[18.01] Bus and Apartment Wreckage
- Armaments and Ammo
- Collectible: Required Reading: Grognak the Barbarian
Next to the Southie Speakeasy is a precariously perched bus atop the roof of a ruined house. Scour the upstairs for a comic-book fan’s bedroom and a copy of Grognak for your records.
[18.02] Joe’s Spuckies (Southie Speakeasy)
- Quest Visit: Long Time Coming (Side Companion)
A Joe’s Spuckies coffee and sandwich emporium is simply a front for an old speakeasy; there’s a hatch behind the counter (Master). However, you’ll usually appear here after navigating Andrew Station.
[18.03] Dockside Warehouse (South Boston)
Park your Power Armor here and tinker away. Bloodbugs are active in this area, so keep your wits about you and your blood away from their probing proboscises.
[18.04] Factory (South Boston)
- Armor Part: Fusion Core
- Danger: Radiation (Mild)!
- Faction: Bloodbugs
- Faction: Radroaches
- Health or Chems
This is a medium-sized abandoned factory on the waterfront. Enter the structure and work your way through the machine room to the stairs. Unlock the upstairs door (Novice) to reach the foreman’s terminal. Use the terminal to open the security door downstairs, accessing the first aid kits on the wall.
[18.05] Four Leaf Fishpacking Container Yard
- Armaments and Ammo
A container yard with a rusting barge ready to unlock more metal containers. Search the open ones for a modicum of equipment.
[18.06] Construction Yard
- Armaments and Ammo
- Faction: Super Mutants
- Health or Chems
A warehouse under construction has been left in a state of disrepair and now comes decorated with bloody meat, courtesy of a small group of Super Mutants. Check the middle level for a safe (Advanced).
[18.07] Roof Generator (South Boston)
- Armor Part: Fusion Core
Climb the fire escape to the west in the alley to locate a generator with a Fusion Core to pry out.
[18.08] Roundabout Raider Camp
- Armaments and Ammo
- Faction: Raiders
- Health or Chems
A group of thugs has strung up a good view of corpses in this circular road junction. Scavenge for ammo after you’ve returned the favor.
[18.09] Hawthorne Estate
- Quest Visit: Recruiting Hancock (Goodneighbor Freeform)
Enter this structure of faded grandeur to scrape together a few meager items. Bobbi No Nose makes her home here during the specified quest and installs a security system. Check the corner for a safe (Advanced).
[18.10] Dorchester Height Monument
Constructed on the raised oval park just west of South Boston High School, this monument is helpful to look for when attempting to navigate this neighborhood. Use it as a landmark.
[18.11] Roof Camp (South Boston)
- Armaments and Ammo
- Crafting: Cooking Station
- Health or Chems
This settler camp offers access across three rooftops and reasonable protection from ground dwellers. Unfortunately, it’s not bulletproof protection.
[18.12] The Candy Shop
- Danger: Oil!
- Danger: Mines!
- Armaments and Ammo
Close to an old playground and on the western outskirts of the Castle is a small candy shop. Watch for the primed mine.
[18.13] South Boston Church
- Danger: Radiation (Mild)!
- Faction: Feral Ghouls
An overgrown graveyard is home to ferals. A hatch allows access into the remains of the church cellar, where an altar to Mr. Tiddles and sacrificial dog meat can be found.
[18.14] South Boston Wharf and Restrooms
- Danger: Radiation (Mild)!
- Health and Chems
Once known to locals as the L Street Bath House, the shell of this ornate wharfside facility is now cloaked in dead plant life and lightly irradiated water pools. Check the restrooms for a spot of health.
[18.15] Rusting Ship and Stilt Cabin
- Armaments and Ammo
- Danger: Radiation (Mild)!
- Faction: Mirelurks
- Health or Chems
This boat once ferried visitors to the mysterious Spectacle Island off the coast to the east. Now you need to swim there after collecting any loot you fancy.