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Elder Scrolls V: Skyrim Special Edition Guide Training Inventory

Weapons, Armor and Items

Weapons, Armor, and Items

Table II: General Data

Weapon Base Properties

This section lists the relative speed and stagger chance for each type of weapon, allowing you to choose the one best suited to your needs.

Standard Weapon, Heavy Armor, and Light Armor Progression

This section lists the standard weapon and armor materials in order of increasing value and damage/armor rating.

For each material, the table identifies the level at which it normally begins to appear.

  • You can obtain items earlier than the indicated level in a variety of ways, such as aggressively increasing your Smithing Skill, discovering an exceptional item in a treasure chest, or clearing a dungeon well above your current level.
  • Non-enchanted items show up at lower levels than their enchanted versions. Typically, enchanted items show up ~1-5 levels after the stated ‘Commonly Available’ level.

For each material, the level of the enchantments typically found on it are also listed. This is always a range, corresponding to the ‘Enchantment Level’ column in the Derived Enchantments Table. So, for example:

  • Orcish Swords can be found with Ench Level 2-4 enchantments. So you might find an Orcish Sword of Flames (Fire Damage Ench Level 4), but never an Orcish Sword of the Inferno (Fire Damage Ench Level 6).
  • Dragonscale Boots can be found with level 4-6 enchantments. So you might find a Dragonscale Boots of the Ox (Carry Weight Ench Level 5), but never a Dragonscale Boots of Lifting (Carry Weight Ench Level 1).

This range does not restrict the kinds of items you can enchant. So while you’re never given an Orcish Sword of the Inferno, you could enchant an Orcish Sword with a comparable fire enchantment if you really wanted to.

Standard Weapon Progression

Weapon TypeRelative SpeedStagger Chance
Iron Lv 1 1-3
Steel Lv 2 1-3
Orcish Lv 6 2-4
Dwarven Lv 12 2-4
Nordic Lv 18 3-5
Elven Lv 19 3-5
Glass Lv 27 3-5
Stalhrim Lv 35 4-6
Ebony Lv 36 4-6
Daedric Lv 46 4-6
Dragonbone Lv 46 None

Standard Heavy Armor Progression

Weapon TypeRelative SpeedStagger Chance
Iron Lv 1 1-3
Bonemold Lv 1 1-3
Steel Lv 6 1-3
Dwarven Lv 12 2-4
Chitin Heavy Lv 17 2-4
Steel Plate Lv 18 2-4
Nordic Lv 24 3-5
Orcish Lv 25 3-5
Ebony Lv 32 3-5
Stalhrim Lv 39 4-6
Dragonplate Lv 40 4-6
Daedric Lv 48 4-6

Standard Light Armor Progression

Weapon TypeRelative SpeedStagger Chance
Hide Lv 1 1-3
Leather Lv 6 1-3
Chitin Lv 11 2-4
Elven Lv 12 2-4
Scaled Lv 27 2-4
Stalhrim Light Lv 35 3-5
Glass Lv 36 3-5
Dragonscale Lv 48 4-6

Weapon Base Properties

Weapon TypeRelative SpeedStagger Chance
Dagger Fastest None
Sword Lowest
War Axe
Mace
Greatsword
Battleaxe
Warhammer Slowest Highest

Table III: Weapons

This section lists all of the weapons in the game and their properties.

The critical damage of all weapons is always equal to half their base damage, rounded down.

Weapons marked “Uses [Material] enchant list” have the same enchantment levels as an item of the indicated material type.

Enchanted weapons will have a higher value than shown here. The additional value added by the enchantment depends on the type and strength of the enchantment.

Weapons marked “Leveled” have several different leveled variants; you will always receive the one most appropriate to your level. Higher-level versions may have better statistics and stronger enchantments than the example listed here.

All weapons with the exception of Unique Weapons (of any type) can be found in a variety of locations throughout the world. Unique Weapons are tracked in the Atlas Chapter and Appendices of this guide. Note that unique items typically can’t be disenchanted unless their enchantment is one of the base enchantments.

Arrows

NameDamageWeightValue
Iron Arrow 8 0 1
Steel Arrow 10 0 2
Orcish Arrow 12 0 3
Nordic Arrow 12 0 3
Dwarven Arrow 14 0 4
Elven Arrow 16 0 5
Glass Arrow 18 0 6
Ebony Arrow 20 0 7
Stalhrim Arrow 20 0 7
Daedric Arrow 24 0 8
Dragonbone Arrow 25 0 9

Bolts

NameDamageWeightValue
Steel Bolt 10 0 1
Exploding Steel Bolt of Fire 10 0 5
*Note: Explodes for 10 points of fire damage.
Exploding Steel Bolt of Ice 10 0 5
*Note: Explodes for 10 points of frost damage to Health and Stamina.
Exploding Steel Bolt of Shock 10 0 5
*Note: Explodes for 10 points of shock damage to Health and half that to Magicka.
Dwarven Bolt 14 0 3
Exploding Dwarven Bolt of Fire 14 0 15
*Note: Explodes for 15 points of fire damage.
Exploding Dwarven Bolt of Ice 14 0 15
*Note: Explodes for 15 points of frost damage to Health and Stamina.
Exploding Dwarven Bolt of Shock 14 0 15
*Note: Explodes for 15 points of shock damage to Health and half that to Magicka.

Crossbows

NameDamageWeightValue
Crossbow 19 14 120
*Note: Uses Iron enchant list.
Enhanced Crossbow 19 15 200
*Note: Attacks with this crossbow ignore 50% of armor. Can still be enchanted.
Dwarven Crossbow 22 20 350
*Note: Uses Elven enchant list.
Enhanced Dwarven Crossbow 22 21 550
*Note: Attacks with this crossbow ignore 50% of Armor. Can still be enchanted.

Enemy / Faction-Specific Weapons

NameDamageWeightValue
Ancient Nord Battle Axe* 18 22 28
Ancient Nord Greatsword* 17 18 35
Ancient Nord Sword* 8 12 13
Ancient Nord War Axe* 9 14 15
Ancient Nord Bow* 8 12 45
Dawnguard War Axe 11 13 55
*Note: Does additional damage to vampires (+5). Can still be enchanted.
Dawnguard Warhammer 22 26 110
*Note: Does additional damage to vampires (+5). Can still be enchanted.
Honed Ancient Nord Battle Axe* 21 25 50
Honed Ancient Nord Greatsword* 20 21 63
Honed Ancient Nord Sword* 11 15 23
Honed Ancient Nord War Axe* 12 16 27
Supple Ancient Nord Bow* 14 18 235
*Note: Uses Iron enchant list.
Ancient Nord Arrow 10 0 1
Dragon Priest Dagger 6 5 9
Falmer Bow 12 15 135
Falmer Sword 10 18 67
Falmer War Axe 11 21 82
Falmer Supple Bow 15 20 410
Falmer Arrow 7 0 1
Honed Falmer Sword 12 18 205
Honed Falmer War Axe 13 21 245
Forsworn Axe 14 14 81
Forsworn Bow 8 9 95
Forsworn Sword 8 12 5
Forsworn Arrow 7 0 1
Riekling Spear 10 0 2
Silver Greatsword 17 12 160
Silver Sword 8 7 100
Imperial Bow* 9 8 90
Imperial Sword* 8 10 23
*Note: Uses Iron enchant list.

Skyforge Weapons

NameDamageWeightValue
Skyforge Steel Battleaxe* 23 23 150
Skyforge Steel Dagger* 8 2.5 25
Skyforge Steel Greatsword* 19 17 140
Skyforge Steel Sword* 10 10 70
Skyforge Steel War Axe* 14 12 80
*Note: Sold only at Skyforge.
Nord Hero Battle Axe* 18 22 28
Nord Hero Bow* 8 12 45
Nord Hero Greatsword* 17 18 35
Nord Hero Sword* 8 12 13
Nord Hero War Axe* 9 14 15
*Note: Can forge at Skyforge after Glory of the Dead.

Standard Bows

NameDamageWeightValue
Long Bow 6 5 30
Hunting Bow 7 7 50
Orcish Bow 10 9 150
Dwarven Bow 12 10 270
Elven Bow 13 12 470
Nordic Bow 13 11 580
Glass Bow 15 14 820
Ebony Bow 17 16 1440
Stalhrim Bow 17 15 1800
Daedric Bow 19 18 2500
Dragonbone Bow 20 20 2725

Standard One-Handed Weapons

NameDamageWeightValue
Iron Dagger 4 2 10
Iron Mace 9 13 35
Iron Sword 7 9 25
Iron War Axe 8 11 30
Steel Dagger 5 2.5 18
Steel Mace 10 14 65
Steel Sword 8 10 45
Steel War Axe 9 12 55
Orcish Dagger 6 3 30
Orcish Mace 11 15 105
Orcish Sword 9 11 75
Orcish War Axe 10 13 90
Dwarven Dagger 7 3.5 55
Dwarven Mace 12 16 190
Dwarven Sword 10 12 135
Dwarven War Axe 11 14 165
Elven Dagger 8 4 95
Elven Mace 13 17 330
Elven Sword 11 13 235
Elven War Axe 12 15 280
Nordic Dagger 8 3.5 115
Nordic Mace 13 16 410
Nordic Sword 11 12 290
Nordic War Axe 12 14 350
Glass Dagger 9 4.5 165
Glass Mace 14 18 575
Glass Sword 12 14 410
Glass War Axe 13 16 490
Ebony Dagger 10 5 290
Ebony Mace 16 19 1000
Ebony Sword 13 15 720
Ebony War Axe 15 17 865
Stalhrim Dagger 10 4.5 395
Stalhrim Mace 16 18 1375
Stalhrim Sword 13 14 985
Stalhrim War Axe 15 16 1180
Daedric Dagger 11 6 500
Daedric Mace 16 20 1750
Daedric Sword 14 16 1250
Daedric War Axe 15 18 1500
Dragonbone Dagger 12 6.5 600
Dragonbone Mace 17 22 2000
Dragonbone Sword 15 19 1500
Dragonbone War Axe 16 21 1700

Standard Two-Handed Weapons

NameDamageWeightValue
Iron Battleaxe 16 20 55
Iron Greatsword 15 16 50
Iron Warhammer 18 24 60
Steel Battleaxe 18 21 100
Steel Greatsword 17 17 90
Steel Warhammer 20 25 110
Orcish Battleaxe 19 25 165
Orcish Greatsword 18 18 75
Orcish Warhammer 21 26 180
Dwarven Battleaxe 20 23 300
Dwarven Greatsword 19 19 270
Dwarven Warhammer 22 27 325
Elven Battleaxe 21 24 520
Elven Greatsword 20 20 470
Elven Warhammer 23 28 565
Nordic Battleaxe 21 23 650
Nordic Greatsword 20 19 585
Nordic Warhammer 23 27 700
Glass Battleaxe 22 25 900
Glass Greatsword 21 22 820
Glass Warhammer 24 29 985
Ebony Battleaxe 23 26 1585
Ebony Greatsword 22 22 1440
Ebony Warhammer 25 30 1725
Stalhrim Battleaxe 24 25 2150
Stalhrim Greatsword 23 21 1970
Stalhrim Warhammer 26 29 2850
Daedric Battleaxe 25 27 2750
Daedric Greatsword 24 23 2500
Daedric Warhammer 27 31 4000
Dragonbone Battleaxe 26 30 3000
Dragonbone Greatsword 25 27 2725
Dragonbone Warhammer 28 33 4275

Children’s Toys (Hearthfire)

NameDamageWeightValue
Wooden Sword 2 3 25

Other Weapons & Tools

NameDamageWeightValue
Ancient Nordic Pickaxe 5 10 500
Blades Sword 11 10 300
Pickaxe 5 10 5
Note: Required to mine ore.
Scimitar 11 10 5
Woodcutter's Axe 5 10 5
Note: Required to chop wood.

Staffs

NameDamageWeightValueEnchantmentNotes
Forsworn Staff 0 8 183 Flames
Grand Staff of Charming 0 8 1393 Calm
Grand Staff of Repulsion 0 8 1289 Repel Undead
Grand Staff of Turning 0 8 1520 Turn Greater Undead
Minor Staff of Turning 0 8 556 Turn Lesser Undead
Staff of Banishing 0 8 926 Banish Daedra
Staff of Chain Lightning 0 8 1494 Chain Lightning
Staff of Chain Lightning, Falmer 0 8 1,494 Chain Lightning
Staff of Calm 0 8 1153 Calm
Staff of Courage 0 8 79 Courage
Staff of Daedric Command 0 8 2307 Command Daedra
Staff of Dread Zombies 0 8 1248 Dread Zombie
Staff of Expulsion 0 8 2092 Expel Daedra
Staff of Fear 0 8 2443 Fear
Staff of Fireballs 0 8 1309 Fireball
Staff of Fireballs, Falmer 0 8 1,309 Fireball
Staff of Firebolts 0 8 456 Firebolt
Staff of Firebolts, Falmer 0 8 396 Firebolt
Staff of the Flame Atronach, Falmer 0 8 727 Conjure Flame Atronach
Staff of Flames 0 8 183 Flames
Staff of Frenzy 0 8 1149 Frenzy
Staff of Frostbite 0 8 198 Frostbite
Staff of Fury 0 8 803 Fury
Staff of Ice Spikes 0 8 511 Ice Spike
Staff of Ice Storms 0 8 1401 Ice Storm
Staff of Icy Spear 0 8 2931 Icy Spear
Staff of Ice Spikes, Falmer 0 8 511 Ice Spike
Staff of Ice Storms, Falmer 0 8 1,401 Ice Storm
Staff of Incineration 0 8 2750 Incinerate
Staff of Inspiration 0 8 317 Rally
Staff of Lightning Bolts 0 8 538 Lightning Bolt
Staff of Lightning Bolts, Falmer 0 8 538 Lightning Bolt
Staff of Magelight 0 8 239 Magelight
Staff of Mending 0 8 613 Heal Other
Staff of Paralysis 0 8 3965 Paralyze
Staff of Reanimation 0 8 949 Reanimate Corpse
Staff of Repulsion 0 8 675 Repel Lesser Undead
Staff of Revenants 0 8 824 Revenant
Staff of Soul Trapping 0 8 986 Soul Trap
Staff of Sparks 0 8 218 Sparks
Staff of the Familiar 0 8 926 Conjure Familiar
Staff of the Flame Atronach 0 8 727 Conjure Flame Atronach
Staff of the Flame Wall 0 8 1310 Wall of Flames
Staff of the Frost Atronach 0 8 1106 Conjure Frost Atronach
Staff of the Frost Atronach, Falmer 0 8 1,106 Conjure Frost Atronach
Staff of the Frost Wall 0 8 1468 Wall of Frost
Staff of the Healing Hand 0 8 198 Healing Hands
Staff of the Storm Atronach 0 8 1656 Conjure Storm Atronach
Staff of the Storm Wall 0 8 1531 Wall of Storms
Staff of Thunderbolts 0 8 778 Thunderbolt
Staff of Turning 0 8 1036 Turn Undead
Staff of Vanquishment 0 8 1807 Rout
Staff of Zombies 0 8 449 Raise Zombie

Unique Weapons - Dungeons

NameDamageWeightValueEnchantmentNotes
Aegisbane 18 24 135 Frost Damage 5
Angi's Bow 7 7 50
Bloodthorn 5 2.5 183 Soul Trap
Bolar's Oathblade 11 10 1014 Damage Stamina 25, Fear
Borvir's Dagger 8 4 18
Bow of the Hunt 10 7 434 +20 Damage to Animals
Ceremonial Axe 9 14 5
Ceremonial Sword 8 12 5
Dragon Priest Staff 0 8 1570 Wall of Flames
Dragon Priest Staff 0 8 1431 Wall of Storms
Drainblood Battleaxe 21 5 266 Absorb Health 15
Drainheart Sword 11 3 73 Absorb Stamina 15
Drainspell Bow 14 6 458 Absorb Magicka 15
Eduj 11 9 300 Frost Damage 10
Eye of Melka 0 8 1234 Fireball
Froki's Bow 6 5 307 Damage Stamina 10
Gadnor's Staff of Charming 0 8 803 Fury
Gauldur Blackblade 8 12 234 Absorb Health Leveled
Gauldur Blackbow 14 18 750 Absorb Magicka Leveled
Ghostblade 8 1 300 +3 Damage (Ignores Armor)
Halldir's Staff 0 8 1874 Calm & Soul Trap
Hevnoraak's Staff 0 8 1791 Wall of Storms
Lunar Iron Mace 9 13 99 Bonus Fire Damage at Night Leveled
Lunar Iron Sword 7 9 89 Bonus Fire Damage at Night Leveled
Lunar Iron War Axe 8 11 94 Bonus Fire Damage at Night Leveled
Lunar Steel Mace 10 14 129 Bonus Fire Damage at Night Leveled
Lunar Steel Sword 8 10 69 Bonus Fire Damage at Night Leveled
Lunar Steel War Axe 9 12 119 Bonus Fire Damage at Night Leveled
Notched Pickaxe 5 10 303 Fortify Smithing 5, Shock Damage 5 Can be used to mine ore.
Okin 12 11 320 Frost Damage 10
Poacher's Axe 5 10 31 +3 Damage to Animals
Red Eagle's Bane 11 15 345 Burn Undead, Turn Undead
Red Eagle's Fury 8 12 97 Fire Damage 5
Rundi's Dagger 5 2.5 18
Spider Control Rod 1 8 153 Place Spider Beacon
Staff of Hag's Wrath 0 8 1310 Wall of Flames
Staff of Jyrik Gauldurson 0 8 594 Lightning Bolt
Steel Battleaxe of Fiery Souls 18 21 320 Soul Trap, Fire Damage 10
The Longhammer 21 18 90 Faster swings
The Pale Blade 8 12 169 Frost Damage, Fear Leveled
The Woodsman's Friend 17 20 28
Trollsbane 20 25 121 Fire Damage 15 to Trolls
Windshear 11 10 40 Knockdown on Bash 60%

Unique Weapons - Dawnguard

NameDamageWeightValueEnchantment
Aetherial Staff 0 8 1,970 Summon a Dwarven Spider or Sphere for 60 seconds wherever the caster is pointing.
Auriel’s Bow 13 11 1,436 Undead take 20 points of sun damage; other targets take half that. Bloodcursed Arrows also cause you to absorb health from your victim.
Bloodcursed Elven Arrow 16 0 6 Shrouds the sun in darkness if shot with Auriel’s Bow.
Sunhallowed Elven Arrow 16 0 16 Causes sunburst attacks to nearby targets if shot at the sun with Auriel’s Bow.
Dawnguard Rune Axe 11 13 175 For every 10 undead you kill with this axe, the axe will do +10 Sun Damage to undead (up to +100).
Dawnguard Rune Hammer 22 26 500 Bashing places a rune on a nearby surface; the rune explodes for 50 points of fire damage when enemies come near.
Harkon’s Sword 8 9 1,472 Absorbs 15 points of Health, Magicka, and Stamina if wielded by a vampire.
Staff of Ruunvald 0 8 1,393 Calm targets up to Lv 8 for 30s.
Zephyr 12 10 670 Fires 30% faster than a standard bow.

Unique Weapons - Dragonborn

NameDamageWeightValueEnchantmentnotes
Bloodscythe 13 10 1859 When dual-wielded with Soulrender, Absorb Health 15, 25% chance of Reduce Armor 100 for 15s
Bloodskal Blade 21 16 500 Power Attacks release an energy blast that does 30 Magic Damage
Glass Bow of the Stag Prince 16 14 375 +5 Health and Stamina per 20 Animals Killed, up to +25
Champion's Cudgel 24 27 1767 50% chance each of +25 fire, +25 frost, and +25 shock damage
Dwarven Black Bow of Fate 13 10 1446 50% chance each of Absorb Health 25, Absorb Magicka 25, Absorb Stamina 25
Hoarfrost 5 10 946 Frost Damage 15, 3% chance of Ice Form Paralysis Counts as an Ancient Nordic Pickaxe
Horksbane 10 14 250 +20 Damage vs. Horkers
Miraak's Staff 0 8 1130 Summons tentacles that stagger and poison foes Leveled
Miraak's Sword 12 3 427 Tentacle Lash, Absorb Stamina Leveled
Soulrender 13 10 1892 When dual wielded with Bloodscythe, Absorb Magicka 15, 25% chance of Dispel Magic
Stormfang 17 17 1175 Shock Damage 30

Unique Weapons - Quest Items

NameDamageWeightValueEnchantmentNotes
Alessandra's Dagger 5 1 10
Amren's Family Sword 7 9 25
Balgruuf's Greatsword 17 17 200
Blade of Sacrifice 10 4 144
Broken Staff 17 10 5
Dravin's Bow 8 7 50
Ghorbash's Ancestral Axe 8 11 30
Grimsever 12 14 727 Frost Damage 15
Headsman's Axe 17 11 15
Hjalti's Sword 8 12 13
Kahvozein's Fang 6 5 9
Nettlebane 6 10 5
Queen Freydis's Sword 8 10 45
Rusty Mace 7 13 5
Shagrol's Warhammer 21 26 200
Staff of Arcane Authority 0 8 2443 Fear
Staff of Tandil 0 8 2530 Mass Calm
Steel Sword 8 10 23

Unique Weapons - Quest Rewards

NameDamageWeightValueEnchantmentNotes
Blade of Woe 12 7 880 Absorb Health 10
Chillrend 10 11 552 Frost Damage, Paralyze Leveled
Dragonbane 10 10 789 Shock Damage, Bonus Damage to Dragons Leveled
Firiniel's End 13 12 785 Frost Damage 20
Keening 8 4 13 Absorb Health, Magicka, Stamina 10
Nightingale Blade 10 11 426 Absorb Health, Absorb Stamina Leveled
Nightingale Bow 12 9 493 Frost Damage, Shock Damage Leveled
Shiv 5 2 5
Staff of Magnus 0 8 1468 Absorb Magicka, then Health
The Rueful Axe 22 10 1183 Damage Stamina 20
Valdr's Lucky Dagger 5 2.5 15 25% Critical Hit Chance
Wuuthrad 25 25 2000 1.2x Damage to Elves

Table IV: Armor

This section lists all of the armor, robes, and other clothing available to you, and their properties.

Armor and Clothing marked “Uses [Material] enchant list” has the same enchantment levels as an item of the indicated material type.

Circlets, Rings, and Necklaces may appear with armor enchantments of any level.

Enchanted armor will have a higher value than shown here. The additional value added by the enchantment depends on the type and strength of the enchantment.

Armor and Clothing marked “Leveled” has several different leveled variants; you will always receive the one most appropriate to your level. Higher-level versions may have better statistics and stronger enchantments than the example listed here.

All shields are listed as being ‘Heavy Armor’. However, they don’t count as Heavy Armor for the purposes of skills or perks. For example:

  • Your Heavy Armor skill doesn’t make you any better with a shield.
  • If you have perks that only work if you’re wearing a full set of light armor or no armor, holding a shield doesn’t count against you.

Clothing often comes in a variety of appearances that aren’t distinguished by name (there are at least a half-dozen ‘boots’, for example). So a representative item from each set has been listed here. Be aware that an item’s appearance and properties may vary slightly between instances of these items.

All Armor and Clothing, with the exception of Unique Armor (of any type) can be found in a variety of locations throughout the world. Unique Armor and Outfits are tracked in the Atlas Chapter and Appendices of this guide.

Standard Light Armor Sets

NameArmorWeightValueType
Hide Armor 20 5 50 Light
Hide Boots 5 1 10 Light
Hide Bracers 5 1 10 Light
Hide Helmet 10 2 25 Light
Hide Shield 15 4 25 Light
Leather Armor 26 6 125 Light
Leather Boots 7 2 25 Light
Leather Bracers 7 2 25 Light
Leather Helmet 12 2 60 Light
Chitin Armor 30 4 240 Light
Chitin Boots 9 1 50 Light
Chitin Bracers 9 2 50 Light
Chitin Helmet 14 1 125 Light
Chitin Shield 25 8 215 Light
Elven Armor 29 4 225 Light
Elven Boots 8 1 45 Light
Elven Gauntlets 8 1 45 Light
Elven Helmet 13 1 110 Light
Elven Shield 21 4 115 Light
Scaled Armor 32 6 350 Light
Scaled Horn Armor 32 6 350 Light
Scaled Boots 9 2 70 Light
Scaled Bracers 9 2 70 Light
Scaled Helmet 14 2 175 Light
Stalhrim Light Armor 39 7 925 Light
Stalhrim Light Boots 12 2 215 Light
Stalhrim Light Bracers 12 2 215 Light
Stalhrim Light Helmet 17 2 465 Light
Stalhrim Shield 30 10 600 Light
Glass Armor 38 7 900 Light
Glass Boots 11 2 190 Light
Glass Gauntlets 11 2 190 Light
Glass Helmet 16 2 450 Light
Glass Shield 27 6 450 Light
Dragonscale Armor 41 10 1500 Light
Dragonscale Boots 12 3 300 Light
Dragonscale Gauntlets 12 3 300 Light
Dragonscale Helmet 17 4 750 Light
Dragonscale Shield 29 6 750 Light

Dawnguard Armor

NameArmorWeightValueType
Dawnguard Armor 29 6 220 Light
Dawnguard Boots 8 1.5 25 Light
Dawnguard Gauntlets 8 1.5 40 Light
Dawnguard Helmet 16 1.5 100 Light
Note: 25% less damage from vampire attacks and Drain Life spells while wearing a complete set of Dawnguard armor.
Dawnguard Heavy Armor 34 42 425 Heavy
Dawnguard Heavy Boots 13 9 85 Heavy
Dawnguard Heavy Gauntlets 13 7 85 Heavy
Dawnguard Full Helmet 18 10 220 Heavy
Note: 25% less damage from vampire attacks and Drain Life spells while wearing a complete set of Dawnguard armor.
Dawnguard Shield 26 10 240 Heavy
Note: +10 Bash damage against vampires.

Enemy / Faction-Specific Armor

NameArmorWeightValueType
Ancient Nord Armor 25 28 125 Heavy
Ancient Nord Boots 10 5 25 Heavy
Ancient Nord Gauntlets 10 4 25 Heavy
Ancient Nord Helmet 15 4 60 Heavy
Blades Armor 44 45 400 Heavy
Blades Boots 13 10 85 Heavy
Blades Gauntlets 13 8 85 Heavy
Blades Helmet 18 12 200 Heavy
Blades Shield 26 12 225 Heavy
Cultist Mask 17 5 50 Heavy
Cultist Robes 0 1 331
Enchantment: Magicka regenerates 75% faster.
Cultist Boots 0 1 25
Cultist Gloves 7 1.5 30 Light
Dented Iron Shield 15 12 30 Heavy
Falmer Armor 31 20 275 Heavy
Falmer Boots 12 4 55 Heavy
Falmer Gauntlets 12 4 55 Heavy
Falmer Helmet 10 5 25 Heavy
Falmer Hardened Armor 34 40 250 Heavy
Falmer Hardened Boots 13 8 50 Heavy
Falmer Hardened Gauntlets 13 7 60 Heavy
Falmer Hardened Helm 18 10 150 Heavy
Falmer Heavy Armor 43 35 1,200 Heavy
Falmer Heavy Boots 16 6 225 Heavy
Falmer Heavy Gauntlets 16 6 225 Heavy
Falmer Heavy Helm 21 8 600 Heavy
Falmer Shield 28 15 10 Heavy
Forsworn Armor 26 6 100 Light
Forsworn Boots 7 2 20 Light
Forsworn Gauntlets 7 2 20 Light
Forsworn Headdress 12 2 50 Light
Fur Armor 23 6 50 Light
Fur Bracers 6 1 10 Light
Fur Helmet 11 1 23 Light
Fur Shoes 6 2 4 Light
Morag Tong Armor 26 5 150 Light
Morag Tong Boots 8 2 35 Light
Morag Tong Bracers 7 2 25 Light
Morag Tong Hood 12 1.5 2 Light
Penitus Oculatus Armor 23 6 75 Light
Penitus Oculatus Boots 6 1 15 Light
Penitus Oculatus Bracers 6 1 15 Light
Penitus Oculatus Helmet 11 1 35 Light
Thalmor Boots 5 1 10
Thalmor Gloves 5 1 10
Thalmor Hood 5 1 10
Thalmor Robes* 0 4 410
Hooded Thalmor Robes* 20 5 410
*Note: Destruction spells cost 12% less to cast.
Elven Light Armor 26 4 125 Light
Elven Light Boots 7 1 25 Light
Elven Light Gauntlets 7 1 25 Light
Elven Light Helmet 12 1 60 Light
Wolf Armor 31 20 55 Heavy
Wolf Boots 12 4 11 Heavy
Wolf Gauntlets 12 4 11 Heavy
Wolf Helmet 17 4 125 Heavy
Vaermina Robes 8 5 10

Soldier and Guard Armor

NameArmorWeightValueType
Imperial Light Armor* 23 6 75 Light
Imperial Light Boots* 6 2 15 Light
Imperial Light Bracers* 6 1 15 Light
Imperial Light Helmet* 11 2 35 Light
Imperial Light Shield* 19 4 40 Light
Studded Imperial Armor* 23 6 125 Light
*Note: Uses Leather enchant list.
Imperial Armor* 25 35 100 Heavy
Imperial Boots* 10 8 20 Heavy
Imperial Bracers* 10 4 15 Heavy
Imperial Helmet* 15 5 50 Heavy
*Note: Uses Steel enchant list.
Imperial Helmet 18 5 30 Heavy
Imperial Officer's Helmet 17 4 30 Heavy
Imperial Shield 20 12 50 Heavy
Stormcloak Cuirass 21 8 25 Light
Stormcloak Helmet 10 2 12 Light
Fur Boots 5 2 5 Light
Fur Gauntlets 5 2 5 Light
Stormcloak Officer Armor 27 8 35 Light
Stormcloak Officer Boots 7 2 7 Light
Stormcloak Officer Bracers 7 2 7 Light
Stormcloak Officer Helmet 12 2 15 Light
Eastmarch Guard Helmet 12 2 12 Light
Falkreath Guard's Armor 23 6 75 Light
Falkreath Guard's Helmet 11 2 35 Light
Falkreath Guard's Shield 17 3 40 Heavy
Hjaalmarch Guard's Armor 23 6 75 Light
Hjaalmarch Guard's Helmet 11 2 35 Light
Hjaalmarch Guard's Shield 17 3 40 Heavy
Markarth Guard's Armor 23 6 75 Light
Markarth Guard's Helmet 11 2 35 Light
Markarth Guard's Shield 17 3 40 Heavy
Pale Guard's Armor 23 6 75 Light
Pale Guard's Helmet 11 2 35 Light
Pale Guard's Shield 17 3 40 Heavy
Riften Guard's Armor 23 6 75 Light
Riften Guard's Helmet 11 2 35 Light
Riften Guard's Shield 17 3 40 Heavy
Solitude Guard's Armor 23 6 75 Light
Solitude Guard's Helmet 11 2 35 Light
Solitude Guard's Shield 17 3 40 Heavy
Whiterun Guard's Armor 23 6 75 Light
Whiterun Guard's Helmet 11 2 35 Light
Whiterun Guard's Shield 17 3 40 Heavy
Windhelm Guard's Shield 17 3 40 Heavy
Winterhold Guard's Armor 23 6 75 Light
Winterhold Guard's Helmet 11 2 35 Light
Winterhold Guard's Shield 17 3 40 Heavy

Standard Armor Pieces

NameArmorWeightValueType
These pieces are not part of a complete set, but use enchantments from the standard list.
Banded Iron Armor 28 35 200 Heavy
Note: Uses Iron enchant list.
Banded Iron Shield 22 12 100 Heavy
Note: Uses Iron enchant list.
Studded Armor 23 6 75 Light
Note: Uses Leather enchant list.
Elven Gilded Armor 35 4 550 Light
Note: Uses Glass enchant list.

Vampire Armor

NameArmorWeightValueType
Vampire Robes 0 1 5
Vampire Gloves 0 0.5 1
Vampire Hood 0 0.5 1
Vampire Boots 0 1 2
Vampire Armor 25 5 175 Light
Vampire Boots 7 2 25 Light
Vampire Gauntlets 8 1.5 25 Light
Vampire Armor of Minor Conjuration 25 5 195 Light
Note: +50% Magicka Regen, Fortify Conjuration 12%
Vampire Armor of Conjuration 25 5 225 Light
Note: +50% Magicka Regen, Fortify Conjuration 15%
Vampire Armor of Major Conjuration 25 5 250 Light
Note: +50% Magicka Regen, Fortify Conjuration 17%
Vampire Armor of Eminent Conjuration 25 5 275 Light
Note: +50% Magicka Regen, Fortify Conjuration 20%
Vampire Armor of Extreme Conjuration 25 5 325 Light
Note: +50% Magicka Regen, Fortify Conjuration 22%
Vampire Armor of Peerless Conjuration 25 5 375 Light
Note: +50% Magicka Regen, Fortify Conjuration 25%
Vampire Armor of Minor Destruction 25 5 195 Light
Note: +50% Magicka Regen, Fortify Destruction 12%
Vampire Armor of Destruction 25 5 225 Light
Note: +50% Magicka Regen, Fortify Destruction 15%
Vampire Armor of Major Destruction 25 5 250 Light
Note: +50% Magicka Regen, Fortify Destruction 17%
Vampire Armor of Eminent Destruction 25 5 275 Light
Note: +50% Magicka Regen, Fortify Destruction 20%
Vampire Armor of Extreme Destruction 25 5 325 Light
Note: +50% Magicka Regen, Fortify Destruction 22%
Vampire Armor of Peerless Destruction 25 5 375 Light
Note: +50% Magicka Regen, Fortify Destruction 25%
Vampire Armor of Quickening 25 5 225 Light
Note: +75% Magicka Regen
Vampire Armor of Recharging 25 5 250 Light
Note: +100% Magicka Regen
Vampire Armor of Replenishing 25 5 275 Light
Note: +125% Magicka Regen
Vampire Armor of Resurgence 25 5 325 Light
Note: +150% Magicka Regen

Jewelry - Circlets

NameArmorWeightValueType
Copper and Onyx Circlet 0 2 50
Copper and Moonstone Circlet 0 2 100
Copper and Ruby Circlet 0 2 150
Copper and Sapphire Circlet 0 2 200
Silver and Moonstone Circlet 0 2 250
Jade and Sapphire Circlet 0 2 300
Jade and Emerald Circlet 0 2 350
Silver and Sapphire Circlet 0 2 400
Gold and Ruby Circlet 0 2 450
Gold and Emerald Circlet 0 2 500

Jewelry - Divines Amulets

NameArmorWeightValueTypeEnchantment
Amulet of Akatosh 0 1 89 +25% Magicka Regen
Amulet of Arkay 0 1 114 +10 Health
Amulet of Dibella 0 1 118 +15 Speechcraft
Amulet of Julianos 0 1 108 +10 Magicka
Amulet of Kynareth 0 1 96 +10 Stamina
Amulet of Mara 0 1 316 Restoration spells cost 10% less to cast.
Amulet of Stendarr 0 1 196 Shields block 10% more damage.
Amulet of Talos 0 1 25 Time between Shouts reduced by 20%.
Amulet of Zenithar 0 1 511 Prices are 10% better.

Jewelry - Necklaces & Amulets

NameArmorWeightValueType
Silver Necklace 0 0.5 60
Gold Necklace 0 0.5 120
Silver Jeweled Necklace 0 0.5 380
Gold Jeweled Necklace 0 0.5 485
Gold Ruby Necklace 0 0.5 550
Silver Sapphire Necklace 0 0.5 580
Silver Emerald Necklace 0 0.5 830
Gold Diamond Necklace 0 0.5 1200
Ancient Nord Amulet 0 1 100

Jewelry - Rings

NameArmorWeightValueType
Silver Ring 0 0.25 30
Gold Ring 0 0.25 75
Silver Garnet Ring 0 0.25 160
Silver Amethyst Ring 0 0.25 180
Silver Ruby Ring 0 0.25 260
Gold Sapphire Ring 0 0.25 500
Gold Emerald Ring 0 0.25 700
Gold Diamond Ring 0 0.25 900

Standard Robes & Hoods

NameArmorWeightValueType
Some robes come in several visual styles that do not affect their names or other properties.
Black Robes 0 1 5
Blue Robes 0 1 5
College Robes 0 1 10
Hooded Black Robes 0 1 5
Hooded Blue Robes 0 1 5
Mantled College Robes 0 1 5
Black Mage Robes* 0 1 153
Hooded Black Mage Robes* 0 1 55
Necromancer Robes* 0 1 55
Hooded Necromancer Robes* 0 1 55
*Note: +50% Magicka Regen.
Robes 0 1 5
Note: Uses Warlock Robes enchant list.
Novice Robes 0 1 153
Note: +50% Magicka Regen; additionally uses College Robes enchant list.
Apprentice Robes 0 1 539
Note: +75% Magicka Regen; additionally uses College Robes enchant list.
Adept Robes 0 1 977
Note: +100% Magicka Regen; additionally uses College Robes enchant list.
Expert Robes 0 1 1517
Note: +125% Magicka Regen; additionally uses College Robes enchant list.
Master Robes 0 1 2298
Note: +150% Magicka Regen; additionally uses College Robes enchant list.
Novice Hood 0 1 305
Note: +30 Magicka
Apprentice Hood 0 1 415
Note: +40 Magicka
Adept Hood 0 1 528
Note: +50 Magicka

Unique Armor - Dragon Priest Masks

NameArmorWeightValueTypeEnchantment
Hevnoraak 23 9 891 Heavy +40 Heavy Armor
Konahrik 24 7 3200 Heavy Heal wearer and damage enemies when health is low. Chance to summon a Dragon Priest.
Krosis 21 5 1615 Light Improve Lockpicking 20%, Archery 20%, Alchemy 20%
Morokei 5 4 637 Light +100% Magicka Regen
Nahkriin 23 9 2173 Heavy +50 Magicka; Improve Destruction 20%, Restoration 20%
Otar 23 9 1521 Heavy Resist Fire 30%, Resist Frost 30%, Resist Shock 30%
Rahgot 23 9 962 Heavy +70 Stamina
Vokun 23 9 2182 Heavy Improve Conjuration 20%, Illusion 20%, Alteration 20%
Volsung 23 9 4611 Light +20 Carry Weight, Improve Prices 20%, Waterbreathing
Wooden Mask 2 2 40 Light Timeshift the Labyrinthian Sanctuary

Unique Armor - Dungeon Rewards

NameArmorWeightValueTypeEnchantment
Ancient Helmet of the Unburned 15 4 841 Heavy Resist Fire 40%
Diadem of the Savant 7 4 1201 Light All spells cost 5% less to cast.
Fjola's Wedding Band 0 0.3 150
Gloves of the Pugilist 5 2 194 Light +10 Unarmed damage
Helm of Yngol 21 8 565 Heavy Resist Frost 30%
Ironhand Gauntlets 12 4 444 Heavy Improve Two-Handed 15%
Kyne's Token 0 1 325 Improve Archery 5%, Damage from Animals -10%
Movarth's Boots 5 1 792 Light Improve Sneaking 15
Predator's Grace 5 1 117 Light Muffle, Stamina Regenerates Faster
Targe of the Blooded 20 8 300 Heavy Bashes do 3 Bleeding Damage / 5s.

Unique Armor - Quest Items

NameArmorWeightValueTypeEnchantment
Andurs' Amulet of Arkay 0 1 294 +10 Health
Calcelmo's Ring 0 0.3 20
Charmed Necklace 0 0.5 790 +25 Carry Weight
Cursed Ring of Hircine 0 0.3 50 Random werewolf transformations.
Note: No effect except on werewolves.
Enchanted Ring 0 0.3 207 +20 Health
Execution Hood 0 0.5 5
Fjotli's Silver Locket 0 0.5 30
Focusing Gloves 0 0 0
Hrolfdir's Shield 24 12 60 Heavy
Ilas-Tei's Ring 0 0.3 40
Jagged Crown 23 9 5000 Heavy
Leather Hood 0 1 10
Madesi's Silver Ring 0 0.3 10
Moon Amulet 0 0.5 250
Noster's Helmet 11 2 35 Light
Ogmund's Amulet of Talos 0 1 25 Time between Shouts reduced by 20%
Party Boots 0 0 25
Party Clothes 0 1 25
Raerek's Inscribed Amulet of Talos 0 1 205 Time between Shouts reduced by 20%
Reyda's Necklace 0 0.5 30
Ring of Pure Mixtures 0 0.3 337 Improve Alchemy 12%
Roggi's Ancestral Shield 20 12 60 Heavy
Saarthal Amulet 0 0.8 184 Spells cost 3% less to cast.
Shahvee's Amulet of Zenithar 0 1 691 Improve Prices 10%
Strange Amulet 0 0 1000
The Forgemaster's Fingers 10 5 394 Heavy Improve Smithing 15%
Viola's Gold Ring 0 0.3 75
Yisra's Necklace 0 0.5 50

Unique Armor - Quest Rewards

NameArmorWeightValueTypeEnchantment
Amulet of Articulation 2 1 1067 Light Improve Speech, Persuade checks always succeed
Ancient Shrouded Armor 33 5 617 Light Resist Poison 100%
Ancient Shrouded Boots 12 0.5 355 Light Muffle
Ancient Shrouded Cowl 15 1 1199 Light Improve Archery 35%
Ancient Shrouded Gloves 12 1 175 Light Double One-Handed sneak attack damage
Archmage's Robes 0 1 2409 All spells cost 15% less to cast
Armor of the Old Gods 24 3 611 Light Destruction spells cost 15% less to cast
Asgeir's Wedding Band 0 0.3 100
Boots 0 1 603 Resist Shock 40%
Boots of the Old Gods 7 1.5 1104 Light Improve Sneak 20%
Cicero's Boots 0 0.5 355 Muffle
Cicero's Clothes 0 1 1946 Improve One-Handed 20%, Improve Prices 20%
Cicero's Gloves 0 0.5 175 Double One-Handed sneak attack damage
Cicero's Hat 0 0.5 2168 Improve Sneak 35%
Gauldur Amulet Fragment (Folgunthur) 0 0.5 816 +30 Health
Gauldur Amulet Fragment (Geirmund's Hall) 0 0.5 753 +30 Stamina
Gauldur Amulet Fragment (Saarthal) 0 0.5 795 +30 Magicka
Gauntlets of the Old Gods 8 0.5 592 Light Improve Archery 20%
Guild Master's Armor 38 10 1779 Light +50 Carry Weight
Guild Master's Boots 11 2 649 Light Improve Pickpocket 35%
Guild Master's Gloves 11 2 599 Light Improve Lockpick 35%
Guild Master's Hood 16 3 1252 Light Improve Speech 20%
Helm of Winterhold 17 5 125 Heavy
Helmet of the Old Gods 12 1 345 Light +30 Magicka
Jester's Boots 0 1 305 Muffle
Jester's Clothes 0 1 1163 Improve One-Handed 12%, Improve Prices 12%
Jester's Gloves 0 0.5 125 Double One-Handed sneak attack damage
Jester's Hat 0 0.5 1806 Improve Sneak 30%
Jeweled Amulet 0 0.5 1000
Linwe's Armor 31 8 368 Light +15 Stamina
Linwe's Boots 11 2 837 Light Improve Sneak 15%
Linwe's Gloves 11 2 483 Light Improve One-Handed 15%
Linwe's Hood 16 2 563 Light Improve Archery 15%
Mage's Circlet 0 2 509 Improve Magicka
Muiri's Ring 0 0.3 434 Improve Alchemy 15%
Necromancer Amulet 0 0.5 2635 +50 Magicka, Improve Conjuration 25%, -75% Health and Stamina Regen
Nightingale Armor* 34 12 1249 Light #NAME?
Nightingale Boots* 10 2 295 Light Muffle
Nightingale Gloves* 10 2 819 Light Improve Lockpick, Improve One-Handed
Nightingale Hood* 15 2 804 Light Imrove Illusion
Nightweaver's Band 0 0.3 1131 Improve Sneak 10%, Destruction 10%
Savos Aren's Amulet 0 1 818 +50 Magicka
Shield of Solitude 26 12 555 Heavy Resist Magic, Improve Block
Note: Leveled
Shield of Ysgramor 30 12 1715 Heavy +20 Health, Resist Magic 20%
Shrouded Armor 29 7 373 Light Resist Poison 50%
Shrouded Boots 8 2 305 Light Muffle
Shrouded Cowl 13 2 677 Light Improve Archery 20%
Shrouded Cowl Maskless 13 2 677 Light Improve Archery 20%
Shrouded Gloves 8 2 125 Light Backstab does double damage
Shrouded Hand Wraps 0 0.5 50 Light Double One-Handed sneak attack damage
Shrouded Hood 0 0.5 1485 Light Improve Sneak 25%
Shrouded Robes 0 0.5 711 Light Improve Destruction 15%
Shrouded Shoes 0 0.5 150 Muffle
Silver-Blood Family Ring 0 0.3 772 Improve Smithing 20%
The Bond of Matrimony 0 0.3 496 Improve Restoration 10%
The Gauldur Amulet 0 0 1864 +30 Health, +30 Magicka, +30 Stamina
Thieves Guild Armor 29 7 665 Light +20 Carry Weight
Thieves Guild Armor (Improved) 30 6 1299 Light +35 Carry Weight
Thieves Guild Boots 9 1.5 241 Light Improve Pickpocket 15%
Thieves Guild Boots (Improved) 10 1 479 Light Improve Pickpocket 25%
Thieves Guild Gloves 9 1 222 Light Improve Lockpick 15%
Thieves Guild Gloves (Improved) 10 1 445 Light Improve Lockpick 25%
Thieves Guild Hood 13 1.5 551 Light Improve Prices 10%
Thieves Guild Hood (Improved) 15 1 967 Light Improve Prices 15%
Tumblerbane Gloves 7 2 325 Light Improve Lockpick 20%
Vittoria's Wedding Band 0 0.3 100
Worn Shrouded Armor 20 6 80 Light
Worn Shrouded Boots 3 2 45 Light
Worn Shrouded Cowl 8 2 50 Light
Worn Shrouded Gloves 4 2 50 Light Backstab does double damage

Unique Armor - Dawnguard

NameArmorWeightValueTypeEnchantment
Aetherial Crown 0 2 2,250 Retains the last Standing Stone ability you held, granting you its effects in addition to those of your current Stone.
Aetherial Shield 26 12 2,000 Enemies struck by this shield become ethereal for 15 seconds, making them unable to attack or be attacked.
Amulet of Bats 0 0.5 1,000 Your Bats Power drains life from nearby enemies.
Note: No effect unless you are in Vampire Lord Form.Note:
Amulet of the Gargoyle 0 0.5 1,000 Your Summon Gargoyle spell summons an additional gargoyle for 30 seconds.
Note: No effect unless you are in Vampire Lord Form.
Ancient Falmer Boots 9 2 190 Light
Ancient Falmer Cuirass 32 5 900 Light
Ancient Falmer Gauntlets 9 2 190 Light
Auriel’s Shield 32 14 755 Stores the energy of blocked attacks. Performing a power bash will release the stored energy.
Bone Hawk Amulet 0 1 100
Bone Hawk Ring 0 0.3 75
Dawnguard Rune Shield 27 6 450 +10 Bash damage against vampires, and sustained blocking creates a minor sun shield doing 10 points of damage while draining the wielder’s stamina.
Locket of Saint Jiub 5 0.5 2,422 +50 Stamina, +50 Carry Weight
Ring of the Beast 0 0.3 1,927 +100 Health. Unarmed attacks do an additional 20 damage.
Note: No effect unless you are in Vampire Lord Form.
Ring of the Erudite 0 0.3 1,803 +100 Magicka, Regenerate +2 Magicka/second.
Note: No effect unless you are in Vampire Lord Form.
Shellbug Helmet 22 6 600 Heavy
Taron Dreth’s Robes 0 1 1,113 +75% Magicka Regen, Fortify Destruction 15%
Vampire Royal Armor 30 9 655 Light +125% Magicka Regen

Unique Armor - Dragonborn Acolyte Priest Masks

NameArmorWeightValueTypeEnchantment
Ahzidal 23 9 1165 Heavy -Ahzidal: "Increases Fire Resistance by 50% and Fire spell damage by 25%".
Dukaan 23 9 1202 Heavy -Dukaan: "Increases Frost Resistance by 50% and Frost spell damage by 25%".
Zahkriisos 23 9 1239 Heavy -Zahkriisos: "Increases Shock Resistance by 50% and Shock spell damage by 25%".

Unique Armor - Dragonborn Dungeon Rewards

NameArmorWeightValueTypeEnchantment
Visage of Mzund 24 12 1542 Heavy +60 Stamina, Breath of Nchuak Power

Unique Armor - Dragonborn Quest Rewards

NameArmorWeightValueTypeEnchantment
Ahzidal's Armor of Retribution 40 38 2750 Heavy 5% chance of paralyzing enemies when struck in melee
Ahzidal's Boots of Waterwalking 14 9 1125 Heavy Waterwalking
Ahzidal's Gauntlets of Warding 14 6 1750 Heavy Wards are 25% weaker, absorb 50% of magicka from incoming spells
Ahzidal's Helm of Vision 19 6 1250 Heavy Conjuration and Rune spells cost 25% more, but can be cast at +1 Range Increment
Ahzidal's Ring of Arcana 0 0.3 1425 Allows you to cast Ignite and Freeze
Ahzidal's Ring of Necromancy 0 0.3 1100 Reanimated creatures explode for 50 Frost Damage when hit
Blackguard's Armor 33 7 2079 Light +50 Carry Weight
Blackguard's Boots 13 2 836 Light Improve Pickpocket 40%
Blackguard's Gloves 8 2 778 Light Improve Lockpick 40%
Blackguard's Hood 18 2 1745 Light Improve Prices 25%
Deathbrand Armor 39 7 1600 Light +15 Stamina per Deathbrand Item
Deathbrand Boots 12 2 2000 Light +10 Carry Weight per Deathbrand Item
Deathbrand Gauntlets 12 2 3571 Light +10% Dual Wielding per Deathbrand Item
Deathbrand Helm 16.5 2 750 Light Waterbreathing; +100 Armor if wearing all Deathbrand Items
Miraak's Boots 11 2 25 When worn with Miraak's Gloves and Robes, increases Magicka Absorbtion to 15%.
Miraak's Gloves 7 1.5 30 Light When worn with Miraak's Boots and Robes, increases Magicka Absorbtion to 15%.
Miraak's Mask 23 9 739 Heavy Magic Resistance
Note: Leveled
Miraak's Robes 0 1 100 Absorb Magicka 5% from Spells and Dragon Breath Shouts, Chance of Tentacle Explosions when struck in melee
Ring of Bloodlust 0 0.3 1500 While in Beast Form, +50% Outgoing Damage, +50% Incoming Damage
Ring of Instinct 0 0.3 3000 When entering Beast Form, Slow Time 20s
Ring of the Hunt 0 0.3 3500 While in Beast Form, your health regenerates
Ring of the Moon 0 0.3 2250 While in Beast Form, +50% Howl Duration
Telvanni Robes 0 2 75 Magicka regenerates 75% faster.

Unique Armor - Dragonborn Quest Items

NameArmorWeightValueTypeEnchantment
Bera's Necklace 0 0.5 580
Neloth's Ring of Tracking 0 0.3 100

Light Armor: Fur Armor

Clothing - Standard Outfits

Common clothes worn by people throughout Skyrim. Most outfits have several visual styles, but similar or identical names.

NameArmorWeightValueType
Common clothes worn by people throughout Skyrim. Most outfits have several visual styles, but similar or identical names.
Arm Bandages 0 0.5 1
Belted Tunic 0 1 2
Blacksmith's Apron 0 1 8
Boots 0 1 3
Brown Robes 0 1 5
Child's Clothes 0 1 4
Clothes 0 1 5
College Boots 8 0 0 Light
Cowl 0 1 1
Cuffed Boots 0 1 25
Dunmer Outfit 0 2 75
+75% Magicka Regen
Dunmer Shoes 0 2 25
Embellished Robes 2 3 100
Embroidered Garment 0 1 100
Fine Armguards 7 0.5 25 Light
Fine Boots 0 0 20
Fine Boots 0 1 25
Fine Clothes 0 1 50
Fine Clothes 0 1 35
Fine Hat 0 0.5 25
Fine Raiment 0 1 100
Footwraps 0 1 1
Fur-lined Boots 0 1 25
Fur-Trimmed Cloak 0 1 100
Gilded Wristguards 7 0.5 21 Light
Gloves 0 0.5 1
Green Robes 0 1 5
Grey Robes 0 1 5
Hammerfell Garb 0 1 5
Hat 0 0.5 1
Head bandages 5 0 0
Hooded Brown Robes 0 1 5
Hooded Green Robes 0 1 5
Hooded Grey Robes 0 1 5
Hooded Monk Robes 0 1 5
Hooded Necromancer Robes 0 1 5
Hooded Red Robes 0 1 5
Mage Hood 0 1 1
Mantled College Robes 0 1 5
Miner's Clothes 0 1 2
Monk Robes 0 1 5
Necromancer Robes 0 1 5
Moth Priest Robes 0 1 5
Moth Priest Sandals 0 1 5
Noble Clothes 2 3 100
Pleated Shoes 0 1 25
Radiant Raiment Fine Clothes 0 1 55
Ragged Boots 0 1 1
Ragged Cap 0 0.5 1
Ragged Robes 1 1 1
Ragged Trousers 0 1 1
Red Robes 0 1 5
Redguard Boots 0 1 3
Refined Tunic 2 3 100
Roughspun Tunic 0 1 1
Shoes 1 0 2
Skaal Boots 7 1.5 30 Light
Skaal Coat 26 5 100 Light
Skaal Gloves 7 1.5 30 Light
Skaal Hat 6 1.5 400 Light
Temple Priest Boots 0 1 25
Temple Priest Hood 0 2 25
Temple Priest Robes 0 2 75
+75% Magicka Regen
Chef's Tunic 0 1 8
Chef's Hat 0 0.5 1
Mourner's Hat 0 0.5 1
Mourner's Clothes 0 1 2
Alik'r Hood 0 0.5 2

Quest / Unique Outfits

Unique outfits worn by important characters or during special events.

NameArmorWeightValueType
Unique outfits worn by important characters or during special events.
Emperor's Robes 0 1 100
Mythic Dawn Boots 0 1 15
Mythic Dawn Gloves 0 1 25
Mythic Dawn Robes 0 2 25
Mythic Dawn Robes 0 2 25
Ulfric's Clothes 0 1 100
Ulfric's Boots 0 1 25
Ulfric's Bracers 5 0.5 25 Light
Wedding Dress 0 1 50
Wedding Sandals 0 1 20
Wedding Wreath 0 0.5 10
General Tullius' Armor 31 18 65 Heavy