Prima Games eGuides Fallout 4 eGuide

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Fallout 4 Guide INV Mods Charts

Melee Mods

Melee Mods

NameDescriptionBuild WithPrerequisitesWeight (Loose)Value (Loose)
Baseball Bat
Upgrade
No Upgrade — — — — —
Barbed Armor piercing. Improved damage. Adhesive (1), Steel (2) — 0.5 8
Spiked Armor piercing. Better damage. Adhesive (1), Screw (1), Steel (1) — 0.5 9
Sharp Targets bleed. Better damage. Adhesive (1), Steel (3) — 0.5 10
Chain-wrapped Superior damage. Adhesive (1), Steel (1) — 0.5 11
Bladed Targets bleed. Exceptional damage. Adhesive (1), Oil (1), Steel (5) Rank 1: Blacksmith 0.5 12
Material
Black Cosmetic change. Wood (5) — 0.5 5
Blue Cosmetic change. Wood (5) — 0.5 6
Grey Cosmetic change. Wood (5) — 0.5 7
Red Cosmetic change. Wood (5) — 0.5 8
Mahogany Cosmetic change. Wood (5) — 0.5 9
Cedar Cosmetic change. Wood (5) — 0.5 10
Oak Cosmetic change. Wood (5) — 0.5 11
Natural Cosmetic change. Wood (5) — 0.5 12
Aluminium Increased damage. Reduced weapon weight. Aluminum (6) Rank 1: Blacksmith 0.5 13
Upgrade
No Upgrade — — — — —
Electrified Adds Electrical damage. Adhesive (1), Aluminum (2), Circuitry (1), Rubber (1) Rank 2: Blacksmith, Rank 1: Science! 0.5 20
Stun Pack Adds Electrical damage, and chance to stun. Adhesive (1), Aluminum (2), Circuitry (3), Gold (2), Rubber (1) Rank 2: Blacksmith, Rank 1: Science! 0.5 21
Board
Upgrade
No Upgrade — — — — —
Spiked Armor piercing. Better damage. Adhesive (1), Steel (2) — 0.5 8
Puncturing Armor piercing. Superior damage. Adhesive (2), Screw (2), Steel (4) Rank 1: Blacksmith 0.5 9
Bladed Targets bleed. Exceptional damage. Ahdesive (3), Screw (4), Spring (2), Steel (5) Rank 1: Blacksmith 0.5 10
Boxing Glove
Upgrade
No Upgrade — — — — —
Spiked Armor piercing. Better damage. Adhesive (1), Screw (2), Steel (2) — 0.5 5
Puncturing Armor piercing. Superior damage. Adhesive (2), Steel (4) Rank 1: Blacksmith 0.5 6
Lead Lining Chance to cripple. Extra limb damage. Superior damage. Adhesive (4), Cloth (4), Lead (3) Rank 1: Blacksmith 0.5 7
Chinese Officer Sword
Upgrade
No Upgrade — — — — —
Serrated Blade Targets bleed. Exceptional damage. Adhesive (3), Fiberglass (4), Oil (3), Steel (7) Rank 2: Blacksmith 0.5 25
Electrified Blade Adds Electrical damage. Adhesive (4), Aluminum (8), Circuitry (3), Rubber (3) Rank 2: Blacksmith, Rank 1: Science! 0.5 50
Electrified Serrated Blade Adds Electrical damage. Targets bleed. Exceptional damage. Adhesive (5), Aluminum (8), Circuitry (2), Fiberglass (3), Oil (4), Rubber (4) Rank 3: Blacksmith, Rank 1: Science! 0.5 52
Deathclaw Gauntlet
Upgrade
No Upgrade — — — — —
Extra Claw Chance to disarm. Better damage. Adhesive (4), Aluminum (7), Bone (4), Leather (3) — 0.5 23
Knife
Upgrade
No Upgrade — — — — —
Serrated Blade Targets bleed. Exceptional damage. Adhesive (1), Fiberglass (2), Steel (2) Rank 1: Blacksmith 0.5 15
Stealth Blade Increased damage from sneak attacks. Targets bleed. Exceptional damage. Adhesive (2), Aluminum (2), Fiberglass (1), Oil (4) Rank 2: Blacksmith 0.5 16
Knuckles
Upgrade
No Upgrade — — — — —
Sharp Targets bleed. Better damage. Adhesive (2), Steel (4) — 0.5 3
Spiked Armor piercing. Better damage. Adhesive (1), Screw (2), Steel (2) — 0.5 4
Puncturing Armor piercing. Superior damage. Adhesive (1), Screw (2), Steel (4) Rank 1: Blacksmith 0.5 6
Bladed Targets bleed. Exceptional damage. Adhesive (3), Leather (2), Steel (6) Rank 1: Blacksmith 0.5 8
Lead Pipe
Upgrade
No Upgrade — — — — —
Spiked Armor piercing. Better damage. Adhesive (1), Screw (3) — 0.5 8
Heavy Chance to cripple. Extra limb damage. Superior damage Adhesive (1), Concrete (2), Steel (1) Rank 2: Blacksmith 0.5 9
Machete
Upgrade
No Upgrade — — — — —
Serrated Blade Targets bleed. Exceptional damage. Adhesive (1), Steel (2) Rank 2: Blacksmith 0.5 51
Pipe Wrench
Upgrade
Standard Standard. Gear (1), Steel (1) — 0.5 1
Hooked Chance to disarm. Better damage. Adhesive (2), Screw (2), Steel (2) — 0.5 11
Heavy Extra limb damage. Superior damage. Adhesive (3), Screw (2), Steel (4) Rank 1: Blacksmith 0.5 13
Puncturing Armor piercing. Superior damage. Adhesive (4), Steel (4) Rank 1: Blacksmith 0.5 17
Extra Heavy Chance to cripple. Extra limb damage. Superior damage. Adhesive (4), Screw (4), Steel (6) Rank 2: Blacksmith 0.5 19
Pool Cue
Upgrade
No Upgrade — — — — —
Barbed Armor piercing. Improved damage. Adhesive (1), Steel (2) — 0.5 2
Sharp Targets bleed. Better damage. Adhesive (1), Steel (3) — 0.5 4
Power Fist
Upgrade
No Upgrade — — — — —
Puncturing Armor piercing. Superior damage. Adhesive (4), Aluminum (8), Concrete (5) Rank 2: Blacksmith 0.5 50
Heating Coil Adds energy damage. Adhesive (6), Asbestos (4), Circuitry (5), Copper (11) Rank 3: Blacksmith 0.5 51
Revolutionary Sword
Upgrade
No Upgrade — — — — —
Serrated Blade Targets bleed. Exceptional damage. Adhesive (1), Oil (1), Steel (2) Rank 2: Blacksmith 0.5 51
Electrified Adds Electrical damage. Adhesive (2), Aluminum (2), Circuitry (2), Rubber (1) Rank 2: Blacksmith, Rank 1: Science! 0.5 52
Stun Pack Adds Electrical damage, and chance to stun. Adhesive (2), Aluminum (2), Circuitry (3), Gold (2), Rubber (2) Rank 3: Blacksmith, Rank 1: Science! 0.5 53
Ripper
Upgrade
Standard Standard. Gear (4), Oil (3), Screw (3), Steel (8) — 0.5 1
Curved Blade Chance to disarm. Better damage. Adhesive (6), Gear (5), Oil (4), Screw (5), Steel (10) — 0.5 16
Extended Blade Targets bleed. Exceptional damage. Adhesive (8), Aluminum (11), Gear (7), Oil (5), Screw (6) Rank 3: Blacksmith 0.5 17
Rolling Pin
Upgrade
No Upgrade — — — — —
Sharp Targets bleed. Better damage. Adhesive (1), Steel (3) — 0.5 3
Spiked Armor piercing. Better damage. Adhesive (1), Screw (1), Steel (1) — 0.5 5
Material          
Wood Standard. Wood (4) — 0.5 3
Aluminium Increased damage. Reduced weapon weight. Aluminum (4) — 0.5 4
Shishkebab
Upgrade
No Upgrade — — — — —
Extra Flame Jets Increased Energy damage. Adhesive (6), Asbestos (5), Copper (10), Steel (7) Rank 3: Blacksmith 0.5 100
Sledgehammer
Upgrade
Standard Standard. Adhesive (2), Steel (6) — 0.5 1
Puncturing Armor piercing. Superior damage. Adhesive (2), Steel (8) Rank 2: Blacksmith 0.5 21
Heavy Chance to cripple. Extra limb damage. Superior damage. Adhesive (4), Concrete (7), Wood (2) Rank 2: Blacksmith 0.5 22
Super Sledge
Upgrade
No Upgrade — — — — —
Heating Coil Adds energy damage. Adhesive (4), Asbestos (3), Circuitry (3) Copper (7) Rank 2: Blacksmith 0.5 150
Stun Pack Adds Electrical damage, and chance to stun. Adhesive (6), Aluminum (10), Circuitry (4), Gold (5), Rubber (2) Rank 3: Blacksmith, Rank 1: Science! 0.5 151
Switchblade
Upgrade
No Upgrade Standard. Steel (1) — 0.5 1
Serrated Blade Targets bleed. Exceptional damage. Adhesive (1), Fiberglass (1), Oil (1), Steel (1) Rank 1: Blacksmith 0.5 11
Tire Iron
Upgrade
No Upgrade — — — — —
Bladed Targets bleed. Exceptional damage. Adhesive (2), Screw (2), Steel (4) Rank 2: Blacksmith 0.5 12
Walking Cane
Upgrade
No Upgrade — — — — —
Barbed Armor piercing. Improved damage. Adhesive (1), Steel (1) — 0.5 2
Spiked Armor piercing. Better damage. Adhesive (1), Screw (1), Steel (2) — 0.5 4