You can find five encounters with Champions inside the Nchuleftingth Public Dungeon. Each of these fights is balanced for two players. At Nchuleftingth Bailey, Friar Hadelar and Renduril the Hammer team up against the players.
Friar Hadelar
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
N/A |
Nchuleftingth Bailey |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| Fire Runes Hurls a fireball at his foe and a nearby location. | ||
| Damage: Low Circle AoE over time | Purpose: Area Denial | Status Effects: N/A |
| Strategy: Avoid. | ||
| Focused Healing Channels Health into the targeted ally. | ||
| Damage: No damage | Purpose: Heal Self/Other | Status Effects: N/A |
| Strategy: Interrupt or kill the caster. | ||
Guardian of Bthark
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
Dwarven Centurion |
Nchuleftingth Upper Approach |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| Whirlwind Function The Centurion starts spinning its blade and hammer arms about itself as it moves, damaging everything in its path. | ||
| Damage: Low Circle AoE over time | Purpose: Area Denial | Status Effects: N/A |
| Strategy: The Guardian is slow while it channels its attack, so keep your distance and take it through hazards while avoiding the hazards yourself. | ||
| Smash Cranks back with its hammer arm and strikes, damaging anyone in front of the Centurion. | ||
| Damage: Heavy Cone AoE | Purpose: Heavy Attack | Status Effects: Knockback |
| Strategy: Avoid or outrange the attack. | ||
| Sweeping Spin The Centurion winds itself up and spins, damaging nearby targets with its hammer and blade arms. | ||
| Damage: Moderate Circle AoE | Purpose: Heavy Attack | Status Effects: N/A |
| Strategy: Avoid. | ||
| Steam Breath Vents steam upon its adversaries. | ||
| Damage: Low Cone AoE over time | Purpose: Heavy Attack | Status Effects: N/A |
| Strategy: Avoid. | ||
Mud-Tusk
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
Troll |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| Close Wounds Mud-Tusk concentrates and his wounds begin to close. | ||
| Damage: No damage | Purpose: Self-Heal | Status Effects: N/A |
| Strategy: Interrupt. | ||
| Boulder Toss Hurls a boulder at a distant target. If this lands near a buried Dwarven construct, the construct joins the fray. | ||
| Damage: Moderate Circle AoE | Purpose: Ranged Heavy Attack, Harass | Status Effects: Stun |
| Strategy: Avoid. Stand away from buried Dwarven constructs. | ||
| Lope Charges a nearby target to attack when he arrives at their location. | ||
| Damage: Moderate Cone AoE | Purpose: Gap Closer | Status Effects: Stagger, Snare |
| Strategy: Avoid. Stay near Mud-Tusk and he won’t use this attack. | ||
| Tremor Pounds the ground, damaging nearby enemies. Buried Dwarven constructs struck by this attack join the fray. | ||
| Damage: Low Circle AoE over time | Purpose: Area Denial, Harass | Status Effects: N/A |
| Strategy: Avoid. Stand away from buried Dwarven constructs. | ||
| Swinging Cleave Rears back and sweeps in front of him with two strikes. | ||
| Damage: Low Cone AoE, twice | Purpose: Heavy Attack | Status Effects: N/A |
| Strategy: Avoid. | ||
Nilarion the Cavalier
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
N/A |
Nchuleftingth Ruins |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| Shard Shield Summons a shield of stone shards around an ally that absorbs 75% incoming damage before mitigation. Amount of the shield is 25% the Cavalier’s Maximum Health + 17% ally Maximum Health. Damaging the shield damages the attacker for 25% of the amount shielded and stuns the attacker. This can occur as frequently as every second. | ||
| Damage: 25% of amount of incoming damage, when activated | Purpose: Defensive | Status Effects: Stun |
| Strategy: Kill the Cavalier first, or use abilities that prevent crowd-control effects (Immovable, Break Free) to take down the shield. Channeled, over-time, and non-damaging effects do not trigger the shield. | ||
| Shield Charge Charges a distant target, damaging anything in his way. | ||
| Damage: Moderate | Purpose: Gap Closer | Status Effects: Stagger |
| Strategy: Stay close to the Cavalier and he won’t use this attack. | ||
| Power Bash Delivers a heavy melee attack. | ||
| Damage: Heavy | Purpose: Heavy Attack | Status Effects: Stagger into Disorient |
| Strategy: Block or outrange the attack. | ||
| Lava Whip Whips its target with a fiery lariat. | ||
| Damage: High | Purpose: Heavy Attack | Status Effects: Off-Balance |
| Strategy: Block or distance yourself from the Cavalier. | ||
| Fiery Breath Breathes fire upon nearby opponents. | ||
| Damage: High Cone AoE | Purpose: Heavy Attack | Status Effects: N/A |
| Strategy: Avoid. | ||
| Dutiful Fury Damaging an ally of the Cavalier causes him to deal up to 5% stacking or up to 25% more damage with his next hit. When he causes damage, the stack count is reset. | ||
| Damage: N/A | Purpose: Social Buff | Status Effects: N/A |
| Strategy: Don’t damage the Cavalier’s allies. | ||
Renduril the Hammer
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
N/A |
Nchuleftingth Bailey |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| ‘Til Death Binds the targeted ally to her with a beam of life energy. If Renduril is alive when that ally dies, she switches places with her ally and heals that ally to 50% Maximum Health. Renduril’s Health is set to 30% Maximum Health when this happens. If Renduril’s Health was below 30%, she dies. | ||
| Damage: No damage | Purpose: Defensive | Status Effects: N/A |
| Strategy: Kill the ally first. | ||
| Shard Shield Summons a shield of stone shards around an ally that absorbs 75% incoming damage before mitigation. Amount of the shield is 25% Renduril’s Maximum Health + 17% ally Maximum Health. Damaging the shield damages the attacker for 25% of the amount shielded and stuns the attacker. This can occur as frequently as every second. | ||
| Damage: 25% of amount of incoming damage, when activated | Purpose: Defensive | Status Effects: Stun |
| Strategy: Kill Renduril first, or use abilities that prevent crowd-control effects (Immovable, Break Free) to take down the shield. Channeled, over-time, and non-damaging effects do not trigger the shield. | ||
| Shield Charge Charges a distant target, damaging anything in his way. | ||
| Damage: Moderate | Purpose: Gap Closer | Status Effects: Stagger |
| Strategy: Stay close to Renduril and she won’t use this attack. | ||
| Power Bash Delivers a heavy melee attack. | ||
| Damage: Heavy | Purpose: Heavy Attack | Status Effects: Stagger into Disorient |
| Strategy: Block or outrange the attack. | ||
Steamreaver
| Monster | Location | Quest | Achievement |
|---|---|---|---|
|
Dwarven Spider |
Nchuleftingth Lavaworks |
N/A |
Nchuleftingth Conqueror, Nchuleftingth Vanquisher |
Abilities
| Auditory Signal Summons up to eight Dwarven Spiders to join the fray. | ||
| Damage: Dwarven Spiders damage players | Purpose: Harass | Status Effects: N/A |
| Strategy: Steamreaver only summons Spiders if he has fewer than two active on the field. Keep at least two Spiders alive to prevent him from summoning more. | ||