Mission Type: Heleus Assignment: Kadara
Prerequisite: Must have interrogated Vehn Terev in “Hunting the Archon”; complete “Settling Kadara”
Start Location: Kadara
Unlocking: Talk to Christmas Tate at the Initiative outpost
Talk to Christmas Tate
Kadara: Initiative Outpost
Find Christmas (1) in the plush office in the top level of the outpost building on a hill. He’s standing near the window with the colorful view of the acid pools. Talk to him. A group of settlers has created a cult to worship a massive machine they call “Old Skinner.” Their leader, Bishop, left to pay tribute in Kurinth’s Valley and hasn’t returned. Tell him you’ll look into it. This is an Architect battle, so be prepared.
Search for Bishop
Head north up the mountain pathway to Kurinth’s Valley (2). When you arrive at that destination, all you find is an Architect flying around in the skies to the north. Don’t follow yet. Exit the vehicle to find Bishop—dead. Read the datapad next to his body.
Defeat the Architect
Drive north from Bishop’s body to find the Architect’s playground (3). Refer to the Architect battle strategies in the Architect Encounters section of this guide. Defeat one and you can defeat them all. However, the enemies you face during the Remnant rounds vary from one Architect battle to the next.
In this Architect battle, you encounter Nullifiers and Breachers. The terrain is negotiable, there’s plenty of cover, and ammo and health crates are easily accessible. Unique to this battle is that the Architect stands in pools of acid while it fights. Not that you want to get right under the beast regardless, but it’s something to watch out for.
After the battle, activate the Architect at its head area and loot the container it leaves. You earn massive amounts of AVP and Kadara Viability +10%.