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Destiny 2 eGuide Director European Dead Zone

Winding Cove

Sector Notes:

Lost Sectors: 1 (2 accessible)

Enemy Clusters: Fallen: 2

Enemy Chests: Available

Material Nodes: Available

Patrol Beacons: 5

Public Event (Full): 1

Public Event (Secret): 3

Region Chests: 3

Scannable Objects: 2

If landing parties of Fallen and a crashed Fallen craft on the upper wooded ledges didn’t constantly spawn Dregs, Vandals, and other enemy infantry, this would be a somewhat idyllic Sector. It is comprised of a winding main road that follows the coast (to the south), allowing access to the Cabal Firebase Hades (to the west) and Outskirts (to the east). More cunningly, there’s also access northwards via an underground Lost Sector to the Gulch. It’s a relatively compact Sector but one with a lot to discover, including three Region Chests and two scannable objects.

Areas of Interest

Road to Firebase Hades (West)

Make the sharp turn at the far western edge of this Sector and you’re soon heading straight into a large-scale Cabal satellite array and base. Note you can drive or dash along the road or the sandy beach.

Wooded Ledge (Fallen Alcove)

The narrow U-shaped trail above the main road in the northern wooded area houses a couple of alcoves (including a cave you can move into to reach an upper vantage point). Fallen are always present here, along with a Region Chest and a nearby scannable object.

Main Road

A U-shaped thoroughfare that’s in reasonable shape, featuring a bridge (with a Region Chest and entrance to the Gulch’s Lost Sector below it). It also has numerous access points to and from the beach, as well as a secondary U-shaped trail up to the Fallen Alcove.

Rusting Door

This odd-looking door is completely sealed from the roadside. It is actually the exit to the Lost Sector (#2), and it’s only accessible once you maneuver through that underground area.

The Beach

Expect light Fallen resistance throughout the beach cove itself. There are two main islands (note the Lost Sector you drop into on the south island) and a scattering of smaller protrusions. The main Public Event takes place here. Use this as a shortcut when traveling through this Sector.

Road to Outskirts (East)

This offers quick access back to Outskirts, either via the main road or along the sandy coast. If you have the skill, you can try driving up the fallen tree logs to move between the road and the beach.

Enemy Clusters

Fallen

Though you may find Fallen on the beach from time to time, the majority of the enemies, including the bigger threats like Vandals, Marauders, and a Captain, appear around a crashed craft on the upper wooden area above the exit to the Gulch Lost Sector.

Fallen

Expect a few Fallen foes wandering around the beach, usually consisting of Dregs and a Vandal or two.

Patrols

Winding Cove (5)

There are only five patrol beacons available here, and between three and four are active at one time. Leave the Sector after completing all available Patrols, then return. At that point, the other beacons may be active.

Lost Sectors

Flooded Chasm (The Gulch)

This Lost Sector is actually the exit from the Gulch Lost Sector, though it can be approached from this direction, too. Inside is a large cavern where Cabal and Fallen troops are battling. Consult the Gulch portion of this guide for the map and more info.

The Weep

Drop down into the crevasse in the middle of the largest island on the beach, and explore two narrow, rocky caverns overgrown with ivy. Defeat some Fallen infantry and a Captain to claim your loot. Exit via the rusting door (Area of Interest location #4).

Winding Cove

No. Guide Name Sub-Boss Reward

1*

Flooded Chasm (The Gulch)

Fallen Captain

Boss Chest

1*

The Weep

Fallen Captain

Boss Chest

(* The Gulch Lost Sector)

Region Chests

Region Chest 1

On a high ledge, adjacent to the crashed Fallen craft, in the northern wooded ledge and Fallen alcove.

Region Chest 2

Below the main road bridge, in the small gully to the Gulch Lost Sector exit.

Region Chest 3

On the tiny southernmost island.

Scannable Objects

Look up and watch for logs when scanning this strange crate.
Scan this pole without falling into a Lost Sector.

Public Events

Public Events (Full)

Cabal Excavation: This event takes place on the beach. You attempt to override a Cabal mining laser while dodging any incoming laser-guided missiles and the Cabal infantry waves that drop in from above.

Event Number Event Type Target Other Enemies Reward

1

Cabal Excavation

Mining Lander

Cabal infantry

Boss Chest

Public Events (Secret)

HVT: This is a floating globe of horror: the Fallen Servitor. It is usually relatively easy to defeat. There are also two Dreg Pike gangs active in this area. One starts on the western side of the road, and the other starts at the eastern side of the road. They are not active simultaneously, but they move back and forth between these points.

Event Number Event Type Target Other Enemies Reward

1

High-Value Target

Servitor

Fallen infantry

Boss Chest

2

Pike Gang

Three to four Dreg Pike Riders (along the main road)

Any Pikes you didn’t destroy

3

Pike Gang

Three to four Dreg Pike Riders (along the main road)

Any Pikes you didn’t destroy