Prima Games eGuides Destiny 2 eGuide

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Destiny 2 eGuide Campaign Spark—Pt. 2

Overview

First Trip

Recommended Level: 4

Recommended Power: 40

Second Trip

Recommended Level: 15

Recommended Power: 150

The time has come to further improve your Guardian’s exceptional and superior abilities. Once again, you are drawn to a Shard. But this segment of the Traveler’s awesome power is hidden deep within the Dark Forest, amid reports of Fallen (or Taken) activity. Taking this trip requires a “key” of sorts: an Artifact that allows access into a previously unexplored zone. When you get to this zone, you’ll understand why.

This unlocks the other two Subclasses of your Guardian (giving you access to two other Supers and associated Abilities). To access this mission, you must have acquired a strange Artifact: a randomly found item with the same name. After taking it, a black, diamond-shaped icon appears in your Abilities Menu, like the one indented at the start of this paragraph. You can undertake this mission now or in the future, depending on when you want to unlock the next Subclass of your Guardian.

Before you venture into the Salt Mines north of Trostland, it is also worth visiting Devrim Kay, one of the Haven Holdouts and a resistance fighter who guards the remains of the old church. You have both gear and Reputation to grant him.