After you join a campaign, the Alliance War tab displays the status of the war. Each alliance begins with six keeps, an outpost, 18 resources, and two Elder Scrolls. At set intervals, the campaign score is evaluated and each alliance is given points based on the amount of these locations it possesses.
There are two possible scoring bonuses, dependent upon how alliances are performing. If an alliance falls way behind or suffers from low population, scores and Alliance Points are given a boost.
At the end of a campaign, players are rewarded based on Alliance Points earned in the home campaign. Alliance Points, gold, Repair Kits, and exclusive items are possible rewards.