Consumables are extra, limited resources that are highly impactful to your combat effectiveness. There are a variety of consumables, each with specific uses ranging from shield restoration to damage amplification.
| Name | Description | Details | |
|---|---|---|---|
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Backup Life Support | Boosts life-support capacity and allows a user to survive hazardous environments longer outside of the Nomad. No effect on combat. | Decreases hazard damage to life-support gauge |
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Cobra RPG | Capable of taking down most enemies with a single projectile. | Deals a large amount of damage over an area. Damage dealt is scaled based on type of enemy hit. Instantly destroys most standard infantry |
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Cryo Ammo | Shots slow enemies and deal moderate bonus damage to armor. Lasts for the next three clips of the currently equipped gun. | Adds freezing effect to ammo: 3 * Weapon Clip Size |
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Disruptor Ammo | Shots stun enemies and deal large bonus damage to shields. Lasts for the next three clips of the currently equipped gun. | Adds stun/electricity effect to ammo: 3 * Weapon Clip Size |
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Incendiary Ammo | Shots burn enemies and deal large bonus damage to armor. Lasts for the next three clips of the currently equipped gun. | Adds burn effect to ammo: 3 * Weapon Clip Size |
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Overdrive Pack | Immediately reloads all weapons, recharges all powers, and temporarily boosts accuracy and damage reduction. | Accuracy increased by 25%+25 Damage ResistanceRefills ammo, resets power recharges |
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Shield Capacitors | Boosts maximum shields. Restores current shielding to the new maximum. The boost lasts until shields are broken. | Increases Max Shields by 20%, which can be increased with Consumable Effectiveness upgrades. Lasts until shields are broken |