Winter’s Embrace allows a Warden to summon icy winds to form defensive shields, replenish lost Health, deal damage, and more. With an impressive mix of defense and utility, this skill line has a heavy focus on survivability.
Winter’s Embrace is a particularly good skill line for dedicated Tanks. Frost Cloak and Crystallized Shield are great defensive abilities, Arctic Wind is a reliable self-heal, and Impaling Shards is an area-of-effect snare with damage that scales based on Maximum Health. Of course, these abilities can benefit any Warden interested in survivability or group support.
Ultimate Ability
Sleet Storm
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Prerequisite: Winter’s Embrace Rank 12 Cast Time: Instant Target: Area Radius: 10 meters Duration: 8 seconds Cost: 200 Ultimate |
This ability summons a giant storm around the caster, causing nearby enemies to take Frost Damage each second of the spell’s duration. Affected targets also have their movement speed reduced by 70%. Additionally, nearby allies gain Major Protection, reducing incoming damage by 30%. Sleet Storm offers a great balance of damage and utility, making it a solid choice for any Warden build. |
Sleet Storm Morphs
| Icon | Name | New Effect |
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Northern Storm |
Your Maximum Magicka is increased by 8% while this ability is slotted. |
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Permafrost |
Targets that suffer three hits of the damage effect are then stunned for three seconds. |
Active Abilities
Frost Cloak
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Prerequisite: Winter’s Embrace Rank 1 Cast Time: Instant Target: Area Radius: 8 meters Duration: 21 seconds Cost: 4050 Magicka |
This ability wraps a thick cloak of ice around the caster and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by 5280, and Major Ward, increasing Spell Resistance by 5280. Frost Cloak is an excellent defensive ability, making it a great option for Healers, Tanks, and anyone looking for increased survivability. While the Magicka cost might deter some Stamina Wardens, the featured buffs ensure that your chosen build has no effect on Frost Cloak’s usefulness. |
Frost Cloak Morphs
| Icon | Name | New Effect |
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Expansive Frost Cloak |
This ability features a larger radius and a reduced casting cost. |
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Ice Fortress |
The caster also gains Minor Protection, reducing incoming damage by 8% for the duration of the ability. |
Impaling Shards
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Prerequisite: Winter’s Embrace Rank 4 Cast Time: Instant Target: Area Radius: 6 meters Duration: 12 seconds Cost: 3511 Magicka |
This ability calls forth icy shards, dealing Frost Damage to all nearby enemies for 12 seconds; the damage done is based on the caster’s Maximum Health. Affected targets also suffer a 30% decrease to movement speed for three seconds. Because the damage done by Impaling Shards scales off the caster’s Maximum Health, it’s an excellent area-of-effect attack for dedicated Tanks, and the brief Snare effect makes it a useful tool in PvP situations. It’s also worth noting that one of the available morphs causes damage done to scale based on Maximum Magicka and Spell Damage. |
Impaling Shards Morphs
| Icon | Name | New Effect |
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Gripping Shards |
Casting this ability also immobilizes nearby enemies for three seconds. |
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Winter’s Revenge |
The ability can now target any location within 28 meters. Damage is now based on the caster’s Maximum Magicka and Spell Damage. |
Arctic Wind
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Prerequisite: Winter’s Embrace Rank 20 Cast Time: Instant Target: Area Radius: 8 meters Duration: 10 seconds Cost: 4321 Magicka |
This ability envelops the caster in winter winds, healing 10% of Maximum Health instantly and an additional 2% of Maximum Health every two seconds for 10 seconds. Because Arctic Wind’s effects scale off the caster’s Maximum Health, this self-heal is an efficient option for heartier builds. It may not match the burst healing offered by other Warden abilities, but it’s a solid choice for overall survivability. |
Arctic Wind Morphs
| Icon | Name | New Effect |
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Polar Wind |
Casting this ability also heals a nearby ally for 10% of your Maximum Health. |
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Arctic Blast |
The ability also deals Frost Damage to nearby enemies. |
Crystallized Shield
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Prerequisite: Winder’s Embrace Rank 30 Cast Time: Instant Target: Self Duration: 6 seconds Cost: 2701 Magicka |
This ability spins a shield of ice around the caster that can absorb up to three incoming projectiles. Each projectile absorbed restores some of the caster’s Magicka. Crystalized Shield offers a mix of defense and resource generation that works particularly well in PvP situations, but it’s a good option for any Warden with a focus on survivability. |
Crystallized Shield Morphs
| Icon | Name | New Effect |
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Crystallized Slab |
The shield also returns absorbed projectiles, dealing Frost Damage to the source of the attack. |
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Shimmering Shield |
A successful absorption also provides Major Heroism, granting the caster 3 Ultimate every 1.5 seconds for six seconds. |
Frozen Gate
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Prerequisite: Winter’s Embrace Rank 42 Cast Time: Instant Target: Ground Range: 28 meters Radius: 5 meters Duration: 30 seconds Cost: 2701 Magicka |
This ability summons a portal at the target location. The first enemy to run over the portal is teleported to the caster and rooted for three seconds. The caster can only have one portal at a time, and an active portal vanishes once it’s triggered. While Frozen Gate can be used as a trap, it can also be placed directly under a target enemy. It’s particularly useful for Tanks who need to keep enemies away from vulnerable allies, but the Snare effect makes it a good crowd-control/support option for any Warden. It’s also worth noting that one of the available morphs features the Frozen Retreat Synergy, allowing allies to teleport directly to the caster. |
Frozen Gate Morphs
| Icon | Name | New Effect |
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Frozen Device |
The teleported enemy is also afflicted with Major Maim, decreasing damage done by 30% for four seconds. |
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Frozen Retreat |
The gate also grants nearby allies the Frozen Retreat Synergy, allowing them to teleport directly to the caster. |
Passive Abilities
Winter’s Embrace offers a variety of Passive Abilities, two of which can benefit almost any Warden build. Even if you have no intention of using this skill line’s Active Effects, consider investing in Icy Aura and Piercing Cold—the bonuses they grant should make progressing the skill line a worthy endeavor.
| Name | Description | Prerequisite | |
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Glacial Presence |
Rank 1: Increases the chance of applying Chilled to enemies with Winter’s Embrace abilities by 100%. |
Winter’s Embrace Rank 8 |
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Glacial Presence |
Rank 2: Increases the chance of applying Chilled to enemies with Winter’s Embrace abilities by 200%. |
Winter’s Embrace Rank 18 |
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Frozen Armor |
Rank 1: Increases your Physical and Spell Resistance by 250 for each Winter’s Embrace ability slotted. |
Winter’s Embrace Rank 14 |
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Frozen Armor |
Rank 2: Increases your Physical and Spell Resistance by 500 for each Winter’s Embrace ability slotted. |
Winter’s Embrace Rank 27 |
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Icy Aura |
Rank 1: Reduces the effectiveness of snares applied to you by 7%. |
Winter’s Embrace Rank 22 |
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Icy Aura |
Rank 2: Reduces the effectiveness of snares applied to you by 15%. |
Winter’s Embrace Rank 36 |
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Piercing Cold |
Rank 1: Increases damage of all Magicka and Frost damage abilities by 3%. |
Winter’s Embrace Rank 39 |
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Piercing Cold |
Rank 2: Increases damage of all Magicka and Frost damage abilities by 6%. |
Winter’s Embrace Rank 50 |





















