Elder Scrolls V: Skyrim Special Edition Guide The Atlas Hold 9: The Rift
[9.16] Treva's Watch
[9.16] Treva’s Watch
Related Quests
- Dungeon Quest: Infiltration
Recommended Level: 6
Dungeon: Bandit Camp
- Bandit
- Stalleo
- Stalleo’s Bodyguard
Crafting
- Anvil
- Arcane Enchanter
- Grindstone
- Workbench
Dangers
- Bear Traps
- Flail Trap (pressure plate)
- Oil Lamp Traps
- Oil Pool Traps
- Swinging Wall Trap (pressure plate)
Collectibles
- Skill Book [Enchanting]: Twin Secrets [E2/10]
- Area Is Locked (lever)
- Chests
- Potions
- Loose Gear
This sizeable stronghold stands along the bank of the Treva River, which flows between Lake Geir and Lake Honrich in the heart of the Rift.
Exterior
Bandits have overrun Treva’s Watch, and steel bars prevent a traditional frontal assault on the main gate. Travel west to locate a nearby campsite, where a soldier named Stalleo gives you a Side Quest that involves reclaiming Treva’s Watch from his enemies. Enter the nearby cave to begin your infiltration of the fort.
Later, when you reach the fort’s interior courtyard, make your way up its ramparts to discover a chest on the roof.
- Chest
Exit to Skyrim
Entry Tunnel
Get the drop on the bandits that guard the secret entry tunnel by knocking down an overhead lamp to ignite the oil at their feet. Slay the villains afterward, then loot a pair of chests before leaping a bear trap in the passage that follows.
- Danger! Bear Trap, Oil Lamp Trap, Oil Pool Trap
- Chests (2)
- Loose Gear
Crafting Area
Make use of a few crafting stations before entering Treva’s Watch.
- Crafting: Anvil, Grindstone, Workbench
- Potions
- Loose Gear
Door to Treva’s Watch
Door to Treva’s Watch Escape Tunnel
Entry Passage
Sidestep bear traps and slay a few rugged bandits in the keep’s first passage, then go upstairs and raid a knapsack on a shelf.
- Danger! Bear Traps
- Knapsack
- Loose Gear
Sleeping Area
Silence another bandit in this sleeping area, looting a chest for more plunder. The sound of battle may bring several bandits running in from the south room, including the gang’s leader. Unlock a nearby Adept-level door to access a storage closet with another chest, then loot a third chest as you make your way toward [5].
- Chests (3)
- Apothecary’s Satchel
- Potions
- Loose Gear
Great Hall
Snag a few potions before descending this chamber’s steps and proceeding to [6].
- Potions
Kitchen
Slay a spellcasting bandit here in the kitchen, then loot a chest that’s tucked away in the larder.
- Chest
- Potions
Tower
Avoid a lethal pressure plate trap in the hall that leads to this circular chamber. Go upstairs and battle more bandits, including another powerful chief. Try knocking down the overhead lamp to ignite the oil on the stairs and burn these foes. Loot a large chest upstairs, but don’t exit through the ceiling trapdoor. Instead, head back downstairs and visit the holding cell area to secure a bit more loot.
- Danger! Oil Lamp Trap, Oil Pool Trap, Swinging Wall Trap (pressure plate)
- Crafting: Arcane Enchanter
- Skill Book [Enchanting]: Twin Secrets [E2/10]
- Chest
- Knapsack
- Apothecary’s Satchel
- Potion
- Loose Gear
Holding Cells
The last few interior bandits lurk in these final rooms. Dispatch them so you may safely loot a chest. Proceed to the hall’s end, leaping a pressure plate to avoid triggering a trap. Loot the chest at the end of the passage, then exit through the nearby door to emerge outside near a lever—pull it to open the stronghold’s front gate, allowing Stalleo and his men to join you in the courtyard and fight to reclaim the fort.
- Danger! Flail Trap (pressure plate)
- Chests (2)
- Loose Gear
Exit to Skyrim (lower courtyard)
Exit to Skyrim (upper ramparts)