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Contents

  • Curse of Osiris
    • An Overview
      • Osiris Backstory
      • What’s New?
    • The Lighthouse
    • Infinite Forest
    • Campaign and Strikes
      • The Gateway
      • A Deadly Trial
      • Beyond Infinity
      • Deep Storage
      • Tree of Probabilities (Campaign and Strike)
      • Hijacked
      • A Garden World (Campaign and Strike)
      • Omega
    • Mercury Adventures
    • PVP
      • Radiant Cliffs
      • Pacifica
      • Wormhaven (PS4 Exclusive)
  • Field Manual
    • Introduction and Overview
    • Guardian Creation
    • Basic Actions
    • Guardian Abilities
    • Titan Abilities
    • Hunter Abilities
    • Warlock Abilities
    • Weaponry
    • Armor
    • Other Gear and Vehicles
    • Navigation
    • Progression
    • Grinding and Gear
  • Campaign
    • Overview
    • Homecoming
      • Overview
      • Tower Watch
      • Tower Hangar
      • Tower Plaza
      • Tower North
      • The Chosen
    • Adieu
      • Overview
      • Escaping the Last City
      • The Farm
    • Spark—Pt. 1
      • Overview
      • Quarantine Sector 236
      • Blackened Forest
    • Spark—Pt. 2
      • Overview
      • The Dark Forest
    • Hope
      • Overview
      • Sinking Docks
      • Siren’s Watch
    • Combustion
      • Overview
      • Salt Mines (1st Mission)
      • Salt Mines (2nd Mission)
      • Salt Mines (3rd Mission)
    • Riptide
      • Overview
      • The Rig
      • Tidal Anchor
    • Utopia
      • Overview
      • Access Terminal
      • Festering Halls
    • Looped
      • Overview
      • Artifact’s Edge
      • Hallows
      • Sunken Cavern
      • Well of Giants
    • Six
      • Overview
      • The Cistern and Pools of Luminance
      • Glade of Echoes
      • Exodus Black
    • Sacrilege
      • Overview
      • Terrabase Charon (1st Mission)
      • The Wraith Mines
      • Terrabase Charon (2nd Mission)
    • Fury
      • Overview
      • Giant’s Scar (1st Mission)
      • Excavation Site II
      • Giant’s Scar (2nd Mission)
      • Warmind VaultJYS-2
    • Payback
      • Overview
      • The Tunnels
      • Sunken Isles
    • Unbroken
      • Overview
      • Legion’s Hold
      • Legion’s Watch
    • Larceny
      • Overview
      • Legion’s Anchor
    • 1AU
      • Overview
      • Starboard Landing
      • Mineral Processing
      • Sunside (1st Mission)
      • Sunside (2nd Mission)
    • Chosen
      • Overview
      • Peregrine District
      • Systems Deck
      • Quarterdeck
  • Strikes
    • Overview
    • The Pyramidion
      • Overview
      • The Rupture (Entrance)
      • The Rupture
    • The Inverted Spire
      • Overview
      • The Cistern
      • The Anchor
      • Legion Drill Site
      • The Inverted Spire
    • Exodus Crash
      • Overview
      • Prodromus Down
      • Exodus Black
      • Glade of Echoes
      • EX-077 Command
    • The Arms Dealer
      • Overview
      • Legion’s Anchor
      • Sunken Isles
      • Legion’s Hold
      • Echion Vae
    • Savathun’s Song
      • Overview
      • Solarium
      • Arboretum
      • Chasm of Screams
  • Crucible
    • Overview
    • Match Types
    • Crucible Map Icons
    • The Dead Cliffs
      • Overview
      • Locations and Match Types
    • Endless Vale
      • Overview
      • Locations and Match Types
    • The Fortress
      • Overview
      • Locations and Match Types
    • Legion’s Gulch
      • Overview
      • Locations and Match Types
    • Altar of Flame
      • Overview
      • Locations and Match Types
    • Vostok
      • Overview
      • Locations and Match Types
    • Midtown
      • Overview
      • Locations and Match Types
    • Javelin-4
      • Overview
      • Locations and Match Types
  • Adventures
    • Overview
    • EDZ Adventures
      • A New Frontier
      • Calling Them Home
      • Poor Reception
      • A Frame Job
      • Dark Alliance
      • Reverse the Polarity
      • Getting Your Hands Dirty
      • Unsafe at Any Speed
      • Red Legion, Black Oil
      • No Safe Distance
      • Stop and Go
      • Anti-Anti-Air
      • Supply and Demand
    • Titan Adventures
      • Thief of Thieves
      • Bad Neighbors
      • Siren Song
      • Deathless
    • Nessus Adventures
      • Unbreakable
      • Ghost in the Machine
      • The Vex Trial
      • Release
      • A Tale of Two Confluxes
      • Assault of Black
      • Key to the Network
    • Io Adventures
      • Arecibo
      • Postmodern Prometheus
      • Unexpectred Guests
      • Cliffhanger
      • Road Rage
  • Lost Sectors
    • Overview
  • World Quests
    • Overview
    • EDZ World Quest: Enhance!
      • Mission 1: Odd Symptoms
      • Mission 2: Show and Intel
      • Mission 3: Differential Diagnosis
      • Mission 4: Experimental Treatment
    • Titan World Quest: Enemy of My Enemy
      • Mission 1: A Visit to Command
      • Mission 2: Data Requisition
      • Mission 3: Report to Sloane
      • Mission 4: Lighting the Dark
      • Mission 5: Chances and Choices
      • Mission 6: At Full Power
    • Nessus World Quest: The Exodus Black
      • Introduction
      • Mission 1: Speak to Failsafe
      • Mission 2: Uncovering the Past
      • Mission 3: The Captain
      • Mission 4: Talk to Failsafe
    • Io World Quest: King’s Shadow
      • Mission 1: The Hunt
      • Mission 2: The Conversion
      • Mission 3: Asher’s Theory
      • Mission 4: The Army
      • Mission 5: Trapped
  • Patrols
    • Overview
  • Public Events
    • Overview
    • Full Public Event Types (Eight Types, 34 Total)
    • Secret Public Event Types (10 Types, 93 Total)
    • Public Event Availability Chart
  • Challenges
    • Overview
  • Director
    • Introduction and Overview
    • European Dead Zone
      • EDZ Overview
      • EDZ: Initial Activities
      • EDZ: All Activities
      • The Farm
      • Sojourner’s Camp
      • Outskirts
      • Trostland
      • Salt Mines
      • Maevic Square
      • The Reservoir
      • The Sludge
      • The Dark Forest
      • Quarantine Sector 236: Blackened Forest
      • Winding Cove
      • The Gulch
      • The Tunnels
      • Firebase Hades
      • Sunken Isles
      • Legion’s Anchor
      • Legion’s Hold
      • Legion’s Watch
      • Echion Vae
    • Titan
      • Titan Overview
      • Titan: Activities
      • Sinking Docks
      • Siren’s Watch
      • The Rig
      • Tidal Anchor
      • Solarium
      • Festering Halls
      • Arboretum
      • Chasm of Screams
    • Nessus
      • Nessus Overview
      • Nessus: Activities
      • Artifact’s Edge
      • The Tangle
      • Chamber of Stone
      • The Mists
      • Well of Echoes
      • Watcher’s Grave
      • Chamber of Water
      • The Cistern
      • Pools of Luminance
      • Well of Flame
      • The Anchor
      • Excavation Site VII
      • The Inverted Spire
      • Hallows
      • Glade of Echoes
      • EX-077 Command
      • Sunken Cavern
      • Well of Giants
      • Exodus Black
      • Chamber of Sky
      • Prodromus Down
    • Io
      • Io Overview
      • Io: Activities
      • Lost Oasis
      • Spine Burrows
      • The Rupture
      • The Endless Gate
      • Pyramidion
      • Terrabase Charon
      • The Wraith Mines
      • Warmind Vault JYS-2
      • Giant’s Scar
      • Excavation Site II
    • The Tower
      • The Tower Overview
  • The Bestiary
    • Overview
    • Cabal: The Red Legion
    • Fallen
    • The Hive
    • The Vex
    • The Taken
  • Weapons
    • Overview
    • Kinetic and Energy Weapons
    • Power Weapons
    • Exotic Kinetic Weapons
    • Exotic Energy Weapons
    • Exotic Power Weapons
  • Armor
    • Overview
    • Titan Armor
    • Hunter Armor
    • Warlock Armor
  • Trophies and Achievements
    • Achievements List
  • PS4 Exclusive Content
    • Strike: Lake of Shadows
      • Overview
      • Trostland and Maevic Square
      • The Reservoir
    • Crucible: Retribution
      • Overview
      • Locations and Match Types

Destiny 2 Guide › Challenges

Overview

Challenges are extremely quick tasks you can undertake as part of Flashpoint or Milestone content. They are designed as something additional for you to complete, especially if you don’t have the time to finish a mission or a longer event. These occur in Public Sectors across all four Worlds, as well as within the Crucible. These activities are reset randomly.. Up to five Challenges are usually active at once, and completion of a Challenge occurs even if you didn’t realize you finished it!

The remainder of this chapter gives you a list of possible Challenges. Note that only one of the possible locations or tasks occurs per set of Challenges.

Challenge Accepted!

Need to know where a particular enemy is? Want the locations of the Lost Sectors? Then consult the Director chapter, which was designed to help you complete Challenges.

EDZ Social Sector Challenges

1. Area Infiltration: Loot one of the following Lost Sectors in:

  • Outskirts
  • Winding Cove
  • Firebase Hades
  • The Gulch
  • Sunken Isles
  • Trostland
  • The Sludge

2. Activities:Attempt one of the following:

  • Gather 10 EDZ material resources.
  • Loot from three Fallen Combatant chests.
  • Loot from three Cabal Combatant chests.
  • Complete a Full Public Event.
  • Complete three Patrols.

3. Enemy Kills:Defeat one of the following:

  • 75 Fallen (any type).
  • 75 Cabal (any type).
  • 20 enemies (any type) with a Pike.
  • 5 Fallen Servitors.
  • 5 Cabal Centurions.
  • 10 enemies in Trostland with a sniper rifle.

Titan Social Sector Challenges

1. Area Infiltration:Access one of the following locations:

  • Siren’s Watch Lost Sector, and loot it.
  • The Rig Lost Sector, and loot it.
  • Festering Halls, and defeat 40 enemies.

2. Activities: Attempt one of the following:

  • Gather 10 Titan material resources.
  • Loot from three Hive or Fallen Combatant chests.
  • Complete a Full Public Event.
  • Complete three Patrols.

3. Enemy Kills:Defeat one of the following:

  • 75 Fallen enemies.
  • 75 Hive enemies.
  • 5 Fallen Captains.
  • 5 Hive Knights.
  • 3 Hive Wizards.

Nessus Social Sector Challenges

1. Area Infiltration:Loot one of the following Lost Sectors in:

  • Artifact’s Edge
  • The Tangle
  • The Cistern
  • Glade of Echoes
  • Black Exodus

2. Activities:Attempt one of the following:

  • Gather 10 Nessus material resources.
  • Loot from three Vex or Fallen Combatant chests.
  • Complete a Full Public Event.
  • Complete three Patrols.

3. Enemy Kills:Defeat one of the following:

  • 75 Fallen (any type).
  • 75 Vex (any type).
  • 1 Vex Hydra.
  • 20 enemies (any type) with a Pike.
  • 30 Vex using Precision Kills.
  • 5 Vex Minotaurs.

Io Social Sector Challenges

1. Area Infiltration:Access one of the following locations:

  • The Rupture Lost Sector, and loot it.
  • Lost Oasis Lost Sector, and loot it.
  • The Rupture outside Pyramidion, and defeat 40 enemies.

2. Activities:Attempt one of the following:

  • Gather 10 Io material resources.
  • Loot from three Vex or Cabal Combatant chests.
  • Complete a Full Public Event.
  • Complete three Patrols.

3. Enemy Kills:Defeat one of the following:

  • 75 Taken (any type).
  • 75 Vex (any type).
  • 1 Vex Hydra.
  • 3 Taken Centurions.

Crucible (PvP) Competitive Challenges

1. Killing Opponents:

  • Rocket Beats Everything: As a team, defeat 20 opponents with Power Weapons.
  • Sound and Fury: As a team, defeat 20 opponents with Supers.
  • Pack Hunting: As a team, defeat 20 opponents with two or more players assisting.

2. Winning:

  • On a Roll: As a fireteam, win two consecutive rounds (a total of three times).
  • Hot Streak: As a fireteam, defeat three or more opponents without anyone on your team being defeated (a total of five times).
  • We’re Going Streaking: As a fireteam, win three consecutive rounds.

2. Outclassing Opponents:

  • Hold My Light: As a fireteam, defeat four opponents.
  • Shoot the Glowing One: As a fireteam, defeat five enemies out of their Supers.
  • Deny Their Supply: As a fireteam, acquire Power Ammo three times before the opposing team acquires any.

Crucible (PvP) Quickplay Challenges

1. Killing Opponents (Energy Damage):

  • High Voltage: Defeat 15 opponents with Arc damage.
  • Child of the Sun: Defeat 15 opponents with Solar damage.
  • The Hunger: Defeat 15 opponents with Void damage.

2. Outclassing Opponents:

  • Double Play: Defeat three opponents in quick succession.
  • Payback: Claim revenge on five opponents who recently defeated you or a teammate.
  • Moment of Glory: Defeat (or assist) five opponents without dying.
  • The Professional: Complete a match with an efficiency rating greater than 1.0.
  • Shutdown Artist: Defeat an enemy during their Super.

3. Killing Opponents:

  • Deadeye: Defeat 10 opponents using Precision Kills.
  • The Big Guns: Defeat five opponents using Power Weapons.
  • Blaze of Glory: Defeat five opponents using your Super.
  • Look Them in the Eye: Defeat 10 opponents at close range.

Strike Mission Challenges

Strike Challenges are likely to be reset daily.

1. Completion (to set the pace):

  • As a fireteam, record 20 Precision Kills from a distance of less than 10 meters.
  • As a fireteam, record 10 Precision Multikills.
  • As a fireteam, record 10 triple kills in a single weapon clip.
  • As a fireteam, complete 25 kills using Supers.

2. Energy weapons:

  • As a fireteam, score 150 Arc kills.
  • As a fireteam, score 150 Solar kills.
  • As a fireteam, score 150 Void kills.

3. Guardian Abilities:

  • Titan (Solar): Kill five foes with the [Sunspot] Ability.
  • Titan (Arc): Kill 10 foes with the [Flashbang] Ability.
  • Titan (Void): Kill five foes with the [Shield throw] Ability.
  • Hunter (Solar): Kill five foes with the [Throwing Knife] Ability.
  • Hunter (Arc): Kill five foes with the [Crippling Strike] Ability.
  • Hunter (Void): Kill 10 foes with the [smoke grenade] Ability.
  • Warlock (Solar): Kill five foes with the [skyfall] Ability.
  • Warlock (Arc): Kill five foes with the [arc drone] Ability.
  • Warlock (Void): Kill one foe so it explodes with the [annihilate] Ability.
  • Orbs: Generate 10 Orbs of Light.

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