Elder Scrolls V: Skyrim Special Edition Guide The Atlas Hold 8: Falkreath Hold
[8.40] Bloodlet Throne
[8.40] Bloodlet Throne
Recommended Level: 6
Dungeon: Vampire Lair
- Animal
- Vampire
Crafting
- Alchemy Lab
- Arcane Enchanter
Dangers
Collectibles
- Skill Book [Illusion]: Incident at Necrom [C2/10]
- Chests
- Potions aplenty
- Loose gear
This ominous fortress stands at the edge of Skyrim, deep within Falkreath’s southern mountains.
Exterior
Before heading inside, circle around the structure and explore the broken tower on its roof to discover a chest.
- Chest
- Loose gear
Entry Chambers
Avoid a pressure plate in the small entry chamber and progress until you reach a large chamber with a vampire and thrall. Knock down the hanging lamps here to ignite the oil on the floor and sear these foes. Go downstairs afterward and slay another vampire in the following chamber, which features several potions and an Arcane Enchanter.
- Danger! Flamethrower Traps (pressure plate), Oil Lamp Traps, Oil Pool Traps
- Apothecary’s Satchel
- Potions
Rope Bridge Cavern
Proceed through a snowy passage to reach a sizable snowy cavern with a rope bridge. Dispatch the vampires and thralls here, then scale the north stairs and take a passage to reach the vampires’ sleeping quarters.
- Crafting: Arcane Enchanter
Sleeping Area
A large pack of vampires and thralls reside in their sleeping quarters, which are located north of the rope bridge cavern. Slaughter them all to secure a chest, several potions, and an Alchemy Lab. For a bit more sport, release a wolf from its cage here by picking the cage’s Adept-level lock. Open another Adept-level gate in this area to access a storage room with several potions and a Skill Book. When you’ve finished looting the area, proceed across the rope bridge and pull a wall chain to open the gate you encounter.
- Crafting: Alchemy Lab
- Skill Book [Illusion]: Incident at Necrom [C2/10]
- Chests (2)
- Potions aplenty
Wolf Pit
Cross the Rope Bridge Cavern’s hanging bridge and open a gate to enter a wide cavern filled with corpses. A nefarious Master Vampire sits on high and taunts you before releasing a few wolves. Slay the beasts and then pull the chain on the west wall to escape your predicament. Defeat the Master Vampire and then loot a large chest as you make your way south, unbarring a door and heading through to return to find yourself back at the entry chambers.