Sector Notes:
Strike Mission: The Pyramidion
Usually Inaccessible
The interior of the great Vex Pyramid is only available to Guardians who attempt to complete the Strike: The Pyramidion. This marvel of Vex architecture is otherwise inaccessible. The following information gives a good overview of how to navigate through the series of gigantic Vex platforms floating in a void, but the Strike part of this guide provides more tactical knowledge. Pyramidion is entered via the opening in the sunken area of the pyramid in the Rupture (western perimeter).
Areas of Interest
Entrance from The Rupture
A compact passage from the surface that soon widens out into a spectacular look at the almost infinite architecture of the Vex.
Steps
A trio of three floating Vex platform steps, complete with Goblins and Minotaurs to tackle. Hobgoblins are on either side of the circular doorway with the laser traps.
Void Corridors
Avoid deadly laser traps on the walls and floors, drop down a long square-shaped hole, and navigate a winding corridor while attacking dozens of Goblins and Harpies.
First Warpgate
The end of this section features a warpgate. Note the map showing you where you exit.
Altar Room
Maneuver through more laser traps and into a chamber where you must activate three energy altars (large circular floor sections). Naturally, the Vex are throwing dozens of foes at you during this task. Beware of the Hydra!
Warpgate Teleports
The teleport at the end of the Altar Room deposits you in a new area almost directly below the Altar Room.
Second Warpgate
The entrance to the warpgate has you running through some rotating laser traps, which are particularly unforgiving.
Warpgate Teleport
Pass the warpgate and into the teleport, and you appear at the penultimate void island.
Tower Platform
This platform houses four energy towers that you must hack before progress can be made. Vex enemies are bountiful, including the rarely seen Cyclops.
Final Warpgate Teleport
Once activated, the warpgate at the end of the Tower Platform whisks you across to the gigantic final island.
Conduit and Final Altar
Drop down into the orange-lit conduit, landing in a roughly hexagonal Final Altar Room where you must face an Boss Hobgoblin and his Vex minions!
Strikes
This Strike begins outside the Pyramidion in the Rupture, but the assault soon enters the interior as you valiantly battle to the farthest void island and an audience with the largest Hobgoblin you’ve ever seen!
