[1.01] Dry Creek Bed
Collectible: Nuka Cola Quantum
Someone’s lucky explorers find a thirst-quenching Nuka in the leaves at the base of this dry creek, below the rusting barrels.
[1.02] Raider Shack
- Armaments or Ammo
- Faction: Raider
- Health or Chems
A Raider and attack dog have overrun a small settler shack.
[1.03] Old Firing Range
- Armaments or Ammo
- Faction: Scavenger
A Scavenger has set up a small shooting range with bottles.
[1.04] Sunken Rowboat Stash
- Armaments and Ammo: Trunk
- Danger: Radiation (Mild)!
A lost rowboat has sunk along the north lake shore. Dive down for a locked trunk treat (Novice).
[1.05] Water Filtration Caps Stash
- Bottlecaps+
- Health or Chems
Flip the circuit breaker at the water’s edge to open a filtration unit with a hidden Caps stash inside.
[1.06] Raider Hilltop Den
- Faction: Raider
- Health or Chems
A collection of branches and bedding atop a rocky hill.
[1.07] Crashed Vertibird (Near Robotics Disposal Ground)
The remains of a Vertibird close to the road. Beware of Radstag Does. Don’t forget to check the sloping ground behind the Vertibird tail for a half-buried trunk, near the wooden crates.
[1.08] Scavenger’s Shack
- Armaments or Ammo
- Faction: Scavenger
- Health or Chems
A Scavenger with a penchant for drink and views of the woods.
[1.09] Pond and Freeway Shack
- Armaments and Ammo
- Danger: Radiation (Mild)
- Health or Chems
A dead settler has taken a permanent trip from his bathtub hut. South of here is a separate shack. Inside is a sink with a small collection of tatos in it, ready for tasting.
[1.10] Elevated Freeway Access (North Wilderness)
- Armaments or Ammo
Climb here. Check the bus at the north end of the freeway for an explosives stash (Novice). Follow the freeway south to Skylanes Flight 1981.
[1.11] Military Armor Transport (North Wilderness)
Hack the terminal in the carriage (Advanced) to access the armor and core in the security cage.
[1.12] Trader’s Shack (West of Ranger Cabin)
- Services: Trader
Trade here or steal a small garden of wild corn and tato fruit.
[1.13] Military APC (Sanctuary Lake)
- Danger: Radiation (Mild)
- Faction: Irradiated Wildlife
- Health or Chems
Beware of Bloatflies. The corpse has an army helmet if you want it.
[1.14] Abandoned Caravan
- Armaments or Ammo
- Health or Chems
West of Abernathy Farm is a rusting caravan with stuff to scavenge.
[1.15] Dry Creek Shack
A small rickety shack overlooking the entrance to Wicked Shipping fleet lockup.
[1.16] Half-Buried Stash
- Armaments and Ammo: Trunk
Southeast of the water tower is a copse of trees and a half-buried trunk to pillage.
[1.17] Concord Outskirts Ruined House
- Collectible: Nuka Cola Quantum
Thirsty on your way to Concord? Stop at the fridge inside this ruined house.
[1.18] Concord Campfire
- Crafting: Cooking Station
- Faction: Raiders
An occasional caravan stop is usually overrun by a couple of Raiders and their emaciated hounds.
[1.19] Shopping Cart of Goodies
- Collectible: Nuka Cherry
Someone’s left a collection of edibles and a delicious Nuka Cherry. They won’t mind if you have them. They’re probably dead, anyway.
[1.20] Radroach Outhouse
- Faction: Irradiated Wildlife
- Health or Chems
Watch your step; there are Radroaches in these rustic restrooms.
[1.21] A Cooking Spot
A deserted cooking station with a place to sleep and a trunk to pillage.
[1.22] Dilapidated Trailer Shack
- Armaments or Ammo
- Faction: Irradiated Wildlife
Beware the Radroaches and Bloatfly in this shack built atop a rail trailer.
[1.23] Construction Lift to Gunners’ Den
- Armaments or Ammo
- Armaments or Ammo: Trunk
- Crafting: Cooking Station
- Crafting Weapons Workbench
- Faction: Gunners
Watch for machine-gun turrets and Gunners. Ride the lift up to the elevated freeway, where you can mow down a few more Gunners. Explore the elevated section of freeway as you wish.
[1.24] Settlers’ Tent
- Faction: Settler
CharlieTwo settlers lead a meager existence southwest of Walden Pond.
[1.25] Raider Chem Lab Shack
- Armaments or Ammo
- Crafting: Chemistry Station
- Faction: Raider
- Health or Chems
A shack with a lookout and a couple of easily dispatched idiots.
[1.26] Small Trading Shack
- Service: Trader
A shack with a friendly trader and a number of cats: some paintings, others purring.
[1.27] Elevated Gunners’ Den
- Armaments or Ammo
- Faction: Gunners
Offering a good view of the vicinity. Beware of a machine-gun turret and a few Gunners. Access from the on-ramp to the northeast (Secondary Location 1.28).
[1.28] On-Ramp Gunners’ Den
- Faction: Gunners
Scale the freeway on-ramp to explore the elevated road. Watch for the Gunner and machine-gun turret.
[1.29] Bus Ramp
- Faction: The Railroad
- Faction: Feral Ghouls
- Quest Visit: Tradecraft (the Railroad)
Meet Deacon here during the quest. Watch for Railroad signs. This leads up onto the elevated freeway, past a Ghoul-infested bus and Secondary Location 1.35.
[1.30] Military Pillbox (Walden)
- Armaments or Ammo
Watch for an Eyebot in here. Unlock the terminal (Novice) to open the security door.
[1.31] Vending Machine Truck Transport
- Collectible: Nuka Cola Quantum
The transportation of some vending machines was stopped short by a big bomb. Fortunately, there’s sometimes a Quantum still left in the Nuka Machine.
[1.32] Wicked Shipping Container Truck #2
- Armaments and Ammo: Trunk
- Quest Visit: Wicked Shipments (Location Miscellaneous)
This is one of Wicked Shipping’s trailers. Unlock it (Master) or use the key found at the fleet lockup to access the trunk inside.
[1.33] Military Armor Transport (Lexington)
Hack the terminal in the orange carriage (Advanced) to access the armor and core in the security cage. Don’t forget the trunk in the blue carriage, too.
[1.34] Switchboard Entrance (Sewer)
- Quest Visit: Tradecraft (the Railroad)
You can go into the sewer entrance to the Switchboard—the Railroad’s old base of operations—from here, ideally during the quest. Your path soon ends at a terminal (Master). The main entrance—extremely well guarded during the quest—is underneath Slocum Joe’s in Lexington (Primary Location 1.22) and connects to here. Consult that location for the interior map of the Switchboard.
[1.35] Elevated Freeway: Derelict Bus
- Collectible: Nuka-Cola Quantum
- Crafting: Cooking Station
- Faction: The Railroad
- Faction: Feral Ghouls
- Quest Visit: Tradecraft (the Railroad)
Check the bus for a Quantum. Ricky Dalton is only here during the quest.
[1.36] Elevated Freeway Access (Lexington)
- Crafting: Cooking Station
Climb here and you can look down on Lexington, fire off sniper shots at the Raiders on the Corvega Assembly Plant, and explore the abandoned camp. This offers good (but precarious) access into Zones 2 and 3 and down onto the roofs of the Lexington buildings near the interchange overpass.
[1.37] Freeway Shack and Cage
- Bottlecaps
- Faction: Irradiated Wildlife
- Health or Chems
Come for the big band sound on the radio. Leave when the Radscorpion ambushes you. Feel revulsion when you unlock the cage gate (Expert) and inspect the prisoner conditions inside.
[1.38] Military Checkpoint (Lexington)
This area is under the remains of the elevated freeway and devoid of life. There’s a trunk to scavenge, so turn that frown upside down!
[1.39] Elevated Freeway Access (Lexington)
Climb here and you can look down on Mystic Pines, Lexington, fire off sniper shots at the Raiders on the Corvega Assembly Plant, and explore the rusting vehicles scattered across the interchange to the south. This offers good (but precarious) access into Zones 2 and 3 and down onto the roofs of the Lexington buildings near the interchange overpass.
[1.40] Elevated Jumping-Off Point
Jump from the upper roadway—accessed from Secondary Location 1.39—and explore the freeway above Lexington here.