Prima Games eGuides The Elder Scrolls Online: Morrowind eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

The Elder Scrolls Online: Morrowind eGuide Training Curses: Vampires and Werewolves

Overview

The game contains two cursed afflictions: Vampirism and Lycanthropy. Each of these afflictions grants access to exclusive skill lines, and each curse offers its own mix of positive and negative effects.

Curses are featured in some very effective builds, but they aren’t for everyone. It’s up to you to weigh the potential benefits against the drawbacks. If you’re unsure whether a character would benefit from one of these afflictions, there are few things you might consider:

  • Each curse benefits from different Attributes. Vampirism is a popular choice for Magicka-heavy builds; Lycanthropy is generally preferred for Stamina-heavy builds.
  • Curses are curable, but they can only be removed with help from a specialist. You can acquire and cure these afflictions as many times as you like.
  • A character can only have one curse at a time.
  • The Fighters Guild skill line features abilities that do extra damage against Undead, Daedra, and Werewolves. Players with Vampirism are always considered Undead; players with Lycanthropy are only considered Werewolves while they’re transformed. Neither of these afflictions prevents a character from joining the Fighters Guild.