Sector Notes:
Enemy Clusters: Hive: 3
Material Nodes: Available
Partially Inaccessible
Scannable Objects: 3
Seen as an example of harmonious design of man and nature, this facility is now an overgrown, dilapidated mess of Hive secretions, nests, and flooded hallways. Navigating your way through here requires quick reflexes because the lights and power are mostly out, and the Hive presence is always there. Negotiate to the flooded eastern side of the main hall, and your progress is halted. A barrier prevents progress down an elevator shaft to the long descent down ducts and service passageways to an APC hangar and a vehicular escape.
Areas of Interest
Forecourts and Lobby (from Solarium)
An overgrown mass of vegetation clashes with Hive secretions. Several Hive foes are active in this sunken forecourt, with steps up to a lobby that ends in a hole down to the lower corridor.
Lower Corridor
The darkness can be a problem because the foes here can quickly swarm you, so take extra care when exploring this area. If you’re here and haven’t found the scannable objects, you’ve explored too far.
Main Hall
This crusty Hive hub has a Wizard and Acolytes to worry about. There’s a raised walkway across the middle of the room (where you fight Knights during the mission only) and a water-filled eastern area where an Ogre appears. Normal exploration stops at this point.
Elevator Shaft (Inaccessible)
This area is accessible only if the mission is active. To progress deeper into this Sector, navigate a series of narrow vertical drops.
Descent (Inaccessible)
This area is accessible only if the mission is active. Explore ductwork and service passageways.
Core Chamber (Inaccessible)
This area is accessible only if the mission is active. The core itself is a fusion ball you carry out of here to a waiting APC.
APC Hangar (Inaccessible)
This area is accessible only if the mission is active. Choose an APC, and use it to drive your way out of the massive Hive tunnels under the facility.
Landing Pad (Inaccessible)
This area is accessible only if the mission is active. Amanda Holliday picks you up from this point to conclude the mission.
Campaign Mission
An attack on this Hive base takes place during the aforementioned Campaign Mission. Note the increased Hive presence and full access to all chambers, including a vehicular escape.
Enemy Clusters
Hive
Expect Acolytes and possibly a Knight in the initial overgrown lobby chambers.
Hive
Acolytes clutter up the darkness of the lower corridor.
Hive
The main hall houses a number of Acolytes under the watchful gaze of a Wizard. Note that the enemy types are different during the mission.
Scannable Objects
