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Contents

  • Curse of Osiris
    • An Overview
      • Osiris Backstory
      • What’s New?
    • The Lighthouse
    • Infinite Forest
    • Campaign and Strikes
      • The Gateway
      • A Deadly Trial
      • Beyond Infinity
      • Deep Storage
      • Tree of Probabilities (Campaign and Strike)
      • Hijacked
      • A Garden World (Campaign and Strike)
      • Omega
    • Mercury Adventures
    • PVP
      • Radiant Cliffs
      • Pacifica
      • Wormhaven (PS4 Exclusive)
  • Field Manual
    • Introduction and Overview
    • Guardian Creation
    • Basic Actions
    • Guardian Abilities
    • Titan Abilities
    • Hunter Abilities
    • Warlock Abilities
    • Weaponry
    • Armor
    • Other Gear and Vehicles
    • Navigation
    • Progression
    • Grinding and Gear
  • Campaign
    • Overview
    • Homecoming
      • Overview
      • Tower Watch
      • Tower Hangar
      • Tower Plaza
      • Tower North
      • The Chosen
    • Adieu
      • Overview
      • Escaping the Last City
      • The Farm
    • Spark—Pt. 1
      • Overview
      • Quarantine Sector 236
      • Blackened Forest
    • Spark—Pt. 2
      • Overview
      • The Dark Forest
    • Hope
      • Overview
      • Sinking Docks
      • Siren’s Watch
    • Combustion
      • Overview
      • Salt Mines (1st Mission)
      • Salt Mines (2nd Mission)
      • Salt Mines (3rd Mission)
    • Riptide
      • Overview
      • The Rig
      • Tidal Anchor
    • Utopia
      • Overview
      • Access Terminal
      • Festering Halls
    • Looped
      • Overview
      • Artifact’s Edge
      • Hallows
      • Sunken Cavern
      • Well of Giants
    • Six
      • Overview
      • The Cistern and Pools of Luminance
      • Glade of Echoes
      • Exodus Black
    • Sacrilege
      • Overview
      • Terrabase Charon (1st Mission)
      • The Wraith Mines
      • Terrabase Charon (2nd Mission)
    • Fury
      • Overview
      • Giant’s Scar (1st Mission)
      • Excavation Site II
      • Giant’s Scar (2nd Mission)
      • Warmind VaultJYS-2
    • Payback
      • Overview
      • The Tunnels
      • Sunken Isles
    • Unbroken
      • Overview
      • Legion’s Hold
      • Legion’s Watch
    • Larceny
      • Overview
      • Legion’s Anchor
    • 1AU
      • Overview
      • Starboard Landing
      • Mineral Processing
      • Sunside (1st Mission)
      • Sunside (2nd Mission)
    • Chosen
      • Overview
      • Peregrine District
      • Systems Deck
      • Quarterdeck
  • Strikes
    • Overview
    • The Pyramidion
      • Overview
      • The Rupture (Entrance)
      • The Rupture
    • The Inverted Spire
      • Overview
      • The Cistern
      • The Anchor
      • Legion Drill Site
      • The Inverted Spire
    • Exodus Crash
      • Overview
      • Prodromus Down
      • Exodus Black
      • Glade of Echoes
      • EX-077 Command
    • The Arms Dealer
      • Overview
      • Legion’s Anchor
      • Sunken Isles
      • Legion’s Hold
      • Echion Vae
    • Savathun’s Song
      • Overview
      • Solarium
      • Arboretum
      • Chasm of Screams
  • Crucible
    • Overview
    • Match Types
    • Crucible Map Icons
    • The Dead Cliffs
      • Overview
      • Locations and Match Types
    • Endless Vale
      • Overview
      • Locations and Match Types
    • The Fortress
      • Overview
      • Locations and Match Types
    • Legion’s Gulch
      • Overview
      • Locations and Match Types
    • Altar of Flame
      • Overview
      • Locations and Match Types
    • Vostok
      • Overview
      • Locations and Match Types
    • Midtown
      • Overview
      • Locations and Match Types
    • Javelin-4
      • Overview
      • Locations and Match Types
  • Adventures
    • Overview
    • EDZ Adventures
      • A New Frontier
      • Calling Them Home
      • Poor Reception
      • A Frame Job
      • Dark Alliance
      • Reverse the Polarity
      • Getting Your Hands Dirty
      • Unsafe at Any Speed
      • Red Legion, Black Oil
      • No Safe Distance
      • Stop and Go
      • Anti-Anti-Air
      • Supply and Demand
    • Titan Adventures
      • Thief of Thieves
      • Bad Neighbors
      • Siren Song
      • Deathless
    • Nessus Adventures
      • Unbreakable
      • Ghost in the Machine
      • The Vex Trial
      • Release
      • A Tale of Two Confluxes
      • Assault of Black
      • Key to the Network
    • Io Adventures
      • Arecibo
      • Postmodern Prometheus
      • Unexpectred Guests
      • Cliffhanger
      • Road Rage
  • Lost Sectors
    • Overview
  • World Quests
    • Overview
    • EDZ World Quest: Enhance!
      • Mission 1: Odd Symptoms
      • Mission 2: Show and Intel
      • Mission 3: Differential Diagnosis
      • Mission 4: Experimental Treatment
    • Titan World Quest: Enemy of My Enemy
      • Mission 1: A Visit to Command
      • Mission 2: Data Requisition
      • Mission 3: Report to Sloane
      • Mission 4: Lighting the Dark
      • Mission 5: Chances and Choices
      • Mission 6: At Full Power
    • Nessus World Quest: The Exodus Black
      • Introduction
      • Mission 1: Speak to Failsafe
      • Mission 2: Uncovering the Past
      • Mission 3: The Captain
      • Mission 4: Talk to Failsafe
    • Io World Quest: King’s Shadow
      • Mission 1: The Hunt
      • Mission 2: The Conversion
      • Mission 3: Asher’s Theory
      • Mission 4: The Army
      • Mission 5: Trapped
  • Patrols
    • Overview
  • Public Events
    • Overview
    • Full Public Event Types (Eight Types, 34 Total)
    • Secret Public Event Types (10 Types, 93 Total)
    • Public Event Availability Chart
  • Challenges
    • Overview
  • Director
    • Introduction and Overview
    • European Dead Zone
      • EDZ Overview
      • EDZ: Initial Activities
      • EDZ: All Activities
      • The Farm
      • Sojourner’s Camp
      • Outskirts
      • Trostland
      • Salt Mines
      • Maevic Square
      • The Reservoir
      • The Sludge
      • The Dark Forest
      • Quarantine Sector 236: Blackened Forest
      • Winding Cove
      • The Gulch
      • The Tunnels
      • Firebase Hades
      • Sunken Isles
      • Legion’s Anchor
      • Legion’s Hold
      • Legion’s Watch
      • Echion Vae
    • Titan
      • Titan Overview
      • Titan: Activities
      • Sinking Docks
      • Siren’s Watch
      • The Rig
      • Tidal Anchor
      • Solarium
      • Festering Halls
      • Arboretum
      • Chasm of Screams
    • Nessus
      • Nessus Overview
      • Nessus: Activities
      • Artifact’s Edge
      • The Tangle
      • Chamber of Stone
      • The Mists
      • Well of Echoes
      • Watcher’s Grave
      • Chamber of Water
      • The Cistern
      • Pools of Luminance
      • Well of Flame
      • The Anchor
      • Excavation Site VII
      • The Inverted Spire
      • Hallows
      • Glade of Echoes
      • EX-077 Command
      • Sunken Cavern
      • Well of Giants
      • Exodus Black
      • Chamber of Sky
      • Prodromus Down
    • Io
      • Io Overview
      • Io: Activities
      • Lost Oasis
      • Spine Burrows
      • The Rupture
      • The Endless Gate
      • Pyramidion
      • Terrabase Charon
      • The Wraith Mines
      • Warmind Vault JYS-2
      • Giant’s Scar
      • Excavation Site II
    • The Tower
      • The Tower Overview
  • The Bestiary
    • Overview
    • Cabal: The Red Legion
    • Fallen
    • The Hive
    • The Vex
    • The Taken
  • Weapons
    • Overview
    • Kinetic and Energy Weapons
    • Power Weapons
    • Exotic Kinetic Weapons
    • Exotic Energy Weapons
    • Exotic Power Weapons
  • Armor
    • Overview
    • Titan Armor
    • Hunter Armor
    • Warlock Armor
  • Trophies and Achievements
    • Achievements List
  • PS4 Exclusive Content
    • Strike: Lake of Shadows
      • Overview
      • Trostland and Maevic Square
      • The Reservoir
    • Crucible: Retribution
      • Overview
      • Locations and Match Types

Destiny 2 Guide › Lost Sectors

Overview

The clue to a Lost Sector; this surface icon indicates one is nearby.

Lost Sectors are small subterranean secondary Sectors hidden within the topography of many larger Sectors. They appear in all four worlds but are predominantly in the European Dead Zone. Certain larger surface Sectors can have as many as three Lost Sectors, though many have none at all.

Expect short, violent confrontations inside a Lost Sector, with a major battle to finish.

With one exception, Lost Sectors offer a small exploratory activity. You venture into a series of interior chambers (usually caverns or underground rooms) and deal with a number of Combatant threats, as well as a “boss” or Elite enemy. The Elite holds the key to success, literally, as he enables you to unlock a Lost Sector Chest in which you can expect an impressive reward.

Look for this style of chest, which is only unlocked via a key you loot from the Elite.

You can then leave a Lost Sector the way you came in, or search for a possible exit close to the chamber where the chest was located. (Some Lost Sectors have alternate exits.) You can then leave the surface Sector, return, and enter the Lost Sector again, replaying the infiltration as many times as you want. However, your reward is significantly less impressive the second and subsequent times you open the Lost Sector Chest.

Lost Sectors have a number of enemies to worry about and are available from the very first time you begin exploring the EDZ and each subsequent world. Just locate the hidden entrance close to the insignia for that Sector, which is the clue to where each Lost Sector is.

All Lost Sectors Revealed!

The Director chapter of this guide pinpoints the location of every Lost Sector in a larger “over-world” Sector. Simply turn to the main Sector you are adventuring in, and find evidence of Lost Sector iconography on the guide map.

Need an overview of each Lost Sector? Want a map showing the approximate location of the Elite and the chest? Require a picture showing every Lost Sector surface opening? Then consult the Director chapter, where this information is available.

Lost Sectors Chart

The following charts give a quick overview of the available Lost Sectors across the four worlds.

European Dead Zone

WorldName of Sector# of Lost Sectors

EDZ

Outskirts

3

EDZ

Trostland

3

EDZ

The Sludge

3

EDZ

Winding Cove

1

EDZ

The Gulch

1

EDZ

Firebase Hades

3

EDZ

Sunken Isles

2

EDZ

Total

16

Titan

WorldName of Sector# of Lost Sectors

Titan

Siren’s Watch

1

Titan

The Rig

2

Titan

Total

3

Nessus

WorldName of Sector# of Lost Sectors

Nessus

Artifact’s Edge

1

Nessus

The Tangle

1

Nessus

The Cistern

1

Nessus

Glade of Echoes

1

Nessus

Exodus Black

1

Nessus

Total

5

Io

WorldName of Sector# of Lost Sectors

Io

Lost Oasis

1

Io

The Rupture

2

Io

Total

3

Grand Total: 27

Lost Sectors: EDZ (16)

The following chart gives you a quick overview of the enemy types and expected Elite at every Lost Sector within the EDZ.

Sector & NumberGuide Name of Lost SectorCombatantElite

Outskirts 1

The Drain

Fallen

Captain

Outskirts 2*

Whispered Falls

Fallen

Captain

Outskirts 3

Scavenger’s Den

Fallen

Captain

Trostland 1

Widow’s Walk

Fallen

Captain

Trostland 2

Atrium

Fallen

Captain

Trostland 3

Terminus East

Fallen

Fallen Captain

The Sludge 1

Hallowed Grove

Taken

Taken Captain

The Sludge 2

Cavern of Souls

Taken

Taken Minotaur

The Sludge 3

Shaft 13

Fallen

Captain

Winding Cove 1

The Weep

Fallen

Captain

The Gulch 1**

Flooded Chasm

Cabal and Fallen

Fallen Captain

Firebase Hades 1

The Pit

Cabal

Centurion

Firebase Hades 2

Excavation Site XII

Cabal

Centurion

Firebase Hades 3

Pathfinder’s Crash

Cabal

Incendior

Sunken Isles 1

Skydock IV

Cabal

Centurion

Sunken Isles 2

The Quarry

Cabal

Centurion

(* This Lost Sector has two surface entrances within Basin)

(** This Lost Sector has an entrance/exit into Cove)

Lost Sectors: Titan (3)

Look at the table below for an instant check of the enemies and expected Elite at the three Lost Sectors on Titan.

Sector & NumberGuide Name of Lost SectorCombatantElite

Siren’s Watch 1

Methane Flush

Hive

Wizard

The Rig 1

Cargo Bay 3

Hive

Ogre

The Rig 2

DS Quarters-2

Hive

Knight

Lost Sectors: Nessus (5)

Each of the Lost Sectors on Nessus is listed below, along with the expected enemies and Elite you must neutralize.

Sector & NumberGuide Name of Lost SectorCombatantElite

Artifact’s Edge 1

The Orrery

Vex

Minotaur

The Tangle 1

Ancient’s Haunt

Vex

Hydra

The Cistern 1

The Conflux

Cabal

Centurion

Glade of Echoes 1

The Carrion Pit

Fallen

Servitor

Exodus Black 1

The Void

Fallen

Captain

Lost Sectors: Io (3)

Only two Sectors on Io have Lost Sectors attached to them. Check the following list, and cross-reference to the Director chapter.

Sector & NumberGuide Name of Lost SectorCombatantElite

Lost Oasis 1

Grove of Ulan-Tan

Vex

Minotaur

The Rupture 1

Sanctum of Bones

Taken

Taken Knight

The Rupture 2

Aphix Conduit

Vex

Hydra

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