Elder Scrolls V: Skyrim Special Edition Guide The Atlas Hold 9: The Rift
[9.17] Angarvunde
[9.17] Angarvunde
Related Quests
- Dungeon Quest: Medresi Dran and the Wandering Dead*
Recommended Level: 6
Dungeon: Draugr Crypt
- Draugr
- Medresi Dran
Dangers
- Battering Ram Trap (pressure plate)
- Floor Arrows (pressure plate)
- Spear Trap (pedestal pressure plate)
- Swinging Blade Trap (pressure plates)
- Trapped Chest
Collectibles
- Skill Book [Illusion]: Before the Ages of Man
- Skill Book [Speech]: A Dance in Fire, v7
Special Objects
- Word Wall: Animal Allegiance [3/3]
- Chest(s)
- Potions
- Loose Gear
This large, forgotten temple runs deep into the Rift’s southwest mountains, not far from the Dwarven ruins of Avanchnzel [9.18].
Exterior
An abandoned camp lies just outside the Angarvunde’s cavelike entrance. Inspect the informative journal of Medresi Dran on the table and grab the nearby Skill Book before heading inside.
- Skill Book [Speech]: A Dance in Fire, v7
Exit to Skyrim
Entry Chamber
Speak with a woman named Medresi Dran in the very first chamber to gain a new Side Quest that involves killing three powerful Draugr in the next room.
Great Hall
Slay the three deadly Draugr in this wide cavern, then double back to inform Medresi of your success. Follow Medresi to a raised portcullis, then accept the key she gives you, which opens the northwest door to the ruins and the southeast door to the catacombs.
- Angarvunde Key (Medresi)
Door to Angarvunde Ruins
Door to Angarvunde
Junction Chamber
Jump and sidestep a series of pressure plates in the hall that leads to this room, where a lowly Draugr guards a chest. A Skill Book rests on a nearby stone table.
- Danger! Swinging Blade Trap (pressure plates)
- Skill Book [Illusion]: Before the Ages of Man
- Chest (Locked: Novice)
Broken Walkway Hall
Another group of powerful Draugr guards this chamber. Jump across the broken walkway to reach a valuable potion that sits atop a pedestal, but stand to one side of the pedestal when collecting the potion to avoid being impaled by spears. Take the lower passage to loop back around to [3].
- Danger! Spear Trap (pedestal pressure plate)
- Potion
Junction Chamber Revisited
Pull a lever to lower all of the portcullises in this chamber, then loot a locked chest you couldn’t have reached before. Cut across the room and take the east passage to [5].
- Chest (Locked: Novice)
Sarcophagi Chamber
Avoid a pressure plate as you cut down powerful Draugr in the passages that lead to this large chamber, where another group of fearsome undead burst out from wall sarcophagi to attack. Loot a chest on the ground floor before heading upstairs and taking a winding passage to [6].
- Danger! Battering Ram Trap (pressure plate)
- Chest
Ruins Exit Passage
Collect a few valuables and slay one last formidable Draugr as you navigate this passage, which leads back to the Great Hall.
- Potions
- Loose Gear
Door to Angarvunde
Door to Angarvunde Ruins
Great Hall Revisited
Collect a bit of loot that you couldn’t have reached before as you reenter the Great Hall, then scale the southeast fallen pillar to reach the door that leads into the catacombs.
- Chest
- Potions
Door to Angarvunde Catacombs
Door to Angarvunde
Broken Stairwell Chamber
Descend into this room, slaying a Draugr from an elevated vantage before dropping from the broken stairwell and proceeding to [8].
Burial Passages
Dispatch a few powerful Draugr in this passage, and stand to one side of the chest that lies atop the northwest stairs to avoid a nasty trap when opening it (or try disabling its trigger hinge).
- Danger! Trapped Chest
Canis Tree Chamber
Loot a chest on your way to this chamber, then raid another chest that lies near one of the gnarled Canis trees.
- Chest
- Chest (Locked: Novice)
- Potion
Arrow Trap Stairs
Beware of two pressure plates that trigger similar traps as you scale the stairs in this passage.
- Danger! Floor Arrows (pressure plates)
Catacombs Exit Passage
Cut through a host of Draugr as you navigate the catacombs’ final passage, returning to the Great Hall.
- Potion
- Loose gear
Door to Angarvunde
Door to Angarvunde Catacombs
Great Hall (Third Visit)
Loot a chest and throw a lever to lower the portcullises as you did before. With all portcullises open, return to Medresi, who foolishly rushes off and is slain by a deadly trap. Enter the raised section of floor afterward, and you’ll be lowered down to a secret passage.
- Chest
Word Wall Chamber
The temple’s treasure is grand indeed, and there’s nothing left to guard it. Obtain a new Word of Power from the ancient Word Wall here, and loot a large chest for vast wealth, completing your quest.
- Word Wall: Animal Allegiance [3/3]
- Chest