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Elder Scrolls V: Skyrim Special Edition eGuide
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Contents

  • Song of the Dragonborn
    • Introduction
  • Training
    • Training Part 1: Character Creation
      • Welcome to Skyrim
      • The Races of Skyrim
      • Racial Advantages
      • Skills Overview
      • Legendary Difficulty and Skills
      • The Trainers of Skyrim and Solstheim
      • Improving Skills: Skill Books
      • Improving Skills: Augmentations
      • Skill Constellations Overview
      • Combat Skills: The Path of Might – Smithing
      • Combat Skills: The Path of Might – Heavy Armor
      • Combat Skills: The Path of Might – Block
      • Combat Skills: The Path of Might – Two-Handed
      • Combat Skills: The Path of Might – One-Handed
      • Combat Skills: The Path of Might – Archery
      • Stealth Skills: The Path of Shadow – Light Armor
      • Stealth Skills: The Path of Shadow – Sneak
      • Stealth Skills: The Path of Shadow – Lockpicking
      • Stealth Skills: The Path of Shadow – Pickpocket
      • Stealth Skills: The Path of Shadow – Speech
      • Stealth Skills: The Path of Shadow – Alchemy
      • Magic Skills: The Path of Magic – Illusion
      • Magic Skills: The Path of Magic – Conjuration
      • Magic Skills: The Path of Magic – Destruction
      • Magic Skills: The Path of Magic – Restoration
      • Magic Skills: The Path of Magic – Alteration
      • Magic Skills: The Path of Magic – Enchanting
      • Character Archetypes
    • Training Part 2: Combat, Development, and Crafting
      • Character Advancement
      • Combat Improvement
      • Shouts and Other Powers
      • Diseases
      • Lycanthropy
      • Vampirism
      • Crafting
      • Enchanting
      • Smithing
      • Other Crafting Activities
    • Training Part 3: Adventuring Across Skyrim
      • Overview
      • Holds of Skyrim
      • Dungeon Exploration
      • Other Sites of Interest
      • Shadowmarks
      • Books
      • Improving Your Standing in Skyrim
      • Followers
      • Horses
      • Carriages and Ferries
      • Dragon Mounts
      • Services, Collectibles, and Items of Interest
      • Dogs
    • Training Part 4: Hearthfire
      • Overview
      • Part 1: Purchasing Land
      • Part 2: Building Your House
      • Part 3: Building Components
      • Part 4: Additional Structures
      • Part 5: Items Needed to Create Structures
      • Part 6: Furnishing Your Home
      • Part 7: Items Needed to Create Furnishings
      • Part 8: Hiring a Steward
      • Part 9: Home Security
      • Part 10: Spouse and Children
      • Part 11: Radiant Quests
    • Training Part 5: Hearthfire: Adoption
      • Overview
      • Part 1: Readying Your Home
      • Part 2: Choosing an Orphan
      • Part 3: Caring for a Child
      • Part 4: Animal Adoption
    • Inventory
      • Overview
      • Spells
      • Weapons, Armor and Items
      • Crafting: Alchemy
      • Crafting: Enchantments
      • Other Items
    • Bestiary
      • Overview
      • Afflicted
      • Alik’r
      • Animals
      • Apocrypha Keepers
      • Ash Spawn
      • Bandits
      • Chaurus
      • Cultists
      • Daedra
      • Dawnguard
      • Death Hounds
      • Dragons
      • Draugr
      • Dwarven Automatons
      • Ebony Warrior
      • Falmer
      • Forgotten Vale Animals
      • Forgotten Vale Frozen Creatures
      • Forsworn
      • Gargoyles
      • Giants
      • Hagravens
      • Horses
      • Hunters
      • Morag Tong
      • Netch
      • Penitus Oculatus
      • Reavers
      • Rieklings
      • Sailor
      • Skeletons
      • Soldiers and Guards
      • Soul Guards
      • Spiders
      • Spriggan
      • Thalmor
      • Trolls
      • Vampires
      • Vigilants of Stendarr
      • Warlocks
      • Werebears
      • Werewolves
      • Wisps
      • Witches
  • Quests
    • Overview
    • Available Quests
    • Act I
      • Main Quest: Unbound
      • Main Quest: Before the Storm
      • Main Quest: Bleak Falls Barrow
      • Main Quest: Dragon Rising
      • Main Quest: The Way of the Voice
      • Main Quest: The Horn of Jurgen Windcaller
      • Main Quest: A Blade in the Dark
    • Act II
      • Main Quest: Diplomatic Immunity
      • Main Quest: A Cornered Rat
      • Main Quest: Alduin’s Wall
      • Main Quest: The Throat of the World
      • Main Quest: Elder Knowledge
      • Main Quest: Alduin’s Bane
    • Act III
      • Main Quest: The Fallen
      • Main Quest: Paarthurnax
      • Main Quest: Season Unending
      • Main Quest: The World-Eater’s Eyrie
      • Main Quest: Sovngarde
      • Main Quest: Dragonslayer
      • Main Quest: Epilogue
    • The Companions Quests
      • Overview
      • Companions Quests: Take Up Arms
      • Companions Quests: Proving Honor
      • Companions Quests: The Silver Hand
      • Companions Quests: Blood’s Honor
      • Companions Quests: Purity of Revenge
      • Companions Quests: Glory of the Dead
    • The Companions Radiant Quests
      • Companions Radiant Quests: Initial Wave: Animal Extermination (I)
      • Companions Radiant Quests: Initial Wave: Animal Extermination (II)
      • Companions Radiant Quests: Initial Wave: Hired Muscle
      • Companions Radiant Quests: Initial Wave: Trouble in Skyrim
      • Companions Radiant Quests: Initial Wave: Family Heirloom
      • Companions Radiant Quests: Initial Wave: Escaped Criminal
      • Companions Radiant Quests: Initial Wave: Rescue Mission
      • Companions Radiant Quests: Second Wave: Striking the Heart
      • Companions Radiant Quests: Second Wave: Stealing Plans
      • Companions Radiant Quests: Second Wave: Retrieval
      • Companions Radiant Quests: Final Wave: Totems of Hircine
      • Companions Radiant Quests: Final Wave: Purity
      • Companions Radiant Quests: Final Wave: Dragon Seekers
    • The College of Winterhold Quests
      • Overview
      • College of Winterhold Quests: First Lessons
      • College of Winterhold Quests: Under Saarthal
      • College of Winterhold Quests: Hitting the Books
      • College of Winterhold Quests: Good Intentions
      • College of Winterhold Quests: Revealing the Unseen
      • College of Winterhold Quests: Containment
      • College of Winterhold Quests: The Staff of Magnus
      • College of Winterhold Quests: The Eye of Magnus
    • The College of Winterhold Radiant Quests
      • Overview
      • College of Winterhold Radiant Quests: Rejoining the College
      • College of Winterhold Radiant Quests: Tolfdir’s Alembic
      • College of Winterhold Radiant Quests: Out of Balance
      • College of Winterhold Radiant Quests: An Enchanted Journey
      • College of Winterhold Radiant Quests: Restocking Soul Gems
      • College of Winterhold Radiant Quests: Valuable Book Procurement
      • College of Winterhold Radiant Quests: Shalidor’s Insights
      • College of Winterhold Radiant Quests: The Atronach Forge
      • College of Winterhold Radiant Quests: Forgotten Names
      • College of Winterhold Radiant Quests: Aftershock
      • College of Winterhold Radiant Quests: Rogue Wizard
      • College of Winterhold Radiant Quests: Arniel’s Endeavors
    • Apprentice Radiant Quests
      • Apprentice Radiant Quests: Brelyna’s Practice
      • Apprentice Radiant Quests: J’Zargo’s Experiment
      • Apprentice Radiant Quests: Onmund’s Request
    • Ritual Spell Radiant Quests
      • Ritual Spell Quests: Destruction Ritual Spell
      • Ritual Spell Quests: Illusion Ritual Spell
      • Ritual Spell Quests: Conjuration Ritual Spell
      • Ritual Spell Quests: Restoration Ritual Spell
      • Ritual Spell Quests: Alteration Ritual Spell
    • Thieves Guild Quests
      • Overview
      • An Influx of Immigrants
      • Training
      • Other Advantages
      • Available Quests
      • Thieves Guild Quests: A Chance Arrangement
      • Thieves Guild Quests: Taking Care of Business
      • Thieves Guild Quests: Loud and Clear
      • Thieves Guild Quests: Dampened Spirits
      • Thieves Guild Quests: Scoundrel’s Folly
      • Thieves Guild Quests: Speaking With Silence
      • Thieves Guild Quests: Hard Answers
      • Thieves Guild Quests: The Pursuit
      • Thieves Guild Quests: Trinity Restored
      • Thieves Guild Quests: Blindsighted
      • Thieves Guild Quests: Darkness Returns
    • Thieves Guild Radiant Quests
      • Overview
      • Thieves Guild Radiant Quests: No Stone Unturned
      • Thieves Guild Radiant Quests: Reparations
      • Thieves Guild Radiant Quests: Shadowmarks
      • Thieves Guild Radiant Quests: Moon Sugar Rush
      • Thieves Guild Radiant Quests: Armor Exchange
      • Thieves Guild Radiant Quests: Larceny Targets
    • Additional Jobs
      • An Overview
      • Delvin’s Additional Jobs
      • Vex’s Additional Jobs
    • City Influence Quests
      • Growing the Guild and Gaining Influence
      • City Influence Quests: Silver Lining
      • City Influence Quests: The Dainty Sload
      • City Influence Quests: Imitation Amnesty
      • City Influence Quests: Summerset Shadows
      • City Influence Quests: Ultimate Rewards
      • Leadership Quest: Under New Management
    • Dark Brotherhood Quests
      • Overview
      • Assassinations: A Tactical Overview
      • Training
      • Available Quests and Tasks
      • Dark Brotherhood Quests: Delayed Burial
      • Dark Brotherhood Quests: Innocence Lost
      • Dark Brotherhood Quests: With Friends Like These...
      • Dark Brotherhood Quests: Sanctuary
      • Dark Brotherhood Quests: Mourning Never Comes
      • Dark Brotherhood Quests: Whispers in the Dark
      • Dark Brotherhood Quests: The Silence Has Been Broken
      • Dark Brotherhood Quests: Bound Until Death
      • Dark Brotherhood Quests: Breaching Security
      • Dark Brotherhood Quests: The Cure for Madness
      • Dark Brotherhood Quests: Recipe for Disaster
      • Dark Brotherhood Quests: To Kill an Empire
      • Dark Brotherhood Quests: Death Incarnate
      • Dark Brotherhood Quests: Hail Sithis!
      • Dark Brotherhood Quests: Destroy the Dark Brotherhood!
      • Dark Brotherhood Quests: Where You Hang Your Enemy’s Head...
    • Dark Brotherhood Quests: Side Contracts
      • Overview
      • Side Contracts: Part 1
      • Side Contracts: Part 2
      • Side Contracts: Part 3
      • Side Contracts: Part 4
      • Side Contracts: Part 5
      • Side Contracts: Part 6
    • Dark Brotherhood Radiant Quests
      • Dark Brotherhood Radiant Quests: Honor Thy Family
      • Dark Brotherhood Radiant Quests: The Feeble Fortune
      • Dark Brotherhood Radiant Quests: Welcome to the Brotherhood
      • Dark Brotherhood Radiant Quests: Cicero’s Return
      • Dark Brotherhood Radiant Quests: The Dark Brotherhood Forever!
      • Dark Brotherhood Radiant Quests: The Torturer’s Treasure: Parts I, II, III, IV*
    • Civil War Quests
      • General Overview
      • Overview: Imperial Legion
      • Overview: Stormcloak Rebellion
      • Sieges: A Tactical Overview
    • Civil War Quests: Imperial
      • Civil War Quests: Joining the Legion
      • Civil War Quests: The Jagged Crown
      • Civil War Quests: Message to Whiterun
      • Civil War Quests: Defense of Whiterun
      • Civil War Quests: A False Front
      • Civil War Quests: The Battle for Fort Dunstad
      • Civil War Quests: Compelling Tribute
      • Civil War Quests: The Battle for Fort Greenwall
      • Civil War Quests: Rescue from Fort Kastav
      • Civil War Quests: The Battle for Fort Amol
      • Civil War Quests: Battle for Windhelm
    • Civil War Quests: Stormcloak
      • Civil War Quests: Joining the Stormcloaks
      • Civil War Quests: The Jagged Crown
      • Civil War Quests: Message to Whiterun
      • Civil War Quests: Battle For Whiterun
      • Civil War Quests: Rescue from Fort Neugrad
      • Civil War Quests: Compelling Tribute
      • Civil War Quests: The Battle for Fort Sungard
      • Civil War Quests: A False Front
      • Civil War Quests: The Battle for Fort Snowhawk
      • Civil War Quests: The Battle for Fort Hraggstad
      • Civil War Quests: Battle for Solitude
    • Daedric Quests
      • Overview
      • Daedric Quests: The Black Star
      • Daedric Quests: Boethiah’s Calling
      • Daedric Quests: A Daedra’s Best Friend
      • Daedric Quests: Discerning the Transmundane
      • Daedric Quests: Ill Met by Moonlight
      • Daedric Quests: The Cursed Tribe
      • Daedric Quests: Pieces of the Past
      • Daedric Quests: The Whispering Door
      • Daedric Quests: The Break of Dawn
      • Daedric Quests: The House of Horrors
      • Daedric Quests: The Taste of Death
      • Daedric Quests: The Only Cure
      • Daedric Quests: A Night to Remember
      • Daedric Quests: The Mind of Madness
      • Daedric Quests: Waking Nightmare
    • Other Factions Quests
      • Overview
      • Available Quests
    • The Greybeards Quests
      • Overview
      • Greybeards Quests: Word Wall Revelations
    • The Blades Quests
      • Overview
      • Blades Quests: Meditations on Words of Power
      • Blades Quests: Rebuilding the Blades
      • Blades Quests: Dragon Research
      • Blades Quests: Dragonslayer’s Blessing
      • Blades Quests: Dragon Hunting
    • The Bards College Quests
      • The Bards College
      • Bards College Quests: Tending the Flames
      • Bards College Quests: Finn’s Lute
      • Bards College Quests: Pantea’s Flute
      • Bards College Quests: Rjorn’s Drum
    • Temple Quests
      • Overview
      • Temple Quests: The Heart of Dibella
      • Temple Quests: The Book of Love
      • Temple Quests: The Blessings of Nature
    • Other Factions Quests: Side Quests
      • Side Quests: The Bonds of Matrimony
    • Side Quests
      • Overview
      • Side Quests: Blood on the Ice
      • Side Quests: The Ebony Warrior
      • Side Quests: Forbidden Legend
      • Side Quests: The Forsworn Conspiracy
      • Side Quests: No One Escapes Cidhna Mine
      • Side Quests: The Golden Claw
      • Side Quests: In My Time of Need
      • Side Quests: Kyne’s Sacred Trials
      • Side Quests: Laid to Rest
      • Side Quests: Lights Out!
      • Side Quests: Lost to the Ages
      • Side Quests: The Man Who Cried Wolf
      • Side Quests: The Wolf Queen Awakened
      • Side Quests: Missing in Action
      • Side Quests: Promises to Keep
      • Side Quests: A Return to Your Roots
      • Side Quests: Rise in the East
      • Side Quests: Rising at Dawn
      • Side Quests: Unfathomable Depths
      • Side Quests: The White Phial
      • Side Quests: Repairing the Phial
      • Side Quests: Captured Critters
      • Side Quests: The Forgemaster’s Fingers
      • Side Quests: The Great Skyrim Treasure Hunt
      • Side Quests: Masks of the Dragon Priests
    • Dungeon Quests and Other Activities
      • Overview
      • Angarvunde: Medresi Dran and the Wandering Dead
      • Ansilvund: A Love Beyond Death
      • Angi’s Camp: Composure, Speed, and Precision
      • Bard’s Leap Summit: Leap Before You Look
      • Blind Cliff Cave: Melka and Petra
      • Darklight Tower: Repentance
      • Forelhost: Siege on the Dragon Cult
      • Frostflow Lighthouse: What Lies Beneath
      • Frostmere Crypt: The Pale Lady
      • High Gate Ruins: A Scroll for Anska
      • Hillgrund’s Tomb: Ancestral Worship
      • Mistwatch: Forgetting About Fjola
      • Moss Mother Cavern: Hunter and Hunted
      • Nchuand-Zel: The Lost Expedition
      • Nilheim: The Nilheim Scam
      • Ragnvald: Otar’s Mad Guardians
      • Rebel’s Cairn: The Legend of Red Eagle
      • Shroud Hearth Barrow: Wilhelm’s Specter
      • Sleeping Tree Camp: The Secret at the Sleeping Tree
      • Southfringe Sanctum: The Savior of Selveni Nethri
      • Treva’s Watch: Infiltration
      • Valthume: Evil in Waiting
      • Volunruud: Silenced Tongues
      • Yngol Barrow: Ashore in a Sea of Ghosts
      • Dungeon Activities
    • Miscellaneous Objectives
      • Overview
      • Miscellaneous Objectives: Innkeepers
      • Miscellaneous Objectives: Haafingar Hold
      • Miscellaneous Objectives: Hjaalmarch Hold
      • Miscellaneous Objectives: The Pale
      • Miscellaneous Objectives: Winterhold
      • Miscellaneous Objectives: The Reach
      • Miscellaneous Objectives: Whiterun Hold
      • Miscellaneous Objectives: Eastmarch Hold
      • Miscellaneous Objectives: Falkreath Hold
      • Miscellaneous Objectives: The Rift
    • Favors
      • Overview
      • Part 1: Activity Favors
      • Part 2: Favors for Citizens
      • Crafting Tutorials
      • Part 3: Thane Tasks
  • Dawnguard Quests
    • Overview
    • The Dawnguard
    • Dawnguard Trainers And Vendors
    • The Vampires
    • Vampire Trainers And Vendors
    • Important Characters (Neutral)
    • Available Quests And Tasks
    • Dawnguard Main Quest
      • Dawnguard Main Quest: Dawnguard
      • Dawnguard Main Quest: Awakening
      • Dawnguard Main Quest: Bloodline
      • Dawnguard Main Quest: Power Of The Blood
      • Dawnguard Main Quest: The Bloodstone Chalice
      • Dawnguard Main Quest: A New Order
      • Dawnguard Main Quest: Prophet
      • Dawnguard Main Quest: Seeking Disclosure
      • Dawnguard Main Quest: Scroll Scouting
      • Dawnguard Main Quest: Chasing Echoes
      • Dawnguard Main Quest: Beyond Death
      • Dawnguard Main Quest: Unseen Visions
      • Dawnguard Main Quest: Touching The Sky
      • Dawnguard Main Quest: Kindred Judgment
    • Postquest Activities
      • Overview
      • Postquest Activity: Elder Scrolls For Sale
      • Postquest Activity: Repairing The Castle
      • Postquest Activity: Serana’s Cure
      • Postquest Activity: Valerica’s Return
    • Dawnguard Faction Quests
      • Overview
      • Dawnguard Faction Quest: Ancient Technology
      • Dawnguard Faction Quest: Bolstering The Ranks
      • Dawnguard Faction Quest: Cleansing Light
      • Dawnguard Faction Quest: Hide And Seek
      • Dawnguard Faction Quest: Hunting The Monster
      • Dawnguard Faction Quest: A Jarl’s Justice
      • Dawnguard Faction Quest: Lost Relic
      • Dawnguard Faction Quest: Preemptive Strike
    • Vampire Faction Quests
      • Overview
      • Vampire Faction Quest: Rescue
      • Vampire Faction Quest: Amulets Of Night Power
      • Vampire Faction Quest: Ancient Power
      • Vampire Faction Quest: Culling The Beast
      • Vampire Faction Quest: Deceiving The Herd
      • Vampire Faction Quest: Destroying The Dawnguard
      • Vampire Faction Quest: The Gift
      • Vampire Faction Quest: The Hunt
      • Vampire Faction Quest: New Allegiances
      • Vampire Faction Quest: Protecting The Bloodline
      • Vampire Faction Quest: Rings Of Blood Magic
    • Dawnguard Side Quests
      • Overview
      • Side Quests: Durnehviir
      • Side Quests: Face To Face
      • Side Quests: Impatience of a Saint
      • Side Quests: The Great Skyrim Cache Grab
    • Dawnguard Regional Activities: Soul Cairn
      • Overview
      • Regional Activity: Arvak The Spectral Steed*
      • Regional Activity: Dark Conjurations
      • Regional Activity: (Don’t Fear) The Reaper
      • Regional Activity: The Soul Husk Merchant
      • Regional Activity: Valerica’s Concoction
      • Regional Activity: The Whole Soul
    • Dawnguard Regional Activities: Forgotten Vale
      • Regional Activity: Ancient Falmer Tomes
      • Regional Activity: Paragons of the Frost Giants
  • Dragonborn Quests
    • Overview
    • Important Locations
    • Important Characters
    • Available Quests
    • Dragonborn Main Quest
      • Dragonborn Main Quest: Dragonborn
      • Dragonborn Main Quest: The Temple Of Miraak
      • Dragonborn Main Quest: The Fate Of The Skaal
      • Dragonborn Main Quest: Cleansing The Stones
      • Dragonborn Main Quest: The Path of Knowledge
      • Dragonborn Main Quest: The Gardener of Men
      • Dragonborn Main Quest: At the Summit of Apocrypha
    • Solstheim Side Quests
      • Overview
      • Solstheim Side Quests: Azra’s Staffs
      • Solstheim Side Quests: Black Book: Filament And Filigree
      • Solstheim Side Quests: Black Book: The Hidden Twilight
      • Solstheim Side Quests: Black Book: The Sallow Regent
      • Solstheim Side Quests: Black Book: The Winds Of Change
      • Solstheim Side Quests: Black Book: Untold Legends
      • Solstheim Side Quests: Briarheart Necropsy
      • Solstheim Side Quests: The Chief Of Thirsk Hall
      • Solstheim Side Quests: Deathbrand
      • Solstheim Side Quests: Experimental Subject
      • Solstheim Side Quests: Filial Bonds
      • Solstheim Side Quests: The Final Descent
      • Solstheim Side Quests: From The Ashes
      • Solstheim Side Quests: Healing A House
      • Solstheim Side Quests: Heart Stones
      • Solstheim Side Quests: Lost Knowledge
      • Solstheim Side Quests: Lost Legacy
      • Solstheim Side Quests: March Of The Dead
      • Solstheim Side Quests: A New Source Of Stalhrim
      • Solstheim Side Quests: Old Friends
      • Solstheim Side Quests: Reluctant Steward
      • Solstheim Side Quests: A New Debt
      • Solstheim Side Quests: Retaking Thirsk
      • Solstheim Side Quests: Served Cold
      • Solstheim Side Quests: Telvanni Research
      • Solstheim Side Quests: Unearthed
      • Solstheim Side Quests: Wind And Sand
      • Solstheim Side Quests: The Challenges Of Kagrumez
      • Solstheim Side Quests: The Great Solstheim Strongbox Hunt
      • Solstheim Side Quests: Karstaag’s Resurrection
      • Solstheim Side Quests: Masks of the Acolyte Priests
      • Solstheim Side Quests: Rings of the Werewolves
      • Solstheim Side Quests: Spider Crafting
    • Solstheim Regional Activities
      • Overview
      • Raven Rock Regional Activities
      • Skaal Village Regional Activities
      • Tel Mithryn Regional Activities
      • Thirsk Mead Hall Regional Activities
  • World Interactions and Encounters
    • Overview
    • World Interactions
    • World Encounters
    • Dawnguard World Interactions
    • Dawnguard World Encounters
    • Dragonborn World Interactions
    • Dragonborn World Encounters
  • The Atlas
    • Atlas of Skyrim
    • Hold 1: Haafingar
      • Overview
      • Hold Capital: Solitude
      • [1.01] Northwatch Keep
      • [1.02] Rimerock Burrow
      • [1.03] Pinefrost Tower
      • [1.04] Volskygge
      • [1.05] Steepfall Burrow and Lower Steepfall Burrow
      • [1.06] Lost Echo Cave
      • [1.07] Orphan's Tear
      • [1.08] Fort Hraggstad
      • [1.09] Widow's Watch Ruins
      • [1.10] Pinemoon Cave
      • [1.11] Clearpine Pond
      • [1.12] Ravenscar Hollow
      • [1.13] The Steed Stone
      • [1.14] Ironback Hideout
      • [1.15] Wolfskull Cave
      • [1.16] Statue to Meridia and Kilkreath Ruins
      • [1.17] Dragon Bridge
      • [1.18] Haafingar Stormcloak Camp
      • [1.19] Broken Oar Grotto
      • [1.20] Shadowgreen Cavern
      • [1.21] Thalmor Embassy
      • [1.22] Solitude Sawmill
      • [1.23] Katla's Farm
      • [1.24] East Empire Company Warehouse
      • [1.25] Brinewater Grotto
      • [1.26] Solitude Lighthouse
      • [1.27] Dainty Sload
      • [1.28] The Katariah
      • Secondary Locations
      • Additional Locations
    • Hold 2: Hjaalmarch
      • Overview
      • Hold Capital: Morthal
      • [2.01] Meeko's Shack
      • [2.02] Chillwind Depths
      • [2.03] Robber's Gorge
      • [2.04] Dead Men's Respite
      • [2.05] Crabber's Shanty
      • [2.06] Orotheim
      • [2.07] Talking Stone Camp
      • [2.08] Folgunthur
      • [2.09] The Apprentice Stone
      • [2.10] Fort Snowhawk
      • [2.11] Brood Cavern
      • [2.12] North and South Cold Rock Pass
      • [2.13] Eldersblood Peak
      • [2.14] Wreck of the Icerunner
      • [2.15] Abandoned Shack
      • [2.16] Ustengrav
      • [2.17] Hjaalmarch Stormcloak Camp
      • [2.18] Mzinchaleft
      • [2.19] Great Lift at Mzinchaleft
      • [2.20] Movarth's Lair
      • [2.21] Hjaalmarch Imperial Camp
      • [2.22] Kjenstag Ruins
      • [2.23] Stonehills
      • [2.24] Labyrinthian
      • [2.25] Lost Valkygg
      • [2.26] Skyborn Altar
      • Secondary Locations
      • Additional Locations
    • Hold 3: The Pale
      • Overview
      • Hold Capital: Dawnstar
      • [3.01] High Gate Ruins
      • [3.02] Wreck of the Brinehammer
      • [3.03] Pale Imperial Camp
      • [3.04] Windward Ruins
      • [3.05] Dawnstar Sanctuary
      • [3.06] Nightcaller Temple
      • [3.07] Red Road Pass
      • [3.08] Frostmere Crypt
      • [3.09] Hall of the Vigilant
      • [3.10] Fort Dunstad
      • [3.11] Shrine of Mehrunes Dagon
      • [3.12] The Lord Stone
      • [3.13] Volunruud
      • [3.14] Stonehill Bluff
      • [3.15] Tower of Mzark
      • [3.16] Loreius Farm
      • [3.17] Blizzard Rest
      • [3.18] Weynon Stones
      • [3.19] Duskglow Crevice
      • [3.20] Silverdrift Lair
      • [3.21] Shrouded Grove
      • [3.22] Korvanjund
      • [3.23] Tumble Arch Pass
      • [3.24] Shearpoint
      • [3.25] Nightgate Inn
      • [3.26] Blackreach Elevator (Alftand)
      • [3.27] Forsaken Cave
      • [3.28] Yorgrim Overlook
      • [3.29] Bronze Water Cave
      • [3.30] Pale Stormcloak Camp
      • [3.31] Irkngthand
      • [3.32] Raldbthar
      • [3.33] Blackreach Elevator (Raldbthar)
      • [3.34] Anga's Mill
      • Secondary Locations
      • Additional Locations
    • Hold 4: Winterhold Hold
      • Overview
      • Hold Capital: Winterhold
      • [4.01] Hela's Folly
      • [4.02] Yngvild
      • [4.03] The Tower Stone
      • [4.04] Winterhold Imperial Camp
      • [4.05] Hob's Fall Cave
      • [4.06] Frostflow Lighthouse
      • [4.07] Driftshade Refuge
      • [4.08] Fort Fellhammer
      • [4.09] Snowpoint Beacon
      • [4.10] Pilgrim's Trench
      • [4.11] Ysgramor's Tomb
      • [4.12] Saarthal
      • [4.13] Alftand
      • [4.14] Wayward Pass
      • [4.15] Ironbind Barrow
      • [4.16] Mount Anthor
      • [4.17] Sightless Pit
      • [4.18] Shrine of Azura
      • [4.19] Fort Kastav
      • [4.20] Septimus Signus's Outpost
      • [4.21] Skytemple Ruins
      • [4.22] Wreck of the Pride of Tel Vos
      • [4.23] The Serpent Stone
      • [4.24] Bleakcoast Cave
      • [4.25] Whistling Mine
      • [4.26] Journeyman's Nook
      • [4.27] Stillborn Cave
      • [4.28] Snow Veil Sanctum
      • [4.29] Winterhold Stormcloaks Camp
      • [4.30] Yngol Barrow
      • [4.31] Wreck of the Winter War
      • Secondary Locations
    • Hold 5: The Reach
      • Overview
      • Hold Capital: Markarth
      • [5.01] Mor Khazgur
      • [5.02] Deepwood Redoubt
      • [5.03] Hag's End
      • [5.04] Deep Folk Crossing
      • [5.05] Bruca's Leap Redoubt
      • [5.06] Bthardamz
      • [5.07] Druadach Redoubt
      • [5.08] Dragontooth Crater
      • [5.09] Harmugstahl
      • [5.10] Reach Stormcloak Camp
      • [5.11] Liar's Retreat
      • [5.12] Cliffside Retreat
      • [5.13] Dragon Bridge Overlook
      • [5.14] Ragnvald
      • [5.15] Reach Imperial Camp
      • [5.16] Shrine of Peryite
      • [5.17] Karthwasten
      • [5.18] Broken Tower Redoubt
      • [5.19] Markarth Stables
      • [5.20] Salvius Farm
      • [5.21] Left Hand Mine
      • [5.22] Kolskeggr Mine
      • [5.23] The Lover Stone
      • [5.24] Blind Cliff Cave
      • [5.25] Four Skull Lookout
      • [5.26] Red Eagle Redoubt
      • [5.27] Sundered Towers
      • [5.28] Rebel's Cairn
      • [5.29] Karthspire Camp
      • [5.30] Karthspire
      • [5.31] Sky Haven Temple
      • [5.32] Soljund's Sinkhole
      • [5.33] Bleakwind Bluff
      • [5.34] Old Hroldan
      • [5.35] Hag Rock Redoubt
      • [5.36] Dead Crone Rock
      • [5.37] Purewater Run
      • [5.38] Dushnikh Yal
      • [5.39] Reachwater Rock
      • [5.40] Reachwind Eyrie
      • [5.41] Reachcliff Cave
      • [5.42] Valthume
      • [5.43] Gloomreach
      • [5.44] Lost Valley Redoubt
      • [5.45] Bard's Leap Summit
      • [5.46] Cradle Stone Tower
      • [5.47] Fort Sungard
      • Secondary Locations
      • Additional Locations
    • Hold 6: Whiterun Hold
      • Overview
      • Hold Capital: Whiterun
      • [6.01] Lund's Hut
      • [6.02] Rorikstead
      • [6.03] Serpent's Bluff Redoubt
      • [6.04] Whiterun Imperial Camp
      • [6.05] Swindler's Den
      • [6.06] Gjukar's Monument
      • [6.07] Broken Fang Cave
      • [6.08] Sleeping Tree Camp
      • [6.09] Rannveig's Fast
      • [6.10] Drelas' Cottage
      • [6.11] Greenspring Hollow
      • [6.12] Dustman's Cairn
      • [6.13] Hamvir's Rest
      • [6.14] Redoran's Retreat
      • [6.15] Fort Greymoor
      • [6.16] Silent Moons Camp
      • [6.17] Halted Stream Camp
      • [6.18] Bleakwind Basin
      • [6.19] Western Watchtower
      • [6.20] Whiterun Stables
      • [6.21] Pelagia Farm
      • [6.22] Honningbrew Meadery
      • [6.23] Chillfurrow Farm
      • [6.24] Battle-Born Farm
      • [6.25] Whitewatch Tower
      • [6.26] White River Watch
      • [6.27] Riverwood
      • [6.28] Shimmermist Cave
      • [6.29] Fellglow Keep
      • [6.30] Graywinter Watch
      • [6.31] The Ritual Stone
      • [6.32] Whiterun Stormcloak Camp
      • [6.33] Valtheim Towers
      • [6.34] Darkshade
      • [6.35] Guldun Rock
      • [6.36] Hillgrund's Tomb
      • [6.37] High Hrothgar
      • [6.38] Throat of the World
      • Secondary Locations
      • Additional Locations
    • Hold 7: Eastmarch
      • Overview
      • Hold Capital: Windhelm
      • [7.01] Uttering Hills Cave
      • [7.02] Gallows Rock
      • [7.03] Mara's Eye Pond
      • [7.04] Morvunskar
      • [7.05] Kynesgrove
      • [7.06] Windhelm Stables
      • [7.07] Brandy-Mug Farm
      • [7.08] Hlaalu Farm
      • [7.09] Hollyfrost Farm
      • [7.10] Traitor's Post
      • [7.11] Refugees' Rest
      • [7.12] Sacellum of Boethiah
      • [7.13] Cradlecrush Rock
      • [7.14] Abandoned Prison
      • [7.15] Mixwater Mill
      • [7.16] Broken Limb Camp
      • [7.17] Cronvangr Cave
      • [7.18] Riverside Shack
      • [7.19] Witchmist Grove
      • [7.20] Bonestrewn Crest
      • [7.21] Steamcrag Camp
      • [7.22] Narzulbur
      • [7.23] Gloombound Mine
      • [7.24] Cragwallow Slope
      • [7.25] Mzulft
      • [7.26] Lost Knife Hideout
      • [7.27] Fort Amol
      • [7.28] Darkwater Pass
      • [7.29] Snapleg Cave
      • [7.30] Eldergleam Sanctuary
      • [7.31] Darkwater Crossing
      • [7.32] The Atronach Stone
      • [7.33] Mistwatch
      • [7.34] Eastmarch Imperial Camp
      • [7.35] Kagrenzel
      • [7.36] Stony Creek Cave
      • [7.37] Cragslane Cavern
      • [7.38] Ansilvund
      • Secondary Locations
    • Hold 8: Falkreath Hold
      • Overview
      • Hold Capital: Falkreath
      • [8.01] Bilegulch Mine
      • [8.02] Sunderstone Gorge
      • [8.03] Glenmoril Coven
      • [8.04] Falkreath Imperial Camp
      • [8.05] Moss Mother Cavern
      • [8.06] Hunter's Rest
      • [8.07] Knifepoint Ridge
      • [8.08] Twilight Sepulcher
      • [8.09] Bannermist Tower
      • [8.10] Evergreen Grove
      • [8.11] Half-Moon Mill
      • [8.12] Bloated Man's Grotto
      • [8.13] North Brittleshin Pass
      • [8.14] South Brittleshin Pass
      • [8.15] Ilinalta's Deep
      • [8.16] The Lady Stone
      • [8.17] Secunda's Kiss
      • [8.18] Bleak Falls Barrow
      • [8.19] Anise's Cabin
      • [8.20] Cracked Tusk Keep
      • [8.21] Halldir's Cairn
      • [8.22] Dark Brotherhood Sanctuary
      • [8.23] Roadside Ruins
      • [8.24] Falkreath Watchtower
      • [8.25] North Shriekwind Bastion
      • [8.26] South Shriekwind Bastion
      • [8.27] Peak's Shade Tower
      • [8.28] Pinewatch
      • [8.29] Angi's Camp
      • [8.30] The Guardian Stones
      • [8.31] Embershard Mine
      • [8.32] Helgen
      • [8.33] South Skybound Watch
      • [8.34] North Skybound Watch
      • [8.35] Orphan Rock
      • [8.36] Falkreath Stormcloak Camp
      • [8.37] Haemar's Shame
      • [8.38] Bonechill Passage
      • [8.39] Ancient's Ascent
      • [8.40] Bloodlet Throne
      • [8.41] Greywater Grotto
      • [8.42] Fort Neugrad
      • [8.43] Southfringe Sanctum
      • Secondary Locations
      • Additional Locations
    • Hold 9: The Rift
      • Overview
      • Hold Capital: Riften
      • [9.01] Ivarstead
      • [9.02] Shroud Hearth Barrow
      • [9.03] Pinepeak Cavern
      • [9.04] Geirmund's Hall
      • [9.05] Nilheim
      • [9.06] Sarethi Farm
      • [9.07] Rift Stormcloak Camp
      • [9.08] Rift Watchtower
      • [9.09] Alchemist's Shack
      • [9.10] Honeystrand Cave
      • [9.11] Rift Imperial Camp
      • [9.12] Ruins of Bthalft
      • [9.13] Arcwind Point
      • [9.14] Autumnwatch Tower
      • [9.15] Froki's Shack
      • [9.16] Treva's Watch
      • [9.17] Angarvunde
      • [9.18] Avanchnzel
      • [9.19] Clearspring Tarn
      • [9.20] Boulderfall Cave
      • [9.21] Northwind Mine
      • [9.22] Northwind Summit
      • [9.23] Tolvald's Cave
      • [9.24] Shor's Watchtower
      • [9.25] Shor's Stone
      • [9.26] Fort Greenwall
      • [9.27] Heartwood Mill
      • [9.28] Faldar's Tooth
      • [9.29] Goldenglow Estate
      • [9.30] Autumnshade Clearing
      • [9.31] Merryfair Farm
      • [9.32] Riften Stables
      • [9.33] Fallowstone Cave and Giant's Grove
      • [9.34] Lost Prospect Mine
      • [9.35] Black-Briar Lodge
      • [9.36] Largashbur
      • [9.37] Darklight Tower
      • [9.38] Ruins of Rkund
      • [9.39] Crystaldrift Cave
      • [9.40] Lost Tongue Overlook
      • [9.41] Snow-Shod Farm
      • [9.42] The Shadow Stone
      • [9.43] Nightingale Hall
      • [9.44] Broken Helm Hollow
      • [9.45] Forelhost
      • [9.46] Stendarr's Beacon
      • Secondary Locations
      • Additional Locations
    • Blackreach
      • Overview
      • [10.00] Khajiit Caravans
      • [10.01] Azura's Star
      • [10.02] Blackreach
      • [10.03] Blue Palace Pelagius Wing
      • [10.04] Japhet's Folly
      • [10.05] Skuldafn
      • [10.06] Sovngarde
    • Soul Cairn
      • Overview
      • [SC1.1] Portal to Volkihar Ruins
      • Soul Cairn Minor Locations
    • Forgotten Vale
      • Overview
      • Area 1: Hidden Vale
      • [FV1.1] Portal to Darkfall Passage and Cave Entrance
      • [FV1.2] Wayshrine of Sight
      • Forgotten Vale Minor Locations
    • Solstheim: Northern Mountains
      • Overview
      • Skaal Village
      • [S.N01] Damphall Mine
      • [S.N02] Water Stone
      • [S.N03] Fahlbtharz
      • [S.N04] Hvitkald Peak
      • [S.N05] Abandoned Lodge
      • [S.N06] Bristleback Cave
      • [S.N07] Northshore Landing
      • [S.N08] Broken Tusk Mine
      • [S.N09] Stalhrim Source
      • [S.N10] Castle Karstaag Ruins
      • [S.N11] Castle Karstaag Caverns
      • [S.N12] Glacial Cave
      • [S.N13] Mortrag Peak
      • [S.N14] Frykte Peak
      • [S.N15] Saering's Watch
      • [S.N16] Benkongerike
      • [S.N17] White Ridge Barrow
      • [S.N18] Hrothmund's Barrow
      • [S.N19] Moesring Pass
      • [S.N20] Snowclad Ruins
      • [S.N21] Mount Moesring
      • [S.N22] Frostmoon Crag
      • [S.N23] Altar of Thrond
      • [S.N24] Temple of Miraak (Tree Stone)
      • [S.N25] Beast Stone
      • [S.N26] Thirsk Mead Hall
      • [S.N27] Headwaters of Harstrad
      • [S.N28] Wind Stone
      • [S.N29] Haknir's Shoal
      • [S.N30] Frossel
      • [S.N31] Bujold's Retreat
      • [S.N32] Gyldenhul Barrow
      • [S.N33] Horker Island
      • Secondary Locations
    • Solstheim: Southern Ash Lands
      • Overview
      • Raven Rock
      • Tel Mithryn
      • [S.S01] Earth Stone
      • [S.S02] Bloodskal Barrow
      • [S.S03] Old Attius Farm
      • [S.S04] Kolbjorn Barrow
      • [S.S05] Wreck of the Strident Squall
      • [S.S06] Hrodulf's House
      • [S.S07] Brodir Grove
      • [S.S08] Kagrumez
      • [S.S09] Ramshackle Trading Post
      • [S.S10] Highpoint Tower
      • [S.S11] Fort Frostmoth
      • [S.S12] Ashfallow Citadel
      • [S.S13] Vahlok's Tomb
      • [S.S14] Nchardak
      • [S.S15] Sun Stone
      • Secondary Locations
    • Apocrypha
      • Overview
      • [S.A01] Apocrypha: Epistolary Acumen
      • [S.A02] Apocrypha: Filament and Filigree
      • [S.A03] Apocrypha: The Hidden Twilight
      • [S.A04] Apocrypha: The Sallow Regent
      • [S.A05] Apocrypha: Untold Legends
      • [S.A06] Apocrypha: The Winds of Change
      • [S.A07] Apocrypha: Waking Dreams of a Starless Sky
  • Interactive World Map
    • Skyrim Atlas
  • Appendices
    • Overview
    • Appendix I: Achievements and Trophies
    • Appendix II: Traders
    • Appendix III: Shrines
    • Appendix IV: Unique Weapons
    • Appendix V: Unique Armor and Items
    • Appendix VI: Skill Books
    • Appendix VII: Other References
    • The Language of Dragons
  • Bonus Content Videos
    • Favored Archetypes
    • Favored Followers
    • Top 5 Shouts
    • Traps
  • Extras
    • Choosing the Correct Attire
    • The Path of the Undeath
    • The Path of the Lycanthrope
    • Advanced Crafting
    • Hearthfire: Owning a Home
    • Top Ten Inventory Items
    • Places to See in Solstheim

Elder Scrolls V: Skyrim Special Edition Guide › Training › Training Part 2: Combat, Development, and Crafting

Smithing

Smithing

Note

For advice on which Smithing perks to take, and general information on improving your Smithing skill, consult the “Skills and Perks” section.

Forging Ahead: An Overview

A noble Nord profession, a trade of gruff artisans occurring across the realm.

Smithing is the art of creating and improving weapons and armor, accomplished through a series of progressive improvements. Smithing is straightforward, fast, and reliable. Unlike alchemy and enchanting, there are no complicated choices or arcane experiments to perform: You know precisely what is needed to construct or improve an item, and what the end result of your sweat and toil will be. In short, smithing involves forging and progressively improving items.

Tip

There are several secondary crafting activities that you may want explore if you plan to focus on smithing, as they produce many of the raw materials required for this craft. These activities are not required (you can buy everything you need from other smiths) and do not improve your Smithing skill, but they are the cheapest way to obtain raw materials (outside of stealing them).

Forging

The Forging Process

The Blacksmith’s Forge: Mold raw materials into fabled weapons and armor.

The first step in smithing is to locate a Blacksmith’s Forge or Anvil, where the process of making new weapons and armor first begins. When you interact with a forge, a complete list of the items you can create, and the components you need to make them is shown. This list expands dramatically as you take perks in your Smithing skill. If you have the necessary materials, simply choose the item you wish to craft, and it is hammered out on the forge. Simple!

Note

Your Smithing skill improves each time you craft an item using the forge (although it may not increase by a full point). However, remember that your skill has no direct effect on the items you create: an iron sword is an iron sword, whether it was made by a novice Blacksmith in Riften or Eorlund Gray-Mane on the Skyforge itself!

As your adventure begins, your Smithing skill is low, meaning you can only work with a few kinds of basic materials, such as iron, hide, and leather. However, as your Smithing skill increases and you begin to choose perks in the Smithing constellation, you gradually unlock the ability to forge more and more varieties of materials into weapons and armor. At the highest levels, this includes the fabled Daedric, Dragonplate, and Dragonscale gear!

A Novice Example: Iron Warhammer

Approach the Blacksmith’s Forge with four Iron Ingots and three Leather Strips in your inventory. Activate the forge, select the Iron Warhammer from the Iron category, and craft it. Your materials are consumed by the forging process, and you receive a shiny new Iron Warhammer.

A Master Example: Daedric Warhammer

Once your Smithing skill reaches 90, and you’ve taken the Daedric Smithing perk, approach the Blacksmith’s Forge with five Ebony Ingots, three Leather Strips, and a Daedra Heart in your inventory. Activate the forge, select the Daedric Warhammer from the Daedric category, and craft it. Your materials are consumed, and you receive this wicked-looking warhammer.

Forging Materials

Forging usually requires components like metal ingots, leather, and leather strips. However, the highest-quality items may also require more or expensive materials, such as quicksilver, dragon scales, or Daedra hearts. Knowing what is needed to forge your next level of gear is imperative so you can keep an eye out for it on your travels.

Purchasing materials: The easiest way to acquire materials is simply to purchase them. In towns (such as Riverwood), you’ll almost always find a Blacksmith working the forge. These craftsmen and women typically have ingots, ore, leather, and leather strips for sale. As your level increases, smiths begin to carry higher-level materials too. However, you will always have to search for the rarest of components.

The purist smithy: The purist won’t settle for purchasing materials when they’re free for the taking in the wild! Instead, they seek out mines (or ore veins dotted throughout the wilderness) to mine your own ore with a trusty pickaxe and use the smelter to smelt your own ingots. Hunt wild animals, gather their pelts, and use Tanning Racks to turn their hides into the leather and leather strips you require. You’re free to live off the land, not fill some Blacksmith’s sweaty pockets!

In short, purchasing materials is far faster and easier. Finding your own materials takes time but allows you to turn a better profit.

The Economics of Forging

Unless you’re aggressively focusing your Smithing skill, you can often find or purchase gear of a particular type before you’re able to forge it yourself. Forging is still great for completing a set of armor (e.g., hammering out a Dwarven Helmet to go with your Dwarven Armor), so you can qualify for the Matching Set (Heavy Armor Perk) or Custom Fit (Light Armor Perk) bonuses.

The very best weapons and armor (Ebony, Daedric, Dragonscale, and Dragonplate) can never be bought in shops, so you must either find them in dungeons or forge them yourself. Smithing really pays off here. While it’s still challenging to forge a complete set of Daedric or Dragonplate gear, it’s far easier than scrounging through dungeon after dungeon in the hope of finding just the right piece to complete a set. Smithing is also excellent for creating nonenchanted items you’re planning to enchant later using your Enchanting skill.

While you can make money by forging your own items and then selling them, you need to be careful in how you go about it. Purchasing materials from a merchant, taking them to a forge to create an item, and then returning to sell the item back to the merchant may help you improve your Smithing skill, but financially, it’s always a losing proposition. If you want to use Smithing to make money, it’s always better to gather materials from the wild, although that can be time-consuming.

If you decide to focus on smithing, you’ll occasionally find you require certain materials before they’re commonly available from merchants. Once again, this is when foraging in the wilderness or swinging a pickaxe at an ore vein is your best option. Check the “Mining” section for locations where you can find rare ore.

Note

For the most part, all Blacksmith forges allow you to forge the same weapons and armor. There are a handful of exceptions:

Note

1. After completing The Companions Quest: Glory of the Dead, you can craft Ancient Nord Armor and Nord Hero Weapons at Eorlund Gray-Mane’s Skyforge in Whiterun.

2. After completing Dawnguard Main Quest: A New Order, you can forge crossbows and advanced bolts at Gunmar’s Forge in Fort Dawnguard.

3. After completing Side Quest: Lost to the Ages, you can forge an Aetherium Item at the Aetherium Forge.

Improving Items

The Grindstone: Sharpen a blade to improve its damage and value.

The Workbench: Temper armor into defensive and wearable works of art.

Contrary to what you might believe, the heart of smithing lies not in crafting items but in improving them. As with forging, these improvements are simple and result in equally straightforward bonuses to your attack (weapons) and defense (armor) that can significantly improve your combat effectiveness. As you might expect, arms and armor improved in this way also command a premium when sold to merchants.

Tip

A Master Blacksmith can improve plain steel armor to make it almost as strong as Dragonplate. And if he’s improving Dragonplate? The results are even more spectacular!

The grindstone: You improve weapons by sharpening them at a grindstone.

The workbench: You improve armor by tempering it at a workbench.

When interacting with either of these crafting stations, you are given a complete list of the items you have (whether they were found, bought, stolen, or made by you) that can be improved, along with the materials you need to improve each of them. Improving a weapon or piece of armor always requires one piece of that item’s primary material, so sharpening an iron sword requires one Iron Ingot, while tempering a Dragonscale Cuirass requires one Dragon Scale. The clue is in the name!

In exchange for using this material, you receive a bonus to your weapon’s damage or armor’s defense rating based on your Smithing skill and perks. As your Smithing skill improves, you’re able to return to a grindstone or workbench and improve the same item again (at the cost of one material each time), to increase that bonus still further, if you wish.

Rules to Remember

Bonuses are not cumulative: Having sharpened an iron sword with a Smithing skill of 25 (using an Iron Ingot), you return to the grindstone with a Smithing skill of 50 (and expend another Iron Ingot) to receive a better bonus. However, if you’d waited and brought the sword to the grindstone for the first time at Skill 50, the bonus would be the same.

Bonuses stack with enchantments: However, if you’re a skilled craftsman in the arts of smithing and enchanting, you can forge an item, then both improve and enchant it for maximum damage. Note that you need the Arcane Blacksmith perk in order to improve enchanted weapons and armor, so if you don’t have it, make sure to sharpen or temper the item before you enchant it! Otherwise, the order doesn’t matter.

Nomenclature: When you improve an item, it receives a modifier that indicates the amount of improvement you’ve made to the weapon. This modifier is based on your Smithing skill and perks. After you’ve improved an item, you can only improve it again once your Smithing skill and perks will allow you to raise it to the next modifier rank. For example:

  • If you have a Smithing skill of 39 and the Steel Smithing perk, and you improve a steel sword at a grindstone, the sword will receive the “Superior” modifier and a [+3] damage bonus.
  • Return with a Smithing skill of 40, and your skill has reached the next threshold, allowing you to improve the sword again. This gives it the “Exquisite” modifier and a better bonus, [+5].
  • If you come back with a Smithing skill of 55, your skill has not yet reached the next threshold, so you can’t improve that sword again. If you have a different steel sword you want to improve, it will also receive the “Exquisite” modifier and a [+5] bonus.

Caution

There are no perks that improve iron weapons—only weapons of other metal types.

A Novice Example: Improving the Iron Warhammer

Approach a grindstone with an Iron Warhammer and an Iron Ingot in your inventory. Interact with the grindstone, select the Iron Warhammer, and hit Craft. With a Smithing skill of 42, the Iron Warhammer (Superior) receives +3 Damage and its value increases by +20 (25%).

A Master Example: Improving a Daedric Warhammer

Bring a Daedric Warhammer and an Ebony Ingot to the grindstone and improve it. With a Smithing skill of 100 and the Daedric Smithing perk, the Daedric Warhammer (Legendary) receives +11 Damage and its value doubles, increasing by 4,000. Given that the ingot costs a mere 150 gold, that’s a 3,850 gold profit!

The Economics of Improvements

Improving the items you find (and those you forge) is simple, quick, and relatively inexpensive, making this an excellent way to both increase your Smithing skill and earn some extra gold. Simply collect weapons and armor throughout your travels, then improve them before selling them for a profit.

At lower levels, this yields dividends, as you’re constantly using your skill and may even make your money back (especially if you mine, smelt, or tan your own materials). At higher levels, with good smithing (and Speech skills for bartering), you can easily rake in hundreds or even thousands of additional gold for each haul of loot.

General Advice

Improve and sharpen everything. As discussed above, this is one of the fastest and easiest ways to make money, especially later in the game, with high Smithing and Speech skills.

Stop overpaying for materials. Smithing can be an expensive hobby if you have to buy all your components from local merchants. If you’re tired of paying a premium on leather or ingots, and you have some time to spare, make them yourself!

Delve into Dwarven Ruins. One of the easiest ways to level your Smithing skill is to clear out a Dwarven Ruin, then go back and make a second trip to haul out all of the scrap metal you can carry. Smelt it down into Dwarven Metal Ingots, and you’ll have more materials than you know what do to with.

Save those Daedra Hearts. These are among the rarest ingredients, but they’re essential for forging Daedric weapons and armor. If you find any early in your adventure, save them until you’re ready for them. Otherwise, you’ll have to make them yourself with an equally rare ingredient (in College of Winterhold Radiant Quest: The Atronach Forge) or track down the one merchant who sells them (Enthir, also at the College of Winterhold) and pay an outrageous premium.

Dawnguard: Smithing

Arrow Crafting

You can now construct arrows at any forge, meaning you no longer have to search for or buy them if you don’t wish to. However, for arrows of a particular type (such as Orcish or Glass Arrows, as shown), you need to have the appropriate Smithing Perk (such as Orcish Smithing or Glass Smithing).

Dragonbone Weapons

You are now able to construct Dragonbone weapons at any forge, as long as you have the Dragon Armor Perk. Dragonbone weapons (such as the one shown above) inflict more damage than Daedric weapons, although they are (very slightly) heavier. Dragonbone weapons are extremely rare; they are almost never found as loot, so smithing them is by far the easiest and most reliable method for master Blacksmiths to acquire them.

Crossbows and Crossbow Bolts

Provided you meet several requirements, you are now able to construct Crossbows and Crossbow Bolts. For this to occur, you must first complete Dawnguard Main Quest: A New Order. As only adventurers allied with the Dawnguard can finish this quest, only Dawnguard-allied players can forge these weapons. However, anyone can loot them from Dawnguard agents or occasionally purchase bolts from some vendors.

Once you complete this quest, speak to Sorine Jurard in Fort Dawnguard about making a Crossbow; this unlocks the ability to forge the basic Crossbow and Steel Bolts. Then, through repeated completion of Dawnguard Faction Quest: Ancient Technology, you and Sorine can unlock “recipes” (schematics) for a variety of improved weapons and bolts, including Dwarven Crossbows, Dwarven Bolts, Enhanced Crossbows, and Exploding Bolts (inflicting Fire, Frost, or Shock damage).

You still need to have the correct tools for making these weapons and bolts: Although you can forge basic Steel Bolts and (once learned) Dwarven Bolts at any forge, you can construct only Crossbows and the explosive advanced bolts at Gunmar’s Forge inside Fort Dawnguard. In addition, you need the Steel Smithing Perk to fashion basic Crossbow and Steel Bolts (they are found in the “Steel” Smithing Menu). Similarly, you need the Dwarven Smithing Perk to make the Dwarven Crossbow and Dwarven Bolts (they are found in the “Dwarven” Smithing menu).

Miscellaneous and Jewelry Recipes

There are also two Miscellaneous Recipes that you can craft—the Shellbug Helmet (shown) and Bone Hawk Amulet.

Aetherium Items

At the end of Side Quest: Lost to the Ages, your reward is the crafting of one of three unique Aetherium items at the Aetherium Forge, located deep below the Ruins of Bthalft in the Rift. Aetherium is an incredibly rare material, so much so that only one item—the Aetherial Crown, Shield, or Staff—can be made. A Smithing skill isn’t necessary for this creation.

Hearthfire: Smithing

Building Materials

Hearthfire adds Building Materials to your Smithing menu list. These are small items needed in the construction of a house, such as nails, fittings, hinges, and locks. Most require Iron Ingots to make (and locks require Corundum). None of these items require any Smithing Perk prerequisites, so you can forge them even without a prior knowledge of Smithing.

Dragonborn: Smithing

Dragonborn adds four new sets of recipes: Bonemold, Chitin, Nordic, and Stalhrim.

Bonemold Smithing

Bonemold items require the Steel Smithing perk to create. Basic Bonemold items have no special prerequisites, but improved Bonemold items, a variant with better statistics, can be crafted only after you complete both Thieves Guild Quest: Meet the Family and Solstheim Regional Activity: Thievery and the Karstaag Connection*. The ability to craft these items is part of your reward for the quest. The armor has a rating similar to Steel armor but is lighter.

Chitin Smithing

Chitin items require the Elven Smithing perk to create. They have no special prerequisites. The armor has a rating similar to Steel armor but it weighs less. There is also a rare variant—Morag Tong Armor—worn by the infamous clan of Dunmeri assassins.

Nordic Smithing

Nordic Carved items require the Advanced Armors perk to create. They have no special prerequisites. Note that these items are distinct from Ancient Nord (Draugr) items, which can’t be crafted, and from Nord Hero items, which are a reward for completing the Companions Quest: Glory of the Dead. It has a similar rating to Ebony and Orcish armor but is lighter.

Stalhrim Smithing

Stalhrim items require the Ebony Smithing perk to create. You must also complete Solstheim Side Quest: A New Source of Stalhrim to unlock the ability to craft them. Stalhrim items require Stalhrim Ore, a rare material found only on Solstheim. Think of Stalhrim armor as being like Dragonplate Armor but lighter.

Note that these recipes require ore, not ingots. Stalhrim, a type of elemental ice, can’t be smelted into ingots. You can buy Stalhrim from Halbarn (the blacksmith in Skaal village) or mine it yourself (see below). All Stalhrim items have an innate property: any Frost enchantments placed on them (e.g., frost damage for weapons, frost resistance for armor) are 10% stronger than normal.

Smithing Recipes

Note

The following table lists the recipes for forging each weapon and piece of armor. Since the Tempering recipes are straightforward (always one item of the primary material), they aren’t necessary to show. After this, there are additional recipe tables for Dawnguard, Hearthfire, and Dragonborn smithing.

Smithing Improvement Modifiers

NameSkill (with perks)
Fine 0–19
Superior 20–39
Exquisite 40–59
Flawless 60–79
Epic 80–99
Legendary 100

Hide

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 4 Leather Hide Armor 20 5 50
2 Leather Strips, 2 Leather Hide Boots 5 1 10
2 Leather Strips, 1 Leather Hide Bracers 5 1 10
1 Leather Strips, 2 Leather Hide Helmet 10 2 25
2 Leather Strips, 4 Leather Hide Shield 15 4 25

Iron

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 5 Iron Ingot, Corundum Ingot Banded Iron Armor 28 35 200
1 Leather Strip, 4 Iron Ingot, Corundum Ingot Banded Iron Shield 22 12 100
3 Leather Strips, 5 Iron Ingot Iron Armor 25 30 125
2 Leather Strips, 4 Iron Ingot Iron Battleaxe 16 20 55
2 Leather Strips, 3 Iron Ingot Iron Boots 10 6 25
1 Leather Strip, 1 Iron Ingot Iron Dagger 4 2 10
2 Leather Strips, 2 Iron Ingot Iron Gauntlets 10 5 25
2 Leather Strips, 4 Iron Ingot Iron Greatsword 15 16 50
2 Leather Strips, 3 Iron Ingot Iron Helmet 15 5 60
2 Leather Strips, 3 Iron Ingot Iron Mace 9 13 35
1 Leather Strip 4 Iron Ingot Iron Shield 20 12 60
1 Leather Strip, 2 Iron Ingot Iron Sword 7 9 25
2 Leather Strips, 2 Iron Ingot Iron War Axe 8 11 30
3 Leather Strips, 4 Iron Ingot Iron Warhammer 18 24 60

Studded

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 4 Leather, 1 Iron Ingot Studded Armor 23 6 75

Imperial

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 2 Leather, 4 Steel Ingot Imperial Armor 25 35 100
2 Leather Strips, 1 Leather, 2 Steel Ingot Imperial Boots 10 8 20
2 Leather Strips, 1 Leather, 2 Steel Ingot Imperial Bracers 10 4 15
1 Leather Strip, 1 Leather, 2 Steel Ingot Imperial Helmet 15 5 50
2 Leather Strips, 4 Steel Ingot Imperial Shield 20 12 50

Steel

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 2 Leather, 3 Steel Ingot, 2 Corundum Ingot Scaled Armor 32 6 350
2 Leather Strips, 1 Leather, 2 Steel Ingot, 1 Corundum Ingot Scaled Boots 9 2 70
2 Leather Strips, 1 Leather, 1 Steel Ingot, 1 Corundum Ingot Scaled Bracers 9 2 70
1 Leather Strip, 1 Leather, 2 Steel Ingot, 1 Corundum Ingot Scaled Helmet 14 2 175
3 Leather Strips, 4 Steel Ingot, 1 Iron Ingot Steel Armor 31 35 275
2 Leather Strips, 4 Steel Ingot, 1 Iron Ingot Steel Battleaxe 18 21 100
2 Leather Strips, 3 Steel Ingot, 1 Iron Ingot Steel Cuffed Boots 12 8 55
1 Leather Strip, 1 Steel Ingot, 1 Iron Ingot Steel Dagger 5 2.5 18
3 Leather Strips, 4 Steel Ingot, 2 Iron Ingot Steel Greatsword 17 17 90
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot Steel Helmet 17 5 125
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot Steel Horned Helmet 17 5 125
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot Steel Imperial Gauntlets 12 4 55
1 Leather Strip, 3 Steel Ingot, 1 Iron Ingot Steel Mace 10 14 65
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot Steel Nordic Gauntlets 12 4 55
3 Leather Strips, 3 Steel Ingot, 1 Iron Ingot, 1 Corundum Ingot Steel Plate Armor 40 38 625
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot, 1 Corundum Ingot Steel Plate Boots 14 9 125
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot, 1 Corundum Ingot Steel Plate Gauntlets 14 6 125
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot, 1 Corundum Ingot Steel Plate Helmet 19 6 300
1 Leather Strips, 3 Steel Ingot, 1 Iron Ingot Steel Shield 24 12 150
2 Leather Strips, 3 Steel Ingot, 1 Iron Ingot Steel Shin Boots 12 8 55
1 Leather Strip, 2 Steel Ingot, 1 Iron Ingot Steel Sword 8 10 45
2 Leather Strips, 2 Steel Ingot, 1 Iron Ingot Steel War Axe 9 12 55
3 Leather Strips, 4 Steel Ingot, 1 Iron Ingot Steel Warhammer 20 25 110

Leather

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 4 Leather Leather Armor 26 6 125
2 Leather Strips, 2 Leather Leather Boots 7 2 25
2 Leather Strips, 1 Leather Leather Bracers 7 2 25
1 Leather Strip, 2 Leather Leather Helmet 12 2 60

Dwarven

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 3 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Armor 34 45 400
2 Leather Strips, 2 Dwarven Metal Ingot, 1 Iron Ingot, 2 Steel Ingot Dwarven Battleaxe 20 23 300
2 Leather Strips, 2 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Boots 13 10 85
2 Dwarven Metal Ingot, 1 Iron Ingot Dwarven Bow 12 10 270
1 Leather Strip, 1 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Dagger 7 3.5 55
2 Leather Strips, 1 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Gauntlets 13 8 85
3 Leather Strips, 2 Dwarven Metal Ingot, 2 Iron Ingot, 2 Steel Ingot Dwarven Greatsword 19 19 270
2 Leather Strips, 2 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Helmet 18 12 200
1 Leather Strip, 2 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Mace 12 16 190
1 Leather Strip, 2 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Shield 26 12 225
1 Leather Strip, 1 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven Sword 10 12 135
2 Leather Strips, 1 Dwarven Metal Ingot, 1 Iron Ingot, 1 Steel Ingot Dwarven War Axe 11 14 165
3 Leather Strips, 2 Dwarven Metal Ingot, 1 Iron Ingot, 2 Steel Ingot Dwarven Warhammer 22 27 325

Elven

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 1 Leather, 4 Refined Moonstone, 1 Iron Ingot Elven Armor 29 4 225
2 Leather Strips, 2 Refined Moonstone, 2 Iron Ingot, 1 Quicksilver Ingot Elven Battleaxe 21 24 520
2 Leather Strips, 1 Leather, 2 Refined Moonstone, 1 Iron Ingot Elven Boots 8 1 45
2 Refined Moonstone, 1 Quicksilver Ingot Elven Bow 13 12 470
1 Leather Strips, 1 Refined Moonstone, 1 Iron Ingot, 1 Quicksilver Ingot Elven Dagger 8 4 95
2 Leather Strips, 1 Leather, 1 Refined Moonstone, 1 Iron Ingot Elven Gauntlets 8 1 45
3 Leather Strips, 4 Refined Moonstone, 1 Iron Ingot, 1 Quicksilver Ingot Elven Gilded Armor 35 4 550
3 Leather Strips, 2 Refined Moonstone, 2 Iron Ingot, 1 Quicksilver Ingot Elven Greatsword 20 20 470
1 Leather Strips, 1 Leather, 2 Refined Moonstone, 1 Iron Ingot Elven Helmet 13 1 110
1 Leather Strips, 2 Refined Moonstone, 1 Iron Ingot, 1 Quicksilver Ingot Elven Mace 13 17 330
2 Leather Strips, 4 Refined Moonstone, 1 Iron Ingot Elven Shield 21 4 115
1 Leather Strips, 1 Refined Moonstone, 1 Iron Ingot, 1 Quicksilver Ingot Elven Sword 11 13 235
2 Leather Strips, 1 Refined Moonstone, 1 Iron Ingot, 1 Quicksilver Ingot Elven War Axe 12 15 280
3 Leather Strips, 2 Refined Moonstone, 2 Iron Ingot, 1 Quicksilver Ingot Elven Warhammer 23 28 565

Orcish

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 4 Orichalcum Ingot, 1 Iron Ingot Orcish Armor 40 35 1000
2 Leather Strips, 4 Orichalcum Ingot, 1 Iron Ingot Orcish Battleaxe 19 25 165
2 Leather Strips, 3 Orichalcum Ingot, 1 Iron Ingot Orcish Boots 15 7 200
2 Orichalcum Ingot, 1 Iron Ingot Orcish Bow 10 9 150
1 Leather Strips, 1 Orichalcum Ingot, 1 Iron Ingot Orcish Dagger 6 3 30
2 Leather Strips, 2 Orichalcum Ingot, 1 Iron Ingot Orcish Gauntlets 15 7 200
3 Leather Strips, 4 Orichalcum Ingot, 2 Iron Ingot Orcish Greatsword 18 18 75
2 Leather Strips, 2 Orichalcum Ingot, 1 Iron Ingot Orcish Helmet 20 8 500
1 Leather Strip, 3 Orichalcum Ingot, 1 Iron Ingot Orcish Mace 11 15 105
1 Leather Strip, 3 Orichalcum Ingot, 1 Iron Ingot Orcish Shield 30 14 500
1 Leather Strip, 2 Orichalcum Ingot, 1 Iron Ingot Orcish Sword 9 11 75
2 Leather Strips, 2 Orichalcum Ingot, 1 Iron Ingot Orcish War Axe 10 13 90
3 Leather Strips, 4 Orichalcum Ingot, 1 Iron Ingot Orcish Warhammer 21 26 180

Ebony

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 5 Ebony Ingot Ebony Armor 43 38 1,500
2 Leather Strips, 5 Ebony Ingot Ebony Battleaxe 23 26 1,585
2 Leather Strips, 3 Ebony Ingot Ebony Boots 16 7 275
3 Ebony Ingot Ebony Bow 17 16 1,440
1 Leather Strip, 1 Ebony Ingot Ebony Dagger 10 5 290
2 Leather Strips, 2 Ebony Ingot Ebony Gauntlets 16 7 275
3 Leather Strips, 5 Ebony Ingot Ebony Greatsword 22 22 1,440
2 Leather Strips, 3 Ebony Ingot Ebony Helmet 21 10 750
1 Leather Strip, 3 Ebony Ingot Ebony Mace 16 19 1,000
1 Leather Strips, 4 Ebony Ingot Ebony Shield 32 14 750
1 Leather Strip, 2 Ebony Ingot Ebony Sword 13 15 720
2 Leather Strips, 2 Ebony Ingot Ebony War Axe 15 17 865
3 Leather Strips, 5 Ebony Ingot Ebony Warhammer 25 30 1,725

Glass

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 1 Leather, 4 Refined Malachite, 2 Refined Moonstone Glass Armor 38 7 900
2 Leather Strips, 2 Refined Malachite, 2 Refined Moonstone Glass Arrow 18 0 6
2 Leather Strips, 1 Leather, 2 Refined Malachite, 1 Refined Moonstone Glass Battleaxe 22 25 900
2 Refined Malachite, 1 Refined Moonstone Glass Boots 11 2 190
1 Leather Strip, 1 Refined Malachite, 1 Refined Moonstone Glass Bow 15 14 820
2 Leather Strips, 1 Leather, 1 Refined Malachite, 1 Refined Moonstone Glass Dagger 9 4.5 165
3 Leather Strips, 2 Refined Malachite, 2 Refined Moonstone Glass Gauntlets 11 2 190
1 Leather Strip, 1 Leather, 2 Refined Malachite, 1 Refined Moonstone Glass Greatsword 21 22 820
3 Leather Strips, 2 Refined Malachite, 1 Refined Moonstone Glass Helmet 16 2 450
1 Leather Strip, 2 Refined Malachite, 1 Refined Moonstone Glass Mace 14 18 575
2 Leather Strips, 4 Refined Malachite, 1 Refined Moonstone Glass Shield 27 6 450
1 Leather Strip, 1 Refined Malachite, 1 Refined Moonstone Glass Sword 12 14 410
2 Leather Strips, 1 Refined Malachite, 1 Refined Moonstone Glass War Axe 13 16 490
3 Leather Strips, 3 Refined Malachite, 2 Refined Moonstone Glass Warhammer 24 29 985

Dragon

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 3 Dragon Scales, 2 Dragon Bone Dragonplate Armor 46 40 2,125
2 Leather Strips, 3 Dragon Scales, 1 Dragon Bone Dragonplate Boots 17 8 425
2 Leather Strips, 2 Dragon Scales, 1 Dragon Bone Dragonplate Gauntlets 17 8 425
2 Leather Strips, 2 Dragon Scales, 1 Dragon Bone Dragonplate Helmet 22 8 1,050
1 Leather Strip, 3 Dragon Scales, 1 Dragon Bone Dragonplate Shield 34 15 1,050
3 Leather Strips, 1 Leather, 4 Dragon Scales, 2 Iron Ingot Dragonscale Armor 41 10 1,500
2 Leather Strips, 1 Leather, 2 Dragon Scales, 1 Iron Ingot Dragonscale Boots 12 3 300
2 Leather Strips, 1 Leather, 2 Dragon Scales, 1 Iron Ingot Dragonscale Gauntlets 12 3 300
1 Leather Strip, 1 Leather, 2 Dragon Scales, 1 Iron Ingot Dragonscale Helmet 17 4 750
2 Leather Strips, 4 Dragon Scales, 2 Iron Ingot Dragonscale Shield 29 6 750

Daedric

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 5 Ebony Ingot, 1 Daedra Heart Daedric Armor 49 50 3,200
2 Leather Strips, 5 Ebony Ingot, 1 Daedra Heart Daedric Battleaxe 25 27 2750
2 Leather Strips, 3 Ebony Ingot, 1 Daedra Heart Daedric Boots 18 10 625
3 Ebony Ingot, 1 Daedra Heart Daedric Bow 19 18 2,500
1 Leather Strip, 1 Ebony Ingot, 1 Daedra Heart Daedric Dagger 11 6 500
2 Leather Strips, 2 Ebony Ingot, 1 Daedra Heart Daedric Gauntlets 18 6 625
3 Leather Strips, 5 Ebony Ingot, 1 Daedra Heart Daedric Greatsword 24 23 2,500
2 Leather Strips, 3 Ebony Ingot, 1 Daedra Heart Daedric Helmet 23 15 1,600
1 Leather Strip, 3 Ebony Ingot, 1 Daedra Heart Daedric Mace 16 20 1,750
1 Leather Strip, 4 Ebony Ingot, 1 Daedra Heart Daedric Shield 36 15 1,600
1 Leather Strip, 2 Ebony Ingot, 1 Daedra Heart Daedric Sword 14 16 1,250
2 Leather Strips, 2 Ebony Ingot, 1 Daedra Heart Daedric War Axe 15 18 1,500
3 Leather Strips, 5 Ebony Ingot, 1 Daedra Heart Daedric Warhammer 27 31 4,000

Jewelry

IngredientsNameDmg/AmrWeightValue
1 Flawless Diamond, 1 Gold Ingot Gold Diamond Necklace 0 0.5 1,200
1 Diamond, 1 Gold Ingot Gold Diamond Ring 0 0.25 900
1 Emerald, 1 Gold Ingot Gold Emerald Ring 0 0.25 700
2 Flawless Amethyst, 1 Gold Ingot Gold Jeweled Necklace 0 0.5 485
1 Gold Ingot Gold Necklace 0 0.5 120
1 Gold Ingot 2 Gold Ring 0 0.25 75
1 Flawless Ruby, 1 Gold Ingot Gold Ruby Necklace 0 0.5 550
1 Sapphire, 1 Gold Ingot Gold Sapphire Ring 0 0.25 500
1 Amethyst, 1 Silver Ingot Silver Amethyst Ring 0 0.25 180
1 Flawless Emerald, 1 Silver Ingot Silver Emerald Necklace 0 0.5 830
1 Garnet, 1 Silver Ingot Silver Garnet Ring 0 0.25 160
1 Flawless Garnet, 1 Silver Ingot Silver Jeweled Necklace 0 0.5 380
1 Silver Ingot Silver Necklace 0 0.5 60
1 Silver Ingot 2 Silver Ring 0 0.25 30
1 Ruby, 1 Silver Ingot Silver Ruby Ring 0 0.25 260
1 Flawless Sapphire, 1 Silver Ingot Silver Sapphire Necklace 0 0.5 580

Draugr (Skyforge Only, after Glory of the Dead)

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 3 Steel Ingot, 1 Ancient Nord Battleaxe Nord Hero Battleaxe 32 20 239
3 Leather Strips, 3 Steel Ingot, 1 Ancient Nord Greatsword Nord Hero Greatsword 30 16 199
2 Leather Strips, 2 Steel Ingot, 1 Ancient Sword Nord Hero Sword 30 9 107
2 Leather Strips, 2 Steel Ingot, 1 Ancient Nord War Axe Nord Hero War Axe 32 11 131
4 Leather Strips, 2 Leather, 2 Iron Ingot, 5 Steel Ingot Ancient Nord Armor 25 28 125
3 Leather Strips, 2 Leather, 2 Iron Ingot, 4 Steel Ingot Ancient Nord Boots 10 5 25
3 Leather Strips, 2 Leather, 2 Iron Ingot, 3 Steel Ingot Ancient Nord Gauntlets 10 4 25
3 Leather Strips, 2 Leather, 2 Iron Ingot, 3 Steel Ingot Ancient Nord Helmet 15 4 60

Dawnguard Smithing Recipes

This table lists the recipes for forging the new items available in Dawnguard.

Arrows

IngredientsNameDmg/AmrWeightValue
1 Firewood, 1 Iron Ingot Iron Arrow (24) 8 0 1
1 Firewood, 1 Steel Ingot Steel Arrow (24) 10 0 2
1 Firewood, 1 Dwarven Metal Ingot Dwarven Arrow (24) 14 0 4
1 Firewood, 1 Refined Moonstone Elven Arrow (24) 16 0 5
1 Firewood, 1 Orichalcum Ingot Orcish Arrow (24) 12 0 3
1 Firewood, 1 Ebony Ingot Ebony Arrow (24) 20 0 7
1 Firewood, 1 Malachite Ingot Glass Arrow (24) 18 0 6
1 Firewood, 1 Ebony Ingot, 1 Daedra Heart Daedric Arrow (24) 24 0 8
1 Firewood, 1 Dragon Bone Dragonbone Arrow (24) 25 0 9

Dragon

IngredientsNameDmg/AmrWeightValue
2 Leather Strips, 2 Ebony Ingot, 3 Dragon Bone Dragonbone Battleaxee 26 30 3,000
1 Ebony Ingot, 2 Dragon Bone Dragonbone Bow 20 20 2,725
1 Leather Strip, 1 Dragon Bone Dragonbone Dagger 12 6.5 600
3 Leather Strips, 1 Ebony Ingot, 4 Dragon Bone Dragonbone Greatsword 25 27 2,725
1 Leather Strip, 1 Ebony Ingot, 2 Dragon Bone Dragonbone Mace 17 22 2,000
1 Leather Strips, 1 Ebony Ingot, 1 Dragon Bone Dragonbone Sword 15 19 1,500
2 Leather Strips, 1 Ebony Ingot, 1 Dragon Bone Dragonbone War Axe 16 21 1,700
3 Leather Strips, 2 Ebony Ingots, 3 Dragon Bones Dragonbone Warhammer 28 33 4275

Miscellaneous

IngredientsNameDmg/AmrWeightValue
2 Leather Strips, 1 Bone Hawk Skull, 6 Bone Hawk Feathers Bone Hawk Amulet 0 1 100
2 Shellbug Chitin, 2 Iron Ingot Shellbug Helmet 22 6 600

Crossbows and Bolts

IngredientsNameDmg/AmrWeightValue
3 Firewood, 3 Steel Ingot Crossbow 19 14 120
1 Steel Crossbow, 2 Corundum Ingots Enhanced Crossbow 19 15 200
5 Dwarven Ingots Dwarven Crossbow 22 20 350
Dwarven Crossbow, 2 Quicksilver Ingots Enhanced Dwarven Crossbow 22 21 550
1 Firewood, 1 Steel Ingot Steel Bolt (10) 10 0 1
10 Steel Bolts, 1 Fire Salts Exploding Steel Bolt of Fire (10) 10 0 5
Explodes for 10 points of fire damage.
10 Steel Bolts, 1 Frost Salts Exploding Steel Bolt of Ice (10) 10 0 5
Explodes for 10 points of frost damage to Health and Stamina.
10 Steel Bolts, 1 Void Salts Exploding Steel Bolt of Shock (10) 10 0 5
Explodes for 10 points of shock damage to Health and half that to Magicka.
1 Firewood, 1 Dwarven Ingot Dwarven Bolt (10) 14 0 3
1 Dwarven Bolt, 1 Fire Salts Exploding Dwarven Bolt of Fire (10) 14 0 15
Explodes for 10 points of fire damage.
1 Dwarven Bolt, 1 Frost Salts Exploding Dwarven Bolt of Ice (10) 14 0 15
Explodes for 10 points of frost damage to Health and Stamina.
1 Dwarven Bolt, 1 Void Salts Exploding Dwarven Bolt of Shock (10) 14 0 15
Explodes for 10 points of shock damage to Health and half that to Magicka.

Aetherium (Aetherium Forge only)

IngredientsNameDmg/AmrWeightValue
1 Aetherium Crest, 2 Flawless Sapphires, 2 Dwarven Ingots, 2 Gold Ingots Aetherial Crown 0 2 2250
1 Aetherium Crest, 4 Dwarven Ingots, 2 Malachite Ingots Aetherial Shield 26 12 2000
1 Aetherium Crest, 2 Dwarven Ingots, 2 Ebony Ingots, 1 Gold Ingot Aetherial Staff 0 8 1970

Hearthfire Smithing Recipes

Building Materials (Hearthfire only)

IngredientsNameDmg/AmrWeightValue
1 Iron Ingot Iron Fittings 1 4
1 Iron Ingot Hinge (2) 0.5 4
1 Iron Ingot Nails (10) 0.1 1
1 Iron Ingot, 1 Corundum Ingot Lock 0.5 10

Dragonborn Smithing Recipes

This table lists the additional recipes for forging the new items available in Dragonborn. You should also reference the previous Smithing recipes for a complete list.

Bonemold

IngredientsNameDmg/AmrWeightValue
2 Netch Leather, 10 Bone Meal, 1 Iron Ingot Bonemold Armor 32 34 290
1 Netch Leather, 1 Iron Ingot, 6 Bone Meal Bonemold Boots 12 7 60
1 Netch Leather, 4 Bone Meal, 1 Iron Ingot Bonemold Gauntlets 12 3.5 60
1 Netch Leather, 6 Bone Meal, 1 Iron Ingot Bonemold Helmet 17 4.5 135
1 Netch Leather, 8 Bone Meal, 1 Iron Ingot Bonemold Shield 22 8 95
2 Netch Leather, 10 Bone Meal, 1 Iron Ingot, 1 Void Salts, 1 Stalhrim Ore, 1 Netch Jelly Improved Bonemold Armor 35 43 290
1 Netch Leather, 6 Bone Meal, 1 Iron Ingot, 1 Void Salts, 1 Stalhrim Ore, 1 Netch Jelly Improved Bonemold Boots 13 9 60
1 Netch Leather, 4 Bone Meal, 1 Iron Ingot, 1 Void Salts, 1 Stalhrim Ore, 1 Netch Jelly Improved Bonemold Gauntlets 13 7 60
1 Netch Leather, 6 Bone Meal, 1 Iron Ingot, 1 Void Salts, 1 Stalhrim Ore, 1 Netch Jelly Improved Bonemold Helmet 18 11 135
1 Netch Leather, 8 Bone Meal, 1 Iron Ingot, 1 Void Salts, 1 Stalhrim Ore, 1 Netch Jelly Improved Bonemold Shield 26 11 95

Chitin

IngredientsNameDmg/AmrWeightValue
2 Netch Leather, 5 Chitin Plate, 1 Iron Ingot Chitin Armor 30 4 240
1 Netch Leather, 3 Chitin Plate, 1 Iron Ingot Chitin Boots 9 1 50
1 Netch Leather, 2 Chitin Plate, 1 Iron Ingot Chitin Bracers 9 2 50
2 Netch Leather, 6 Chitin Plate, 1 Corundum Ingot Chitin Heavy Armor 40 35 650
1 Netch Leather, 4 Chitin Plate, 1 Corundum Ingot Chitin Heavy Boots 14 6 135
1 Netch Leather, 3 Chitin Plate, 1 Corundum Ingot Chitin Heavy Gauntlets 14 5 135
1 Netch Leather, 4 Chitin Plate, 1 Corundum Ingot Chitin Heavy Helmet 19 5 135
1 Netch Leather, 3 Chitin Plate, 1 Iron Ingot Chitin Helmet 14 1 125
1 Netch Leather, 4 Chitin Plate, 1 Iron Ingot Chitin Shield 25 8 215

Nordic

IngredientsNameDmg/AmrWeightValue
1 Firewood, 1 Steel Ingot, 1 Quicksilver Ingot Nordic Arrow (24) 12 0 3
5 Steel Ingot, 2 Leather Strips, 1 Quicksilver Ingot Nordic Battleaxe 21 23 650
3 Steel Ingot, 1 Quicksilver Ingot Nordic Bow 13 11 580
3 Leather Strips, 6 Steel Ingot, 1 Ebony Ingot, 1 Quicksilver Ingot Nordic Carved Armor 43 37 1600
2 Leather Strips, 4 Steel Ingot, 1 Ebony Ingot, 1 Quicksilver Ingot Nordic Carved Boots 15 6 220
2 Leather Strips, 3 Steel Ingot, 1 Ebony Ingot, 1 Quicksilver Ingot Nordic Carved Gauntlets 15 6 220
2 Leather Strips, 4 Steel Ingot, 1 Ebony Ingot, 1 Quicksilver Ingot Nordic Carved Helmet 20 7 550
1 Steel Ingot, 1 Leather Strips, 1 Quicksilver Ingot Nordic Dagger 8 3.5 115
5 Steel Ingot, 3 Leather Strips, 1 Quicksilver Ingot Nordic Greatsword 20 19 585
1 Leather Strips, 1 Steel Ingot, 1 Quicksilver Ingot Nordic Mace 13 16 410
1 Leather Strips, 4 Steel Ingot, 1 Quicksilver Ingot Nordic Shield 27 10 335
2 Steel Ingot, 1 Leather Strips, 1 Quicksilver Ingot Nordic Sword 11 12 290
2 Steel Ingot, 2 Leather Strips, 1 Quicksilver Ingot Nordic War Axe 12 14 350
5 Steel Ingot, 3 Leather Strips, 1 Quicksilver Ingot Nordic Warhammer 23 27 700

Stalhrim

IngredientsNameDmg/AmrWeightValue
3 Leather Strips, 6 Stalhrim Ore, 1 Quicksilver Ingot Stalhrim Armor 46 38 2200
1 Firewood, 1 Stalhrim Ore Stalhrim Arrow (24) 20 0 7
5 Stalhrim Ore, 2 Leather Strips Stalhrim Battleaxe 24 25 2150
2 Leather Strips, 1 Quicksilver Ingot, 4 Stalhrim Ore Stalhrim Boots 17 7 450
3 Stalhrim Ore Stalhrim Bow 17 15 1800
1 Stalhrim Ore, 1 Leather Strips Stalhrim Dagger 10 4.5 395
2 Leather Strips, 3 Stalhrim Ore, 1 Quicksilver Ingot Stalhrim Gauntlets 17 7 450
5 Stalhrim Ore, 3 Leather Strips Stalhrim Greatsword 23 21 1970
2 Leather Strips, 4 Stalhrim Ore, 1 Quicksilver Ingot Stalhrim Helmet 22 7 1135
3 Leather Strips, 5 Stalhrim Ore, 1 Steel Ingot Stalhrim Light Armor 39 7 925
2 Leather Strips, 1 Steel Ingot, 3 Stalhrim Ore Stalhrim Light Boots 12 2 215
2 Leather Strips, 2 Stalhrim Ore, 1 Steel Ingot Stalhrim Light Gauntlets 12 2 215
2 Leather Strips, 3 Stalhrim Ore, 1 Steel Ingot Stalhrim Light Helmet 17 2 465
3 Stalhrim Ore, 1 Leather Strips Stalhrim Mace 16 18 1375
1 Leather Strips, 4 Stalhrim Ore, 1 Steel Ingot Stalhrim Shield 30 10 600
2 Stalhrim Ore, 1 Leather Strips Stalhrim Sword 13 14 985
2 Stalhrim Ore, 2 Leather Strips Stalhrim Waraxe 15 16 1180
5 Stalhrim Ore, 3 Leather Strips Stalhrim Warhammer 26 29 2850

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