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The Elder Scrolls Online: Morrowind eGuide
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Contents

  • Changelog
    • Updates
  • Training
    • Advice for New Adventurers
    • Races and Factions
      • Overview
      • Factions
      • Character Races
      • Classes
        • Overview
        • Dragonknight
        • Nightblade
        • Sorcerer
        • Templar
        • Warden (New Class)
          • Overview
          • Green Balance
          • Winter’s Embrace
    • Leveling
      • Leveling
    • Attributes
      • Overview
      • Active Effects
      • Buffs and Debuffs
        • About the Buff/Debuff System
        • Aegis
        • Berserk
        • Brutality
        • Empower
        • Endurance
        • Evasion
        • Expedition
        • Force
        • Fortitude
        • Gallop
        • Heroism
        • Intellect
        • Mending
        • Prophecy
        • Protection
        • Resolve
        • Savagery
        • Slayer
        • Sorcery
        • Toughness
        • Vitality
        • Ward
        • Applying Debuffs
      • Mundus Stones
    • Champions
      • The Champion System
      • Passive Effects
        • About Passive Abilities
        • Constellation Group: The Thief
        • Constellation Group: The Mage
        • Constellation Group: The Warrior
    • Curses: Vampires and Werewolves
      • Overview
      • Vampirism
      • Lycanthropy
      • Obtaining Curses
      • Removing Curses
    • Skills
      • Overview
      • Weapon Skill Lines
        • Overview
        • Two-Handed
        • One Hand and Shield
        • Dual Wield
        • Bow
        • Destruction Staff
        • Restoration Staff
      • Armor Skill Lines
        • Overview
        • Light Armor
        • Medium Armor
        • Heavy Armor
      • World Skill Lines
        • Soul Magic
        • Legerdemain
        • Vampire
        • Werewolf
      • Guild Skill Lines
        • Fighters Guild
        • Mages Guild
        • Undaunted
        • Thieves Guild
        • Dark Brotherhood
      • Alliance War Skill Lines
        • Assault
        • Support
        • Racial Skill Lines
        • Craft Skill Lines
    • Archetypes
      • Overview
      • Magicka DPS
        • The Mage
        • The Flameblade
        • The Bloodmage
        • The Fanatic
        • The Naturalist
      • Stamina DPS
        • The Assassin
        • The Beastmaster
        • The Depraved
        • The Tempest
        • The Zealot
      • Tanks
        • The Crusader
        • The Dragonscale
        • The Stormshield
        • The Icebreaker
        • The Reaper
      • Healers
        • The Devoted
        • The Druid
        • The Invoker
        • The Flamekeeper
        • The Shadowpriest
  • Combat, Crafting, and Activities
    • Combat
      • Initial Combat Tactics
      • Additional Combat Tactics
      • Damage Types and Potency
      • Crowd Control: Vulnerabilities and Death
    • Stealth and Sneaking
      • Sneaking
      • Stealth Combat: Sneak Attacks
    • Group Activities
      • Winning Friends
      • Influencing People (Know Your Role)
    • Player Guilds
      • About Player Guilds
    • The Alliance War (PvP)
      • About the Alliance War
      • Joining a Campaign
      • Alliance Border Keeps
      • Alliance Points and Rankings
      • Campaign Score
      • Alliance Bonuses
      • Exploring Cyrodiil
      • Capture Points
      • Siege and Defend
      • Temples and the Elder Scrolls
      • Types of Quests
      • Imperial City DLC
    • Morrowind: Battlegrounds (PvPvP)
      • Overview
      • Game Modes
      • Battlefields
      • Rewards and Medals
    • Crafting
      • Crafting Professions
      • Seeking Inspiration
      • Certification and Crafting Writs
      • Traits
      • Crafting Sites and Sets
      • Morrowind Crafting Motifs and Sets
    • Crafting Professions
      • Overview
      • Alchemy
      • Blacksmithing
      • Clothing
      • Enchanting
      • Provisioning
      • Woodworking
      • Equipment Professions: Your Gear’s Life Cycle
      • Power-Leveling
    • Homestead
      • Obtaining Your First Home
      • Example Costs and Sizes of Homes
      • Morrowind Homes
      • Furnishing Your Home
      • Homestead Visiting and Visitors
    • Other Activities
      • Exploration
      • Material Gathering
  • Adventuring Across Tamriel
    • Introduction
    • Currency and Holiday Events
    • Merchants and Services
      • Banks and Moneylenders
      • Crafting Stations
      • Dye Stations
      • Fences
      • Merchants
      • Navigators
      • Shrines
      • Stables
    • Making Money
      • Ways to Earn Money
    • Crime and Punishment
      • The Crimes
      • Infamy Meter
      • Stealth
      • Pickpocket
      • Lockpicking
      • Breaking and Entering
      • Theft
      • Safeboxes
      • Killing Livestock
      • Smuggling Contraband
      • Assault and Murder
      • Aiding in a Crime
      • Tamriel Guards: Paying Your Bounty
      • Outlaws Refuge
      • Treasure
      • Thieves Troves
      • Helpful Skills
    • Mounts
      • Mounts and Stables
    • Items of Note and Interest
      • Item Storage
      • Currency
      • Weapons
      • Apparel
      • Consumables
      • Crafting Materials
      • Miscellaneous
    • Factions (Major and Minor)
      • Major Guilds
      • Minor Factions
    • Locations
      • Provinces and Zones
      • Cities
      • Wayshrines
      • Housing
      • Navigators (Boatswains and Caravans)
      • Merchants
      • Crafting Stations
      • Crafting Sets
      • Guild Traders
      • Banks
      • Stables
      • Dye Station
      • Outlaws Refuge
      • Guild Halls
      • Shrines
      • Striking Locales
      • Settlements, Groves, Towns, Campfires
      • Museums
      • Dungeons
      • Group Bosses
      • Special Events
      • Dolmens (Dark Anchors)
      • Ayleid or Aetherial Wells
      • Mundus Stone
      • Cyrodiil Locations
      • Imperial City Locations
    • Dark Anchors (Dolmens)
      • About Dark Anchors
    • A Trove of Tamriel Tips
      • Skyshards
      • Tips
      • Glossary
  • Quests
    • Quest Map
    • Quest Types
      • Introduction
      • Main Story Quests
      • Aldmeri Dominion Story Quests
      • Daggerfall Covenant Story Quests
      • Ebonheart Pact Story Quests
      • Alliance War Quests (PvP)
      • Cyrodiil Quests (PvE)
      • Imperial City Quests (DLC)
      • Dark Brotherhood Quests (DLC)
      • Fighters Guild Quests
      • Mages Guild Quests
      • Thieves Guild Quests
      • Undaunted Quests
      • Aldmeri Dominion Side Quests
      • Daggerfall Covenant Side Quests
      • Ebonheart Pact Side Quests
      • Coldharbour Side Quests
      • Craglorn Quests
      • Wrothgar Quests
      • World Encounters
      • Crafting Quests
      • Holiday Events
      • Miscellaneous
    • Vvardenfell Main Story Quests
      • Broken Bonds (Tutorial)
      • Divine Conundrum
      • Divine Inquiries
      • Divine Delusions
      • Divine Intervention
      • Divine Disaster
      • Divine Restoration
      • Divine Blessings
    • Morag Tong Side Story Quests
      • Fleeing the Past
      • Of Faith and Family
      • A Purposeful Writ
      • Family Reunion
    • Telvanni Side Story Quests
      • A Hireling of House Telvanni
      • Rising to Retainer
      • Objections and Obstacles
      • The Magister Makes a Move
      • The Heart of a Telvanni
    • Vvardenfell Quests
      • A Melodic Mistake
      • Hatching a Plan
      • Haunted Grounds
      • Reclaiming Vos
      • At Any Cost
      • Ancestral Ties
      • If the Spell Fits
      • Bound by Love
      • The Memory Stone
      • Ancestral Adversity
      • Like Blood from a Stone
      • Nothing to Sneeze At
      • The Scarlet Judge
      • Breaking Through the Fog
      • An Armiger’s Duty
      • A Web of Troubles
    • Vector Quests
      • About Vector Quests
      • Ashlander Relations
      • A Friend in Need
      • A Late Delivery
      • For Glory!
      • To Tel Fyr
      • Crafting Consumables Certification
      • Crafting Equipment Certification
      • A Call for Aid
    • Daily Quests
      • Ald’ruhn Daily Relic-Preservation Quests
      • Ald’ruhn Daily Beast Hunt
      • Consumables Crafting Writs
      • Equipment Crafting Writs
      • Vivec City Group Boss Daily Quests
      • Vivec City Delve Daily Quests
    • Vivec City Museum Quests
      • The Ancestral Tombs
      • The Lost Library
    • Guild Quests
      • Fighters Guild: Anchors from the Harbour
      • Mages Guild: Long Lost Lore
      • Dark Brotherhood: Voices in the Dark
      • Thieves Guild: Partners In Crime
    • Delve Quests
      • A Smuggler’s Last Stand
      • A Hidden Harvest
      • A Dangerous Breed
    • Public Dungeon Quests
      • Echoes of a Fallen House
      • Forgotten Wastes Group Event
      • The Heart’s Desire
      • Nchuleftingth Group Event
    • Trial Quests
      • Forging the Future
      • Unique Monsters
      • Boss Fight 1: Hunter-Killer Fabricants
      • Boss Fight 2: Pinnacle Factotum
      • Boss Fight 3: Archcustodian
      • Boss Fight 4: Refabrication Committee Reactor, Reclaimer, and Reducer
      • Boss Fight 5: Assembly General
  • Interactive Maps
    • West Gash
    • Grazelands
    • Bitter Coast
    • Ashlands
    • Azura Coast (North)
    • Molag Amur
    • Ascadian Isles
    • Azura Coast (South)
  • The Atlas of Morrowind
    • Overview
    • Bitter Coast
      • Region Overview
      • Bitter Coast Collectibles Map
      • Bitter Coast Quest Map
      • Bitter Coast Fishing Map
      • Arenim Manor
      • Mallapi Cave
      • Aleft
      • Addadshashanammu
      • Ashalmimilkala
      • Hlormaren Stronghold
      • Ashurnibibi
      • Ahemmusa Camp
      • Shulk Ore Mine
      • Rethan Manor
      • Fishing Hovel
      • Zainsipilu
      • Firemoth Island
      • Sarys Ancestral Tomb
      • Andrano Ancestral Tomb
      • Seyda Neen Wayshrine
      • Seyda Neen
    • West Gash
      • Region Overview
      • West Gash Quest Map
      • West Gash Fishing Map
      • Yasammidan
      • Arkngthunch-Sturdumz
      • Ald Velothi Harbor House
      • Ashalmawia
      • Urshilaku Camp
      • Urshilaku Camp Wayshrine
      • Mysterious Ruin (Bethamez)
      • Maelkashishi
      • Drivam’s House (Gnisis)
      • Gnisis
      • Gnisis Wayshrine
      • Berandas
      • Salothan’s Council
      • Dushariran
      • Veloth Ancestral Tomb
      • Ashimanu Cave
      • West Gash Wayshrine
      • Randas Ancestral Tomb
      • Ularra
      • Khartag Point
      • Red Exile Camp
      • Hleran Ancestral Tomb
      • Ald’ruhn Wayshrine
      • Ald’ruhn
      • Mallapi Cave Back Tunnels
      • Ramimilk
      • Red Exile Tent
      • Kudanat Mine
      • Redoran Garrison
      • Nilthog’s Hollow
      • Assarnatamat
      • Boundary Bridge
      • Balmora
      • Balmora Wayshrine
    • Ascadian Isles
      • Region Overview
      • Ascadian Isles Collectibles Map
      • Ascadian Isles Quest Map
      • Ascadian Isles Fishing Map
      • Vassir-Didanat Mine
      • Foyada Quarry (INACCESSIBLE) (Arkngthand)
      • Fishing Lodge
      • Amaya Lake Manor
      • Mistress Dren’s Residence
      • Amaya Lake Docks
      • Ruined Ancestral Tomb
      • Quarry Bridge and Dam
      • Bal Ur
      • Suran Wayshrine
      • Suran
      • Inanius Egg Mine
      • Master Kharekh’s Residence
      • Ald Sotha
      • Vivec City Wayshrine
      • Vivec City
    • Ashlands
      • Region Overview
      • Ashlands Collectibles Map
      • Ashlands Fishing Map
      • Ashurnabitashpi
      • Ald Carac
      • Llando Ancestral Tomb
      • Falasmaryon
      • Valenvaryon
      • Ebernanit
      • Forgotten Wastes
      • Indaren Ancestral Tomb
      • Zergonipal
      • Valley of the Wind Wayshrine
      • Cavern of the Incarnate
    • Grazelands
      • Region Overview
      • Grazelands Collectibles Map
      • Grazelands Quest Map
      • Grazelands Fishing Map
      • Kushtashpi
      • Northern Farmstead
      • Poacher’s Treehouse
      • Vos
      • Tel Mora Wayshrine
      • Nchuleft
      • Scavenger’s Ruin
      • Pyroclastic Flow (Zainab Camp)
      • Dubdil Alar Tower
      • Zainab Camp
      • Sethan Ancestral Tomb
      • Aralen Ancestral Tomb
      • Pulk
      • An Unfortunate Experiment
      • Rubble-Filled Door
      • The Shoreline Farmstead
      • Falensarano Ruins
    • Molag Amur
      • Region Overview
      • Molag Amur Collectibles Map
      • Molag Amur Quest Map
      • Molag Amur Fishing Map
      • Library of Andule
      • Gimothran Ancestral Tomb
      • Zalkin-Sul
      • Mzanchend
      • Dulo Ancestral Tomb
      • Galom Daeus
      • Missir-Dadalit Egg Mine
      • Nchuleftingth Wayshrine
      • Nchuleftingth
      • Tusenend
      • Camp and Pyroclastic Flow
      • Sulipund Grange
      • Foyada Quarry
      • Ashunartes
      • Marandus
      • Vandus Ancestral Tomb
      • Erabenimsun Camp
      • Mountain Pass Tent (Mount Kand)
      • Alas Ancestral Tomb (Mount Kand)
      • Mountain Pass Ravine (Mount Kand)
      • Lower Mountain Arches (Mount Kand)
      • Inanius Egg Mine Back Entrance
      • Telasero
      • Red Exile Campsite
      • Dreudurai Glass Mine
      • Helan Ancestral Tomb
      • Molag Mar
      • Molag Mar Wayshrine
    • Azura’s Coast
      • Region Overview
      • Azura’s Coast (North) Map
      • Azura’s Coast (South) Map
      • Black Snail Smugglers’ Isle
      • Tel Mora
      • Esutanamus
      • Pinsun
      • Hanud Tower
      • Vassamsi Grotto and Mine
      • Hlervi Ancestral Tomb
      • Yansirramus
      • Tel Aruhn
      • Sadrith Mora
      • Sadrith Mora Wayshrine
      • Sadrith Mora Dock and Slave Field
      • Anudnabia
      • Halls of Fabrication (Tel Fyr)
      • Dreloth Ancestral Tomb
      • Kaushtarari
      • Tel Galen
      • Andalen Ancestral Tomb
      • Matus-Akin Egg Mine
      • Holamayan Monastery
      • Shashpilamat
      • Nchardumz (North)
      • Nchardumz (Southeast)
      • Almurbalarammi
      • Barilzar’s Tower
      • Red Exile Rock Camp
      • Grave Marker
      • Shrine of Azura
      • Mzahnch
      • Lady Laurent’s Camp
      • Bal Fell
      • Red Exile Toadstool Camp
      • Zaintiraris
      • Hlaalu Ancestral Tomb
      • Mawia
      • Abebaal Egg Mine (Abandoned)
      • Marvani Ancestral Tomb
      • Shipwreck Cove
      • Tel Branora Wayshrine
      • Tel Branora
      • Beran Ancestral Tomb
  • Bestiary
    • Overview
    • New Base Mob Enemies
    • Daedric Shrine Special Enemies
    • Vvardenfell Quest Enemies
    • Delve Quest Bosses
    • Public Dungeon Quest Enemies
    • Ald’ruhn Daily Beast Hunt Enemies
    • Delve Bosses
    • Forgotten Wastes Public Dungeon Champions
    • Nchuleftingth Public Dungeon Champions
    • Public Dungeon Group Event Enemies
    • Group Bosses
  • Appendices
    • Collections
    • Crafting Motifs
    • Crafting Sets
    • Equipment Sets
    • Furnishing Plans
      • Overiew
      • Furnishing Blueprints
      • Furnishing Designs
      • Furnishing Diagrams
      • Furnishing Formulas
      • Furnishing Patterns
      • Furnishing Praxes
    • Quest Rewards
    • Rare Fish
    • Survey Reports
    • Treasure Maps
    • Ancestral Tombs
    • Daedric Ruins
    • Housing
    • Merchants and Crafting Stations
    • Sermons
    • Shrines of the Seven Graces
    • Skyshards
  • Achievements
    • Overview of In-Game Achievements
    • Main Story Quests
    • Vvardenfell Quests
    • Ald’ruhn Daily Quests
    • Explore Vvardenfell
    • Public Dungeons
    • Ancestral Tombs Hunter
    • Tribunal Preacher
    • Morrowind Master Angler
    • Morrowind Skyshard Hunter
    • Morrowind Crafting Styles
    • The Pilgrim’s Path
    • Daedric Explorer
    • Strider Caravaner
    • Cliff Striders’ Bane
    • Group Bosses
    • Halls of Fabrication
    • Savior of Morrowind
    • Battlegrounds
    • Achievement Furnishings
    • Battlegrounds Achievement Furnishings
    • Console Achievements and Trophies
    • Xbox One Challenges
  • Concept Art
    • Locations
    • Vivec Statues
    • Dwarven Colossus
    • Armors and Weapons
    • Enemies

The Elder Scrolls Online: Morrowind Guide › Adventuring Across Tamriel › Items of Note and Interest

Miscellaneous

Soul Gems

Empty Soul Gems are used to capture souls. This creates a full Soul Gem, which can be used to revive a player or fully charge a weapon. Purchase full and empty gems from a Mystic Merchant, or receive them as rewards.

When highlighting an enchanted weapon on the Inventory screen, a blue bar indicates its current charge. The enchantment is ineffective when this bar is depleted. At the Inventory screen, select the weapon and choose to charge the weapon. Select the Soul Gem and then charge to complete the process.

When defeated, the Vestige can use a full Soul Gem to revive at the current location. It can also be used to revive a recently deceased player, indicated by a white plus-sign icon. The dead player must accept the resurrection before the Soul Gem is consumed.

Key Fragment

Key Fragments are found in the Imperial City. Gathering 60 grants access to one of the city’s hidden Trophy Vaults; gather 150 to open the Trophy Vaults in the Imperial City Prisons or the White-Gold Tower.

Treasure Maps

A treasure map shows a drawing of a specific location in Tamriel. The name of the treasure map tells you what zone to search in. Equip the map in a quickslot for easy reference. Once the spot is found, interact with the dirt mound to dig for the treasure. This consumes the map.

Survey Reports

A survey report is a random reward for completed writs. It’s similar to a treasure map, but instead of getting a drawing of a certain spot, you get a map that leads you directly to the bounty. A group of materials is ready for you, and only you, to collect. Collecting the resources consumes the survey report.

Master Writs

Master Writs are received as a rare reward after completing a maximum-tier writ. Use the Master Writ to start a new writ, where a relatively complex item must be completed to receive Writ Vouchers. These vouchers can be spent at the Mastercraft Mediator.

Scrolls

Though many scrolls found around Tamriel simply provide lore, some are added to your inventory and provide valuable information or services. Outside of the inn rooms given after completing the housing quest, the Anthology of Abodes Available for Acquisition lists all purchasable houses. For members of the Thieves Guild, a Counterfeit Pardon Edict can often be found inside Thieves Troves.

Treasures

Find treasures on NPCs or in their possessions. They can only be obtained by pickpocketing and stealing, so they must be sold or laundered at a Fence. Get caught with these items and risk having them confiscated.

Find Kari’s Hit List in the Thieves Guild in Abah’s Landing to find locations of 16 Legendary Treasures. These are not worth any gold but can be displayed at the den to complete a quest and earn an Achievement.

Monster Trophies (Collectible)

Many slaughtered enemies randomly drop Monster Trophies. Drop rates vary greatly between mob types, so it can take hundreds of kills to get one. Collect all trophies from a type of enemy to earn the associated Achievements.

Monster Trophies

Achievement Collect From Dropped Trophies Achievement Points
Atronach Element Collector Atronachs Smoldering Ember Heart, Fleshy Symbiont, Everfrost, Crackling Lodestone 10
Chitin Accumulator Chitinous Creatures Petrified Spider Egg, Calcified Cuttle, Razor-Edged Mandible, Luminous Blood Sac, Polished Shell Shard, Prized Barb, Multifaceted Eye, Gossamer Winglet 10
Dwarven Secrets Gatherer Dwemer Constructs Perfectly Balanced Gyro, Whirring Dynamo 10
Monstrous Component Collector Monstrous Creatures Werewolf’s Cameo, Nose Shackle, Troll Skull, Ogre Toe Ring, Stony Heart, Second Skin, Flawless Tail Feather 10
Nature Collector Nature Spirits and Creatures Primal Sproutling, Lashing Tentacle, Brass Anklets, Imp’s Effigy, Icebound Vertebra, Knotted Heart, Glowing Remnant 10
Oblivion Shard Gatherer Daedra Banekin Horn, Daedric Dewclaw, Burning Daedroth Eye, Blighted Iron Collar, Spider’s Crown 10
Tamriel Beast Collector Beasts Shimmering Alit Bezoar, Magnificent Bat Pelt, Gnarled Bear Claw, Wolf’s Tooth Necklace, Cat’s Claw, Inert Egg, Malformed Kagouti Tusk, Huge Mammoth’s Tooth, Buzzing Spine, Bile Gilt, Cruel Collar, Scaly Durzog Hide 10
Undead Hoarder Undead Hand of Glory, Chattering Skull, Wraith Shackle, Crypt Jar, Twitching Draugr Hand, Ectoplasmic Discharge 10

Relics

An Orsinium quest directs the player to collect relics hidden throughout Wrothgar, to be displayed at the House of Orsimer Glories Museum.

Furnishings

Furnishings allow the player to decorate a house and are available for purchase from furnishers, or can be created with the appropriate plans and materials. Use the Housing Editor inside a house you own to place the items. There are many furnishings available for purchase with crowns inside the Housing Editor. This also allows you to preview items before purchasing or crafting them.

Many vendors, including Achievement Furnishers, provide unique furnishings that require the player to complete an Achievement before purchasing.

Note that assistants, mounts, and non-combat pets may also be placed inside a house. Defeated final bosses in some dungeons drop a collectible trophy bust, which can be shown off inside your house.

Furnishing Categories

Furnishing Category Description
Conservatory Items for a garden such as plants, trees, and boulders.
Courtyard Outdoor items such as fountains, wells, and statues.
Dining Furniture for the dining room such as tables and chairs.
Gallery Embellish the house with art, paintings, and other décor.
Hearth A wide variety of items such as baskets, dishes, utensils, and more.
Library For the academic, use shelving and desks to show off books and papers.
Lighting From sconces to chandeliers, brighten the house with a wide selection of lighting products.
Miscellaneous Some housing items do not fall in the other categories.
Parlor Set up the parlor with comfy seating and decorate with banners, tapestries, and more.
Services Add Assistants, Mundus Stones, Training Dummies, and Crafting Stations to o your home.
Structures Add on to your property with building blocks, planks, and more.
Suite Provide all essential furnishings for the bedroom, such as beds and dressers.
Undercroft If you desire a crypt look for your house, a wide variety of items are available, such as urns, cages, and basins.
Workshop Common tradeskill items, such as barrels, crates, and crafting props can be placed in your home.

Lockpick

A Lockpick allows the player to pick a locked door, chest, or Safebox, with valuable loot as the reward. Lockpicks may be purchased for nine gold or looted from containers.

Five tumblers must be pushed down to a specific height within a set time limit to open the door or box; the higher the lock difficulty, the less time you have. Listen for a rattling sound or look for the tumbler to vibrate, and quickly release the button. If unsuccessful, remember the position and return the tumbler to that point. Lockpicks break periodically during the process, so always carry a few in your inventory.

A bounty is placed on your head if you’re seen trespassing in a heavily guarded area or stealing from an NPC’s Safebox. Crouching when accessing the lock indicates whether or not the player is hidden.

Glyphs

Glyphs are used to enchant weapons, armor, and jewelry with added stats—such as added Health, reduced Spell Resistance, or Magicka cost of spells. You must use the appropriate glyph for the type of item being enhanced, and only one may be applied at a time to each piece of equipment.

Use an Enchanting Table to create glyphs from Runestones, purchased from an enchanter or harvested from Runestones in the wild.

Bait

Bait must be used at a Fishing Hole to fish that spot. Fishing Holes can be found throughout Tamriel at four types of water: foul water, streams, lakes, and the sea. There are preferred baits for each type.

Baits

Bait Preferred In Where Found
Chub Sea Fish out of lakes
Crawlers Foul Water Pick plants and loot small spiders
Fish Roe Foul Water Fish out of streams
Guts Lakes Loot small animals such as rats and rabbits
Insect Parts Streams Loot insects such as butterflies, fleshflies, and torchbugs
Minnow Lakes Fish out of sea
Shad Streams Fish out of foul water
Simple Bait — Purchase for 15G from Merchants
Used bait Unusable Failed fishing attempt
Worms Sea Pick plants and loot Zombies

Rare Fish (Collectible)

Rare fish are rare collectibles fished out of the waters of Tamriel. These fish cannot be filleted, but they do count toward Achievements. Each zone offers an Achievement for collecting all rare fish from that zone. Completing all zones for each faction earns another three Achievements, while completing all fishing Achievements earns Master Fisher. Refer to the Achievements at the Journal tab for your progress.

Repair Kit

Repair Kits allow the player to repair damaged armor wherever they are. These are purchasable from General Merchants. It’s a good idea to carry a couple close to your equipment levels. Select the damaged armor on the Inventory screen and choose to repair it. Select the Repair Kit to mend the item. A lower-level kit can be used, but it doesn’t fully repair the item.

Repair Kits

Repair Kit Most Effective On Cost (Gold)
Petty Repair Kit Levels 1 - 9 45
Minor Repair Kit Levels 10 - 19 180
Lesser Repair Kit Levels 20 - 29 255
Common Repair Kit Levels 30 - 39 315
Greater Repair Kit Levels 40 - 49 375
Grand Repair Kit Levels 50+ 420

Pledge of Mara/Ring of Mara

The Pledge of Mara may be purchased from the Crown Store or received from the Imperial Edition. Using this item at a Shrine to Mara with a second player grants a Ring of Mara to each player. An Experience bonus is granted when both players are grouped together and wearing the rings.

Trash

Inevitably, enemies drop items labeled as trash. As you might guess, trash is typically not worth looting when the opportunity arises. It can be sold to vendors, but only nets you a little gold.

Appearance

Receive hats, costumes, skins, and polymorphs by completing Achievements, from rare rewards, and by purchasing through the Crown Store. Slip these items on at the Collections tab to change your appearance. Note that polymorphs hide costumes, hats, and skins. Appearance items often hide armor, but stats are retained.

Disguises

Disguises allow the player to blend into the current surroundings, typically in order to complete a quest. Once equipped, the disguise is placed in the Appearance slot of your apparel and changes your look. If your disguise is discovered, it is often confiscated and you must retrieve another to complete the objective.

Quest Items

Oftentimes, a quest leaves an item in your inventory. While in your possession, they show up under the Quest tab on the Inventory screen. Items such as books and scrolls can be read by using the item.

PVP Siege Equipment

Look for Siege Merchants in Cyrodiil to purchase equipment specifically for the Alliance War. Siege weapons, such as ballistas, battering rams, catapults, and trebuchets, are used against rival factions in the war.

A forward camp creates a site at which 20 fellow teammates can respawn.

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