Prima Games eGuides Fallout 4 eGuide

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Fallout 4 eGuide DLC Far Harbor Acadia Quests

The Price of Memory

  1. Speak with Jule
  2. Speak to Cog
  3. Investigate the Boat
  4. Search the Lab Terminal
  5. Tell Cog about Jule’s past
  6. Tell Jule about her past
Locations to Explore
  • Acadia
  • Southwest Harbor

Disturbing Dreams

This quest becomes available 24 hours after complete Acadia Quests: Data Recovery.

Cog has heard about the good you’ve been doing and he hopes you’re up for another task. If you’re willing to help, follow Cog as he tracks down Jule and asks her to confide in you. Jule has been suffering from a faulty memory wipe and she finds herself haunted by bits and pieces of her old life. She gives you a key (the purpose for which she can’t remember) and asks you to uncover the source of these fragmented memories. When the conversation ends, speak to Cog and discuss your next move.

Victoria’s Key

Cog believes that whatever happened to Jule must have something to do with the lost data drives Faraday was after. Travel to Southwest Harbor, return to the flaming wreckage near the docks, and use Victoria’s Key to unlock the marked trunk on the boat’s deck. Search the trunk, collect the note it contains (plus any other items), and return to Acadia.

Victoria’s Note

The note suggests that Faraday is keeping sensitive information in his lab. Head down to the compound’s lowest level, access the marked terminal, and peruse the logs regarding past projects. It seems that Jule used to be a synth named Victoria and that her current mental state is the result of an emergency memory wipe. Now that you’ve uncovered the truth about Jule’s identity, you must decide what to do with the information.

The Greater Good

If you report back to Cog, he urges you to let Jule’s past remain a mystery. He asks you to give him the note you found and refrain from telling anyone else about Jule’s accident. If you agree to follow his plan, Cog shows his gratitude by handing over a legendary weapon.

A Painful Truth

If you decide to tell Jule about her past, the news hits her hard. Seeing the unauthorized memory wipe as a serious betrayal, Jule decides to leave Acadia—and all of her so-called friends—for good. She gives you the key to her personal footlocker (located in an alcove along the west edge of Acadia’s lowest level) and prepares for her departure. Open Jule’s stash to find a piece of legendary armor along with some other useful items.

Jule’s Key