| Area of Interest: | Cooking Fire, Skyshard, Silt Strider |
| Entities: | House Guards |
| Items of Interest: | Lorebook (Understanding the Living Gods), Lorebook (Pact Pamphlet), Mages Guild Book (The Great Houses and Their Use) |
| Merchants: | Caravaner Medyn Hleran, Chef Chow-Chow, Grocer Snarzikha, Findun |
| Related Quest: | Divine Conundrum, (VV14) Breaking Through The Fog |
Welcome to the Gateway to Morrowind! This port town borders the Ascadian Isles, and the much larger Vivec City, to the east, and is set up to process travelers as they arrive.
Legend
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Quest |
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Ancestral Tomb Rubbing |
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Mage’s Guild Lorebook |
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Silt Strider |
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Thieves Trove |
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Skyshard |
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Inn |
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Vendor |
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Wayshrine |
Seyda Neen Wayshrine
Venture northward out of the settlement to reach this point, as detailed previously. Check the Mages Guild book on the bridge just south of here, and the Silt Strider for traveling options; the beast is parked to the east.
Findun’s Goods
Seek ye a Merchant? Findun can find you a number of choice items if you visit his shop.
Tavern by the Sea
There’s a Cooking Fire and a Chef here, if you’re partial to Dunmeri cuisine, though the Chef is an Argonian.
Snarzikha’s Grocery
Should you require your comestibles to be fresh, head to this Merchant. A Caravaner stops here from time to time, too.
Andrilo’s House
| Warning: | Restricted Area (Trespassing) |
Entering this house requires a Lockpick (Simple difficulty). Feel free to annoy Andrilo and steal her sweetroll collection if the mood takes you.
Governor’s Office
Sergeant Garil usually wanders around this formal office, which grants access to the adjoining buildings, as well as an exterior courtyard where you can find a skyshard.
Census and Excise Office
This links to the exterior courtyard, Governor’s Office, and Guard Tower. Synedelius Ergalla checks in immigrants to these parts.
Guard House
| Warning: | Restricted Area (Trespassing) |
There’s little need to break in here, as the house guard becomes vicious. The tower leads into the Census and Excise Office.
Seyda Neen Lighthouse
Feel free to enter the lighthouse and climb to the top. Note the Thieves Trove in the vicinity.
The Windstorm
A fine sailing ship is moored in the harbor. Note the Lorebook on the dock cart.