- Convince the settlers at [a random Settlement] to Leave
- (Optional) Target the Settlement Leader with a Persuasion Grenade
- (Optional) Power a Nuka-World Radio Transmitter at [the random Settlement]
- Build your Gang’s Signal Flag using the Workshop at [the random Settlement]
This is a less violent version of the Radiant Quest: Capture. Receive this quest from Shank. It follows the basic plan that occurs up to eight times during Main Quest: Home Sweet Home; you must visit the indicated Settlement in the Commonwealth (which may or may not have been given to one of your previously-friendly factions), convince the leader to leave along with all of their friends, so that the Raiders can turn this into an Outpost. In return, the settlers won’t be murdered. You can use a Persuasion grenade to increase your chances in this conversation, and place a Nuka-World Radio Transmitter (assuming you have the Wasteland Warlord perk), which reduces bribery amounts and the difficulty of Speech checks; this helps with the intimidation, and also attracts Raiders once the Outpost is in Raider gang hands. Then return to Shank to collect your reward. The quest then concludes.