1. Get the Chemical Research from HalluciGen, Inc.
2. Build and power the Soda Fountain Prototype
3. Connect a terminal to the Soda Fountain and select experiment parameters
4. Let Clem serve soda for an hour
5. Talk with Clem
6. Talk with Overseer
Locations to Explore
- Vault 88
- HalluciGen, Inc.
A Mandatory Field Trip
Before Overseer Barstow can conduct her next experiment, she needs some research that was meant to be delivered to Vault 88 before the war. Travel to HalluciGen, Inc., head into the building, and collect the requested research from the marked trunk.
If you’ve already cleared HalluciGen Inc., you should have a key to the facility. In this case, use the rear entrance to find the marked trunk just inside of the building. Otherwise, you’ll need to use the front entrance and fight your way through the Gunner-infested facility to find the required research. Collect the documents and return to Overseer Barstow in Vault 88.
The Second Experiment
Once you’ve delivered the research to Overseer Barstow, use the Workshop menu to build a Soda Fountain Prototype. Connect the new device to a terminal (and a suitable power source), then use the terminal to set the experiment parameters.
Experiment Parameters: Soda Fountain
| Name | Effects | Barstow Reaction | Settler Reaction |
|---|---|---|---|
| Appetite Suppressant | Soda Fountains will reduce food consumption within a settlement, but will also allow for random settler fatalities. | Very Positive | Negative |
| Mood Enhancer | Soda Fountains will cause erratic behavior in affected settlers. | Relatively Positive | Negative |
| Generic Caffeination | Soda Fountains will have no adverse effects. | Negative | Positive |
Allow Clem to serve soda for an hour, and then speak to him about his experience. Report back to Overseer Barstow to complete the quest. The resulting Soda Fountain variant can now be built at any settlement under your control.