Elder Scrolls V: Skyrim Special Edition Guide Training Inventory
Crafting: Enchantments
Crafting: Enchantments
Table VII: Soul Gems
A list of soul gems and their properties. Note that the Filled Soul Gems listed here are the ‘standard’ filled soul gems you can find in the world. If you Soul Trap a weaker creature into a larger gem, the resulting value will be reduced.
| Name | Weight | Value | Capacity | Notes |
|---|---|---|---|---|
| Petty Soul Gem | 0.1 | 10 | 250 | Can hold creature souls below Lv4. |
| Lesser Soul Gem | 0.2 | 25 | 500 | Can hold creature souls below Lv16. |
| Common Soul Gem | 0.3 | 50 | 1000 | Can hold creature souls below Lv28. |
| Greater Soul Gem | 0.4 | 100 | 2000 | Can hold creature souls below Lv38. |
| Grand Soul Gem | 0.5 | 200 | 3000 | Can hold any creature soul. |
| Black Soul Gem | 1 | 500 | 3000 | Can hold any human soul. |
| Petty Soul Gem (Filled) | 0.1 | 40 | 250 | Holds a petty soul. |
| Lesser Soul Gem (Filled) | 0.2 | 80 | 500 | Holds a lesser soul. |
| Common Soul Gem (Filled) | 0.3 | 150 | 1000 | Holds a common soul. |
| Greater Soul Gem (Filled) | 0.4 | 350 | 2000 | Holds a greater soul. |
| Grand Soul Gem (Filled) | 0.5 | 500 | 3000 | Holds a grand soul. |
| Black Soul Gem (Filled) | 1 | 1200 | 3000 | Holds a human soul. |
Table VIII: Base Enchantments
The two tables below list all of the base weapon and armor enchantments.
When Disenchanting an item, you always learn its Base Enchantment.
- So disenchanting a Daedric Mace of the Inferno teaches you ‘Fire Damage’.
- But disenchanting an Iron Sword of Embers also teaches you ‘Fire Damage’. Despite the cheaper item, you learn the same effect.
When Enchanting an item:
- You can apply any weapon enchantment to any weapon.
- You can apply armor enchantments only to a subset of armor pieces, as shown below.
Examples:
- You can apply Waterbreathing to any Helm, Ring, or Necklace.
- You can put Muffle on any pair of Boots, but only on Boots.
Standard Armor Enchantments
| Modifier | Base Enchantment | Head | Chest | Hands | Feet | Shield | Ring | Necklace |
|---|---|---|---|---|---|---|---|---|
| Fortify Alchemy | Potions and poisons you craft are #% stronger. | X | X | X | X | |||
| Fortify Alteration | Alteration spells cost #% less to cast. | X | X | X | X | |||
| Fortify Archery | Increases bow damage by #%. | X | X | X | X | |||
| Fortify Block | When blocking, you block #% more damage. | X | X | X | X | |||
| Fortify Carry Weight | +# Carry Weight | X | X | X | X | |||
| Fortify Conjuration | Conjuration spells cost #% less to cast. | X | X | X | X | |||
| Fortify Destruction | Destruction spells cost #% less to cast. | X | X | X | X | |||
| Fortify Healing Rate | Increases your health regeneration rate by #%. | X | X | X | ||||
| Fortify Health | +# Health | X | X | X | X | |||
| Fortify Heavy Armor | Increases your Heavy Armor skill by #. | X | X | X | X | |||
| Fortify Illusion | Illusion spells cost #% less to cast. | X | X | X | X | |||
| Fortify Light Armor | Increases your Light Armor skill by #. | X | X | X | X | |||
| Fortify Lockpicking | Locks are #% easier to pick. | X | X | X | X | |||
| Fortify Magicka | +# Magicka | X | X | X | X | |||
| Fortify Magicka Rate | Increases your magicka regeneration rate by #%. | X | X | X | ||||
| Fortify One-Handed | Increases one-handed weapon damage by #%. | X | X | X | X | |||
| Fortify Pickpocket | Pickpocketing items is #% easier. | X | X | X | X | |||
| Fortify Restoration | Restoration spells cost #% less to cast. | X | X | X | X | |||
| Fortify Smithing | Weapons and armor improvements are #% stronger. | X | X | X | X | |||
| Fortify Sneak | Sneaking is #% easier. | X | X | X | X | |||
| Fortify Speech | Prices you get are #% better. | X | ||||||
| Fortify Stamina | +# Stamina | X | X | X | X | |||
| Fortify Stamina Rate | Increases your stamina regeneration rate by #%. | X | X | X | ||||
| Fortify Two-Handed | Increases two-handed weapon damage by #%. | X | X | X | X | |||
| Muffle | You move silently when sneaking. | X | ||||||
| Resist Disease | +#% Disease Resistance | X | X | X | X | |||
| Resist Fire | +#% Fire Resistance | X | X | X | X | |||
| Resist Frost | +#% Frost Resistance | X | X | X | X | |||
| Resist Magic | +#% Magic Resistance (all forms of magic) | X | X | X | ||||
| Resist Poison | +#% Poison Resistance | X | X | X | X | |||
| Resist Shock | +#% Shock Resistance | X | X | X | X | |||
| Waterbreathing | You do not drown when swimming. | X | X | X |
Weapon Base Enchantments
| Base Enchantment | Effect |
|---|---|
| Absorb Health | Absorb # Health. |
| Absorb Magicka | Absorb # Magicka. |
| Absorb Stamina | Absorb # Stamina. |
| Banish | Banishes summoned daedra below level #. |
| Chaos | 50% chance each of +# fire, +# frost, and +# shock damage |
| Fear | Creatures below level # flee for 30s. |
| Fire Damage | +# fire damage. |
| Frost Damage | +# frost damage. |
| Magicka Damage | +# magicka damage. |
| Paralyze | Paralyzes creatures below level #. |
| Shock Damage | +# shock damage. |
| Soul Trap | Soul traps creatures that die within # seconds. |
| Stamina Damage | +# magicka damage. |
| Turn Undead | Undead below level # flee for 30s. |
Table IX: Derived Enchantments
This table lists all of the Enchantments that can appear on items you find in the world.
Derived Enchantments Key
Modifier: The item suffix (or, occasionally, prefix) that identifies the enchantment.
Base Enchantment: The enchantment that you learn if you disenchant the item. Cross-reference this with the Base Enchantments Table for a complete description of the enchantment.
Ench Level: The level of this particular enchantment. Cross-reference this with the General Data Table to identify which material types this enchantment can appear on.
Magnitude: The “strength” of this particular enchantment, which might be expressed as a percentage, duration, level, or raw modifier. Plug this into the “#” in the base enchantment’s description.
Not every possible combination of weapon, material, and enchantment permitted under this system exists in Skyrim… but the vast majority do.
For Example: You find an Elven Mace of Enervating. Looking it up on this table, you find that its Base Enchantment is “Magicka Damage”, and its magnitude is “50”. Cross-referencing this with the Base Enchantments Table tells you that it does “+50 Magicka Damage”.
Note that the College of Winterhold Robes work a little differently:
There are five basic robes: Novice, Apprentice, Adept, Expert, Master. Each of these robes has a specific Fortify Magicka Rate enchantment on it, as listed on the Armor page.
In addition to that enchantment, these robes may also have an additional enchantment related to one of the five schools of magic. The modifier is just the name of the school, since the magnitude is determined by the type of robe. So, for example, you can find:
Novice Robes of Conjuration [+50% Magicka Regen; 12% Conjuration]
Apprentice Robes of Conjuration [+75% Magicka Regen; 15% Conjuration]
Apprentice Robes of Destruction [+75% Magicka Regen; 15% Destruction]
Standard Weapon Enchantments
| Modifier | Base Enchantment | Ench Level | Magnitude |
|---|---|---|---|
| of Absorption | Absorb Health | 2 | 5 |
| of Consuming | Absorb Health | 3 | 10 |
| of Devouring | Absorb Health | 4 | 15 |
| of Leeching | Absorb Health | 5 | 20 |
| of the Vampire | Absorb Health | 6 | 25 |
| of Siphoning | Absorb Magicka | 2 | 10 |
| of Harrowing | Absorb Magicka | 3 | 15 |
| of Winnowing | Absorb Magicka | 4 | 20 |
| of Evoking | Absorb Magicka | 5 | 25 |
| of the Sorcerer | Absorb Magicka | 6 | 30 |
| of Gleaning | Absorb Stamina | 2 | 10 |
| of Reaping | Absorb Stamina | 3 | 15 |
| of Harvesting | Absorb Stamina | 4 | 20 |
| of Garnering | Absorb Stamina | 5 | 25 |
| of Subsuming | Absorb Stamina | 6 | 30 |
| of Banishing | Banish | 4 | Lv12 |
| of Expelling | Banish | 5 | Lv20 |
| of Annihilating | Banish | 6 | Lv36 |
| of Chaos | Chaos | 3 | 15 |
| of High Chaos | Chaos | 4 | 20 |
| of Extreme Chaos | Chaos | 5 | 25 |
| of Ultimate Chaos | Chaos | 6 | 30 |
| of Dismay | Fear | 1 | Lv5 |
| of Cowardice | Fear | 2 | Lv7 |
| of Fear | Fear | 3 | Lv10 |
| of Despair | Fear | 4 | Lv13 |
| of Dread | Fear | 5 | Lv16 |
| of Terror | Fear | 6 | Lv20 |
| of Embers | Fire Damage | 1 | 5 |
| of Burning | Fire Damage | 2 | 10 |
| of Scorching | Fire Damage | 3 | 15 |
| of Fire / Flames | Fire Damage | 4 | 20 |
| of the Blaze | Fire Damage | 5 | 25 |
| of the Inferno | Fire Damage | 6 | 30 |
| of Cold / Chills | Frost Damage | 1 | 5 |
| of Frost | Frost Damage | 2 | 10 |
| of Ice | Frost Damage | 3 | 15 |
| of Freezing | Frost Damage | 4 | 20 |
| of Blizzards | Frost Damage | 5 | 25 |
| of Winter | Frost Damage | 6 | 30 |
| of Sapping | Magicka Damage | 1 | 10 |
| of Draining | Magicka Damage | 2 | 20 |
| of Diminishing | Magicka Damage | 3 | 30 |
| of Depleting | Magicka Damage | 4 | 40 |
| of Enervating | Magicka Damage | 5 | 50 |
| of Nullifying | Magicka Damage | 6 | 60 |
| of Stunning | Paralyze | 4 | 2s |
| of Immobilizing | Paralyze | 5 | 4s |
| of Petrifying | Paralyze | 6 | 6s |
| of Sparks | Shock Damage | 1 | 5 |
| of Arcing | Shock Damage | 2 | 10 |
| of Shocks | Shock Damage | 3 | 15 |
| of Thunderbolts | Shock Damage | 4 | 20 |
| of Lightning | Shock Damage | 5 | 25 |
| of Storms | Shock Damage | 6 | 30 |
| of Souls | Soul Trap | 1 | 3s |
| of Soul Snares | Soul Trap | 2 | 5s |
| of Binding | Soul Trap | 3 | 7s |
| of Animus | Soul Trap | 4 | 10s |
| of Malediction | Soul Trap | 5 | 15s |
| of Damnation | Soul Trap | 6 | 20s |
| of Fatigue | Stamina Damage | 1 | 5 |
| of Weariness | Stamina Damage | 2 | 10 |
| of Torpor | Stamina Damage | 3 | 15 |
| of Debilitation | Stamina Damage | 4 | 20 |
| of Lethargy | Stamina Damage | 5 | 25 |
| of Exhaustion | Stamina Damage | 6 | 30 |
| Blessed | Turn Undead | 1 | Lv3 |
| Sanctified | Turn Undead | 2 | Lv7 |
| Reverent | Turn Undead | 3 | Lv13 |
| Hallowed | Turn Undead | 4 | Lv21 |
| Virtuous | Turn Undead | 5 | Lv30 |
| Holy | Turn Undead | 6 | Lv40 |
Standard Armor Enchantments
| Modifier | Base Enchantment | Ench Level | Magnitude |
|---|---|---|---|
| of Minor Alchemy | Fortify Alchemy | 1 | 12% |
| of Alchemy | Fortify Alchemy | 2 | 15% |
| of Major Alchemy | Fortify Alchemy | 3 | 17% |
| of Eminent Alchemy | Fortify Alchemy | 4 | 20% |
| of Extreme Alchemy | Fortify Alchemy | 5 | 22% |
| of Peerless Alchemy | Fortify Alchemy | 6 | 25% |
| of Minor Alteration | Fortify Alteration | 1 | 12% |
| of Alteration | Fortify Alteration | 2 | 15% |
| of Major Alteration | Fortify Alteration | 3 | 17% |
| of Eminent Alteration | Fortify Alteration | 4 | 20% |
| of Extreme Alteration | Fortify Alteration | 5 | 22% |
| of Peerless Alteration | Fortify Alteration | 6 | 25% |
| of Minor Blocking | Fortify Block | 1 | 15% |
| of Blocking | Fortify Block | 2 | 20% |
| of Major Blocking | Fortify Block | 3 | 25% |
| of Eminent Blocking | Fortify Block | 4 | 30% |
| of Extreme Blocking | Fortify Block | 5 | 35% |
| of Peerless Blocking | Fortify Block | 6 | 40% |
| of Lifting | Fortify Carry Weight | 1 | 25 |
| of Hauling | Fortify Carry Weight | 2 | 30 |
| of Strength | Fortify Carry Weight | 3 | 35 |
| of Brawn | Fortify Carry Weight | 4 | 40 |
| of the Ox | Fortify Carry Weight | 5 | 45 |
| of the Mammoth | Fortify Carry Weight | 6 | 50 |
| of Minor Conjuring / Conjuration | Fortify Conjuration | 1 | 12% |
| of Conjuring / Conjuration | Fortify Conjuration | 2 | 15% |
| of Major Conjuring / Conjuration | Fortify Conjuration | 3 | 17% |
| of Eminent Conjuring / Conjuration | Fortify Conjuration | 4 | 20% |
| of Extreme Conjuring / Conjuration | Fortify Conjuration | 5 | 22% |
| of Peerless Conjuring / Conjuration | Fortify Conjuration | 6 | 25% |
| of Minor Destruction | Fortify Destruction | 1 | 12% |
| of Destruction | Fortify Destruction | 2 | 15% |
| of Major Destruction | Fortify Destruction | 3 | 17% |
| of Eminent Destruction | Fortify Destruction | 4 | 20% |
| of Extreme Destruction | Fortify Destruction | 5 | 22% |
| of Peerless Destruction | Fortify Destruction | 6 | 25% |
| of Remedy | Fortify Healing Rate | 3 | 20% |
| of Mending | Fortify Healing Rate | 4 | 30% |
| of Regeneration | Fortify Healing Rate | 5 | 40% |
| of Revival | Fortify Healing Rate | 6 | 50% |
| of Minor Health | Fortify Health | 1 | 20 |
| of Health | Fortify Health | 2 | 30 |
| of Major Health | Fortify Health | 3 | 40 |
| of Eminent Health | Fortify Health | 4 | 50 |
| of Extreme Health | Fortify Health | 5 | 60 |
| of Peerless Health | Fortify Health | 6 | 70 |
| of the Minor Knight | Fortify Heavy Armor | 1 | 12 |
| of the Knight | Fortify Heavy Armor | 2 | 15 |
| of the Major Knight | Fortify Heavy Armor | 3 | 17 |
| of the Eminent Knight | Fortify Heavy Armor | 4 | 20 |
| of the Extreme Knight | Fortify Heavy Armor | 5 | 22 |
| of the Peerless Knight | Fortify Heavy Armor | 6 | 25 |
| of Minor Illusion | Fortify Illusion | 1 | 12% |
| of Illusion | Fortify Illusion | 2 | 15% |
| of Major Illusion | Fortify Illusion | 3 | 17% |
| of Eminent Illusion | Fortify Illusion | 4 | 20% |
| of Extreme Illusion | Fortify Illusion | 5 | 22% |
| of Peerless Illusion | Fortify Illusion | 6 | 25% |
| of the Minor Squire | Fortify Light Armor | 1 | 12 |
| of the Squire | Fortify Light Armor | 2 | 15 |
| of the Major Squire | Fortify Light Armor | 3 | 17 |
| of the Eminent Squire | Fortify Light Armor | 4 | 20 |
| of the Extreme Squire | Fortify Light Armor | 5 | 22 |
| of the Peerless Squire | Fortify Light Armor | 6 | 25 |
| of Minor Lockpicking | Fortify Lockpicking | 1 | 15% |
| of Lockpicking | Fortify Lockpicking | 2 | 20% |
| of Major Lockpicking | Fortify Lockpicking | 3 | 25% |
| of Eminent Lockpicking | Fortify Lockpicking | 4 | 30% |
| of Extreme Lockpicking | Fortify Lockpicking | 5 | 35% |
| of Peerless Lockpicking | Fortify Lockpicking | 6 | 40% |
| of Magicka | Fortify Magicka | 1 | 20 |
| of Magicka | Fortify Magicka | 2 | 30 |
| of Major Magicka | Fortify Magicka | 3 | 40 |
| of Eminent Magicka | Fortify Magicka | 4 | 50 |
| of Extreme Magicka | Fortify Magicka | 5 | 60 |
| of Peerless Magicka | Fortify Magicka | 6 | 70 |
| of Recharging | Fortify Magicka Rate | 3 | 40% |
| of Replenishing | Fortify Magicka Rate | 4 | 60% |
| of Resurgence | Fortify Magicka Rate | 5 | 80% |
| of Recovery | Fortify Magicka Rate | 6 | 100% |
| of Minor Archery | Fortify Archery | 1 | 15% |
| of Archery | Fortify Archery | 2 | 20% |
| of Major Archery | Fortify Archery | 3 | 25% |
| of Eminent Archery | Fortify Archery | 4 | 30% |
| of Extreme Archery | Fortify Archery | 5 | 35% |
| of Peerless Archery | Fortify Archery | 6 | 40% |
| of Minor Wielding | Fortify One-Handed | 1 | 15% |
| of Wielding | Fortify One-Handed | 2 | 20% |
| of Major Wielding | Fortify One-Handed | 3 | 25% |
| of Eminent Wielding | Fortify One-Handed | 4 | 30% |
| of Extreme Wielding | Fortify One-Handed | 5 | 35% |
| of Peerless Wielding | Fortify One-Handed | 6 | 40% |
| of Minor Deft Hands | Fortify Pickpocket | 1 | 15% |
| of Deft Hands | Fortify Pickpocket | 2 | 20% |
| of Major Deft Hands | Fortify Pickpocket | 3 | 25% |
| of Eminent Deft Hands | Fortify Pickpocket | 4 | 30% |
| of Extreme Deft Hands | Fortify Pickpocket | 5 | 35% |
| of Peerless Deft Hands | Fortify Pickpocket | 6 | 40% |
| of Minor Restoration | Fortify Restoration | 1 | 12% |
| of Restoration | Fortify Restoration | 2 | 15% |
| of Major Restoration | Fortify Restoration | 3 | 17% |
| of Eminent Restoration | Fortify Restoration | 4 | 20% |
| of Extreme Restoration | Fortify Restoration | 5 | 22% |
| of Peerless Restoration | Fortify Restoration | 6 | 25% |
| of Minor Smithing | Fortify Smithing | 1 | 12% |
| of Smithing | Fortify Smithing | 2 | 15% |
| of Major Smithing | Fortify Smithing | 3 | 17% |
| of Eminent Smithing | Fortify Smithing | 4 | 20% |
| of Extreme Smithing | Fortify Smithing | 5 | 22% |
| of Peerless Smithing | Fortify Smithing | 6 | 25% |
| of Minor Sneaking | Fortify Sneak | 1 | 15% |
| of Sneaking | Fortify Sneak | 2 | 20% |
| of Major Sneaking | Fortify Sneak | 3 | 25% |
| of Eminent Sneaking | Fortify Sneak | 4 | 30% |
| of Extreme Sneaking | Fortify Sneak | 5 | 35% |
| of Peerless Sneaking | Fortify Sneak | 6 | 40% |
| of Minor Haggling | Fortify Speech | 1 | 12% |
| of Haggling | Fortify Speech | 2 | 15% |
| of Major Haggling | Fortify Speech | 3 | 17% |
| of Eminent Haggling | Fortify Speech | 4 | 20% |
| of Extreme Haggling | Fortify Speech | 5 | 22% |
| of Peerless Haggling | Fortify Speech | 6 | 25% |
| of Minor Stamina | Fortify Stamina | 1 | 20 |
| of Stamina | Fortify Stamina | 2 | 30 |
| of Major Stamina | Fortify Stamina | 3 | 40 |
| of Eminent Stamina | Fortify Stamina | 4 | 50 |
| of Extreme Stamina | Fortify Stamina | 5 | 60 |
| of Peerless Stamina | Fortify Stamina | 6 | 70 |
| of Recuperation | Fortify Stamina Rate | 3 | 20% |
| of Rejuvenation | Fortify Stamina Rate | 4 | 30% |
| of Invigoration | Fortify Stamina Rate | 5 | 40% |
| of Renewal | Fortify Stamina Rate | 6 | 50% |
| of Minor Sure Grip | Fortify Two-Handed | 1 | 15% |
| of Sure Grip | Fortify Two-Handed | 2 | 20% |
| of Major Sure Grip | Fortify Two-Handed | 3 | 25% |
| of Eminent Sure Grip | Fortify Two-Handed | 4 | 30% |
| of Extreme Striking | Fortify Two-Handed | 5 | 35% |
| of Peerless Sure Grip | Fortify Two-Handed | 6 | 40% |
| of Muffling | Muffle | 3 & 4 | --- |
| of Disease Resistance | Resist Disease | [Neck Only] | 50% |
| of Disease Immunity | Resist Disease | [Neck Only] | 100% |
| of Resist Fire | Resist Fire | 1 | 15% |
| of Waning Fire | Resist Fire | 2 | 30% |
| of Dwindling Fire / Flames | Resist Fire | 3 | 40% |
| of Fire / Flame Suppression | Resist Fire | 4 | 50% |
| of Fire Abatement | Resist Fire | 5 | 60% |
| of the Firewalker | Resist Fire | 6 | 70% |
| of Resist Frost | Resist Frost | 1 | 15% |
| of Waning Frost | Resist Frost | 2 | 30% |
| of Dwindling Frost | Resist Frost | 3 | 40% |
| of Frost Suppression | Resist Frost | 4 | 50% |
| of Frost Abatement | Resist Frost | 5 | 60% |
| of Warmth | Resist Frost | 6 | 70% |
| of Resist Magic | Resist Magic | 1 | 10% |
| of Waning Magic | Resist Magic | 2 | 12% |
| of Dwindling Magic | Resist Magic | 3 | 15% |
| of Magic Suppression | Resist Magic | 4 | 17% |
| of Magic Abatement | Resist Magic | 5 | 20% |
| of Nullification | Resist Magic | 6 | 22% |
| of Poison Resistance | Resist Poison | [Neck Only] | 50% |
| of Poison Immunity | Resist Poison | [Neck Only] | 100% |
| of Resist Shock | Resist Shock | 1 | 15% |
| of Waning Shock | Resist Shock | 2 | 30% |
| of Dwindling Shock | Resist Shock | 3 | 40% |
| of Shock Suppression | Resist Shock | 4 | 50% |
| of Shock Abatement | Resist Shock | 5 | 60% |
| of Grounding | Resist Shock | 6 | 70% |
| of Waterbreathing | Waterbreathing | 3 & 4 | --- |
College of Winterhold Robe Enchantments
| Modifier | Base Enchantment | Ench Level | Magnitude |
|---|---|---|---|
| [Novice Robes] of Alteration | Fortify Alteration | 12% | |
| [Apprentice Robes] of Alteration | Fortify Alteration | 15% | |
| [Adept Robes] of Alteration | Fortify Alteration | 17% | |
| [Expert Robes] of Alteration | Fortify Alteration | 20% | |
| [Master Robes] of Alteration | Fortify Alteration | 22% | |
| [Novice Robes] of Conjuration | Fortify Conjuration | 12% | |
| [Apprentice Robes] of Conjuration | Fortify Conjuration | 15% | |
| [Adept Robes] of Conjuration | Fortify Conjuration | 17% | |
| [Expert Robes] of Conjuration | Fortify Conjuration | 20% | |
| [Master Robes] of Conjuration | Fortify Conjuration | 22% | |
| [Novice Robes] of Destruction | Fortify Destruction | 12% | |
| [Apprentice Robes] of Destruction | Fortify Destruction | 15% | |
| [Adept Robes] of Destruction | Fortify Destruction | 17% | |
| [Expert Robes] of Destruction | Fortify Destruction | 20% | |
| [Master Robes] of Destruction | Fortify Destruction | 22% | |
| [Novice Robes] of Illusion | Fortify Illusion | 12% | |
| [Apprentice Robes] of Illusion | Fortify Illusion | 15% | |
| [Adept Robes] of Illusion | Fortify Illusion | 17% | |
| [Expert Robes] of Illusion | Fortify Illusion | 20% | |
| [Master Robes] of Illusion | Fortify Illusion | 22% | |
| [Novice Robes] of Restoration | Fortify Restoration | 12% | |
| [Apprentice Robes] of Restoration | Fortify Restoration | 15% | |
| [Adept Robes] of Restoration | Fortify Restoration | 17% | |
| [Expert Robes] of Restoration | Fortify Restoration | 20% | |
| [Master Robes] of Restoration | Fortify Restoration | 22% |
Warlock Robe Enchantments
| Modifier | Base Enchantment | Ench Level | Magnitude |
|---|---|---|---|
| All Warlock Robes have an additional [Fortify Magicka Rate 50%] enchantment that can't be learned by disenchanting the robe. The only robes you can learn that enchantment from are the [Fortify Magicka Rate] ones below, which have their stated rate instead of this default. | |||
| of Minor Alteration | Fortify Alteration | 12% | |
| of Alteration | Fortify Alteration | 15% | |
| of Major Alteration | Fortify Alteration | 17% | |
| of Eminent Alteration | Fortify Alteration | 20% | |
| of Extreme Alteration | Fortify Alteration | 22% | |
| of Peerless Alteration | Fortify Alteration | 25% | |
| of Minor Conjuration | Fortify Conjuration | 12% | |
| of Conjuration | Fortify Conjuration | 15% | |
| of Major Conjuration | Fortify Conjuration | 17% | |
| of Eminent Conjuration | Fortify Conjuration | 20% | |
| of Extreme Conjuration | Fortify Conjuration | 22% | |
| of Peerless Conjuration | Fortify Conjuration | 25% | |
| of Minor Destruction | Fortify Destruction | 12% | |
| of Destruction | Fortify Destruction | 15% | |
| of Major Destruction | Fortify Destruction | 17% | |
| of Eminent Destruction | Fortify Destruction | 20% | |
| of Extreme Destruction | Fortify Destruction | 22% | |
| of Peerless Destruction | Fortify Destruction | 25% | |
| of Minor Illusion | Fortify Illusion | 12% | |
| of Illusion | Fortify Illusion | 15% | |
| of Major Illusion | Fortify Illusion | 17% | |
| of Eminent Illusion | Fortify Illusion | 20% | |
| of Extreme Illusion | Fortify Illusion | 22% | |
| of Peerless Illusion | Fortify Illusion | 25% | |
| of Minor Restoration | Fortify Restoration | 12% | |
| of Restoration | Fortify Restoration | 15% | |
| of Major Restoration | Fortify Restoration | 17% | |
| of Eminent Restoration | Fortify Restoration | 20% | |
| of Extreme Restoration | Fortify Restoration | 22% | |
| of Peerless Restoration | Fortify Restoration | 25% | |
| of Quickening | Fortify Magicka Rate | 75% | |
| of Recharging | Fortify Magicka Rate | 100% | |
| of Replenishing | Fortify Magicka Rate | 125% | |
| of Resurgence | Fortify Magicka Rate | 150% |
Table X: Staff Enchantments
This table lists all of the Staffs you can create using the Staff Enchanter in Tel Mithryn on the isle of Solstheim. In order to use this device, you must complete Solstheim Side Quest: Reluctant Steward for Neloth. Note that unenchanted staffs are given to you by Neloth, and must be imbued with Heart Stones.
Alteration Staffs
| Ingredients | Produces | Weight | Value |
|---|---|---|---|
| 1 Unenchanted Alteration Staff, 2 Heart Stones | Staff of Magelight | 8 | 239 |
| 1 Unenchanted Alteration Staff, 4 Heart Stones | Staff of Paralysis | 8 | 3965 |
Conjuration Staffs
| Ingredients | Produces | Weight | Value |
|---|---|---|---|
| 1 Unenchanted Conjuration Staff, 1 Heart Stones | Staff of Zombies | 8 | 449 |
| 1 Unenchanted Conjuration Staff, 1 Heart Stones | Staff of the Familiar | 8 | 926 |
| 1 Unenchanted Conjuration Staff, 2 Heart Stones | Staff of Reanimation | 8 | 949 |
| 1 Unenchanted Conjuration Staff, 2 Heart Stones | Staff of the Flame Atronach | 8 | 727 |
| 1 Unenchanted Conjuration Staff, 2 Heart Stones | Staff of Soul Trapping | 8 | 986 |
| 1 Unenchanted Conjuration Staff, 3 Heart Stones | Staff of the Frost Atronach | 8 | 1106 |
| 1 Unenchanted Conjuration Staff, 3 Heart Stones | Staff of Revenants | 8 | 824 |
| 1 Unenchanted Conjuration Staff, 3 Heart Stones | Staff of Banishing | 8 | 926 |
| 1 Unenchanted Conjuration Staff, 4 Heart Stones | Staff of the Storm Atronach | 8 | 1656 |
| 1 Unenchanted Conjuration Staff, 4 Heart Stones | Staff of Dread Zombies | 8 | 1248 |
| 1 Unenchanted Conjuration Staff, 4 Heart Stones | Staff of Expulsion | 8 | 2092 |
| 1 Unenchanted Conjuration Staff, 4 Heart Stones | Staff of Daedric Command | 8 | 2307 |
Destruction Staffs
| Ingredients | Produces | Weight | Value |
|---|---|---|---|
| 1 Unenchanted Destruction Staff, 1 Heart Stones | Staff of Flames | 8 | 183 |
| 1 Unenchanted Destruction Staff, 1 Heart Stones | Staff of Frostbite | 8 | 198 |
| 1 Unenchanted Destruction Staff, 1 Heart Stones | Staff of Sparks | 8 | 218 |
| 1 Unenchanted Destruction Staff, 2 Heart Stones | Staff of Lightning Bolts | 8 | 538 |
| 1 Unenchanted Destruction Staff, 2 Heart Stones | Staff of Firebolts | 8 | 456 |
| 1 Unenchanted Destruction Staff, 2 Heart Stones | Staff of Ice Spikes | 8 | 511 |
| 1 Unenchanted Destruction Staff, 3 Heart Stones | Staff of Fireballs | 8 | 1309 |
| 1 Unenchanted Destruction Staff, 3 Heart Stones | Staff of Chain Lightning | 8 | 1494 |
| 1 Unenchanted Destruction Staff, 3 Heart Stones | Staff of Ice Storms | 8 | 1401 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of Icy Spear | 8 | 2931 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of Inceration | 8 | 2750 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of the Flame Wall | 8 | 1310 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of the Frost Wall | 8 | 1468 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of the Storm Wall | 8 | 1531 |
| 1 Unenchanted Destruction Staff, 4 Heart Stones | Staff of Thunderbolts | 8 | 778 |
Illusion Staffs
| Ingredients | Produces | Weight | Value |
|---|---|---|---|
| 1 Unenchanted Illusion Staff, 1 Heart Stones | Staff of Courage | 8 | 79 |
| 1 Unenchanted Illusion Staff, 2 Heart Stones | Staff of Fear | 8 | 2443 |
| 1 Unenchanted Illusion Staff, 2 Heart Stones | Staff of Calm | 8 | 1153 |
| 1 Unenchanted Illusion Staff, 2 Heart Stones | Staff of Fury | 8 | 803 |
| 1 Unenchanted Illusion Staff, 3 Heart Stones | Staff of Frenzy | 8 | 1149 |
| 1 Unenchanted Illusion Staff, 3 Heart Stones | Staff of Inspiration | 8 | 317 |
| 1 Unenchanted Illusion Staff, 4 Heart Stones | Staff of Vanquishment | 8 | 1807 |
Restoration Staffs
| Ingredients | Produces | Weight | Value |
|---|---|---|---|
| 1 Unenchanted Restoration Staff, 2 Heart Stones | Staff of the Healing Hand | 8 | 198 |
| 1 Unenchanted Restoration Staff, 2 Heart Stones | Minor Staff of Turning | 8 | 556 |
| 1 Unenchanted Restoration Staff, 3 Heart Stones | Staff of Repulsion | 8 | 675 |
| 1 Unenchanted Restoration Staff, 3 Heart Stones | Staff of Mending | 8 | 613 |
| 1 Unenchanted Restoration Staff, 3 Heart Stones | Staff of Turning | 8 | 1036 |
| 1 Unenchanted Restoration Staff, 4 Heart Stones | Grand Staff of Repulsion | 8 | 1289 |
| 1 Unenchanted Restoration Staff, 4 Heart Stones | Grand Staff of Turning | 8 | 1520 |
A list all of the Daedric Artifacts and their abilities. Daedric Artifacts can only be obtained by completing the relevant Daedric Quest. See the Daedric Quests chapter or the Atlas for more details.
Daedric Artifacts - Other Items
| Name | Item Type | Damage | Weight | Value | Enchantment | Notes |
|---|---|---|---|---|---|---|
| Azura's Star | Soul Gem | 0 | 1000 | Reusable Grand Soul Gem | ||
| Oghma Infinium | Book | 1 | 2500 | Once only, +5 Skill Increases to your choice of Combat, Magic, or Stealth Skills. | Black Soul Gems store human souls. | |
| Skeleton Key | Lockpick | 0.5 | 0 | Unbreakable Lockpick | ||
| The Black Star | Soul Gem | 0 | 1000 | Reusable Black Soul Gem |
Daedric Artifacts - Armor
| Name | Item Type | Damage | Weight | Value | Enchantment | Notes |
|---|---|---|---|---|---|---|
| Ebony Mail | Armor | 45 | 28 | 5000 | Muffle while sneaking, Poison Cloak when in combat | |
| Ring of Hircine | Ring | 0 | 0.3 | 400 | +1 Werewolf Transform / Day | Must already be a werewolf to use this. |
| Ring of Namira | Ring | 0 | 0.3 | 870 | +50 Stamina. Feeding from NPC corpses raises Health by 50 and Health Regen by 50% for 4 hours | |
| Savior's Hide | Armor | 26 | 6 | 2679 | Resist Magic 15%, Resist Poison 50% | |
| Spellbreaker | Shield | 38 | 12 | 277 | Automatic Strength-50 spell ward while blocking |
Daedric Artifacts - Weapons
| Name | Item Type | Damage | Weight | Value | Enchantment | Notes |
|---|---|---|---|---|---|---|
| Dawnbreaker | Sword | 12 | 10 | 740 | +10 Fire Damage; Casts Bane of the Undead on killing an undead | |
| Ebony Blade | Sword | 13 | 10 | 2000 | Absorb Health 10-30. | |
| Mace of Molag Bal | Mace | 16 | 18 | 1257 | 25 Magicka Damage, 25 Stamina Damage, Soul Trap | Begins at 10, increases to 30 as you kill 10 friends. |
| Mehrunes' Razor | Dagger | 11 | 3 | 860 | 1% Instant Kill | |
| Sanguine Rose | Staff | 0 | 10 | 2087 | Summons a Dremora for 60s. | |
| Skull of Corruption | Staff | 0 | 10 | 1680 | 20 Damage, or 50 if powered with dreams from sleeping people | A Dremora Lord. |
| Volendrung | Warhammer | 25 | 26 | 1843 | Absorb Stamina 50 | |
| Wabbajack | Staff | 0 | 10 | 1565 | Change target creature into another random creature |