|
| Level | Money | XP | Gear |
|---|---|---|---|
|
22 |
4 Eridium |
9126 |
— |
*Money and XP may vary based on player’s level at start of mission.
Return once again to The Highlands, near the Hyperion Bridge, and take a moment to equip yourself for Corrosive combat against engineers and loaders of all types. Use the Catch-a-Ride near the Fast Travel station to quickly drive across the bridge to Opportunity. Angel knows every one of Handsome Jack’s secrets, including that he employs a body double to lord over the construction crews at Opportunity. If you can manage to kill the body double and take his pocketwatch for security clearance, Angel can help you create a voice modulator to help you get past Jack’s voice detection layer of security.
It’s always worth checking for new and improved shields or grenade mods, even if you don’t need any ammo or health.
Body Double
Head due south and circle around the large building directly ahead of you in a clockwise direction, passing briefly through the edge of Living Legend Plaza and continuing toward Opportunity Square. Stay on the upper walkway to minimize combat unless you feel like you may be under-leveled and want to farm some extra loaders and engineers for XP. Head even farther east to The Pits and Orbital Drop Zone if you really want to earn some extra XP and loot.
Keep right at the large blue glass building as you near Opportunity Square, and engage the loaders and engineers to the right. Clear out the enemies in the plaza out from under the A-shaped skyscraper, then look into the multi-level area beneath the building. You’ll likely see an engineer or two patrolling the upper walkway. Handsome Jack’s body double is on the ground floor. Hold your ground for a moment to see which way the waypoint on the minimap is heading.
Approach Opportunity Square from the west, and take a moment to scan for any remaining threats.
Eliminate any remaining threats on the upper walkway, then descend to the lower floor and open fire on Jack’s body double. Though the synthesized voice may give the impression that he is a cyborg, Jack’s body double is all human. He’s also well shielded, so switch to Shock weapons if possible; otherwise, reach for a Fire-based weapon for the initial attack. Jack’s body double signals for reinforcements as soon as he spots you, so make your initial strike count.
Sneak up on Jack’s body double with a Fire weapon in hand for the ultimate surprise attack!
Jack’s body double isn’t resistant to Corrosive attacks, so be sure to switch back once the reinforcements arrive.
Maintain pressure on him with elemental attacks, but watch the minimap for reinforcements. Additional loaders and engineers are quick to attack while you fight Jack’s body double. Jack’s body double may try to flee and run up the stairs. Chase after him, and continue to pepper him with Corrosive or Fire damage. He’ll return fire, but he doesn’t pose a major threat. Axton’s Sabre Turret can work wonders at keeping enemy loaders and engineers at bay while you hunt the double. Similarly, Zero can use Deception to slip past the distracted reinforcements and fire powerful shots (or melee attacks) at the body double. Maya and Salvador can each use their Action Skills to go straight for Jack’s body double and knock him out in quick fashion.
Don’t go for the pocketwatch right away! Take a moment to first eliminate all remaining threats.
Handsome Jack: The Remix
Now that you have the pocketwatch, it’s time to record some audio. Guardian Angel wants you to test out the watch’s voice modulator by recording the audio from an info kiosk. Use the one at the lower level of Opportunity Square to get started.
The sample was good, but Angel needs even more audio in order to gain a large enough sample size to truly allow you to speak in Jack’s voice. There are four more info kiosks scattered around Opportunity and marked as waypoints on your in-game minimap. The first is up the stairs due west from the first one, in the Waterfront District. Another one is just around the corner from that one to the southeast, in the Residential Quarter. Loop around the large building in a counter-clockwise direction toward the vending machines on the south edge of the city. Run up the stairs directly across from the vending machines to find the next kiosk.
Kill off the engineers that come patrol the area near the kiosk, then use it to record more audio for Angel.
You’ll have to fight a lot of loaders and engineers as you approach each info kiosk, but it’s nothing you haven’t been dealing with since stepping foot into this city. The one difference now is that you may encounter more ION Loaders than you’ve seen previously. Try rushing toward them as they begin powering up their energy shields, and lob a grenade at their feet. They’ll effectively trap themselves inside a bubble with a live grenade—particularly effective when the grenade you deploy is a Bouncing Betty!
The final two kiosks are in Living Legend Plaza and the Hyperion Office Complex. Visit the kiosk in Living Legend Plaza first to place yourself in prime location to complete the mission after collecting the audio (though you may want to swing by a vending machine near the Fast Travel station to load up on ammo). The battles start to get more intense as you head into parts of the city that you haven’t yet visited. It certainly pays to have a rocket launcher on hand, especially when you get downed, as there’s no quicker way to Second Wind than by firing a rocket launcher into the nearest enemy—and since you’re already down, you needn’t worry about splash damage!
Upload the Samples
Now that you have the fourth audio sample, eliminate any immediate threats that remain, then head up the stairs directly south of the kiosk in the Hyperion Office Complex and duck into the corridor on the right. Unlike most doors in Opportunity, the one on the left actually opens as you approach it. Take out the Hyperion Snipers camped out inside the room, then use the terminal on the right to upload the audio to the network. The Guardian Angel then takes these files and creates the voice modulator for you to use with the pocket watch. Now you’ll talk like Jack, but don’t worry; it won’t be permanent. Raid the treasure chest across from the upload terminal, and beat it back to Sanctuary to finalize the plan of attack with Roland.
With the pocketwatch in hand, you too can sound like Pandora’s biggest jerk.
The Bunker
Handsome Jack’s last line of defense for Control Core Angel. Little is known about The Bunker—Brick’s Slab Buzzards have tried and failed to breach it countless times, and though the area’s surface is positively littered with turrets, satellite readings indicate that The Bunker is hiding something with a very, very large power source. The most optimistic reports suggest this source might power “an enormous fireworks display,” while pessimistic reports suggest that such an idea “is really stupid.” The one constant in all of the intel received is that the threat The Bunker poses to Pandora is far greater than its geographic size would suggest.
Dangerous Beasts
| Enemy Family |
|---|
|
Loaders |
|
Auto Cannons |
High Value Targets
| Enemy | Family |
|---|---|
|
BNK-3R |
— |
Cult of the Vault
Make your way along the outer ring to the southern side of the area, beneath the waterfall. Leap onto the rocky ledge on the right-hand side of the tunnel. The Cult of the Vault symbol is hidden behind the vegetation beyond the crates you see. Brush past the plants to find it.
Additional Challenges
BNK-3R Buster: Destroy BNK-3R without destroying any of his auto cannons (see “Where Angels Fear to Tread” story mission for details).