Expect these encounters at any campfires you might stumble upon. One example would be just east of Concord, in the small parking lot.
Campsite Encounters
| Encounter | Notes |
|---|---|
| Encounter | Notes |
| Deserted Campsite | A small camp with a few beds and containers to loot. There’s a chance the Raiders who made this camp may return. Only occurs at night (20:00 to 06:00) |
| Dead Scavengers | A pair of Scavengers have succumbed to Bloodbug prodding. Loot the camp if you’re able to finish off the insects. Only occurs at night (20:00 to 06:00). |
| Merchant of Dreth | An arms dealer named Dreth and her two guards occupy this camp. Buy any armaments you wish from her. |
| The Walking Wounded | A wandering doctor has finished treating a patient. |
| Time to Party | A bartender and friends ask you to join their camp party. Only occurs at night (20:00 to 06:00). |
| Chems Vendor | Need a little pick-me-up? A chem vendor can be found with just the wares you need. |
| Dirty Laundry | A Raider is boiling some attire to clean them. He’s rather ill-prepared for combat. Only occurs at night (20:00 to 06:00). |
| Drug Overdose | Too many chems have killed these Scavengers. Now their corpses feed the Radroaches. Only occurs at night (20:00 to 06:00). |
| Daddy and Daughter | A father and daughter share a campsite. |
| That’s Not a Sandwich | Two (vaguely idiotic) settlers argue over some food. |
| Synth Attack Aftermath | A camp of Scavengers is looking distinctly worse for wear after a recent synth massacre. |
| Synth Ambush I | Have you chanced upon an empty camp with a container? It may be a trap! This occurs once Main Quest: Hunter/Hunted is complete and the Institute are still active. |
| Synth Ambush II | Three settlers are in camp. Moments later, synths teleport in and a massacre begins. This occurs once Main Quest: Hunter/Hunted is complete and the Institute are still active. |
| Super Mutant Camp | A group of greenskins is camping out. Only occurs at night (20:00 to 06:00). |
| Mirelurk Bake | A group of Raiders is eating some delicious Mirelurk bake. Why not help yourself? |
| Exiled Scientists | Scientists Lawrence Higgs and Max Loken may be spotted at a campfire if you exiled them during Institute Quest: A House Divided. Only occurs at night (20:00 to 06:00). |
| Skinny Malone, All Alone | Did you keep this guy alive during Main Quest: Unlikely Valentine? Then you might see him at a campsite. Only occurs at night (20:00 to 06:00). |
| Sick Scavenger. Mystery Meat | An ill Scavenger mentions some bad meat he consumed. He took it from Longneck Lukowski’s Cannery. Why not see what’s going on there? |
| Rylee the Trader | Once you visit Longneck Lukowski’s Cannery and meet Rylee, you can barter with her again at a camp. Only occurs at night (20:00 to 06:00). |
| Deserted Feral Camp | This camp looks devoid of human contact. This is technically correct, as you’re subsequently ambushed by ferals. |
| Occupied Feral Camp | Two dead Scavengers and four feasting ferals. You probably know what happened here. |
| Vicious Dog Camp | A dead Raider and masterless dog are encountered. Down, boy. |
| Deserted Camp with Mines | Watch your step and disarm the mines scattered around this camp, or face a crippling injury. |
| Yao Guai Camp | A ferocious clawing beast has wandered into a Scavenger camp. The scavengers came off second best. |
| Raider Camp and Dogs | Vicious dogs are gnawing at a couple of camping Raiders. |
| Stash and Lexa’s Camp | You witness the final encounter with these two traders if you encountered them previously. |
| Runaway Synth Camp | A group of settlers has discovered one of their own isn’t as “fleshy” as they once thought. Quest: The Nuclear Option must not be completed. |