Prima Games eGuides Mass Effect: Andromeda Collector's Edition eGuide

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Mass Effect: Andromeda Collector's Edition eGuide Multiplayer Multiplayer Weapons

MP Assault Rifles

Assault rifles are great at medium range. They’re fairly accurate and best utilized when fired in bursts. Due to their lower fire rate, they’re weaker at close range when rapid fire comes into play.

CYclone

Rarity Rare
Type Assault Rifle
Firing Type Automatic
Ballistic Type Standard Bullet

The Cyclone’s rapid rate of fire requires a short warm-up before use. The rifle’s massive capacity balances its mediocre accuracy. As its manufacturer states, “With so many rounds to spare, what does it matter if a few don’t land?” The Cyclone was removed from production years prior to the Andromeda Initiative’s departure due to intense maintenance requirements, but some soldiers still swear by it.

M-37 Falcon

Rarity Rare
Type Grenade Launcher
Firing Type Semi-Automatic
Ballistic Type Grenade

Lighter and more accurate than most grenade launchers, the Andromeda Initiative’s M-37 Falcon generates its ammunition through a field fabrication kit. The launcher and explosives contain sensors that allow the miniature grenades to bounce off walls and cover, then detonate immediately on contact with an enemy target.

M-8 Avenger

Rarity Common
Type Assault Rifle
Firing Type Automatic
Ballistic Type Standard Bullet

A common and versatile assault rifle, the M-8 Avenger’s modular design and inexpensive components made it a favorite of military groups and mercenaries in the Milky Way. Many Avengers were acquired for Andromeda Initiative security forces. The sturdy rifle has a reputation for being reliable and easy to use.

M-96 Mattock

Rarity Uncommon
Type Marksman Rifle
Firing Type Semi-Automatic
Ballistic Type Standard Bullet

The M-96 Mattock’s increased power is favored by marksmen looking to bring down hardened targets. Its lack of an automatic setting was originally advertised as a feature rather than a shortcoming, as it curbs a user’s tendency to spray inaccurate fire under stress.

N7 Valkyrie

Rarity Ultra Rare
Type Assault Rifle
Firing Type Two-Shot Burst
Ballistic Type Standard Bullet

A variant of the Avenger that fires two-shot bursts, the Valkyrie was once standard-issue for new recruits to the Milky Way’s Alliance military. The exceptionally well-crafted rifle is also a hot black market item. How the Andromeda Initiative procured a crate intended for N7-trained Alliance fighters remains a mystery.

P.A.W.

Rarity Ultra Rare
Type Beam Weapon
Firing Type Continuous Beam
Ballistic Type Particle Beam

The Particle Accelerator Weapon (P.A.W.) fires a continuous high-energy particle beam with incredible accuracy. For short-term operations, its power supply is effectively inexhaustible, and overheating is the only concern. The P.A.W. combines Remnant particle beam technology with Andromeda Initiative targeting and stabilizers. Theoretically, it may be scalable to a ship-sized version.

Revenant

Rarity Rare
Type Assault Rifle
Firing Type Automatic
Ballistic Type Standard Bullet

Rare and expensive in the Milky Way galaxy—the preference of warlords over soldiers—the high-capacity Revenant was studied and illegally duplicated by Andromeda Initiative engineers. Though inaccurate, the fully automatic rifle can obliterate foes with a sustained barrage.

Sandstorm

Rarity Rare
Type Marksman Rifle
Firing Type Semi-Automatic
Ballistic Type Standard Bullet

A highly accurate rifle, the Sandstorm was developed by exiles from the Nexus after their arrival in Heleus. The design of the semi-automatic weapon has been streamlined and appears to adapt certain non-Initiative technologies.

Soned

Rarity Ultra Rare
Type Assault Rifle
Firing Type (Charged) Automatic
Ballistic Type Plasma Rounds

The massive kett Soned, translated as “resistance,” rapidly unleashes plasma-surrounded projectiles after a brief charging period. Much of the Soned’s size is devoted to insulating the user from its own power. A damaged Soned could incinerate its wielder’s hands while continuing to fire.

Sweeper

Rarity Rare
Type Assault Rifle
Firing Type Three-Shot Burst
Ballistic Type Particle Bursts

The Sweeper—a particle weapon that fires three-shot bursts—is largely a mystery to its own developers. The weapon is derived from Remnant technology, repurposed for Andromeda Initiative needs. It does not require reloading but is prone to overheating. Sweepers should be turned over for study between missions.

Thokin

Rarity Rare
Type Assault Rifle
Firing Type Automatic
Ballistic Type Plasma Tracking Rounds

The kett Thokin, translated to “sudden death,” fires tracking-enabled, plasma-surrounded rounds. The tracking effect—enabled by magnetic-field adjustors in the projectiles—is slight but useful, particularly given the Thokin’s low ammunition capacity. With such a weapon, accuracy is everything.

Zalkin

Rarity Uncommon
Type Assault Rifle
Firing Type Semi-Automatic (Three-Shot Charge)
Ballistic Type Plasma Rounds

The kett Zalkin rifle is a mainstay among kett forces. This semi-automatic weapon can be overcharged to release its standard plasma-surrounded projectiles in a three-round burst at increased power—a feature that earned the weapon its name, roughly translated as “three stars.”