Elder Scrolls V: Skyrim Special Edition Guide Dawnguard Quests Vampire Faction Quests
Vampire Faction Quest: Destroying The Dawnguard
Destroying the Dawnguard
Quest Giver: Fura Bloodmouth or Garan Marethi. This quest occurs only once. It is randomly available once you complete Dawnguard Main Quest: Kindred Judgment.
Fura Bloodmouth (or Garan) believes that now that you possess Auriel’s Bow, the Dawnguard may make a concerted effort to claim it. She recommends striking first, before they can muster a larger force. You are to kill their leaders.
Trek to the entrance to Dayspring Canyon, or Fast-Travel directly to Fort Dawnguard. At the fort’s exterior entrance, expect to be waylaid slightly by Vori, who is openly hostile but is not a critical kill. Neither are the refugees in the small camp below the fortress (although they make good eating!). Enter the fortress, and begin your massacre. The following foes must be defeated:
- Agmaer (armed with a Crossbow and Dawnguard Axe)
- Celann (armed with a Crossbow and Dawnguard Axe)
- Durak (armed with a Crossbow)
- Florentius Baenius (armed with fire magic)
- Gunmar (armed with a Crossbow and Dawnguard Axe)
- Isran (armed with Dawnguard Hammer)
- Sorine Jurard (armed with a Crossbow)
Once you’re inside the fort and begin your killing, you may be overwhelmed by enemies almost immediately. The Dawnguard leaders are tough and attack with both ranged and crushingly brutal melee weapons, and they certainly aren’t pleased to see you. In order to survive, you may wish to consider the following:
- Continuously move throughout the fort: If you explored the fort thoroughly during Dawnguard Main Quest: Dawnguard, you know where the dead ends are and can therefore avoid becoming trapped. Staying in the main entrance hall is just asking to be slaughtered with attacks coming from multiple directions.
- Vary your attack style: Remember you have potent powers at your disposal. You can (for example) utilize stealth and quickly attempt sneak attacks on two or three leaders before anyone notices (this includes using the spiral stairs to flee from enemies before sneaking back for a silent war of attrition when they fail to find you). Attack during the night, and more foes are likely to be sleeping in the dormitory to the north. Or attack during the day, then quickly flee outside, where you can fire Sunhallowed Arrows at the sun, raining death down on your enemies from above.
- Bring reinforcements: If most of your foes are focused on defeating Serana, and a Death Hound is dealing with the Dawnguard Huskies, you have fewer enemies to repel. Better yet, make your own reinforcements by resurrecting the fallen Dawnguard leaders as zombies, then using them to take down their former allies.
The Vampire Lord form is another powerful asset at your disposal. If you’re lucky, and you’ve collected the Amulets of Night Power and Rings of Blood Magic prior to this quest being given (which has a random chance of occurring), and you’ve diligently increased your perks (e.g., so you can summon two gargoyles while wearing one of the Amulets), you can theoretically make your raiding party up to seven members strong (you, a foe you’ve raised from the dead, Serana and a foe she’s raised from the dead, a Death Hound, and two gargoyles)!
Quest Conclusion
Once every Dawnguard leader lies dead, gather what spoils you wish, then return to Castle Volkihar. Fura (or Garan) reckons your victory should slow the Dawnguard down. And it does: The Dawnguard Attack Wilderness Encounter will no longer occur. You also receive your reward:
- Leveled Weapon or Item
- Blood Potion (small chance)
Postquest Activities
You may now speak with another resident of Castle Volkihar and take on a new Faction Quest.