Prima Games eGuides
primagames.com Browse Redeem a code Help
Mass Effect: Andromeda Collector's Edition eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Architect Encounters
    • Overview
    • General Phase Flowchart
    • Eos Architect Details
    • Voeld Architect Details
    • Kadara Architect Details
    • Elaaden Architect Details
  • Changelog
    • Updates
  • Developer Interviews and Concept Art
    • John Ebenger (Cinematic Designer)
    • Jessica Hara Campbell (Level Designer)
    • Jill Harrington (Technical Animator)
    • Joanna Erbach (Technical Artist)
    • Blair Brown (Associate Producer)
    • Colin Campbell (Level Designer)
    • Jason Richardson (Gameplay Designer)
    • Alec Antrim (Chief Architect)
    • Billy Buskel (Associate Producer on MP)
    • Charles Adcock (Development Director)
    • Jos Hendriks (Level Designer)
    • Daniel Torres (Graphics Programmer)
    • Dean Andersen (Studio Creative Manager)
    • Karine Marecki (Quality Assurance Team Lead)
    • Skyler Dawson (Software Developer)
  • Inventory
    • Weapons
      • Research & Development
      • Guns Overview
      • Assault Rifles
      • Pistols
      • Shotguns
      • Sniper Rifles
      • Melee Weapons
    • Armor
      • Overview
      • Helmet
      • Chest
      • Legs
      • Arms
    • Augmentations and Resources
      • Augmentations
      • Consumables
      • Resources
  • Introduction
    • Foreword
    • Welcome to Mass Effect
    • Milky Way Species
    • Mass Effect Trilogy and Andromeda Timeline
    • Ryder Family History
    • Andromeda Initiative
    • The Squad
      • Liam Kosta
      • Lieutenant Cora Harper
      • Vetra Nyx
      • Pelessaria B’Sayle (Peebee)
      • Nakmor Drack
      • Jaal
  • Game Mechanics
    • Basics
    • Game Mechanics Glossary
      • About the Glossary
      • AVP (Andromeda Viability Points)
      • APEX & Strike Teams
      • Augmentations
      • Codex
      • Containers
      • Credits
      • Crew Info Board
      • Cryo Pod Perks (AVP Status Control)
      • Deconstruction
      • Emails
      • Forward Stations
      • Fusion Mods
      • Galaxy Map
      • Hazards (Global)
      • Hazards (Local)
      • Heleus News Service
      • Journal
      • Level (Player Level)
      • Mining
      • New Game+
      • Nexus Level
      • Nomad
      • Outposts
      • Peripheral Information (Datapads, Information Walls, Terminals)
      • Remnant Decryption Puzzles (“Remdoku”)
      • Research and Development System
      • Re-Spec Station
      • Scanner
      • Tempest Trophies
      • Uncharted World (UNC)
      • Vendors
      • Viability
    • Combat Concepts
      • About Combat
      • Armor
      • Consumables
      • Difficulty (Single-Player Setting)
      • Enemy Defenses
      • Formulas and Calculations
      • Health and Shields
      • Miscellaneous Combat Tips
      • Weapon Mods
      • Powers
      • Profiles
      • Relative Difficulty (“Enemy Level Scaling”)
      • Ryder “Builds”
      • Squadmate Orders
      • Stats (Clarification of Terms)
      • Supply Crates (Ammo, Powers, Health)
      • Targeting
      • Weapons
    • Enemies
      • Enemy Categories
      • Kett
      • Remnant
      • Outlaws
      • Wildlife
  • Multiplayer
    • Multiplayer Basics
      • Overview
      • The HUD
      • Character Selection
      • Leveling Your Character
      • Skills/Powers
      • Character Customization
      • Enemy Groups
      • Combat
      • Strike Teams
      • Waves and Objectives
      • Store
    • Multiplayer Characters
      • Overview
      • Asari Multiplayer Characters
      • Human Multiplayer Characters
      • Krogan Multiplayer Characters
      • Salarian Multiplayer Characters
      • Turian Multiplayer Characters
    • Anagara Multiplayer Characters
    • Multiplayer Atlas
      • Overview
      • Firebase Zero
      • Firebase Sandstorm
      • Firebase Icebreaker
      • Firebase Derelict
      • Firebase Magma
    • Multiplayer Enemies
      • Overview
      • Kett
      • Outlaws
      • Remnant
    • Multiplayer Weapons
      • Overview
      • MP Assault Rifles
      • MP Pistols
      • MP Shotguns
      • MP Sniper Rifles
    • Multiplayer Skills and Powers
      • Overview
      • Biotic
      • Combat
      • Tech
    • Multiplayer Challenges
      • Multiplayer Challenges
      • General
      • Weapons
      • Enemies
    • Strike Team & APEX Missions
  • Interactive Maps
    • Heleus Cluster Map
    • UNC Maps
      • EOS
      • Voeld
      • Kadara
      • Elaaden
  • Secondary Ops
    • Overview
    • A Dying Planet
    • A Lost Sister
    • A Packaged Deal
    • A People Divided
    • Aid APEX
    • Architect on Elaaden
    • Aspirations
    • Behind Enemy Lines
    • Bridge Sabotage
    • Brought to Light
    • Conflict in the Colony
    • Contagion
    • Cora Harper: A Foundation
    • Cora Harper: Asari Ark
    • Cora Harper: At Duty’s Edge
    • Cora Harper: Duty Calls
    • Counting Bodies
    • Crisis Response
    • Cross-Cultural Alliances
    • Defeating the Kett
    • Dismantled
    • Dissension in the Ranks
    • Doesn’t Add Up
    • Elaaden: A New World
    • Emergency S.O.S.
    • End of Watch
    • Excess Baggage
    • Eyes on the Ground/On the Front Lines
    • Fact or Fiction
    • First Murderer
    • First Strike
    • Forgotten History
    • Forgotten Stars
    • Frequency
    • From the Dust
    • Gil Brodie: A Game of Poker
    • Gil Brodie: The Friend
    • Gone with the Wind
    • Gray Matter
    • H-047C: A New World
    • Hard Luck
    • Healing Kadara’s Heart/The Outlaw Monolith
    • Helping Havarl’s Scientists
    • High Noon
    • Intercepted
    • Investigate the Remnant Derelict
    • Jaal Ama Darav: Angaran Affection
    • Jaal Ama Darav: Friend or Foe?
    • Jaal Ama Darav: Runs in the Family
    • Jaal Ama Darav: Flesh and Blood
    • Kett’s Bane
    • Know Your Enemy
    • Lexi T’Perro: Bottom of a Bottle
    • Liam Kosta: All In
    • Liam Kosta: Armor Diplomacy
    • Liam Kosta: Community
    • Liam Kosta: Day Out on Aya
    • Liam Kosta: Outpost Worlds
    • Liam Kosta: Something for Us
    • Life on the Frontier
    • Making an Impression
    • Medical Caches
    • Meet the Family
    • Meet the Resistance
    • Mind Games
    • Missing Arks
    • Missing Science Crew
    • Mixed Messages
    • Modern Medicine
    • Movie Night: Better Snacks
    • Movie Night: Getting Started
    • Movie Night: Raise a Glass
    • Movie Night: Snacks
    • Movie Night: The Final Piece
    • Movie Night: The Right Setup
    • Murder in Kadara Port
    • Nakmor Drack: A Future for Our People
    • Nakmor Drack: Clutch Moment
    • Nakmor Drack: Firebreathing Thresher Maws
    • Nakmor Drack: How to Act Tough
    • Nakmor Drack: Knock ’Em Down
    • Nakmor Drack: Krogan Betrayal
    • Night on the Town
    • Old Skinner
    • Out of Gas
    • Out of the Frying Pan
    • Overgrown
    • Parlay with the Krogan
    • Peebee: A Mysterious Remnant Signal
    • Peebee: Reclaiming Poc
    • Peebee: Spirits
    • Peebee: The Museum Trip
    • Peebee’s Remnant Scanner
    • Peebee’s Secret Project
    • Precious Cargo
    • Recovering the Past
    • Reformation
    • Remove the Heart
    • Resistance Trap
    • Restoring a World
    • Rising Tensions
    • Ryder Family Secrets
    • Search for the Stolen Remnant Drive Core
    • Settling Elaaden
    • Settling Kadara
    • Settling Voeld
    • Shock Treatment
    • Sleeping Dragons
    • Something in the Water
    • Something Personnel
    • Stage a Rescue
    • Station Sabotage
    • Suvi Anwar: New Discoveries
    • Taming a Desert/Making This Dust Bowl Livable
    • Task: A Flower for Kesh
    • Task: An Exile Raid
    • Task: Beer Run
    • Task: Better Crafting
    • Task: Boosting the Signal
    • Task: Broken Family
    • Task: Broken Wires
    • Task: Cache Flow
    • Task: Catch and Release
    • Task: Clearing the Air
    • Task: Cold Hard Cache
    • Task: Comparatively Alien
    • Task: Cultivation
    • Task: Data Trail
    • Task: Drone Recovery
    • Task: Getting to Know the Nexus
    • Task: Gone Dark
    • Task: Herbal Entrepreneurs
    • Task: Hitting Rocks for Science
    • Task: Infection
    • Task: Investigating Embezzlement
    • Task: Kadara’s Ransom
    • Task: Laws and Customs
    • Task: Little Mouse
    • Task: Local Cuisine
    • Task: Lost Brother
    • Task: Messages to the Nexus
    • Task: Missing Scientists
    • Task: Naming the Dead
    • Task: Nomad Shield Crafting
    • Task: Outlaw Weapon Crafting
    • Task: Outpost Supplies on Elaaden
    • Task: Outpost Supplies on Eos
    • Task: Outpost Supplies on Kadara
    • Task: Outpost Supplies on Voeld
    • Task: Past, Present, and Future
    • Task: Path of a Hero
    • Task: Pathfinder Armor Crafting
    • Task: Programming a Pathfinder
    • Task: Remnant Data Cores
    • Task: Research Center Development
    • Task: Roekaar Manifestos
    • Task: Running a Fever
    • Task: Save Dr. Okeer’s Krogan Research
    • Task: Safe Journeys
    • Task: Searching for Morga
    • Task: Subjugation
    • Task: Supply Loss and Recovery
    • Task: Test Subject
    • Task: The Angaran Initiative
    • Task: The Ghost of Promise
    • Task: The Model of the Spheres
    • Task: The Nexus Exchange
    • Task: The Witnesses
    • Task: Traitor or Victim?
    • Task: Turian Salvage
    • Task: Unearthed
    • Task: Volatile
    • Task: Waking Up to the Future
    • Task: Watchers
    • Task: What He Would Have Wanted
    • The Baryte Rush
    • The Charlatan’s Charlatan
    • The Collective Base
    • The Firefighters
    • The Flophouse
    • The Little Things That Matter
    • The Lost Scout
    • The Lost Song
    • The Mind of an Exile
    • The Rebel
    • The Remnant Tiller
    • The Search for Ljeta
    • The Secret Project
    • The Vanished
    • The Vesaal
    • The Visitor
    • Trading Favors
    • Truth and Trespass
    • Turian Ark: Lost But Not Forgotten
    • Turian Ark: Not Dead Yet
    • Uncovering the Past
    • Vetra Nyx: A Moment Planetside
    • Vetra Nyx: Means and Ends
    • Water Supply
    • White Death
  • Achievements
    • Achievements and Trophies
  • Relationship Guide
    • Romance Options
    • Cora Harper
    • Peebee
    • Vetra
    • Liam
    • Jaal
    • Gil
    • Suvi
    • Avela
    • Reyes Vidal
    • Keri
  • Priority Ops
    • Starting the Game
    • Prologue: Hyperion
    • Mission 1: Planetside
    • Mission 2: A Better Beginning
    • Mission 3: A Trail of Hope
    • Mission 4: Hunting the Archon
    • Mission 5: The Journey to Meridian
    • Mission 6: Meridian–The Way Home
    • Summary of Key Choices
  • Exploring the Heleus Cluster
    • The Heleus Cluster
    • Heleus Cluster Navigation Tables
    • UNC Maps
      • Eos
      • Voeld
      • Kadara
      • Elaaden

Mass Effect: Andromeda Collector's Edition Guide › Secondary Ops

First Murderer

Mission Type: Heleus Assignment: Nexus

Prerequisite: Mission 1, after the Tempest is revealed

Start Location: Nexus Operations: Militia Office

Unlocking: Speak to Mariette, the sobbing turian standing in the militia office section of Nexus operations.

Speak with Mariette

Nexus Operations: Militia office

Talk to the sobbing female turian in the militia office of Nexus operations (1). She explains that her husband is being called the first murderer in Andromeda. He’s incarcerated and slated for exile for a murder he didn’t commit. To proceed with this mission, agree to talk to him. Nilken Rensus is in the nearby cell.

Speak with the Prison Guard

Walk across the hallway to the room on the opposite side of operations (2) and talk to Sergeant Aker, the turian guard watching over the prisoner. The conversation is quickly turned over to the prisoner, Nilken Rensus, behind the glass wall. Talk with him to take his case.

Speak with Kandros

Head back across to the room where you spoke to Nilken’s wife and talk to Kandros (3), who stands near the Strike Team Missions interface. When prompted, ask him about the murder case. Kandros believes that the murder sparked the mutiny on the Nexus, so he’s not very sympathetic. No matter how you choose to talk to Kandros, the investigation continues. Kandros points you in the direction of the key witness, Cassidy Shaw. He also informs you of the recording of the perpetrator threatening the victim and cues it up on the nearby console.

Optional: Playback Recording

This objective is not mandatory, but to hear the damning evidence, walk to the tall console at the entrance to militia office. Interact with the computer (4) located not far from the weeping wife, Mariette, and listen to the recording of a confrontation between the accused and the murder victim.

Speak with Witness Shaw

Head to the top level of the Nexus bridge and talk to Cassidy Shaw (5). She says she was there during the confrontation you just listened to. She helped pull Nilken off Chief Reynolds (the victim). She’s convinced Nilken would have killed Reynolds then. After the conversation, you learn that the body was never recovered or properly examined. Shaw claims Director Tann declared it was too dangerous to go back for Reynolds’ body.

Speak with Tann

Enter the Pathfinder HQ on the Nexus to talk to Director Tann (6) about “the Nilken murder charge.” You make a request to open the investigation by retrieving Chief Reynolds’ body from Eos. Tann reluctantly agrees and sends you the coordinates of the murder scene.

Investigate Murder Evidence

Eos: The Golden Wastes

Leg Armor

Once on Eos, you must search and scan a trail of evidence in the murder of Chief Reynolds. The radiation isn’t too bad in the relevant areas, even if you just started on Eos and restored power to Site 1. Go south of Site 2: Resilience and east of the lake in the Golden Wastes to find the first piece of evidence (7). Buried in sand is some leg armor with tissue and bone fragments still clinging to it. Scanning it proves the DNA belongs to Reynolds. Be prepared to fend off some Kaerkyn in this area. If you haven’t done so already, scan them to further the mission “Comparatively Alien.”

Helmet

Head southeast from the first site to find another piece of Reynolds’ body that got torn apart and strewn not too far away. Look between some short rock spires for the helmet (8) in the sand. Watch out for the nearby Kaerkyn that were probably responsible for scattering the body parts. Scan the Kaerkyn while you’re at it to contribute to “Comparatively Alien.”

Chest Armor

Pivot to the east and head toward the next navpoint to find the chest armor (9) between some boulders near a large group of rock spires. SAM determines there was a single shot fired to the victim’s back. Nilken was in front of the chief when he fired, so it wasn’t his shot that killed Reynolds. Continue looking for evidence.

Armor Scraps

Head southeast until you find the navpoint marking the location of armor pieces (10) near more boulders. Scan the area to find multiple armor fragments. SAM comments that the trail leads to a nearby cave.

Kaerkyn Cave

Drive east to the mountainside and then in and quickly out of the cave entrance (11) to entice the Kaerkyn to march out. Drive forward over the Kaerkyn to squish them. Eliminate them all before exploring further.

Examine Omni-Tool

Inside the cave, scan more equipment, including the omni-tool, and search the body. Approach and interact with the “Search Body” prompt. From the data, SAM determines that Chief Reynolds was scanning at the time of his death. The scan picked up two shots. An Initiative rifle shot missed; a kett pulse weapon killed the chief. It looks like Nilken tried to kill the victim but missed. You find an audio recording that backs up this conclusion, clearing Nilken but doing little for his reputation.

Confront Nilken

Nexus Operations

Next time you’re at Nexus operations, head to the cells (2) and speak to Nilken again. He asks if you found anything on Eos. You can respond with “You lied to me” or “Yes and no.” Either way leads to SAM playing back the recording of Nilken standing over the chief’s body, admitting to killing him. But you explain that he’s innocent, as his shot missed and the kett’s shot killed the chief. Nilken speaks of the conviction being overturned, and the final conversation option lets you respond with either “I might have something to say” or “That’s for Tann to decide.” Either way, you need to speak to Tann next.

Speak with Tann

Tann’s Office

Head upstairs to Tann’s office and speak with the director (4). Depending on your progress elsewhere, he likely takes some time discussing your work with the angara. When it comes, select the conversation option “The Nilken murder charge.” You explain the case to him, and ultimately you must decide whether to exile Nilken or release him.

There’s no wrong choice. Either choice completes the mission, and you receive a large amount of XP. However, if you choose to exile Nilken, you can talk with Kandros to get his reaction. You can also find and talk to Nilken on Kadara later.

If you choose to free Nilken, you can talk to his wife, Mariette. She reacts to news of his freedom; you can then choose to give her the dirty details and expose his intentions. Later, you can find Nilken in the cryobay. He’s so upset that he wants to be placed back in stasis.

Keep reading with a free account

The first 3 sections of Mass Effect: Andromeda Collector's Edition are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousFact or Fiction NextFirst Strike