Type: There are four distinct types of melee weapons, each with its own strengths and weaknesses. Daggers are quick but deal less damage and have a shorter range, while swords have a longer start-up time but deal the most damage. Additionally, the Asari Sword infuses the user with biotic powers, allowing the wielder to blink forward before striking.
Damage: The amount of damage the weapon deals in one blow, using a scale rated against the highest-damage and lowest-damage melee weapons. Damage of the Kett Vakarsh includes its burn damage over time.
Attack Speed: The faster the weapon’s attack speed, the less start-up time it takes to strike after the Melee Attack command is issued.