All of the “special” items featured in the Vault-Tec Workshop are related to specific quests. Many of these items are prototype devices intended for use in long-delayed Vault-Tec experiments, and the choices you make during related quests will determine the nature (and building costs) of similar workshop items.
These items can only be built in Vault 88, and each one can only be built while the related quest is active.
New Special Items
| Name | Build With | Prerequisites | Notes |
|---|---|---|---|
| Vault 88 Overseer’s Desk | Wood (5), Steel (3), Rubber (2), Copper (2), Circuitry (2), Aluminum (4) | Only available during Vault-Tec Quest: A Model Citizen. | No Vault-Tec Overseer can work effectively without one. Produces Happiness. Provides a temporary boost to Intelligence. Can only be built in Vault 88. |
| Power Cycle 1000 Prototype | Steel (4), Screw (3), Rubber (2), Copper (2) | Only available during Vault-Tec Quest: Power to the People | Settlers stay fit and generate power at the same time. Requires an assigned worker. Produces 2 Power. |
| Soda Fountain Prototype | Steel (6), Glass (3) | Only available during Vault-Tec Quest: The Watering Hole | Transform a social foible into a common benefit. Requires 2 Power. Requires an assigned worker. Produces Happiness. |
| Phoropter Prototype | Steel (4), Nuclear Material (25), Glass (3), Aluminum (2) | Only available during Vault-Tec Quest: Vision of the Future | Use the power of the atom to improve settler’s eyesight. Requires 3 Power. Requires an assigned worker. Produces Happiness. |
| Slot Machine Prototype | Steel (4), Circuitry (2), Gear (2), Screw (2), Plastic (3) | Only available during Vault-Tec Quest: Lady Luck | Harness vice to benefit the whole community. Requires 1 Power. Produces Happiness. |