1. Talk to Doctor Amari
2. Eliminate the Gen 1s
3. Report back to Desdemona
Locations to Explore
- Goodneighbor
- Memory Den
- Malden Center
No Guts, No Glory
Converse with PAM at the Railroad HQ, and she mentions a synth stranded at the Memory Den. His escape route out of there has been compromised. Visit Goodneighbor and find Doctor Amari within the Memory Den to tell her you’ve been sent to clear a path. Optionally take the Holotape from H2-22 and listen to it.
Travel to Malden Center in the northern part of the Commonwealth. You’re here to remove a group of Gen 1 synths that are preventing the Railroad’s runners from getting H2-22 to safety. It seems Railroad agent Glory had a similar idea; she meets you at the Malden Center entrance. You can:
- Refuse her offer to assist you.
- Agree for her to offer fire support.
Enter Malden Center, and conduct a thorough sweep, slaying all synths indicated on your Pip-Boy. There are Raiders (including the one named Helter-Skelter) to optionally remove. Then return to Desdemona for your reward.
Railroad Stealth Boys are now available for purchase from Tinker Tom.