Recommended Level: 16
Recommended Power: 160
You’ve taken out the previously unbroken Thumos and stolen his ship data. Before setting off for a journey into the sun, you need to appropriate the ship itself. This is easier said than done, as the expansive landing bay along the eastern side of the EDZ has even more Cabal to battle through. However, they’re hindered somewhat by some upstart Fallen who are here to savage both you and the Red Legion. After a fierce battle, you end up at the ship, but it’s going to take Ghost a while to hack it. Meanwhile, you must hold off multiple waves of Cabal ground forces intent on stopping your little game.