Prima Games eGuides Destiny 2 eGuide

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Destiny 2 eGuide Director Nessus

Pools of Luminance

Sector Notes:

Enemy Clusters: Vex: 2

Material Nodes: Available

Scannable Objects: 2

The pools that this Sector is infamous for consist of pure Radiolarian Fluid, the lifeblood of the Vex. It is harmful to stand on, making accurate jumping more important than normal as you investigate this interior area, accessed via the Vex fissure in the southeastern corner of the Cistern Sector. Inside are several uphill caverns leading to a Luminance Arena where you must face a large cluster of Vex foes. Note that this area is visited (with even more Vex threats) during Campaign Mission: Six. During normal circumstances, hone your Vex-culling talents and gather data on two scannable objects when checking this Sector out.

Areas of Interest

Exit to The Cistern

A metal block corridor enables you to reach this Sector from the Cistern. This is the only way in or out, assuming the Campaign Mission is not active. Note that the initial circular room, which has an upper alcove and a teleport return, leads to a stream.

Radiolarian Stream

A winding stream offers you a chance to perfect your jumping, landing on the rocks rather than the fluid itself. Note the golden alcove to the south that leads to a scannable object.

Radiolarian Cavern

Your first Vex encounter occurs here as you ascend a rocky cavern embankment and old ruins.

Luminance Arena

The majority of your time here is spent battling almost every Vex enemy type, including a Hydra. Note the stepping stones around the base of this arena and the raised platforms across and north, with a scannable object below.

Vex Teleport

The exit corridor usually has Harpies to shoot. It ends at a teleport, which sends you back to the entrance room.

Scannable Objects

A solid gold corridor leads to this scannable prize.
Something is sticking out of that arena chamber Radiolarian Fluid.

Enemy Clusters

Vex

The initial cavern has Goblins, Hobgoblins, Harpies, and a Minotaur for you to contend with.

Vex

The Luminance Arena is filled with foes, though not quite as many as during the Campaign Mission. Expect the usual Goblins and Hobgoblins, along with Harpies and Minotaurs. A Hydra is also active in this area. Note that the white Radiolarian Fluid is harmful, as always. Watch for Harpies as you exit to the teleport chamber.