| Name | Description | Build With | Prerequisites | Weight (Loose) | Value (Loose) |
| Baseball Bat |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Barbed |
Armor piercing. Improved damage. |
Adhesive (1), Steel (2) |
— |
0.5 |
8 |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (1), Steel (1) |
— |
0.5 |
9 |
| Sharp |
Targets bleed. Better damage. |
Adhesive (1), Steel (3) |
— |
0.5 |
10 |
| Chain-wrapped |
Superior damage. |
Adhesive (1), Steel (1) |
— |
0.5 |
11 |
| Bladed |
Targets bleed. Exceptional damage. |
Adhesive (1), Oil (1), Steel (5) |
Rank 1: Blacksmith |
0.5 |
12 |
| Material |
| Black |
Cosmetic change. |
Wood (5) |
— |
0.5 |
5 |
| Blue |
Cosmetic change. |
Wood (5) |
— |
0.5 |
6 |
| Grey |
Cosmetic change. |
Wood (5) |
— |
0.5 |
7 |
| Red |
Cosmetic change. |
Wood (5) |
— |
0.5 |
8 |
| Mahogany |
Cosmetic change. |
Wood (5) |
— |
0.5 |
9 |
| Cedar |
Cosmetic change. |
Wood (5) |
— |
0.5 |
10 |
| Oak |
Cosmetic change. |
Wood (5) |
— |
0.5 |
11 |
| Natural |
Cosmetic change. |
Wood (5) |
— |
0.5 |
12 |
| Aluminium |
Increased damage. Reduced weapon weight. |
Aluminum (6) |
Rank 1: Blacksmith |
0.5 |
13 |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Electrified |
Adds Electrical damage. |
Adhesive (1), Aluminum (2), Circuitry (1), Rubber (1) |
Rank 2: Blacksmith, Rank 1: Science! |
0.5 |
20 |
| Stun Pack |
Adds Electrical damage, and chance to stun. |
Adhesive (1), Aluminum (2), Circuitry (3), Gold (2), Rubber (1) |
Rank 2: Blacksmith, Rank 1: Science! |
0.5 |
21 |
| Board |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Steel (2) |
— |
0.5 |
8 |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (2), Screw (2), Steel (4) |
Rank 1: Blacksmith |
0.5 |
9 |
| Bladed |
Targets bleed. Exceptional damage. |
Ahdesive (3), Screw (4), Spring (2), Steel (5) |
Rank 1: Blacksmith |
0.5 |
10 |
| Boxing Glove |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (2), Steel (2) |
— |
0.5 |
5 |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (2), Steel (4) |
Rank 1: Blacksmith |
0.5 |
6 |
| Lead Lining |
Chance to cripple. Extra limb damage. Superior damage. |
Adhesive (4), Cloth (4), Lead (3) |
Rank 1: Blacksmith |
0.5 |
7 |
| Chinese Officer Sword |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Serrated Blade |
Targets bleed. Exceptional damage. |
Adhesive (3), Fiberglass (4), Oil (3), Steel (7) |
Rank 2: Blacksmith |
0.5 |
25 |
| Electrified Blade |
Adds Electrical damage. |
Adhesive (4), Aluminum (8), Circuitry (3), Rubber (3) |
Rank 2: Blacksmith, Rank 1: Science! |
0.5 |
50 |
| Electrified Serrated Blade |
Adds Electrical damage. Targets bleed. Exceptional damage. |
Adhesive (5), Aluminum (8), Circuitry (2), Fiberglass (3), Oil (4), Rubber (4) |
Rank 3: Blacksmith, Rank 1: Science! |
0.5 |
52 |
| Deathclaw Gauntlet |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Extra Claw |
Chance to disarm. Better damage. |
Adhesive (4), Aluminum (7), Bone (4), Leather (3) |
— |
0.5 |
23 |
| Knife |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Serrated Blade |
Targets bleed. Exceptional damage. |
Adhesive (1), Fiberglass (2), Steel (2) |
Rank 1: Blacksmith |
0.5 |
15 |
| Stealth Blade |
Increased damage from sneak attacks. Targets bleed. Exceptional damage. |
Adhesive (2), Aluminum (2), Fiberglass (1), Oil (4) |
Rank 2: Blacksmith |
0.5 |
16 |
| Knuckles |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Sharp |
Targets bleed. Better damage. |
Adhesive (2), Steel (4) |
— |
0.5 |
3 |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (2), Steel (2) |
— |
0.5 |
4 |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (1), Screw (2), Steel (4) |
Rank 1: Blacksmith |
0.5 |
6 |
| Bladed |
Targets bleed. Exceptional damage. |
Adhesive (3), Leather (2), Steel (6) |
Rank 1: Blacksmith |
0.5 |
8 |
| Lead Pipe |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (3) |
— |
0.5 |
8 |
| Heavy |
Chance to cripple. Extra limb damage. Superior damage |
Adhesive (1), Concrete (2), Steel (1) |
Rank 2: Blacksmith |
0.5 |
9 |
| Machete |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Serrated Blade |
Targets bleed. Exceptional damage. |
Adhesive (1), Steel (2) |
Rank 2: Blacksmith |
0.5 |
51 |
| Pipe Wrench |
| Upgrade |
| Standard |
Standard. |
Gear (1), Steel (1) |
— |
0.5 |
1 |
| Hooked |
Chance to disarm. Better damage. |
Adhesive (2), Screw (2), Steel (2) |
— |
0.5 |
11 |
| Heavy |
Extra limb damage. Superior damage. |
Adhesive (3), Screw (2), Steel (4) |
Rank 1: Blacksmith |
0.5 |
13 |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (4), Steel (4) |
Rank 1: Blacksmith |
0.5 |
17 |
| Extra Heavy |
Chance to cripple. Extra limb damage. Superior damage. |
Adhesive (4), Screw (4), Steel (6) |
Rank 2: Blacksmith |
0.5 |
19 |
| Pool Cue |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Barbed |
Armor piercing. Improved damage. |
Adhesive (1), Steel (2) |
— |
0.5 |
2 |
| Sharp |
Targets bleed. Better damage. |
Adhesive (1), Steel (3) |
— |
0.5 |
4 |
| Power Fist |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (4), Aluminum (8), Concrete (5) |
Rank 2: Blacksmith |
0.5 |
50 |
| Heating Coil |
Adds energy damage. |
Adhesive (6), Asbestos (4), Circuitry (5), Copper (11) |
Rank 3: Blacksmith |
0.5 |
51 |
| Revolutionary Sword |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Serrated Blade |
Targets bleed. Exceptional damage. |
Adhesive (1), Oil (1), Steel (2) |
Rank 2: Blacksmith |
0.5 |
51 |
| Electrified |
Adds Electrical damage. |
Adhesive (2), Aluminum (2), Circuitry (2), Rubber (1) |
Rank 2: Blacksmith, Rank 1: Science! |
0.5 |
52 |
| Stun Pack |
Adds Electrical damage, and chance to stun. |
Adhesive (2), Aluminum (2), Circuitry (3), Gold (2), Rubber (2) |
Rank 3: Blacksmith, Rank 1: Science! |
0.5 |
53 |
| Ripper |
| Upgrade |
| Standard |
Standard. |
Gear (4), Oil (3), Screw (3), Steel (8) |
— |
0.5 |
1 |
| Curved Blade |
Chance to disarm. Better damage. |
Adhesive (6), Gear (5), Oil (4), Screw (5), Steel (10) |
— |
0.5 |
16 |
| Extended Blade |
Targets bleed. Exceptional damage. |
Adhesive (8), Aluminum (11), Gear (7), Oil (5), Screw (6) |
Rank 3: Blacksmith |
0.5 |
17 |
| Rolling Pin |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Sharp |
Targets bleed. Better damage. |
Adhesive (1), Steel (3) |
— |
0.5 |
3 |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (1), Steel (1) |
— |
0.5 |
5 |
| Material |
|
|
|
|
|
| Wood |
Standard. |
Wood (4) |
— |
0.5 |
3 |
| Aluminium |
Increased damage. Reduced weapon weight. |
Aluminum (4) |
— |
0.5 |
4 |
| Shishkebab |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Extra Flame Jets |
Increased Energy damage. |
Adhesive (6), Asbestos (5), Copper (10), Steel (7) |
Rank 3: Blacksmith |
0.5 |
100 |
| Sledgehammer |
| Upgrade |
| Standard |
Standard. |
Adhesive (2), Steel (6) |
— |
0.5 |
1 |
| Puncturing |
Armor piercing. Superior damage. |
Adhesive (2), Steel (8) |
Rank 2: Blacksmith |
0.5 |
21 |
| Heavy |
Chance to cripple. Extra limb damage. Superior damage. |
Adhesive (4), Concrete (7), Wood (2) |
Rank 2: Blacksmith |
0.5 |
22 |
| Super Sledge |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Heating Coil |
Adds energy damage. |
Adhesive (4), Asbestos (3), Circuitry (3) Copper (7) |
Rank 2: Blacksmith |
0.5 |
150 |
| Stun Pack |
Adds Electrical damage, and chance to stun. |
Adhesive (6), Aluminum (10), Circuitry (4), Gold (5), Rubber (2) |
Rank 3: Blacksmith, Rank 1: Science! |
0.5 |
151 |
| Switchblade |
| Upgrade |
| No Upgrade |
Standard. |
Steel (1) |
— |
0.5 |
1 |
| Serrated Blade |
Targets bleed. Exceptional damage. |
Adhesive (1), Fiberglass (1), Oil (1), Steel (1) |
Rank 1: Blacksmith |
0.5 |
11 |
| Tire Iron |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Bladed |
Targets bleed. Exceptional damage. |
Adhesive (2), Screw (2), Steel (4) |
Rank 2: Blacksmith |
0.5 |
12 |
| Walking Cane |
| Upgrade |
| No Upgrade |
— |
— |
— |
— |
— |
| Barbed |
Armor piercing. Improved damage. |
Adhesive (1), Steel (1) |
— |
0.5 |
2 |
| Spiked |
Armor piercing. Better damage. |
Adhesive (1), Screw (1), Steel (2) |
— |
0.5 |
4 |