Prima Games eGuides Fallout 4 eGuide

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Fallout 4 eGuide DLC Nuka-World Nuka-World Side Quests

Amoral Combat

  1. Check with a Raider guard about the alarm
  2. Talk to Fritsch
  3. Enter the Cola-Cars Arena
  4. Defeat the Challenger

Time to Put on a Show?

This Side Quest becomes accessible once you’ve completed Main Quest: The Grand Tour and you visit Nuka-Town USA. A Raider gang member, usually at a threshold, will mention that there’s a new challenger who has maneuvered through the Gauntlet that you had to complete in order to get here. A man named Fritsch has the details, and he’s in the Nuka-Cade.

Head over and talk to Fritsch at the main desk, and he explains you have two options. You can:

  • Allow the challenger into the arena where you squirted water over the old Overboss and became the new leader of the Nuka-World Raiders. Gear up, head into the Cola-Cars Arena, and take care of this upstart punk!
  • Or they can be prevented from finishing the Gauntlet and effectively massacred. This doesn’t seem proper, but completes the quest here without you needing to even see who this challenger is, let alone face them.

A New Challenger Awaits!

Use your map compass to retrace your steps back to the Cola-Cars Arena where you slew Colter. Head through the double doors, then into the arena itself, and defeat the challenger in combat. There’s usually some reasonable loot to pick from the corpse. Once the enemy is defeated, the quest concludes.

More Challengers Await!

This quest is infinitely repeatable! If you’re interested in meeting and beating a series of challengers from the following list, simply check in with Fritsch periodically. The challengers listed are in alphabetical order.

  • Commander Bear: A heavily-armored human with an assault rifle and T-45 Power Armor.
  • Rage: A Super Mutant with a Super Sledge hammer and a bad attitude.
  • Rogue Knight: A Brotherhood of Steel rogue human clad in T-60 Power Armor and carrying Aeternus, an infinitely-firing Gatling Laser. This weapon is the ultimate prize for finishing this quest.
  • Sabine: A human favoring stealth, she uses a Power Fist and Stealth Boy to get this point across.
  • Sabot: A human wearing heavy combat armor and using a combat rifle.
  • Wretch: A human Raider clad in Raider Power Armor, and using Nuka Grenades, Knuckles, and a Laser rifle.

Enemies with specific and proper names are encountered first, and once the ultimate adversary is slain (the Rogue Knight), and his fancy weapon is acquired (which is basically the reason to continue to repeat this quest), you begin to see enemy “types” (Gunner Commanders, Raider Veterans, and Super Mutant Warlords) as the quest continues infinitely:

  • Gunner Commander: The most dangerous Gunner foe, usually clad in T-45A Power Armor.
  • Raider Veteran: The most dangerous Raider foe (not from the three Nuka-World clans), clad in random gear.
  • Super Mutant Warlord: A bullet-sponge with a huge constitution and a random weapon; usually something blunt and heavy.