Prima Games eGuides Fallout 4 eGuide

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Fallout 4 eGuide DLC Nuka-World Nuka-World Main Quests

An Ambitious Plan

  1. Speak to Gage in the Overboss’ Quarters
  2. Meet the gang boss for the Disciples
  3. Meet the gang boss for the Operators
  4. Meet the gang boss for the Pack
  5. Return to Gage

New Boss: Not the Same as the Old Boss

Whether you wanted the job or not, once Main Quest: Taken For a Ride is complete, you automatically begin this quest as the new Overboss for the three acrimonious factions spread across the Nuka-World theme park. Follow the quest waypoints, pausing to optionally speak with N. I. R. A. (the Nuka-World Informational Robot Assistant that looks like a huge bottle of Nuka-Cola) and any other folks you may meet along the way (mainly do this for more information). Though there are plenty of opportunities for exploration, conclude this quest first, so you know where you stand with the three Raider gang factions.

Once you reach Fizztop Mountain and utilize the elevator, converse with Gage to hear about the three Raider gangs you need to diplomatically coax away from annihilation. Your task is to meet each of the three leaders and leave them respecting you. During the conversation, you can find more about each leader. Attempt a Speech check (Medium) to find out that:

  • The Disciples (Nisha) have a love for violence and bloodshed.
  • The Operators (Mags and William Black) appreciate cold, hard currency and stealth.
  • The Pack (Mason) are impressed by a show of strength and dominance.

Whether or not you pass the Speech checks to find this information out, you can use this information during your initial conversations with each leader.

Disciples: Nisha

As Nisha and the Disciples are close by (their base is at Fizztop Mountain), it’s a short walk to reach them. Feel free to speak to Nisha in any way you wish, though conversations that involve your love of bloodshed and violent acts gain the most respect. When you’re finished talking to her, locate one of the other gangs, or head back to Gage if you’ve spoken to each faction.

Operators: Mags and William Black

Follow the waypoint markers on your compass to The Parlor, and enter the base of the Operators. Speak to Mags and William Black, tailoring your conversation to include phrasing that shows you appreciate a more stealth-based method of killing, and your love of money. When you’re finished talking to them, locate one of the other gangs, or head back to Gage if you’ve spoken to each faction.

Pack: Mason

Locate the Bradberton Amphitheater on your compass waypoint marker and map, and head into the base of the Pack, where you’ll encounter Mason. He appreciates a firm hand and an abusive mouth to your verbalizations. Speak dominantly (employing rude answers), and pass a Charisma check (Hard), and Mason rewards you with The Problem Solver, a lethal hand-made rifle.

Park Life: A Nuka-World of Hurt

Finally, head back to your Overboss quarters and chat to Gage, who explains that you must investigate the five different parks outside Nuka-Town, but all within the Nuka-World Theme Park, and claim each for one of the three gangs. Once you plant the flag of a particular faction, it becomes stronger, and the lesser gangs won’t take kindly to this. But deciding which gang gets which territory is part of the subsequent Main Quest path. For now, this quest concludes, and Main Quest: The Grand Tour begins.