Prima Games eGuides Mass Effect: Andromeda Collector's Edition eGuide

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Mass Effect: Andromeda Collector's Edition eGuide Developer Interviews and Concept Art

Charles Adcock (Development Director)

Charles Adcock Development Director

FAVORITE MOVIE?

Ghost World

CURRENT GAMING OBSESSION?

Civilization VI

FAVORITE BOOK?

Pastwatch: The Redemption of Christopher Columbus

SECRET?

I played Mass Effect 3 using Kinect voice commands.

HOW DID YOU FIRST BECOME INTERESTED IN A CAREER IN VIDEO GAMES?

The first time I saw the credits screen on a video game, it clicked that making them was an actual job.

HOW LONG HAVE YOU BEEN ON THE TEAM?

Since September 2014.

GIVE THE READER AN IDEA ABOUT YOUR DAY-TO-DAY TASKS.

I created, tracked, and followed up on development plans. Also, l planned and ran meetings and reviews. Above all, I made sure everything was completed and the team had what it needed to succeed.

WHAT WAS THE TRICKIEST TASK ASSIGNED TO YOU?

The 2015 E3 Reveal Trailer. We had to show something in-engine that represented the game experience at a time when our production was still in development. In some cases, that meant pushing the pipelines forward to get what we needed. A dedicated team at the top of their craft solved that problem.