! 0.5 16
Muzzle
No Muzzle
Small Bayonet Better bash. Reduced range. Adhesive (1), Screw (1), Steel (3) 0.5 5
Large Bayonet Superior bash. Inferior range. Adhesive (2), Screw (2), Steel (4) 0.5 6
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Screw (2), Steel (3) Rank 1: Gun Nut 0.5 7
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (3), Screw (3), Steel (4) Rank 1: Gun Nut 0.5 8
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (4), Aluminum (5), Plastic (4), Screw (4) Rank 2: Gun Nut 0.5 9
Pipe Revolver
Receiver
Standard Receiver Standard. Gear (1), Oil (2), Screw (1), Steel (2) 0.5 10
Light Frame Receiver Lighter weight. Reduced damage. Adhesive (1), Gear (1), Oil (2), Screw (1), Steel (2) 0.5 11
Heavy Frame Receiver Heavier weight. Improved damage. Adhesive (1), Gear (1), Oil (2), Screw (2), Steel (3) 0.5 12
Calibrated Receiver Better critical shot damage. Adhesive (3), Gear (3), Oil (2), Screw (3), Steel (3) 0.5 14
Hardened Receiver Better damage. Adhesive (3), Gear (4), Oil (3), Screw (3), Steel (4) 0.5 15
Powerful Receiver Superior damage. Adhesive (3), Aluminum (4), Gear (3), Oil (3), Screw (4) Rank 2: Gun Nut 0.5 16
Calibrated Powerful Receiver Superior damage. Better critical shot damage and accuracy. Adhesive (4), Aluminum (5), Gear (3), Oil (3), Screw (4) Rank 3: Gun Nut 0.5 17
.38 Receiver Reduced damage. Changes ammo type to .38 Caliber. Adhesive (4), Aluminum (6), Gear (4), Oil (3), Screw (5) Rank 3: Gun Nut 0.5 18
.308 Receiver Exceptional damage. Changes ammo type to .308 Caliber. Improved rate of fire. Adhesive (4), Aluminum (6), Gear (4), Oil (3), Screw (5) Rank 3: Gun Nut 0.5 19
Barrel
Stub Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw (1), Steel (1) 0.5 10
Short Barrel Standard. Adhesive (1), Screw (1), Steel (2) 0.5 11
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Copper (2), Screw (1) 0.5 12
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Screw (2), Steel (4) 0.5 13
Long Light Barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Adhesive (3), Copper (4), Screw (3) Rank 1: Gun Nut 0.5 14
Short Ported Barrel Superior recoil. Adhesive (3), Copper (5), Screw (3) Rank 2: Gun Nut 0.5 15
Long Ported Barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Adhesive (4), Copper (5), Screw (3) Rank 2: Gun Nut 0.5 16
Long Finned Barrel No accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (5), Aluminum (3), Copper (6), Screw (4) Rank 2: Gun Nut 0.5 17
Grip
Standard Grip Standard. Screw (1), Steel (1) 0.5 10
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (1), Screw (1), Steel (1) 0.5 11
Standard Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (3), Copper (4), Screw (3) 0.5 12
Sharpshooter's Grip Better recoil and hip-fire accuracy. Adhesive (2), Cork (1), Rubber (1), Screw (2), Wood (3) Rank 1: Gun Nut 0.5 13
Marksman's Stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Adhesive (4), Copper (5), Cork (2), Rubber (3), Screw (3) Rank 2: Gun Nut 0.5 14
Recoil Compensating Stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Adhesive (5), Copper (6), Cork (2), Rubber (4), Screw (4) Rank 3: Gun Nut 0.5 15
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 10
Glow Sights Improved focus and better sighted accuracy. Adhesive (1), Nuclear Material (1), Steel (1) 0.5 11
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (1), Glass (1), Screw (1), Steel (1) 0.5 12
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Screw (2) 0.5 13
Glow Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (3), Nuclear Material (1), Screw (2) 0.5 14
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (2), Aluminum (3), Glass (2), Screw (1) Rank 1: Gun Nut 0.5 16
Long Scope Superior magnification and sighted accuracy. Adhesive (3), Aluminum (4), Glass (4), Screw (2) Rank 2: Gun Nut 0.5 17
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Nuclear Material (1), Screw (2), Silver (2) Rank 2: Gun Nut, Rank 1: Science! 0.5 18
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (5), Circuitry (1), Fiber Optics (1), Glass (4), Nuclear Material (2), Screw (3), Silver (3) Rank 2: Gun Nut, Rank 1: Science! 0.5 19
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (2), Fiber Optics (2), Glass (5), Nuclear Material (3), Screw (3) Rank 3: Gun Nut, Rank 1: Science! 0.5 20
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4) Rank 3: Gun Nut, Rank 1: Science! 0.5 20
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Circuitry (3), Crystal (5), Fiber Optics (3), Nuclear Material (4), Screw (4) Rank 3: Gun Nut, Rank 1: Science! 0.5 21
Muzzle
No Muzzle
Small Bayonet Better bash. Reduced range. Adhesive (1), Screw (1), Steel (3) 0.5 10
Large Bayonet Superior bash. Inferior range. Adhesive (2), Screw (2), Steel (4) 0.5 11
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Screw (2), Steel (3) Rank 1: Gun Nut 0.5 12
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (3), Aluminum (4), Screw (3) Rank 2: Gun Nut 0.5 13
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (4), Aluminum (5), Plastic (4), Screw (4) Rank 3: Gun Nut 0.5 14
Plasma Gun
Receiver
Standard Capacitor Standard. Adhesive (1), Circuitry (2), Crystal (2), Nuclear Material (2), Screw (4), Steel (7) 0.5 30
Beta Wave Tuner Adds burning damage. Improved range. Adhesive (2), Circuitry (3), Crystal (3), Nuclear Material (3), Screw (4), Steel (7) 0.5 31
Boosted Capacitor Improved damage. Reduced ammo capacity. Adhesive (3), Circuitry (6), Crystal (5), Nuclear Material (5), Screw (4), Silver (1), Steel (8) 0.5 32
Photon Exciter Improved critical shot damage and accuracy. Adhesive (2), Circuitry (3), Crystal (2), Nuclear Material (3), Screw (4), Steel (7) 0.5 33
Photon Agitator Superior critical shot damage. Better accuracy and ammo capacity. Adhesive (4), Circuitry (6), Crystal (5), Nuclear Material (5), Screw (4), Silver (2), Steel (8) Rank 2: Science! 0.5 34
Gamma Wave Emitter Adds better burning damage. Better range and ammo capacity. Adhesive (5), Circuitry (6), Crystal (5), Nuclear Material (5), Screw (4), Silver (3), Steel (8) Rank 2: Science! 0.5 35
Maximized Capacitor Better damage. Adhesive (6), Aluminum (8), Circuitry (8), Crystal (6), Gold (1), Nuclear Material (6), Screw (4) Rank 2: Science! 0.5 36
Boosted Photon Agitator Superior critical shot damage and ammo capacity. Better accuracy. Improved damage. Adhesive (6), Aluminum (8), Circuitry (8), Crystal (6), Gold (2), Nuclear Material (6), Screw (4) Rank 3: Science! 0.5 37
Boosted Gamma Wave Emitter Adds better burning damage. Superior ammo capacity. Better range. Improved damage. Adhesive (7), Aluminum (8), Circuitry (8), Crystal (6), Gold (3), Nuclear Material (6), Screw (4) Rank 3: Science! 0.5 38
Overcharged Capacitor Superior damage. Improved ammo capacity. Adhesive (8), Aluminum (11), Circuitry (10), Crystal (8), Gold (4), Nuclear Material (8), Screw (4) Rank 4: Science! 0.5 39
Barrel
Short Barrel Standard. Adhesive (1), Circuitry (1), Fiber Optics (1), Glass (2), Screw (2), Steel (3) 0.5 30
Splitter Fires multiple projectiles. Improved damage. Poor accuracy. Adhesive (2), Circuitry (2), Fiber Optics (1), Glass (3), Screw (4), Steel (6) 0.5 31
Automatic Barrel Improved rate of fire, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (2), Circuitry (3), Crystal (4), Fiber Optics (2), Gear (5), Oil (2), Screw (5), Silver (2), Steel (8) Rank 1: Science! 0.5 32
Sniper Barrel Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy. Adhesive (3), Circuitry (4), Crystal (5), Fiber Optics (3), Screw (6), Silver (3), Steel (11) Rank 2: Science! 0.5 33
Flamer Barrel Flame-thrower conversion. Adhesive (3), Circuitry (4), Crystal (5), Fiber Optics (3), Screw (6), Silver (5), Steel (11) Rank 2: Science! 0.5 34
Improved Short Barrel Improved damage. Adhesive (4), Aluminum (3), Circuitry (3), Crystal (4), Fiber Optics (1), Screw (3), Silver (4) Rank 2: Science! 0.5 35
Improved Splitter Fires multiple projectiles. Better damage. Poor accuracy. Adhesive (5), Aluminum (6), Circuitry (4), Crystal (5), Fiber Optics (2), Screw (5), Silver (5) Rank 3: Science! 0.5 36
Improved Automatic Barrel Superior rate of fire. Improved damage, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy. Adhesive (6), Aluminum (8), Circuitry (5), Crystal (3), Fiber Optics (4), Gear (8), Glass (6), Gold (4), Oil (2), Screw (6), Spring (6) Rank 3: Science! 0.5 32
Improved Sniper Barrel Exceptional damage. Superior range. Worse recoil. Poor ammo capacity and hip-fire accuracy. Adhesive (6), Aluminum (11), Circuitry (6), Crystal (8), Fiber Optics (6), Gold (5), Screw (7) Rank 3: Science! 0.5 33
Grip
Standard Grip Standard. Adhesive (1), Screw (2), Steel (3) 0.5 30
Comfort Grip Improved recoil and hip-fire accuracy. Adhesive (2), Plastic (4), Screw (3) 0.5 31
Standard Stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Adhesive (5), Screw (7), Steel (1) Rank 2: Science! 0.5 32
Marksman's Stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Adhesive (5), Fiberglass (10), Rubber (1), Screw (6), Spring (3) Rank 3: Science! 0.5 33
Recoil Compensating Stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Adhesive (8), Aluminum (13), Rubber (2), Screw (10), Spring (8) Rank 3: Science! 0.5 34
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 30
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (1), Screw (2), Steel (3) 0.5 31
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (2), Screw (2), Silver (1) Rank 1: Science! 0.5 32
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (2), Screw (2), Steel (4) Rank 2: Science! 0.5 34
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (4), Screw (4), Steel (5) Rank 2: Science! 0.5 35
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (6), Circuitry (1), Fiber Optics (1), Glass (2), Nuclear Material (2), Screw (2), Silver (2) Rank 3: Science! 0.5 36
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (7), Circuitry (2), Fiber Optics (2), Glass (4), Nuclear Material (4), Screw (2), Silver (2) Rank 3: Science! 0.5 37
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (8), Circuitry (3), Fiber Optics (2), Glass (5), Nuclear Material (6), Screw (4) Rank 3: Science! 0.5 38
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Aluminum (9), Circuitry (4), Crystal (6), Fiber Optics (2), Nuclear Material (7), Screw (5) Rank 4: Science! 0.5 38
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Aluminum (9), Circuitry (4), Crystal (6), Fiber Optics (2), Nuclear Material (7), Screw (5) Rank 4: Science! 0.5 39
Railway Rifle
Receiver
Standard Receiver Standard. Gear (4), Nuclear Material (4), Oil (6), Screw (4), Steel (8) 0.5 1
Automatic Piston Receiver Improved rate of fire. Inferior Range. Adhesive (8), Aluminum (12), Gear (6), Nuclear Material (6), Oil (8), Screw (6) Rank 2: Gun Nut 0.5 71
Barrel
Short Barrel Standard. Screw (4), Steel (6) 0.5 70
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (7), Aluminum (10), Fiberglass (8), Oil (4), Screw (6) 0.5 71
Grip
Standard Stock Standard. Adhesive (6), Plastic (2), Screw (8), Steel (13) 0.5 70
Recoil Compensating Stock Exceptional recoil. Adhesive (10), Aluminum (14), Rubber (3), Screw (12), Spring (11) Rank 3: Gun Nut 0.5 71
Sights
Standard Sights Standard. Adhesive (1), Steel (2) 0.5 1
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Screw (2), Steel (4) 0.5 71
Reflex Sight Better focus and sighted accuracy. Adhesive (3), Aluminum (4), Fiber Optics (2), Glass (2), Nuclear Material (2), Screw (2) 0.5 72
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (3), Glass (3), Screw (2), Steel (5) Rank 3: Gun Nut 0.5 74
Long Scope Superior magnification and sighted accuracy. Adhesive (4), Glass (5), Screw (2), Steel (6) Rank 3: Gun Nut 0.5 75
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (4), Aluminum (4), Circuitry (2), Fiber Optics (3), Glass (3), Nuclear Material (2), Screw (2), Silver (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 76
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (4), Aluminum (5), Circuitry (3), Fiber Optics (5), Glass (5), Nuclear Material (4), Screw (2), Silver (2) Rank 3: Gun Nut, Rank 1: Science! 0.5 77
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (5), Aluminum (6), Circuitry (5), Fiber Optics (6), Glass (6), Gold (2), Nuclear Material (6), Screw (2) Rank 4: Gun Nut, Rank 1: Science! 0.5 78
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (6), Aluminum (6), Circuitry (6), Crystal (8), Fiber Optics (8), Gold (3), Nuclear Material (7), Screw (3) Rank 4: Gun Nut, Rank 1: Science! 0.5 78
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (6), Aluminum (6), Circuitry (6), Crystal (8), Fiber Optics (8), Gold (3), Nuclear Material (7), Screw (3) Rank 4: Gun Nut, Rank 1: Science! 0.5 79
Muzzle
No Muzzle
Large Bayonet Superior bash. Inferior range. Adhesive (6), Plastic (5), Screw (6), Steel (8) 0.5 70
Submachine Gun
Receiver
Standard Receiver Standard. Adhesive (2), Gear (4), Oil (6), Screw (4), Steel (6) 0.5 15
Armor Piercing Receiver Improved armor penetration and range. Adhesive (3), Gear (4), Oil (6), Screw (5), Steel (4) Rank 1: Gun Nut 0.5 16
Hardened Receiver Better damage. Adhesive (4), Gear (4), Oil (6), Screw (4), Steel (5) Rank 1: Gun Nut 0.5 17
Rapid Receiver Superior rate of fire. Adhesive (4), Aluminum (5), Gear (5), Oil (7), Spring (6) Rank 2: Gun Nut 0.5 18
Hardened Piercing Receiver Better damage. Improved armor penetration and range. Adhesive (4), Aluminum (6), Gear (6), Oil (6), Screw (7) Rank 2: Gun Nut 0.5 19
Powerful Receiver Superior damage. Adhesive (5), Aluminum (6), Gear (6), Oil (7), Screw (5) Rank 2: Gun Nut 0.5 20
Barrel
Standard Barrel Standard. Adhesive (1), Screw (3), Steel (3) 0.5 15
Short Light Barrel Improved hip-fire accuracy. Adhesive (2), Aluminum (3), Screw (3) 0.5 16
Grip
Short Stock Standard. Adhesive (2), Screw (5), Wood (5) 0.5 15
Full Stock Better recoil. Adhesive (4), Screw (6), Steel (6) Rank 1: Gun Nut 0.5 16
Recoil Compensating Stock Exceptional recoil. Adhesive (6), Aluminum (7), Rubber (3), Screw (8), Spring (6) Rank 2: Gun Nut 0.5 17
Mag
Medium Magazine Standard. Adhesive (1), Screw (3), Spring (3), Steel (3) 0.5 1
Large Drum Superior ammo capacity. Inferior reload speed. Adhesive (2), Screw (4), Spring (5), Steel (5) 0.5 16
Medium Quick Eject Drum Better reload speed. Adhesive (2), Oil (3), Screw (3), Spring (6), Steel (3) Rank 1: Gun Nut 0.5 17
Large Quick Eject Drum Superior ammo capacity. Improved reload speed. Adhesive (3), Aluminum (5), Oil (5), Screw (4), Spring (8) Rank 2: Gun Nut 0.5 18
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 1
Glow Sights Improved focus and better sighted accuracy. Adhesive (1), Nuclear Material (1), Steel (1) 0.5 16
Reflex Sight Better focus and sighted accuracy. Adhesive (2), Aluminum (2), Glass (1), Nuclear Material (1), Screw (1) 0.5 17
Muzzle
No Muzzle
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Adhesive (3), Steel (2) Rank 1: Gun Nut 0.5 15
Muzzle Brake Exceptional recoil control. Better per-shot recoil. Inferior range. Adhesive (4), Steel (2) Rank 1: Gun Nut 0.5 16
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Adhesive (5), Aluminum (3), Plastic (3), Screw (2) Rank 2: Gun Nut 0.5 17
Syringer
Barrel
Stub Barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw (1), Steel (1) 0.5 30
Short Barrel Standard. Adhesive (1), Copper (2), Screw (1) 0.5 31
Long Barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Adhesive (2), Copper (3), Screw (2) 0.5 32
Grip
Standard Stock Standard. Adhesive (2), Screw (2), Steel (3) 0.5 32
Marksman's Stock Superior recoil. Better aim with scopes. Adhesive (2), Copper (3), Cork (1), Rubber (1), Screw (2), Spring (2) 0.5 34
Recoil Compensating Stock Exceptional recoil. Adhesive (3), Copper (4), Cork (2), Rubber (2), Screw (3), Spring (3) 0.5 35
Sights
Standard Sights Standard. Adhesive (1), Steel (1) 0.5 1
Glow Sights Improved focus and better sighted accuracy. Adhesive (2), Nuclear Material (1), Steel (2) 0.5 31
Short Scope Improved magnification. Superior sighted accuracy. Adhesive (1), Glass (1), Screw (1), Steel (1) 0.5 32
Reflex Sight Better focus and sighted accuracy. Adhesive (1), Screw (2) 0.5 33
Glow Reflex Sight Better focus and sighted accuracy. Adhesive (1), Nuclear Material (1), Screw (2) 0.5 31
Medium Scope Better magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Screw (1), Steel (2) Rank 1: Gun Nut 0.5 36
Long Scope Superior magnification and sighted accuracy. Adhesive (2), Glass (4), Screw (1), Steel (2) Rank 1: Gun Nut 0.5 37
Short Night Vision Scope Night vision. Improved magnification. Superior sighted accuracy. Adhesive (2), Glass (2), Nuclear Material (1), Screw (1), Silver (1) Rank 1: Gun Nut, Rank 1: Science! 0.5 38
Medium Night Vision Scope Night vision. Better magnification. Superior sighted accuracy. Adhesive (2), Circuitry 1, Fiber Optics (1), Glass (4), Nuclear Material (2), Screw (1), Silver (1) Rank 1: Gun Nut, Rank 1: Science! 0.5 39
Long Night Vision Scope Night vision. Superior magnification and sighted accuracy. Adhesive (2), Circuitry (2), Fiber Optics (1), Glass (5), Nuclear Material (3), Screw (2) Rank 2: Gun Nut, Rank 1: Science! 0.5 40
Short Recon Scope Tracks targets. Improved magnification. Superior sighted accuracy. Adhesive (3), Circuitry (2), Crystal (6), Fiber Optics (2), Nuclear Material (4), Screw (2) Rank 2: Gun Nut, Rank 1: Science! 0.5 40
Long Recon Scope Tracks targets. Superior magnification and sighted accuracy. Adhesive (3), Circuitry (2), Crystal (6), Fiber Optics (2), Nuclear Material (4), Screw (2) Rank 2: Gun Nut, Rank 1: Science! 0.5 41