- Bottlecaps+
- Crafting: Chemistry Station
- Faction: Settler (Robots)
- Faction: Character: Supervisor Greene
- Faction: Character: Supervisor Brown
- Faction: Character: Supervisor White
- Health or Chems
- Quest Start: Miscellaneous (Supervisor Green)
- Quest Start: Miscellaneous (Supervisor Brown)
- Quest Start: Troubled Waters (Supervisor White)
- Quest Visit: Pinned (the Institute)
- Services: Trader (Robots)
- Services: Workshop
A fully automated hydroponic garden run by robots, this is the brainchild of Doctor Edward Gray. Even today, this is a remarkable example of self-sufficiency and features almost every crop: Mutfruit, tato, corn, melon, and gourd are growing here.
Miscellaneous Quest (Supervisor Green)
Play along with Supervisor Greene for a fabulous cash prize.
Miscellaneous Quest (Supervisor Brown)
Locate Mutfruit Seeds for Supervisor Brown for caps.
Troubled Waters
1. Investigate the water treatment plant
2. Drain the flooded water treatment plant
3. Restart the main pump
4. Return to Supervisor White
Speak to Supervisor White and agree to help her. Visit the water treatment facility she indicates. Optionally remove all threats and enter the facility, flipping the breaker to bring all four pumps online. Once you restart the main pump, retreat and return to Supervisor White for caps, produce, an alliance, and a discount with Green when trading.
A ruined homestead sits to the west. Head inside and unlock the basement door (Expert) to explore a root cellar with a chemistry station and slightly more impressive salvage.