Maximum Rank: Soul Magic Rank 6
Maximum Investment: 10 Skill Points
Soul Magic is a relatively small but very important skill line tied to the game’s main quest. It’s available to all but the newest characters, and the few abilities it contains are worth consideration.
Ultimate Ability
Soul Strike
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Soul Strike combines a channeled damage-over-time effect with a single-target snare. It also prevents the affected enemy from entering stealth or turning invisible. The effect has a short duration, but it can be very useful in PvP. Soul Strike has great range and a fairly low Ultimate cost, making it a versatile option for single-target damage. |
Available Morphs
| Icon | Name | New Effect |
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Soul Assault |
The ability has a slightly longer duration. |
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Shatter Soul |
If the target is killed, it explodes and damages nearby enemies. |
Active Ability
Soul Trap
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Soul Trap inflicts your target and up to one additional enemy with a damage-over-time effect. If an affected enemy dies, its essence fills an empty Soul Gem (if there’s one in your inventory). The damage component is certainly welcome, but Soul Trap’s ability to fill Soul Gems is what makes it so important. It’s also one of the only Active Abilities that doesn’t require a Skill Point: as soon as you unlock the Soul Magic skill line, Soul Trap can be slotted on your Action Bar. Every character should make use of Soul Trap during earlier levels. It won’t take long for your Action Bar to reach capacity, but there’s no reason to remove Soul Trap until it does. Use this time to rank up the ability and fill any Soul Gems you might recover. |
Available Morphs
| Icon | Name | New Effect |
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Soul Splitting Trap |
The ability affects an additional target. |
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Consuming Trap |
Also restores Health, Magicka, and Stamina if the enemy dies while affected. |
Passive Abilities
Soul Magic offers three Passive Abilities, each of which has two ranks.
Soul Shatter offers a bit of emergency damage, while Soul Summons and Soul Lock are both convenient tools for gem management.
Soul Magic Passive Abilities
| Name | Effect |
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| Soul Shatter | (Requires a slotted Soul Magic ability) If your Health drops below 20%, your soul explodes, dealing Magic Damage to nearby enemies. This effect can only be triggered once every two minutes. |
| Soul Summons | Allows you to revive once every one to two hours without spending a Soul Gem. |
| Soul Lock | Killing an enemy with a weapon ability has a chance of automatically filling an empty Soul Gem. |