Sector Notes:
Enemy Clusters: Vex: 2
Material Nodes: Available
Scannable Objects: 1
Those Guardians investigating the Vex portal along the northern perimeter of Watcher’s Grave find themselves in a tight and precarious position: a corridor leading to a Vex chamber overlooking a death plummet into the white mists. You’re here for the scannable object and to slaughter Vex. This location is also visited during Adventure: Key to the Network, where the Sector is much more populated.
Areas of Interest
Exit to Watcher’s Grave
This is the only entrance and exit to this Sector. It leads back to Watcher’s Grave and the waterlogged portal area along the northern perimeter of that map. The entrance tunnel is narrow and slopes to the right.
Cavern Chamber
A small contingent of Vex is in the initial chamber, along with a red teleport (where you exit after discovering the main chamber).
Main Chamber
The bulk of the Vex combat occurs throughout this partially ruined Vex level. Openings along the north and eastern sides lead to a death plummet. The teleport returning you close to the exit is in a high south corner.
Enemy Clusters
Vex
In this initial cavern, be wary of Hobgoblins sniping you from the upper rocks, as well as Goblins.
Vex
Harpies, Minotaurs, Goblins, and Hobgoblins are active in the main chamber.
Scannable Objects