Fusion Mods are unique mods, specifically fitted for Ryder’s chest gear. These are obtained as rewards for defeating powerful Remnant Architects or for activating dormant Remnant vaults. Fusion Mods provide significant bonuses tailored for specific play styles, designed with both positive and negative effects. Fusion Mods, like weapon mods, can be equipped and unequipped in the Loadout interface.
| Fusion Mod Name | Positive Effect | Negative Effect / Negative Effect with Fusion Mod Support Perk in Parentheses | Obtained From |
|---|---|---|---|
| Fusion Mod of Shielding | +50% Max Shields | -50% Max Health (-25%) | Eos Vault Activation |
| Fusion Mod of Robotics | +25% Tech Construct Health, +25% Tech Construct Damage | -50% Max Shields (-25%) | Havarl Vault Activation |
| Fusion Mod of Adrenaline | On Kill: Recharge All Active Powers | -50% All Power Recharge Speeds (-25%) | Havarl Secret Container* |
| Fusion Mod of Resistance | +20 Damage Resistance | On Evade: -50 Health (-25) | Voeld Vault Activation |
| Fusion Mod of Rapid Deployment | +50% All Power Recharge Speeds | -30% Weapon Damage (-15%) | Kadara Vault Activation |
| Fusion Mod of Rupture | +25% Weapon Headshot/Weak Point Bonus | -70% Weapon Clip Size (-35%) | Elaaden Vault Activation |
| Fusion Mod of Biotic Mastery | +30% Biotic Power Damage | -20% Melee/Weapon/Tech Power/Combat Power Damage (-10%) | Eos Architect Neutralization |
| Fusion Mod of Hovering | +100% Hover Duration | -30% Weapon Damage (-15%) | Voeld Architect Neutralization |
| Fusion Mod of Tech Mastery | +30% Tech Power Damage | -20% Melee/Weapon/Biotic Power/Combat Power Damage (-10%) | Elaaden Architect Neutralization |
| Fusion Mod of Battering | +30% Melee Damage | -20% Weapon/Tech/Biotic Power/Combat Power Damage (-10%) | Kadara Architect Neutralization |
| Fusion Mod of Health | +100% Max Health | -50% Max Shields (-25) | Defeat the Archon’s Sword (The Journey to Meridian) |