Prima Games eGuides Fallout 4 eGuide

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Fallout 4 eGuide MAP Zone 13: Neighborhood: North End Primary Locations

[13.02] Old North Church

  • Armaments and Ammo+++
  • Armor Part: Fusion Core
  • Bottlecaps+++
  • Collectible: Nuka Cherry (2)
  • Collectible: Required Reading: Awesomely Astounding Tales
  • Companion: Deacon
  • Crafting: Armor Workbench
  • Crafting: Chemistry Station
  • Crafting: Cooking Station
  • Crafting: Weapons Workbench (2)
  • Danger: Explosive Barrel!
  • Danger: Radiation (Mild)!
  • Faction: Feral Ghouls
  • Faction: The Railroad
  • Faction: Character: Desdemona
  • Faction: Character: Deacon
  • Faction: Character: Drummer Boy
  • Faction: Character: Glory
  • Faction: Character: Tinker Tom
  • Faction: Character: Doctor Carrington
  • Faction: Character: PAM
  • Health or Chems+++
  • Quest Start: Tradecraft (the Railroad)
  • Quest Start: Underground Undercover (the Railroad)
  • Quest Start: Operation Ticonderoga (the Railroad)
  • Quest Start: Precipice of War (the Railroad)
  • Quest Start: Rockets Red Glare (the Railroad)
  • Quest Start: Burning Cover (the Railroad)
  • Quest Start: Road to Freedom (the Railroad)
  • Quest Start: Boston After Dark (the Railroad)
  • Quest Start: Memory Interrupted (the Railroad)
  • Quest Start: Butcher’s Bill 1 (the Railroad Radiant)
  • Quest Start: Butcher’s Bill 2 (the Railroad Radiant)
  • Quest Start: Jackpot (the Railroad Radiant)
  • Quest Start: Mercer Station (the Railroad Radiant)
  • Quest Start: Concierge (the Railroad Radiant)
  • Quest Start: Weathervane (the Railroad Radiant)
  • Quest Start: Randolph Safehouse 1–6 (the Railroad Radiant)
  • Quest Start: Variable Removal (the Railroad Radiant)
  • Quest Start: To the Mattresses (the Railroad Radiant)
  • Quest Start: Lost Soul (the Railroad Radiant)
  • Quest Start: A Clean Equation (the Railroad Radiant)
  • Quest Start: High Ground (the Railroad Radiant)
  • Quest Visit: Road to Freedom (the Railroad)
  • Quest Visit: End of the Line (the Institute)
  • Quest Visit: Tactical Thinking (Brotherhood of Steel)
  • Services: Trader (Tinker Tom)
  • Services: Trader (Doctor Carrington)
  • UNIQUE ITEM: Ballistic Weave Mk1-5 (Apparel)
  • Unique Item: Maximum Capacity Armored Piercing Submachine Gun
  • Unique Item: Railroad Stealth Boy
  • Unique Item: Railway Rifle

Built in 1723, the Old North Church is the oldest standing church in Boston. Its 191-foot-tall steeple also makes it the tallest church in Boston. On the night of April 18, 1775, Lieutenant Colonel Smith marched with 700 British soldiers to Concord on a mission to disarm the rebels. Using a plan devised by Paul Revere, Robert Newman climbed to the top of this church and lit two lanterns to alert patriots that the Redcoats were coming up the Charles River. This inspired Longfellow’s famous verse “One if by land, two if by sea.” The battles of Lexington and Concord that followed would start the American Revolution.

This is part of the Freedom Trail. The number “1” is daubed on the circular ground plaque pointing at the letter “R.” The insignia of the Railroad can be seen above the information plaque at the entrance.

Inside, fight off the Feral Ghouls. Access the Old North Church steeple from inside the structure. This allows you to collect some Caps and a sniper rifle and to look out across North End. Descend into the crypt. To solve the Railroad Trail Ring lock, spin it either clockwise or counterclockwise to spell out the word “RAILROAD.” Head through the secret opening.

The Railroad Headquarters is the base of operations for this faction. It contains their senior members (two of whom offer excellent trading opportunities). There’s a wall showing the “code” the Railroad uses for marking stashes and areas they’ve investigated. Be sure to utilize the escape tunnel, which allows quicker access to and from this location in the future. It brings you out by the river, northwest of the Old North Church.