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Elder Scrolls V: Skyrim Special Edition eGuide
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Contents

  • Song of the Dragonborn
    • Introduction
  • Training
    • Training Part 1: Character Creation
      • Welcome to Skyrim
      • The Races of Skyrim
      • Racial Advantages
      • Skills Overview
      • Legendary Difficulty and Skills
      • The Trainers of Skyrim and Solstheim
      • Improving Skills: Skill Books
      • Improving Skills: Augmentations
      • Skill Constellations Overview
      • Combat Skills: The Path of Might – Smithing
      • Combat Skills: The Path of Might – Heavy Armor
      • Combat Skills: The Path of Might – Block
      • Combat Skills: The Path of Might – Two-Handed
      • Combat Skills: The Path of Might – One-Handed
      • Combat Skills: The Path of Might – Archery
      • Stealth Skills: The Path of Shadow – Light Armor
      • Stealth Skills: The Path of Shadow – Sneak
      • Stealth Skills: The Path of Shadow – Lockpicking
      • Stealth Skills: The Path of Shadow – Pickpocket
      • Stealth Skills: The Path of Shadow – Speech
      • Stealth Skills: The Path of Shadow – Alchemy
      • Magic Skills: The Path of Magic – Illusion
      • Magic Skills: The Path of Magic – Conjuration
      • Magic Skills: The Path of Magic – Destruction
      • Magic Skills: The Path of Magic – Restoration
      • Magic Skills: The Path of Magic – Alteration
      • Magic Skills: The Path of Magic – Enchanting
      • Character Archetypes
    • Training Part 2: Combat, Development, and Crafting
      • Character Advancement
      • Combat Improvement
      • Shouts and Other Powers
      • Diseases
      • Lycanthropy
      • Vampirism
      • Crafting
      • Enchanting
      • Smithing
      • Other Crafting Activities
    • Training Part 3: Adventuring Across Skyrim
      • Overview
      • Holds of Skyrim
      • Dungeon Exploration
      • Other Sites of Interest
      • Shadowmarks
      • Books
      • Improving Your Standing in Skyrim
      • Followers
      • Horses
      • Carriages and Ferries
      • Dragon Mounts
      • Services, Collectibles, and Items of Interest
      • Dogs
    • Training Part 4: Hearthfire
      • Overview
      • Part 1: Purchasing Land
      • Part 2: Building Your House
      • Part 3: Building Components
      • Part 4: Additional Structures
      • Part 5: Items Needed to Create Structures
      • Part 6: Furnishing Your Home
      • Part 7: Items Needed to Create Furnishings
      • Part 8: Hiring a Steward
      • Part 9: Home Security
      • Part 10: Spouse and Children
      • Part 11: Radiant Quests
    • Training Part 5: Hearthfire: Adoption
      • Overview
      • Part 1: Readying Your Home
      • Part 2: Choosing an Orphan
      • Part 3: Caring for a Child
      • Part 4: Animal Adoption
    • Inventory
      • Overview
      • Spells
      • Weapons, Armor and Items
      • Crafting: Alchemy
      • Crafting: Enchantments
      • Other Items
    • Bestiary
      • Overview
      • Afflicted
      • Alik’r
      • Animals
      • Apocrypha Keepers
      • Ash Spawn
      • Bandits
      • Chaurus
      • Cultists
      • Daedra
      • Dawnguard
      • Death Hounds
      • Dragons
      • Draugr
      • Dwarven Automatons
      • Ebony Warrior
      • Falmer
      • Forgotten Vale Animals
      • Forgotten Vale Frozen Creatures
      • Forsworn
      • Gargoyles
      • Giants
      • Hagravens
      • Horses
      • Hunters
      • Morag Tong
      • Netch
      • Penitus Oculatus
      • Reavers
      • Rieklings
      • Sailor
      • Skeletons
      • Soldiers and Guards
      • Soul Guards
      • Spiders
      • Spriggan
      • Thalmor
      • Trolls
      • Vampires
      • Vigilants of Stendarr
      • Warlocks
      • Werebears
      • Werewolves
      • Wisps
      • Witches
  • Quests
    • Overview
    • Available Quests
    • Act I
      • Main Quest: Unbound
      • Main Quest: Before the Storm
      • Main Quest: Bleak Falls Barrow
      • Main Quest: Dragon Rising
      • Main Quest: The Way of the Voice
      • Main Quest: The Horn of Jurgen Windcaller
      • Main Quest: A Blade in the Dark
    • Act II
      • Main Quest: Diplomatic Immunity
      • Main Quest: A Cornered Rat
      • Main Quest: Alduin’s Wall
      • Main Quest: The Throat of the World
      • Main Quest: Elder Knowledge
      • Main Quest: Alduin’s Bane
    • Act III
      • Main Quest: The Fallen
      • Main Quest: Paarthurnax
      • Main Quest: Season Unending
      • Main Quest: The World-Eater’s Eyrie
      • Main Quest: Sovngarde
      • Main Quest: Dragonslayer
      • Main Quest: Epilogue
    • The Companions Quests
      • Overview
      • Companions Quests: Take Up Arms
      • Companions Quests: Proving Honor
      • Companions Quests: The Silver Hand
      • Companions Quests: Blood’s Honor
      • Companions Quests: Purity of Revenge
      • Companions Quests: Glory of the Dead
    • The Companions Radiant Quests
      • Companions Radiant Quests: Initial Wave: Animal Extermination (I)
      • Companions Radiant Quests: Initial Wave: Animal Extermination (II)
      • Companions Radiant Quests: Initial Wave: Hired Muscle
      • Companions Radiant Quests: Initial Wave: Trouble in Skyrim
      • Companions Radiant Quests: Initial Wave: Family Heirloom
      • Companions Radiant Quests: Initial Wave: Escaped Criminal
      • Companions Radiant Quests: Initial Wave: Rescue Mission
      • Companions Radiant Quests: Second Wave: Striking the Heart
      • Companions Radiant Quests: Second Wave: Stealing Plans
      • Companions Radiant Quests: Second Wave: Retrieval
      • Companions Radiant Quests: Final Wave: Totems of Hircine
      • Companions Radiant Quests: Final Wave: Purity
      • Companions Radiant Quests: Final Wave: Dragon Seekers
    • The College of Winterhold Quests
      • Overview
      • College of Winterhold Quests: First Lessons
      • College of Winterhold Quests: Under Saarthal
      • College of Winterhold Quests: Hitting the Books
      • College of Winterhold Quests: Good Intentions
      • College of Winterhold Quests: Revealing the Unseen
      • College of Winterhold Quests: Containment
      • College of Winterhold Quests: The Staff of Magnus
      • College of Winterhold Quests: The Eye of Magnus
    • The College of Winterhold Radiant Quests
      • Overview
      • College of Winterhold Radiant Quests: Rejoining the College
      • College of Winterhold Radiant Quests: Tolfdir’s Alembic
      • College of Winterhold Radiant Quests: Out of Balance
      • College of Winterhold Radiant Quests: An Enchanted Journey
      • College of Winterhold Radiant Quests: Restocking Soul Gems
      • College of Winterhold Radiant Quests: Valuable Book Procurement
      • College of Winterhold Radiant Quests: Shalidor’s Insights
      • College of Winterhold Radiant Quests: The Atronach Forge
      • College of Winterhold Radiant Quests: Forgotten Names
      • College of Winterhold Radiant Quests: Aftershock
      • College of Winterhold Radiant Quests: Rogue Wizard
      • College of Winterhold Radiant Quests: Arniel’s Endeavors
    • Apprentice Radiant Quests
      • Apprentice Radiant Quests: Brelyna’s Practice
      • Apprentice Radiant Quests: J’Zargo’s Experiment
      • Apprentice Radiant Quests: Onmund’s Request
    • Ritual Spell Radiant Quests
      • Ritual Spell Quests: Destruction Ritual Spell
      • Ritual Spell Quests: Illusion Ritual Spell
      • Ritual Spell Quests: Conjuration Ritual Spell
      • Ritual Spell Quests: Restoration Ritual Spell
      • Ritual Spell Quests: Alteration Ritual Spell
    • Thieves Guild Quests
      • Overview
      • An Influx of Immigrants
      • Training
      • Other Advantages
      • Available Quests
      • Thieves Guild Quests: A Chance Arrangement
      • Thieves Guild Quests: Taking Care of Business
      • Thieves Guild Quests: Loud and Clear
      • Thieves Guild Quests: Dampened Spirits
      • Thieves Guild Quests: Scoundrel’s Folly
      • Thieves Guild Quests: Speaking With Silence
      • Thieves Guild Quests: Hard Answers
      • Thieves Guild Quests: The Pursuit
      • Thieves Guild Quests: Trinity Restored
      • Thieves Guild Quests: Blindsighted
      • Thieves Guild Quests: Darkness Returns
    • Thieves Guild Radiant Quests
      • Overview
      • Thieves Guild Radiant Quests: No Stone Unturned
      • Thieves Guild Radiant Quests: Reparations
      • Thieves Guild Radiant Quests: Shadowmarks
      • Thieves Guild Radiant Quests: Moon Sugar Rush
      • Thieves Guild Radiant Quests: Armor Exchange
      • Thieves Guild Radiant Quests: Larceny Targets
    • Additional Jobs
      • An Overview
      • Delvin’s Additional Jobs
      • Vex’s Additional Jobs
    • City Influence Quests
      • Growing the Guild and Gaining Influence
      • City Influence Quests: Silver Lining
      • City Influence Quests: The Dainty Sload
      • City Influence Quests: Imitation Amnesty
      • City Influence Quests: Summerset Shadows
      • City Influence Quests: Ultimate Rewards
      • Leadership Quest: Under New Management
    • Dark Brotherhood Quests
      • Overview
      • Assassinations: A Tactical Overview
      • Training
      • Available Quests and Tasks
      • Dark Brotherhood Quests: Delayed Burial
      • Dark Brotherhood Quests: Innocence Lost
      • Dark Brotherhood Quests: With Friends Like These...
      • Dark Brotherhood Quests: Sanctuary
      • Dark Brotherhood Quests: Mourning Never Comes
      • Dark Brotherhood Quests: Whispers in the Dark
      • Dark Brotherhood Quests: The Silence Has Been Broken
      • Dark Brotherhood Quests: Bound Until Death
      • Dark Brotherhood Quests: Breaching Security
      • Dark Brotherhood Quests: The Cure for Madness
      • Dark Brotherhood Quests: Recipe for Disaster
      • Dark Brotherhood Quests: To Kill an Empire
      • Dark Brotherhood Quests: Death Incarnate
      • Dark Brotherhood Quests: Hail Sithis!
      • Dark Brotherhood Quests: Destroy the Dark Brotherhood!
      • Dark Brotherhood Quests: Where You Hang Your Enemy’s Head...
    • Dark Brotherhood Quests: Side Contracts
      • Overview
      • Side Contracts: Part 1
      • Side Contracts: Part 2
      • Side Contracts: Part 3
      • Side Contracts: Part 4
      • Side Contracts: Part 5
      • Side Contracts: Part 6
    • Dark Brotherhood Radiant Quests
      • Dark Brotherhood Radiant Quests: Honor Thy Family
      • Dark Brotherhood Radiant Quests: The Feeble Fortune
      • Dark Brotherhood Radiant Quests: Welcome to the Brotherhood
      • Dark Brotherhood Radiant Quests: Cicero’s Return
      • Dark Brotherhood Radiant Quests: The Dark Brotherhood Forever!
      • Dark Brotherhood Radiant Quests: The Torturer’s Treasure: Parts I, II, III, IV*
    • Civil War Quests
      • General Overview
      • Overview: Imperial Legion
      • Overview: Stormcloak Rebellion
      • Sieges: A Tactical Overview
    • Civil War Quests: Imperial
      • Civil War Quests: Joining the Legion
      • Civil War Quests: The Jagged Crown
      • Civil War Quests: Message to Whiterun
      • Civil War Quests: Defense of Whiterun
      • Civil War Quests: A False Front
      • Civil War Quests: The Battle for Fort Dunstad
      • Civil War Quests: Compelling Tribute
      • Civil War Quests: The Battle for Fort Greenwall
      • Civil War Quests: Rescue from Fort Kastav
      • Civil War Quests: The Battle for Fort Amol
      • Civil War Quests: Battle for Windhelm
    • Civil War Quests: Stormcloak
      • Civil War Quests: Joining the Stormcloaks
      • Civil War Quests: The Jagged Crown
      • Civil War Quests: Message to Whiterun
      • Civil War Quests: Battle For Whiterun
      • Civil War Quests: Rescue from Fort Neugrad
      • Civil War Quests: Compelling Tribute
      • Civil War Quests: The Battle for Fort Sungard
      • Civil War Quests: A False Front
      • Civil War Quests: The Battle for Fort Snowhawk
      • Civil War Quests: The Battle for Fort Hraggstad
      • Civil War Quests: Battle for Solitude
    • Daedric Quests
      • Overview
      • Daedric Quests: The Black Star
      • Daedric Quests: Boethiah’s Calling
      • Daedric Quests: A Daedra’s Best Friend
      • Daedric Quests: Discerning the Transmundane
      • Daedric Quests: Ill Met by Moonlight
      • Daedric Quests: The Cursed Tribe
      • Daedric Quests: Pieces of the Past
      • Daedric Quests: The Whispering Door
      • Daedric Quests: The Break of Dawn
      • Daedric Quests: The House of Horrors
      • Daedric Quests: The Taste of Death
      • Daedric Quests: The Only Cure
      • Daedric Quests: A Night to Remember
      • Daedric Quests: The Mind of Madness
      • Daedric Quests: Waking Nightmare
    • Other Factions Quests
      • Overview
      • Available Quests
    • The Greybeards Quests
      • Overview
      • Greybeards Quests: Word Wall Revelations
    • The Blades Quests
      • Overview
      • Blades Quests: Meditations on Words of Power
      • Blades Quests: Rebuilding the Blades
      • Blades Quests: Dragon Research
      • Blades Quests: Dragonslayer’s Blessing
      • Blades Quests: Dragon Hunting
    • The Bards College Quests
      • The Bards College
      • Bards College Quests: Tending the Flames
      • Bards College Quests: Finn’s Lute
      • Bards College Quests: Pantea’s Flute
      • Bards College Quests: Rjorn’s Drum
    • Temple Quests
      • Overview
      • Temple Quests: The Heart of Dibella
      • Temple Quests: The Book of Love
      • Temple Quests: The Blessings of Nature
    • Other Factions Quests: Side Quests
      • Side Quests: The Bonds of Matrimony
    • Side Quests
      • Overview
      • Side Quests: Blood on the Ice
      • Side Quests: The Ebony Warrior
      • Side Quests: Forbidden Legend
      • Side Quests: The Forsworn Conspiracy
      • Side Quests: No One Escapes Cidhna Mine
      • Side Quests: The Golden Claw
      • Side Quests: In My Time of Need
      • Side Quests: Kyne’s Sacred Trials
      • Side Quests: Laid to Rest
      • Side Quests: Lights Out!
      • Side Quests: Lost to the Ages
      • Side Quests: The Man Who Cried Wolf
      • Side Quests: The Wolf Queen Awakened
      • Side Quests: Missing in Action
      • Side Quests: Promises to Keep
      • Side Quests: A Return to Your Roots
      • Side Quests: Rise in the East
      • Side Quests: Rising at Dawn
      • Side Quests: Unfathomable Depths
      • Side Quests: The White Phial
      • Side Quests: Repairing the Phial
      • Side Quests: Captured Critters
      • Side Quests: The Forgemaster’s Fingers
      • Side Quests: The Great Skyrim Treasure Hunt
      • Side Quests: Masks of the Dragon Priests
    • Dungeon Quests and Other Activities
      • Overview
      • Angarvunde: Medresi Dran and the Wandering Dead
      • Ansilvund: A Love Beyond Death
      • Angi’s Camp: Composure, Speed, and Precision
      • Bard’s Leap Summit: Leap Before You Look
      • Blind Cliff Cave: Melka and Petra
      • Darklight Tower: Repentance
      • Forelhost: Siege on the Dragon Cult
      • Frostflow Lighthouse: What Lies Beneath
      • Frostmere Crypt: The Pale Lady
      • High Gate Ruins: A Scroll for Anska
      • Hillgrund’s Tomb: Ancestral Worship
      • Mistwatch: Forgetting About Fjola
      • Moss Mother Cavern: Hunter and Hunted
      • Nchuand-Zel: The Lost Expedition
      • Nilheim: The Nilheim Scam
      • Ragnvald: Otar’s Mad Guardians
      • Rebel’s Cairn: The Legend of Red Eagle
      • Shroud Hearth Barrow: Wilhelm’s Specter
      • Sleeping Tree Camp: The Secret at the Sleeping Tree
      • Southfringe Sanctum: The Savior of Selveni Nethri
      • Treva’s Watch: Infiltration
      • Valthume: Evil in Waiting
      • Volunruud: Silenced Tongues
      • Yngol Barrow: Ashore in a Sea of Ghosts
      • Dungeon Activities
    • Miscellaneous Objectives
      • Overview
      • Miscellaneous Objectives: Innkeepers
      • Miscellaneous Objectives: Haafingar Hold
      • Miscellaneous Objectives: Hjaalmarch Hold
      • Miscellaneous Objectives: The Pale
      • Miscellaneous Objectives: Winterhold
      • Miscellaneous Objectives: The Reach
      • Miscellaneous Objectives: Whiterun Hold
      • Miscellaneous Objectives: Eastmarch Hold
      • Miscellaneous Objectives: Falkreath Hold
      • Miscellaneous Objectives: The Rift
    • Favors
      • Overview
      • Part 1: Activity Favors
      • Part 2: Favors for Citizens
      • Crafting Tutorials
      • Part 3: Thane Tasks
  • Dawnguard Quests
    • Overview
    • The Dawnguard
    • Dawnguard Trainers And Vendors
    • The Vampires
    • Vampire Trainers And Vendors
    • Important Characters (Neutral)
    • Available Quests And Tasks
    • Dawnguard Main Quest
      • Dawnguard Main Quest: Dawnguard
      • Dawnguard Main Quest: Awakening
      • Dawnguard Main Quest: Bloodline
      • Dawnguard Main Quest: Power Of The Blood
      • Dawnguard Main Quest: The Bloodstone Chalice
      • Dawnguard Main Quest: A New Order
      • Dawnguard Main Quest: Prophet
      • Dawnguard Main Quest: Seeking Disclosure
      • Dawnguard Main Quest: Scroll Scouting
      • Dawnguard Main Quest: Chasing Echoes
      • Dawnguard Main Quest: Beyond Death
      • Dawnguard Main Quest: Unseen Visions
      • Dawnguard Main Quest: Touching The Sky
      • Dawnguard Main Quest: Kindred Judgment
    • Postquest Activities
      • Overview
      • Postquest Activity: Elder Scrolls For Sale
      • Postquest Activity: Repairing The Castle
      • Postquest Activity: Serana’s Cure
      • Postquest Activity: Valerica’s Return
    • Dawnguard Faction Quests
      • Overview
      • Dawnguard Faction Quest: Ancient Technology
      • Dawnguard Faction Quest: Bolstering The Ranks
      • Dawnguard Faction Quest: Cleansing Light
      • Dawnguard Faction Quest: Hide And Seek
      • Dawnguard Faction Quest: Hunting The Monster
      • Dawnguard Faction Quest: A Jarl’s Justice
      • Dawnguard Faction Quest: Lost Relic
      • Dawnguard Faction Quest: Preemptive Strike
    • Vampire Faction Quests
      • Overview
      • Vampire Faction Quest: Rescue
      • Vampire Faction Quest: Amulets Of Night Power
      • Vampire Faction Quest: Ancient Power
      • Vampire Faction Quest: Culling The Beast
      • Vampire Faction Quest: Deceiving The Herd
      • Vampire Faction Quest: Destroying The Dawnguard
      • Vampire Faction Quest: The Gift
      • Vampire Faction Quest: The Hunt
      • Vampire Faction Quest: New Allegiances
      • Vampire Faction Quest: Protecting The Bloodline
      • Vampire Faction Quest: Rings Of Blood Magic
    • Dawnguard Side Quests
      • Overview
      • Side Quests: Durnehviir
      • Side Quests: Face To Face
      • Side Quests: Impatience of a Saint
      • Side Quests: The Great Skyrim Cache Grab
    • Dawnguard Regional Activities: Soul Cairn
      • Overview
      • Regional Activity: Arvak The Spectral Steed*
      • Regional Activity: Dark Conjurations
      • Regional Activity: (Don’t Fear) The Reaper
      • Regional Activity: The Soul Husk Merchant
      • Regional Activity: Valerica’s Concoction
      • Regional Activity: The Whole Soul
    • Dawnguard Regional Activities: Forgotten Vale
      • Regional Activity: Ancient Falmer Tomes
      • Regional Activity: Paragons of the Frost Giants
  • Dragonborn Quests
    • Overview
    • Important Locations
    • Important Characters
    • Available Quests
    • Dragonborn Main Quest
      • Dragonborn Main Quest: Dragonborn
      • Dragonborn Main Quest: The Temple Of Miraak
      • Dragonborn Main Quest: The Fate Of The Skaal
      • Dragonborn Main Quest: Cleansing The Stones
      • Dragonborn Main Quest: The Path of Knowledge
      • Dragonborn Main Quest: The Gardener of Men
      • Dragonborn Main Quest: At the Summit of Apocrypha
    • Solstheim Side Quests
      • Overview
      • Solstheim Side Quests: Azra’s Staffs
      • Solstheim Side Quests: Black Book: Filament And Filigree
      • Solstheim Side Quests: Black Book: The Hidden Twilight
      • Solstheim Side Quests: Black Book: The Sallow Regent
      • Solstheim Side Quests: Black Book: The Winds Of Change
      • Solstheim Side Quests: Black Book: Untold Legends
      • Solstheim Side Quests: Briarheart Necropsy
      • Solstheim Side Quests: The Chief Of Thirsk Hall
      • Solstheim Side Quests: Deathbrand
      • Solstheim Side Quests: Experimental Subject
      • Solstheim Side Quests: Filial Bonds
      • Solstheim Side Quests: The Final Descent
      • Solstheim Side Quests: From The Ashes
      • Solstheim Side Quests: Healing A House
      • Solstheim Side Quests: Heart Stones
      • Solstheim Side Quests: Lost Knowledge
      • Solstheim Side Quests: Lost Legacy
      • Solstheim Side Quests: March Of The Dead
      • Solstheim Side Quests: A New Source Of Stalhrim
      • Solstheim Side Quests: Old Friends
      • Solstheim Side Quests: Reluctant Steward
      • Solstheim Side Quests: A New Debt
      • Solstheim Side Quests: Retaking Thirsk
      • Solstheim Side Quests: Served Cold
      • Solstheim Side Quests: Telvanni Research
      • Solstheim Side Quests: Unearthed
      • Solstheim Side Quests: Wind And Sand
      • Solstheim Side Quests: The Challenges Of Kagrumez
      • Solstheim Side Quests: The Great Solstheim Strongbox Hunt
      • Solstheim Side Quests: Karstaag’s Resurrection
      • Solstheim Side Quests: Masks of the Acolyte Priests
      • Solstheim Side Quests: Rings of the Werewolves
      • Solstheim Side Quests: Spider Crafting
    • Solstheim Regional Activities
      • Overview
      • Raven Rock Regional Activities
      • Skaal Village Regional Activities
      • Tel Mithryn Regional Activities
      • Thirsk Mead Hall Regional Activities
  • World Interactions and Encounters
    • Overview
    • World Interactions
    • World Encounters
    • Dawnguard World Interactions
    • Dawnguard World Encounters
    • Dragonborn World Interactions
    • Dragonborn World Encounters
  • The Atlas
    • Atlas of Skyrim
    • Hold 1: Haafingar
      • Overview
      • Hold Capital: Solitude
      • [1.01] Northwatch Keep
      • [1.02] Rimerock Burrow
      • [1.03] Pinefrost Tower
      • [1.04] Volskygge
      • [1.05] Steepfall Burrow and Lower Steepfall Burrow
      • [1.06] Lost Echo Cave
      • [1.07] Orphan's Tear
      • [1.08] Fort Hraggstad
      • [1.09] Widow's Watch Ruins
      • [1.10] Pinemoon Cave
      • [1.11] Clearpine Pond
      • [1.12] Ravenscar Hollow
      • [1.13] The Steed Stone
      • [1.14] Ironback Hideout
      • [1.15] Wolfskull Cave
      • [1.16] Statue to Meridia and Kilkreath Ruins
      • [1.17] Dragon Bridge
      • [1.18] Haafingar Stormcloak Camp
      • [1.19] Broken Oar Grotto
      • [1.20] Shadowgreen Cavern
      • [1.21] Thalmor Embassy
      • [1.22] Solitude Sawmill
      • [1.23] Katla's Farm
      • [1.24] East Empire Company Warehouse
      • [1.25] Brinewater Grotto
      • [1.26] Solitude Lighthouse
      • [1.27] Dainty Sload
      • [1.28] The Katariah
      • Secondary Locations
      • Additional Locations
    • Hold 2: Hjaalmarch
      • Overview
      • Hold Capital: Morthal
      • [2.01] Meeko's Shack
      • [2.02] Chillwind Depths
      • [2.03] Robber's Gorge
      • [2.04] Dead Men's Respite
      • [2.05] Crabber's Shanty
      • [2.06] Orotheim
      • [2.07] Talking Stone Camp
      • [2.08] Folgunthur
      • [2.09] The Apprentice Stone
      • [2.10] Fort Snowhawk
      • [2.11] Brood Cavern
      • [2.12] North and South Cold Rock Pass
      • [2.13] Eldersblood Peak
      • [2.14] Wreck of the Icerunner
      • [2.15] Abandoned Shack
      • [2.16] Ustengrav
      • [2.17] Hjaalmarch Stormcloak Camp
      • [2.18] Mzinchaleft
      • [2.19] Great Lift at Mzinchaleft
      • [2.20] Movarth's Lair
      • [2.21] Hjaalmarch Imperial Camp
      • [2.22] Kjenstag Ruins
      • [2.23] Stonehills
      • [2.24] Labyrinthian
      • [2.25] Lost Valkygg
      • [2.26] Skyborn Altar
      • Secondary Locations
      • Additional Locations
    • Hold 3: The Pale
      • Overview
      • Hold Capital: Dawnstar
      • [3.01] High Gate Ruins
      • [3.02] Wreck of the Brinehammer
      • [3.03] Pale Imperial Camp
      • [3.04] Windward Ruins
      • [3.05] Dawnstar Sanctuary
      • [3.06] Nightcaller Temple
      • [3.07] Red Road Pass
      • [3.08] Frostmere Crypt
      • [3.09] Hall of the Vigilant
      • [3.10] Fort Dunstad
      • [3.11] Shrine of Mehrunes Dagon
      • [3.12] The Lord Stone
      • [3.13] Volunruud
      • [3.14] Stonehill Bluff
      • [3.15] Tower of Mzark
      • [3.16] Loreius Farm
      • [3.17] Blizzard Rest
      • [3.18] Weynon Stones
      • [3.19] Duskglow Crevice
      • [3.20] Silverdrift Lair
      • [3.21] Shrouded Grove
      • [3.22] Korvanjund
      • [3.23] Tumble Arch Pass
      • [3.24] Shearpoint
      • [3.25] Nightgate Inn
      • [3.26] Blackreach Elevator (Alftand)
      • [3.27] Forsaken Cave
      • [3.28] Yorgrim Overlook
      • [3.29] Bronze Water Cave
      • [3.30] Pale Stormcloak Camp
      • [3.31] Irkngthand
      • [3.32] Raldbthar
      • [3.33] Blackreach Elevator (Raldbthar)
      • [3.34] Anga's Mill
      • Secondary Locations
      • Additional Locations
    • Hold 4: Winterhold Hold
      • Overview
      • Hold Capital: Winterhold
      • [4.01] Hela's Folly
      • [4.02] Yngvild
      • [4.03] The Tower Stone
      • [4.04] Winterhold Imperial Camp
      • [4.05] Hob's Fall Cave
      • [4.06] Frostflow Lighthouse
      • [4.07] Driftshade Refuge
      • [4.08] Fort Fellhammer
      • [4.09] Snowpoint Beacon
      • [4.10] Pilgrim's Trench
      • [4.11] Ysgramor's Tomb
      • [4.12] Saarthal
      • [4.13] Alftand
      • [4.14] Wayward Pass
      • [4.15] Ironbind Barrow
      • [4.16] Mount Anthor
      • [4.17] Sightless Pit
      • [4.18] Shrine of Azura
      • [4.19] Fort Kastav
      • [4.20] Septimus Signus's Outpost
      • [4.21] Skytemple Ruins
      • [4.22] Wreck of the Pride of Tel Vos
      • [4.23] The Serpent Stone
      • [4.24] Bleakcoast Cave
      • [4.25] Whistling Mine
      • [4.26] Journeyman's Nook
      • [4.27] Stillborn Cave
      • [4.28] Snow Veil Sanctum
      • [4.29] Winterhold Stormcloaks Camp
      • [4.30] Yngol Barrow
      • [4.31] Wreck of the Winter War
      • Secondary Locations
    • Hold 5: The Reach
      • Overview
      • Hold Capital: Markarth
      • [5.01] Mor Khazgur
      • [5.02] Deepwood Redoubt
      • [5.03] Hag's End
      • [5.04] Deep Folk Crossing
      • [5.05] Bruca's Leap Redoubt
      • [5.06] Bthardamz
      • [5.07] Druadach Redoubt
      • [5.08] Dragontooth Crater
      • [5.09] Harmugstahl
      • [5.10] Reach Stormcloak Camp
      • [5.11] Liar's Retreat
      • [5.12] Cliffside Retreat
      • [5.13] Dragon Bridge Overlook
      • [5.14] Ragnvald
      • [5.15] Reach Imperial Camp
      • [5.16] Shrine of Peryite
      • [5.17] Karthwasten
      • [5.18] Broken Tower Redoubt
      • [5.19] Markarth Stables
      • [5.20] Salvius Farm
      • [5.21] Left Hand Mine
      • [5.22] Kolskeggr Mine
      • [5.23] The Lover Stone
      • [5.24] Blind Cliff Cave
      • [5.25] Four Skull Lookout
      • [5.26] Red Eagle Redoubt
      • [5.27] Sundered Towers
      • [5.28] Rebel's Cairn
      • [5.29] Karthspire Camp
      • [5.30] Karthspire
      • [5.31] Sky Haven Temple
      • [5.32] Soljund's Sinkhole
      • [5.33] Bleakwind Bluff
      • [5.34] Old Hroldan
      • [5.35] Hag Rock Redoubt
      • [5.36] Dead Crone Rock
      • [5.37] Purewater Run
      • [5.38] Dushnikh Yal
      • [5.39] Reachwater Rock
      • [5.40] Reachwind Eyrie
      • [5.41] Reachcliff Cave
      • [5.42] Valthume
      • [5.43] Gloomreach
      • [5.44] Lost Valley Redoubt
      • [5.45] Bard's Leap Summit
      • [5.46] Cradle Stone Tower
      • [5.47] Fort Sungard
      • Secondary Locations
      • Additional Locations
    • Hold 6: Whiterun Hold
      • Overview
      • Hold Capital: Whiterun
      • [6.01] Lund's Hut
      • [6.02] Rorikstead
      • [6.03] Serpent's Bluff Redoubt
      • [6.04] Whiterun Imperial Camp
      • [6.05] Swindler's Den
      • [6.06] Gjukar's Monument
      • [6.07] Broken Fang Cave
      • [6.08] Sleeping Tree Camp
      • [6.09] Rannveig's Fast
      • [6.10] Drelas' Cottage
      • [6.11] Greenspring Hollow
      • [6.12] Dustman's Cairn
      • [6.13] Hamvir's Rest
      • [6.14] Redoran's Retreat
      • [6.15] Fort Greymoor
      • [6.16] Silent Moons Camp
      • [6.17] Halted Stream Camp
      • [6.18] Bleakwind Basin
      • [6.19] Western Watchtower
      • [6.20] Whiterun Stables
      • [6.21] Pelagia Farm
      • [6.22] Honningbrew Meadery
      • [6.23] Chillfurrow Farm
      • [6.24] Battle-Born Farm
      • [6.25] Whitewatch Tower
      • [6.26] White River Watch
      • [6.27] Riverwood
      • [6.28] Shimmermist Cave
      • [6.29] Fellglow Keep
      • [6.30] Graywinter Watch
      • [6.31] The Ritual Stone
      • [6.32] Whiterun Stormcloak Camp
      • [6.33] Valtheim Towers
      • [6.34] Darkshade
      • [6.35] Guldun Rock
      • [6.36] Hillgrund's Tomb
      • [6.37] High Hrothgar
      • [6.38] Throat of the World
      • Secondary Locations
      • Additional Locations
    • Hold 7: Eastmarch
      • Overview
      • Hold Capital: Windhelm
      • [7.01] Uttering Hills Cave
      • [7.02] Gallows Rock
      • [7.03] Mara's Eye Pond
      • [7.04] Morvunskar
      • [7.05] Kynesgrove
      • [7.06] Windhelm Stables
      • [7.07] Brandy-Mug Farm
      • [7.08] Hlaalu Farm
      • [7.09] Hollyfrost Farm
      • [7.10] Traitor's Post
      • [7.11] Refugees' Rest
      • [7.12] Sacellum of Boethiah
      • [7.13] Cradlecrush Rock
      • [7.14] Abandoned Prison
      • [7.15] Mixwater Mill
      • [7.16] Broken Limb Camp
      • [7.17] Cronvangr Cave
      • [7.18] Riverside Shack
      • [7.19] Witchmist Grove
      • [7.20] Bonestrewn Crest
      • [7.21] Steamcrag Camp
      • [7.22] Narzulbur
      • [7.23] Gloombound Mine
      • [7.24] Cragwallow Slope
      • [7.25] Mzulft
      • [7.26] Lost Knife Hideout
      • [7.27] Fort Amol
      • [7.28] Darkwater Pass
      • [7.29] Snapleg Cave
      • [7.30] Eldergleam Sanctuary
      • [7.31] Darkwater Crossing
      • [7.32] The Atronach Stone
      • [7.33] Mistwatch
      • [7.34] Eastmarch Imperial Camp
      • [7.35] Kagrenzel
      • [7.36] Stony Creek Cave
      • [7.37] Cragslane Cavern
      • [7.38] Ansilvund
      • Secondary Locations
    • Hold 8: Falkreath Hold
      • Overview
      • Hold Capital: Falkreath
      • [8.01] Bilegulch Mine
      • [8.02] Sunderstone Gorge
      • [8.03] Glenmoril Coven
      • [8.04] Falkreath Imperial Camp
      • [8.05] Moss Mother Cavern
      • [8.06] Hunter's Rest
      • [8.07] Knifepoint Ridge
      • [8.08] Twilight Sepulcher
      • [8.09] Bannermist Tower
      • [8.10] Evergreen Grove
      • [8.11] Half-Moon Mill
      • [8.12] Bloated Man's Grotto
      • [8.13] North Brittleshin Pass
      • [8.14] South Brittleshin Pass
      • [8.15] Ilinalta's Deep
      • [8.16] The Lady Stone
      • [8.17] Secunda's Kiss
      • [8.18] Bleak Falls Barrow
      • [8.19] Anise's Cabin
      • [8.20] Cracked Tusk Keep
      • [8.21] Halldir's Cairn
      • [8.22] Dark Brotherhood Sanctuary
      • [8.23] Roadside Ruins
      • [8.24] Falkreath Watchtower
      • [8.25] North Shriekwind Bastion
      • [8.26] South Shriekwind Bastion
      • [8.27] Peak's Shade Tower
      • [8.28] Pinewatch
      • [8.29] Angi's Camp
      • [8.30] The Guardian Stones
      • [8.31] Embershard Mine
      • [8.32] Helgen
      • [8.33] South Skybound Watch
      • [8.34] North Skybound Watch
      • [8.35] Orphan Rock
      • [8.36] Falkreath Stormcloak Camp
      • [8.37] Haemar's Shame
      • [8.38] Bonechill Passage
      • [8.39] Ancient's Ascent
      • [8.40] Bloodlet Throne
      • [8.41] Greywater Grotto
      • [8.42] Fort Neugrad
      • [8.43] Southfringe Sanctum
      • Secondary Locations
      • Additional Locations
    • Hold 9: The Rift
      • Overview
      • Hold Capital: Riften
      • [9.01] Ivarstead
      • [9.02] Shroud Hearth Barrow
      • [9.03] Pinepeak Cavern
      • [9.04] Geirmund's Hall
      • [9.05] Nilheim
      • [9.06] Sarethi Farm
      • [9.07] Rift Stormcloak Camp
      • [9.08] Rift Watchtower
      • [9.09] Alchemist's Shack
      • [9.10] Honeystrand Cave
      • [9.11] Rift Imperial Camp
      • [9.12] Ruins of Bthalft
      • [9.13] Arcwind Point
      • [9.14] Autumnwatch Tower
      • [9.15] Froki's Shack
      • [9.16] Treva's Watch
      • [9.17] Angarvunde
      • [9.18] Avanchnzel
      • [9.19] Clearspring Tarn
      • [9.20] Boulderfall Cave
      • [9.21] Northwind Mine
      • [9.22] Northwind Summit
      • [9.23] Tolvald's Cave
      • [9.24] Shor's Watchtower
      • [9.25] Shor's Stone
      • [9.26] Fort Greenwall
      • [9.27] Heartwood Mill
      • [9.28] Faldar's Tooth
      • [9.29] Goldenglow Estate
      • [9.30] Autumnshade Clearing
      • [9.31] Merryfair Farm
      • [9.32] Riften Stables
      • [9.33] Fallowstone Cave and Giant's Grove
      • [9.34] Lost Prospect Mine
      • [9.35] Black-Briar Lodge
      • [9.36] Largashbur
      • [9.37] Darklight Tower
      • [9.38] Ruins of Rkund
      • [9.39] Crystaldrift Cave
      • [9.40] Lost Tongue Overlook
      • [9.41] Snow-Shod Farm
      • [9.42] The Shadow Stone
      • [9.43] Nightingale Hall
      • [9.44] Broken Helm Hollow
      • [9.45] Forelhost
      • [9.46] Stendarr's Beacon
      • Secondary Locations
      • Additional Locations
    • Blackreach
      • Overview
      • [10.00] Khajiit Caravans
      • [10.01] Azura's Star
      • [10.02] Blackreach
      • [10.03] Blue Palace Pelagius Wing
      • [10.04] Japhet's Folly
      • [10.05] Skuldafn
      • [10.06] Sovngarde
    • Soul Cairn
      • Overview
      • [SC1.1] Portal to Volkihar Ruins
      • Soul Cairn Minor Locations
    • Forgotten Vale
      • Overview
      • Area 1: Hidden Vale
      • [FV1.1] Portal to Darkfall Passage and Cave Entrance
      • [FV1.2] Wayshrine of Sight
      • Forgotten Vale Minor Locations
    • Solstheim: Northern Mountains
      • Overview
      • Skaal Village
      • [S.N01] Damphall Mine
      • [S.N02] Water Stone
      • [S.N03] Fahlbtharz
      • [S.N04] Hvitkald Peak
      • [S.N05] Abandoned Lodge
      • [S.N06] Bristleback Cave
      • [S.N07] Northshore Landing
      • [S.N08] Broken Tusk Mine
      • [S.N09] Stalhrim Source
      • [S.N10] Castle Karstaag Ruins
      • [S.N11] Castle Karstaag Caverns
      • [S.N12] Glacial Cave
      • [S.N13] Mortrag Peak
      • [S.N14] Frykte Peak
      • [S.N15] Saering's Watch
      • [S.N16] Benkongerike
      • [S.N17] White Ridge Barrow
      • [S.N18] Hrothmund's Barrow
      • [S.N19] Moesring Pass
      • [S.N20] Snowclad Ruins
      • [S.N21] Mount Moesring
      • [S.N22] Frostmoon Crag
      • [S.N23] Altar of Thrond
      • [S.N24] Temple of Miraak (Tree Stone)
      • [S.N25] Beast Stone
      • [S.N26] Thirsk Mead Hall
      • [S.N27] Headwaters of Harstrad
      • [S.N28] Wind Stone
      • [S.N29] Haknir's Shoal
      • [S.N30] Frossel
      • [S.N31] Bujold's Retreat
      • [S.N32] Gyldenhul Barrow
      • [S.N33] Horker Island
      • Secondary Locations
    • Solstheim: Southern Ash Lands
      • Overview
      • Raven Rock
      • Tel Mithryn
      • [S.S01] Earth Stone
      • [S.S02] Bloodskal Barrow
      • [S.S03] Old Attius Farm
      • [S.S04] Kolbjorn Barrow
      • [S.S05] Wreck of the Strident Squall
      • [S.S06] Hrodulf's House
      • [S.S07] Brodir Grove
      • [S.S08] Kagrumez
      • [S.S09] Ramshackle Trading Post
      • [S.S10] Highpoint Tower
      • [S.S11] Fort Frostmoth
      • [S.S12] Ashfallow Citadel
      • [S.S13] Vahlok's Tomb
      • [S.S14] Nchardak
      • [S.S15] Sun Stone
      • Secondary Locations
    • Apocrypha
      • Overview
      • [S.A01] Apocrypha: Epistolary Acumen
      • [S.A02] Apocrypha: Filament and Filigree
      • [S.A03] Apocrypha: The Hidden Twilight
      • [S.A04] Apocrypha: The Sallow Regent
      • [S.A05] Apocrypha: Untold Legends
      • [S.A06] Apocrypha: The Winds of Change
      • [S.A07] Apocrypha: Waking Dreams of a Starless Sky
  • Interactive World Map
    • Skyrim Atlas
  • Appendices
    • Overview
    • Appendix I: Achievements and Trophies
    • Appendix II: Traders
    • Appendix III: Shrines
    • Appendix IV: Unique Weapons
    • Appendix V: Unique Armor and Items
    • Appendix VI: Skill Books
    • Appendix VII: Other References
    • The Language of Dragons
  • Bonus Content Videos
    • Favored Archetypes
    • Favored Followers
    • Top 5 Shouts
    • Traps
  • Extras
    • Choosing the Correct Attire
    • The Path of the Undeath
    • The Path of the Lycanthrope
    • Advanced Crafting
    • Hearthfire: Owning a Home
    • Top Ten Inventory Items
    • Places to See in Solstheim

Elder Scrolls V: Skyrim Special Edition Guide › The Atlas › Hold 4: Winterhold Hold

Hold Capital: Winterhold

Related Quests

  • Daedric Quests: The Black Star
  • College of Winterhold Quests: First Lessons
  • Thieves Guild Quests: Hard Answers
  • Miscellaneous Objectives: Innkeeper Rumors (The Frozen Hearth)
  • Miscellaneous Objectives: Finding Isabelle* (Dagur)
  • Favor (Activity): A Drunk’s Drink* (Ranmir)
  • Favor: A Good Talking To* (Haran)
  • Favor: A Little Light Thievery* (Malur Seloth)
  • Favor: Jobs for the Jarls* (Jarl Korir)
  • Thane Quests: Thane of Winterhold Hold*

Habitation: Hold Capital (Minor)

Services

  • Trader (General Store Vendor): Birna [3/19]

Special Objects

  • Civil War: Map of Skyrim

Collectibles

  • Dragon Claw: Coral Dragon Claw [4/10]
  • Skill Book [Alteration]: Breathing Water [A1/10]
  • Skill Book [Destruction]: Mystery of Talara, v3 [C2/10]
  • Skill Book [Restoration]: The Exodus [D1/10]
  • Unique Item: The Black Star [26/112]
  • Unique Weapon: Nightingale Blade [21/80]
  • Unique Weapon: Staff of Arcane Authority [22/80]
  • Chest
  • Potions aplenty
  • Loose gear

Lore: City Overview

Once a great capital rivaling Solitude in power and importance, Winterhold is now little more than a shell of its former self. Eighty years ago, a seemingly never-ending series of storms lashed out at the northern coast of Skyrim, eventually causing most of the city to plummet into the Sea of Ghosts, an event now known as the Great Collapse. Strangely, the College of Winterhold was unaffected, remaining firm on a now freestanding spire of rock. Many inhabitants of Winterhold, both mages and magic-fearing Nords, were forced to abandon the city, and those who remained still eye the College with suspicion.

Since that time, the population of Winterhold has continued to dwindle. Other than the College, only a handful of buildings still stand. What remains of the town’s economy is based around serving the needs of the College. As such, Winterhold has become something of a haven for mages in Skyrim, a safe refuge from distrustful Nords.

Important Areas of Interest

Main Thoroughfare

A single, snow-covered road winds past the dilapidated and collapsed structures of Winterhold, leading to the Winterhold Bridge and the domain of mages.

Ruins of the Cataclysm

Four of the town’s main structures lie abandoned and rotting into the snowy ground. There are no items to snag of any worth.

Jarl’s Longhouse

The following leaders of Winterhold are loyal to the Stormcloaks at the start of the Civil War.

Jarl Korir

Whatever optimism might have lived in Korir’s heart was beaten down by decades of hearing how much better things used to be before the Great Collapse. Knowing nothing else, he carries on the grudges of his ancestors while refusing to abandon his home, so he’s done everything he can to persevere. He’ll maintain the traditions of his forefathers if it kills him, and he fails to realize the impact it’s having on his son.

Thaena

Thaena’s life isn’t what it was supposed to be. The beautiful city she should’ve grown up in doesn’t exist, her husband has turned into a bitter, cynical man, and the future for her son looks bleak. While Korir may stop short of assigning blame, Thaena has no problem pointing a finger at those responsible for her family’s plight: the mages of Winterhold. Refusing to accept any responsibility for her situation, she’s placed all the blame squarely on the shoulders of the College and spends every day cursing its existence.

Assur

Assur is confused by the reaction he gets when he repeats what his parents have always told him: mages can’t be trusted, and anyone who uses magic is dangerous. He’s been taught that warlocks and witches are even worse than elves, and no one but a Nord is a friend to Winterhold.

Malur Seloth

A slouch with few marketable skills, Melur has landed himself in what he perceives as a wonderful position. Korir is convinced that he’s in cahoots with the mages of the College of Winterhold and therefore expects little of Malur in the way of servant’s duties. Malur has done nothing to dissuade this misunderstanding; in fact, he’s cultivating it to get away with as little work as possible. Naturally, he survives if the balance of power shifts to the Imperials.

Kai Wet-Pommel

The following residents arrive to take control of Winterhold, should this Hold fall during the Civil War.

Jarl Kraldar

Kraldar is, by all accounts, what may well be the last in a long line of nobility in Winterhold, due to the cataclysm. He understands that while the College may seem a bit of an eyesore to the rest of the province, being on good terms with the Arch-Mage is in Winterhold’s best interest. Ever the optimist, he firmly believes that Winterhold will be restored to greatness someday, and often regales his Housecarl with his dreams for the future. He’s less chatty with Malur Seloth.

Thonjolf (Housecarl)

Thonjolf’s family has served the Kraldars for generations. It’s all he knows. It doesn’t matter that there’s little for him to actually do or that the Great City of Winterhold doesn’t exist anymore; he has a duty and he will perform it to the best of his ability. He’s aware of Malur’s abuse of his position and has repeatedly attempted to speak to Kraldar about it. Kraldar refuses to listen, so Thonjolf grows more frustrated with every passing day.

One of the buildings of old Winterhold has been repurposed as the Jarl’s Longhouse, since the original home of the Jarl was lost in the Great Collapse. Korir rules from this new location, though currently there’s very little “ruling” that actually takes place; the College remains separated from the mainland (both physically and socially), and the handful of residents left need little governing on a daily basis. Korir is convinced that without the Imperials or the College, Winterhold will someday regain its former glory. Jarl Korir is grateful for any protection and actively encourages the Stormcloaks to plan their attacks from his war room. In the downstairs bedroom, a Skill Book has been stashed in a woven basket that sits atop a barrel.

  • Skill Book [Enchanting]: Twin Secrets
  • Civil War: Map of Skyrim
  • Chest
  • Potions aplenty
  • Loose gear

Note

There is no jail in Winterhold, but that doesn’t mean you can hack, steal, or annoy anyone you please. If you’re caught committing a crime in Winterhold, you’re taken to serve out your sentence on a remote glacial cave north of here in the Sea of Ghosts, aptly named the Chill. See the Secondary Location for the details.

The Frozen Hearth

  • Dagur
  • Haran
  • Eirid
  • Nelacar
  • Angwe

The only profitable business left in Winterhold, the Inn serves as the sole place petitioners to the College may stay. As such, Dagur has put aside any personal feelings he may have toward wizards and does his best to look on the bright side. Nelacar is paying Dagur good money to maintain a small room in the Inn, where he can do some research on his own, away from the College. He also takes a cut of Enthir’s questionable sales downstairs in the cellar. Enthir (a member of the College) stays here during the Thieves Guild Quests and becomes a Fence for you. Down in the cellar, a Skill Book is hidden among a collection of crates and sacks.

  • Skill Book [Restoration]: The Exodus [D1/10]
  • Unique Item: The Black Star [26/112]
  • Unique Weapon: Nightingale Blade [21/80]
  • Unique Weapon: Staff of Arcane Authority [22/80]
  • Chest (3)

Birna’s Oddments

  • Ranmir
  • Birna

Birna’s family has lived there for generations beyond count, and no amount of natural disaster or weird magic is going to drive her out now. Her family’s house is also a small shop selling a variety of items. She’ll even part with a strange claw if the price is right.

  • Trader (General Store Vendor): Birna [3/19]
  • Potions, Food, Misc
  • Dragon Claw: Coral Dragon Claw [4/10]
  • Skill Book [Destruction]: Mystery of Talara, v3 [C3/10]
  • Potions aplenty
  • Loose gear

Kraldar’s House

One of the last few holdouts, Kraldar refuses to give up and move away from Winterhold. Everything he has been through has instilled a great distrust for the mages of the College that borders on hatred. Kraldar is a pleasant sort, convinced that Winterhold will someday again be the shining jewel of Skyrim that it once was. Check inside the woven basket on the shelf to discover a hidden Skill Book.

  • Skill Book [Alteration]: Breathing Water [A1/10]
  • Chest

College of Winterhold

Related Quests

  • Main Quest: Elder Knowledge
  • Daedric Quests: The Black Star
  • Daedric Quests: Discerning the Transmundane
  • Side Quests: Forbidden Legend
  • College of Winterhold Quests: First Lessons
  • College of Winterhold Quests: Under Saarthal
  • College of Winterhold Quests: Hitting the Books
  • College of Winterhold Quests: Good Intentions
  • College of Winterhold Quests: Revealing the Unseen
  • College of Winterhold Quests: Containment
  • College of Winterhold Quests: The Staff of Magnus
  • College of Winterhold Quests: The Eye of Magnus
  • College of Winterhold Radiant Quests: Rejoining the College
  • College of Winterhold Radiant Quests: Tolfdir’s Alembic*
  • College of Winterhold Radiant Quests: Out of Balance*
  • College of Winterhold Radiant Quests: An Enchanted Journey*
  • College of Winterhold Radiant Quests: Restocking Soul Gems*
  • College of Winterhold Radiant Quests: Valuable Book Procurement*
  • College of Winterhold Radiant Quests: Shalidor’s Insights
  • College of Winterhold Radiant Quests: The Atronach Forge*
  • College of Winterhold Radiant Quests: Tolfdir’s Alembic*
  • College of Winterhold Radiant Quests: Forgotten Names*
  • College of Winterhold Radiant Quests: Aftershock*
  • College of Winterhold Radiant Quests: Rogue Wizard
  • College of Winterhold Radiant Quests: Arniel’s Endeavor
  • College of Winterhold Radiant Quests: Apprentice: Brelyna’s Practice
  • College of Winterhold Radiant Quests: Apprentice: J’Zargo’s Experiment
  • College of Winterhold Radiant Quests: Apprentice: Onmund’s Request
  • College of Winterhold Radiant Quests: Destruction Ritual Spell
  • College of Winterhold Radiant Quests: Illusion Ritual Spell
  • College of Winterhold Radiant Quests: Conjuration Ritual Spell
  • College of Winterhold Radiant Quests: Restoration Ritual Spell
  • College of Winterhold Radiant Quests: Alteration Ritual Spell
  • Thieves Guild Radiant Quests: No Stone Unturned
  • Miscellaneous Objectives: Lost Apprentices: Borvir* (Phinis Gestor)
  • Miscellaneous Objectives: Lost Apprentices: Ilas-tei* (Phinis Gestor)
  • Miscellaneous Objectives: Lost Apprentices: Rundi* (Phinis Gestor)
  • Miscellaneous Objectives: Lost Apprentices: Yisra* (Phinis Gestor)

Habitation: Special

Crafting

  • Alchemy Labs (3)
  • Arcane Enchanters (2)

Services

  • Follower: Brelyna Maryon [9/47]
  • Follower: J’Zargo [10/47]
  • Follower: Onmund [11/47]
  • Marriage Prospect: Brelyna Maryon [8/62]
  • Marriage Prospect: Onmund [9/62]
  • Trader (Fence): Enthir [2/11]
  • Trader (General Store Vendor): Enthir [4/19]
  • Trader (Special): Enthir [1/3]
  • Trader (Spell Vendor): Tolfdir [4/12]
  • Trader (Spell Vendor): Phinis Gestor [5/12]
  • Trader (Spell Vendor): Faralda [6/12]
  • Trader (Spell Vendor): Drevis Neloren [7/12]
  • Trader (Spell Vendor): Colette Marence [8/12]
  • Trainer (Tolfdir: Master): Alteration [2/3]
  • Trainer (Phinis Gestor: Expert): Conjuration [2/3]
  • Trainer (Faralda: Expert): Destruction [2/3]
  • Trainer (Sergius Turrianus: Expert): Enchanting [1/2]
  • Trainer (Drevis Neloren: Master): Illusion [1/2]
  • Trainer (Colette Marence: Expert): Restoration [2/3]

Collectibles

  • Skill Book [Alchemy]: De Rerum Dirennis [B2/10]
  • Unique Item: Arch-Mage’s Robes [27/112]
  • Unique Item: Mage’s Circlet [28/112]
  • Unique Item: Savos Aren’s Amulet [29/112]
  • Unique Item: Mystic Tuning Gloves [30/112]
  • Unusual Gem: [5/24]
  • Chest
  • Potions aplenty

Note

For more information on the College and biographies of the mages who live, teach, or learn there, please consult the College of Winterhold Quests.

Notable College Inhabitants

Savos Aren (Arch-Mage)

  • Unique Item: Arch-Mage’s Robes [27/112]
  • Unique Item: Mage’s Circlet [28/112]

Ancano (Thalmor Advisor)

Mirabelle Ervine (Master-Wizard)

  • Unique Item: Savos Aren’s Amulet [29/112]

Enthir (Scholar)

  • Trader: Fence [2/11] (during Thieves Guild Quests only)
  • Trader: General Store Vendor [4/19]
  • Trader: Special [1/3]

Tolfdir (Wizard)

  • Trader: Spell Vendor [4/13]
  • Weapons, Scrolls, Books, Misc
  • Trainer: Alteration: Master [2/3]

Phinis Gestor (Wizard)

  • Trader: Spell Vendor [5/13]
  • Scrolls, Books, Misc
  • Trainer: Conjuration: Expert [2/3]

Faralda (Wizard)

  • Trader: Spell Vendor [6/13]
  • Weapons, Scrolls, Books, Misc
  • Trainer: Destruction: Expert [2/3]

Sergius Turrianus (Wizard)

  • Trainer: Enchanting: Expert [1/2]

Drevis Neloren (Wizard)

  • Trader: Spell Vendor [8/13]
  • Weapons, Scrolls, Books, Misc
  • Trainer: Illusion: Master [1/2]
  • Unique Item: Mystic Tuning Gloves [30/112]

Colette Marence (Scholar)

  • Trader: Spell Vendor [9/13]
  • Scrolls, Books, Misc
  • Trainer: Restoration: Expert [2/3]

Arniel Gane (Scholar)

Nirya (Scholar)

Urag gro-Shub (Lorekeeper)

  • Trader: Special [2/3]

Brelyna Maryon (Student)

  • Follower [9/47]
  • Marriage Prospect [8/62]

J’Zargo (Student)

  • Follower [10/47]

Onmund (Student)

  • Follower [11/47]
  • Marriage Prospect [9/62]

Augur of Dunlain

Winterhold Bridge

Many of the townsfolk in Winterhold think this bridge is being held up by magic alone, and they are correct. Faralda waits to greet (or halt) anyone thinking of entering the College, forcing them to prove they have an aptitude for magic. Ignore her, and the gates into the College remain closed to you. Fall from the bridge, and expect a long death plummet. Walk on the shores of the Sea of Ghosts below, and you’ll find the remains of fallen masonry and stones, but only Clams, Nordic Barnacles, and Slaughterfish Eggs to collect.

Main Courtyard

Dominated by a statue of the first Arch-Mage of the College, this is the hub of the facility, offering access back out to the bridge and into the three Halls and one of the trapdoors into the murky depths of the Midden. The exterior windows offer exceptional views of the coastline.

Note

If you’re looking for a specific member of the College, most move constantly throughout the Halls of Attainment, Countenance, and Elements. Any mages who are usually in a single location are mentioned below.

Hall of Attainment

This is to the west of the Courtyard and is where the students and some of the teachers rest. If you join the College, the first room on your right is where you can sleep. There are two floors and a door up onto the roof where you can access the other main parts of the College, which can be accessed from ground level as well.

  • Chest (2)

Hall of Countenance

The senior members of the College have a home here, which is a tower laid out in the same fashion as the Hall of Attainment. Check the upper floor and the roof access. There are many staffs here, but stealing them isn’t wise. The ingredients (and Soul Gems) on display near the Alchemy Lab (and Arcane Enchanter) can be used without penalty, so seek them out if you’re looking for a particularly rare item (or gem) to craft. Also note the trapdoor entrance to the Midden at the base of the spiral steps.

  • Crafting: Alchemy Lab, Arcane Enchanter
  • Tolfdir’s Alembic
  • Chest
  • Potions aplenty
  • Loose gear

Hall of the Elements

The College’s grand central chamber is where students practice their magic and senior members discuss important matters. You attend your first lesson in magic here. Ancano usually mooches around these parts. This is a major location during the College of Winterhold Quests. The entrance is flanked by two doors, each leading to a higher level of the main tower.

Arch-Mage’s Quarters

You can reach the Arch-Mage’s Quarters from the Hall of the Elements or the Arcanaeum. These are the chambers of Savos Aren, where he spends some of his time. The circular chamber is lined with ingredients for mixing and features a fungal garden lit by magical floating lights. These aren’t yours to take, unless you wish to incur the wrath of the College elders (or can manage it without being seen!) or you’re patient enough to complete the College quest line, at which point the chamber becomes yours.

  • Crafting: Alchemy Lab, Arcane Enchanter
  • Unusual Gem: [5/24]

The Arcanaeum

You can reach the Arcanaeum from the Hall of the Elements or the roof parapets. This is the home to Urag gro-Shub the Lorekeeper and his extensive collection of tomes (although he’s always on the lookout for more research materials). The Ysmir Collective, a selection of rare books, is on display, and many books are scattered about. If you want to read, you’ve come to the right place. The Investigator’s Chest has rings to be used in the Midden, as part of College of Winterhold Radiant Quests: Forgotten Names.

  • Investigator’s Chest

The Midden

The Midden, a hidden underbelly where ancient and unspeakable magic has been practiced (and mostly forgotten about) isn’t a place where College members usually go.

Ladder to Main Courtyard

Semicircular Chamber

Torture Chamber Tower

Some rotting rugs lie at the bottom of the wooden steps, overlooked by two clamped skeletons. There are four exits to choose from here.

Hagraven’s Corridor

Pass the deer skull altar to reach this exit door.

Wet Bones and Blood

An unpleasant sacrifice was made here.

Snow Catacombs

Summoning Chamber

A large summoning circle is lit with an offering box to fill. This is the Atronach forge and used in the quest of that name.

Ancient Altar

Torture Chamber Tower (Waterfall)

This provides access to the Midden Dark.

Door to Midden Dark

The Midden Dark

Door to Midden

Chasm Bridge

Pass the skeletal design on the wall and watch your footing. Drop down if you wish.

  • Chest

Catacombs Junction

Chamber of Augur of Dunlain (Locked: Requires Key)

The entity that lives in the depths of the Midden is holed up here. Speak to him only during specific quests.

Alchemy Offerings and Bone Pile

A small lab and an interesting book are available, prior to a skeleton skirmish.

  • Crafting: Alchemy Lab
  • Skill Book [Alchemy]: De Rerum Dirennis [B2/10]

Daedric Gauntlet

This bears the Sigil of Oblivion. It is the focus of Radiant Quests: Forgotten Names.

The Unlucky Goat

Slain in this snow cave, this is evidence of necromancy!

Spider Catacombs

Exit to Skyrim

This exit is one-way and brings you out onto a rocky outcrop. From here you have a view of the Sea of Ghosts and the Skytemple Ruins.

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