Group Dungeons
Designed For: 4 Players
Group dungeons offer an instanced experience for a group of players. Enter one of these dungeons with a group of two lower-level players and you will probably get crushed.
Public Dungeons
Designed For: 2 Players
Since public dungeons are not instanced to each character, you may come across players inside. Therefore, it is possible to survive on your own, though content is balanced for two. Help out others and maybe they will join you throughout your time inside the dungeon.
Trials
| Zone | Trial |
|---|---|
| Craglorn | Aetherian Archive |
| Craglorn | Hel-Ra Citadel |
| Craglorn | Sanctum Ophidia |
| Reaper’s March | Maw of Lorkhaj |
| Morrowind | Halls of Fabrication |
Delves
- Designed For: 1-2 Players
Delves are small, public dungeons that can be completed alone or with a group. Find a skyshard in each delve, as well as a boss, which must be defeated to get credit for a completion. Group delves in Craglorn are instanced dungeons for two to four players.
Trials
- Designed For: 12 Players
Join eleven players and take on some of the most challenging PvE encounters in Tamriel. Three Trials are found in Craglorn, one in Hew’s Bane, and another in Morrowind. Leaderboards display the fastest times, with valuable loot going to anyone who completes the Trials. A Vitality bonus is awarded based on group revivals.
A randomly selected Trial is chosen by the Undaunted to be the Weekly Trial. Receive a special reward each week by completing it.